Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2024/09/27

General

New

[Sun Cleric] Dawnsear now properly consumes Herald of Purity stacks, instead of building them, as it is Holy damage.

New

[Bloodmage] Heartbreak now has an 8 sec cd down from 30

New

[Bloodmage] Blood Debt talent removed from Fleshweaver

New

[Bloodmage] Vitality for Later fixed scaling (it wasn't benefitting properly)

New

[Guardian] Guardians can no longer learn Lesser Fel Fireball from the trainer. xd

New

[Bloodmage] Life's Essence talent added as a switch node with Vitality for Later

New

[Guardian] Fixed Spartan Kicks scaling (it wasn't benefitting properly)

New

[Guardian] Fixed Ram's damage (was not benefitting properly)

New

[Guardian] Battlemaster: Maces's proc "Crush" now hits 3 targets instead of 1

New

[Guardian] Momentum now triggers off Impale as well.

New

[Guardian] Battlemaster: Maces can now trigger off triggered effects, but it also now has a 10 millisecond internal cooldown to prevent it from triggering itself.

New

[Guardian] Motivation: Battlemaster's Might now properly increases the crit chance of Pulverize.

New

[Guardian] Motivation: Battlemaster's Might now properly reduces the energy cost of Pulverize and Sunder.

New

[Guardian] Spirit of Battle no longer falls off when you relog, forcing you to unlearn and relearn the talent.

2024/09/25

Talents & Abilities

Change

[Bloodmage] Suture now costs 5 rage instead of health.

Change

[General] Added new items to the Omegatron PvP vendor

New

[Sun Cleric] Blessed now converts your Intellect to healing power, instead of Spirit.

Change

[Reaper] Anima Drinker now properly increases healing done, not healing received.

Change

[Reaper] Soul Shock no longer puts you into combat with the target when you sap them.

Change

[Reaper] Soul Harvester now specifies that it only triggers when you land the killing blow.

Change

[Reaper] The offhand hit of Reap now only triggers once you know the Reap spec passive, as intended.

Change

[Reaper] Sinister Litany is now properly free when under the effects of Preparation (Arena/BG/M+ bubble/etc)

Change

[Starcaller] Sentinel Glaive no longer tries to tell you that it has ranks available.

Change

[Starcaller] Lunar Shockwaves additional hits can now also trigger Scattered Stars.

Change

[Witch Hunter] Magical Blasting Powder's tooltip corrected.

Change

[Witch Hunter] Pommel Smash now properly triggers The Black Knight.

Change

[Ranger] Backstreet Justice no longer affects Assault.

Change

[Guardian] Linebreaker, Warquake and Hammer of Kings are now properly on the global cooldown.

Change

[Guardian] Forgehammer now specifies that it cannot increase Shieldforge past its base duration with Ever Burning Forge learned.

Change

[Guardian] Relentless now properly affects and is consumed by Sunder, Ram and Spartan Kick.

Change

[Guardian] Relentless buff tooltip updated.

Change

[Guardian] Crush, the triggered proc from Battlemaster: Maces, now has a 5 yard range, up from 0.

Change

[Guardian] Earthsplitter no longer has a hidden reduction to the damage and duration of Warquake.

Change

[Guardian] Pit Fighter no longer affects every attack.

Change

[Guardian] Glory is no longer triggered by every attack.

Change

[Guardian] Momentum is no longer triggered by every attack.

Change

[Runemaster] Class tree Tier 1 adjusted to allow for more options across all 3 specs

Change

[Stormbringer] Reduced the cooldown of Water Sphere to 1min from 1.5min

Change

[Tinker] Mineball has been replaced with Macro-Gravity Zone

Change

[Stormbringer] Eye of the Tornado now increases the critical damage of Call Lightning and Torrential Wrath and causes critical strikes to refund some Static

Change

[Stormbringer] Storm Channeling now increases maximum mana and mana regeneration, taken from the old Eye of the Tornado talent

Change

[Cultist] Wrath of the Black Empire's DoT now properly works with Call of N'zoth

Change

[Cultist] Eldritch Velocity now also works with Wrath of the Black Empire

Change

[Cultist] Psychic Suppression is no longer affected by haste

Change

[Runemaster] Greater Runes now applies a debuff to the enemy for the same effect lasting 15 sec, instead of applying it to you for 8 sec. This debuff now counts as a Magic effect.

Change

[Runemaster] Primordial Energy now gives you an instant cast Primordial Blast at 3 stacks, but doesnt let you cast it while moving at 1-2 stacks.

Change

[Necromancer] Animates are now immune and non-selectable minions. This means their health bars will no longer show as well. No functionality has changed in how you control or utilize them. This does NOT apply to Raised minions.

Change

[Necromancer] Lich Bolt now applies 5 stacks of Crypt Plague per disease consumed. Damage increased.

Change

[Necromancer] Excess Decay reworked.

Change

[Necromancer] Call of the Scourge fixed. CD increased to 10 minutes.

Change

[Necromancer] Creeping Plagues now affects Lichplague.

Change

[Necromancer] Bonescrap now costs mana instead of Runic Power

Change

[Necromancer] Manbearpig now has Putrid Thrall + Putrefy synergy

Change

[Necromancer] Winds of Northrend now has a 1.25 sec cast time

Change

[Necromancer] The effects of Manbearpig have been made baseline for Animate: Putrid Thrall

Change

[Barbarian] Torture no longer affects Axe Throw

Change

[Sun Cleric] Solar Prayer replaced with Solar Scripture in the Seraphim Tree, reducing the cooldown of Solar Prayer

Change

[Barbarian] To The End now has a 10 sec icd

Change

[Sun Cleric] Baseline cooldown of Solar Prayer increased to 90 sec

Change

[Templar] Divine Knockout is now baseline and now stuns for a longer duration, but now has a 1min cd up from 45, talent in Zealotry replaced with new talent Sharp Wit

Change

[Sun Cleric] Glimmering Well and Solar Prayer are now baseline for Sun Clerics

Change

[Templar] Crippling Blows now stacks 2x down from 3x, but value increased to 25 per stack up from 15

Change

[Primalist] Roars no longer share a cooldown

Change

[Venomancer] Reduced the cast time of Fungify to 1.5 sec from 2 sec

Change

[Primalist] Emerald Slumber now has a 1.7 sec cast time up from 1.25, but no longer has a cooldown

Change

[Chronomancer] Reduced the cast time of Babify to 1.5 sec from 2 sec

Change

[Chronomancer] Removed Blinding Sand and Stasis, replaced with two new passives

Change

[Witch Doctor] Shrinking Jinx no longer reduces attack power

Change

[Pyromancer] The cooldown reduction on Descender now works again.

Change

[Pyromancer] Flame Steps target acquisition recoded very slightly to allow it to work with macros like [@mouseover] or [@focus].

Change

[Bloodmage] Reduced the cooldown of Aeortic Assault to 30 sec from 1min

Change

[Pyromancer] Increased the base cast time of Slagbind to 1.5 sec up from 1.25 sec

Change

[Bloodmage] Accursed and Lycanthropy now learn a passive baseline that allows Ravenous Strike to slow enemies

Change

[General] The 2% haste on Battlemage's Gauntlets now also applies to melee and ranged haste, instead of only spell haste.

Change

[Bloodmage] Bloodthirsty no longer slows

Change

[General] Enchanted Silk 6 piece has been changed

Change

[General] Added 4 new effects to provide dispel protection to the following specs: Corruption, Voodoo, Shadowhunting, Rot, Soul

Change

[General] Increased the stats given by Lesser Inscription of the Warrior and Wizard by 33%

2024/09/21

Talents & Abilities

Change

[Stormbringer] Increased the base damage of Water Sphere by 100, and the base percent scaling from 20% to 25%.

Change

[Witch Hunter] Ricochet now allows you to hit 6 targets and lasts 10 sec, up from 8 sec. It now also works with Heartseeking Bolt.

Change

[Stormbringer] Voltaic Burst now also increases the damage of Expulsion by 10%

Change

[Stormbringer] Reduced the cooldown of Eye of the Storm to 30 sec from 45 sec

Change

[Necromancer] Reduced the cooldown of Lich Bolt to 45 sec from 1min

Change

[Stormbringer] Added a switch node to Amped Flow to the Maelstrom tree

Change

[Tinker] Stun Grenade now has a 45 sec cd up from 40 sec, but now lasts 4 sec up from 3 sec

Change

[Ranger] Outmaneuver now has a 30 sec cooldown, but now only increases poison damage by 10% down from 30

Change

[Sun Cleric] Reflection now lasts 2 sec down from 4 sec

Change

[Felsworn] Consume Magic now acts as a "spell steal" rather than a purge, but it now has an 18 sec cd up from 10 sec

Change

[Knight of Xoroth] Demonic Grit should now work as intended

Change

[Knight of Xoroth] Reduced the duration of Hellfire Imps to 20 sec from 30 sec baseline

Change

[Barbarian] Reduced the PvP mod on Overkill from 30% to 80%

Change

[Barbarian] Barbarians now learn Unbreakable Grip and Mock baseline at levels 40 and 16

Change

[Barbarian] Removed the cost of Impaling Leap

Change

[Barbarian] Reduced the cost of Endless Fury to 25 energy from 50

Change

[Barbarian] Headhunting tree pathing adjusted, some capstones are now available above the capstone row

Change

[Barbarian] Axe Play is now called Legacy of the Wildhammer

Change

[Barbarian] Hate is now an active in the capstone row

Change

[Barbarian] Amani Conquest has been combined with Piercing Reflexes and is now called Legacy of the Amani

Change

[Barbarian] Crushing Slam is now disabled for Headhunters in their spec passive and they now learn Impaling Spear as a replacement

Change

[Barbarian] Gutspiller is no longer a carnage spender with the addition of Impaling Spear