在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Stormbringer] Exhale is now instant cast baseline
[Stormbringer] Now learn Exhale baseline at level 8
常规
[Chronomancer] Gravity Lapse replaced by Converge The Infinite.
[Chronomancer] Create Infinite Protector now a standalone node in Artificer.
[Chronomancer] Past Self replaced by Create Bronze Protector.
[Chronomancer] Shimmering Shard stack count reduced to 3, effect increased by 2%.
[Chronomancer] Revitalize Protector now Chaotic Protector, procs off of Empower Wand: Chaos.
[Chronomancer] Orbtwister remade.
[Chronomancer] Endless Sands and Displacement Chronomancer passives swapped, names adjusted.
[Chronomancer] Fracture Timeline replaced by Keep Accelerating.
[Chronomancer] Chronicles of History replaced by Past Mistakes.
[Chronomancer] Stasis now a standard incapacitate spell, CD reduced by 15 sec.
[Cultist] Hour of Twilight and Twilight Devastation swapped.
[Knight of Xoroth] Blood Frenzy now causes Killing Frenzy to grant critical strike chance.
[Knight of Xoroth] Gore Feaster effect increased by 5.
[Knight of Xoroth] Screamin Demon no longer causes Hell Scream to cost additional Rage.
[Knight of Xoroth] Flesh Heap and Pent Up Anger swapped.
[Knight of Xoroth] Brimstone Bludgeon damage now 150% Weapon damage up from 100%.
[Knight of Xoroth] Brimstone Bludgeon no longer costs rage.
[Knight of Xoroth] Dismemberment now procs from Gore.
[Knight of Xoroth] Infernal Steel reworked (since Infernal Strike now generates Deathfire by default)
[Knight of Xoroth] Death To All and Jagged Edge swapped.
[Knight of Xoroth] Oath of War now procs Torn Flesh through critical strikes.
[Knight of Xoroth] Demonflare base damage increased slightly.
[Knight of Xoroth] Flames of Xoroth SP scaling increased slightly.
[Knight of Xoroth] Seeking Flame base damage increased.
[Knight of Xoroth] Scent of Bloodshed now interacts with Demonflare instead.
[Knight of Xoroth] Brimstone Battlemaster and Scent of Bloodshed Swapped.
[Son of Arugal] Placement of some nodes in the Blood tree re-arranged slightly
[Son of Arugal] Bloodborn now gives 25% reduced casting speed down from 30%
[Venomancer] Mycelial Synchroniation is now a 1 point node
[Venomancer] You can now only cast while moving Shadra's Vigil as Vizier
[Sun Cleric] Burning Heat proc chance reduced by 5%.
[Sun Cleric] Radiant Marks crit chance reduced by 2%.
[Sun Cleric] Solar Crusade now increases damage of Spears of Light, is procced by Solar Wrath.
[Sun Cleric] Sunflare base lowered, SP scaling increased by 5%.
[Sun Cleric] Deliverance cast time reduction halved, now additionally increases damage by 5%.
[Sun Cleric] Blinding Light damage bonus reduced by 10%.
[Sun Cleric] Light's Advance replaced with Valkyr's Calling
[Sun Cleric] Zealous Doctrine gives holy crit instead of increasing damage dealt
[Sun Cleric] Protector of the Flame also gives crit from int conversion
[Sun Cleric] Chosen King talent updated to give crit instead of increasing Fire Damage dealt with Anoint
[Sun Cleric] Luminous Light removed
[Sun Cleric] Gleaming Vigil is now in the Seraphim tree
[Sun Cleric] Solar Templar no longer stacks
[Sun Cleric] Solar Wrath now stacks 2 times
[Sun Cleric] Solar Champion now increases the damage of Solar Wrath by 50% up from 25%
[Sun Cleric] Solar Champion no longer reduces the cost of Solar Wrath
[Sun Cleric] Blinding Light no longer increases the damage of Sunflare
[Primalist] Bring Down The Hammer! now also works with Bear's Maw
[Primalist] Thane's Guidance now has a 20% chance up from 15% chance to reset the cooldown of Mountain Hammer
[Primalist] Quakeformer now refreshes a charge of Quake
[Primalist] Tectonic Shift no longer shakes your screen
[Primalist] Quake is now on a 2 charge system
[Primalist] Endurance of Earth is now a 1 point node
[Runemaster] The Spellslinger tree is now a WIP with outdated nodes set to be reworked
[Runemaster] Spellslinger spec passive reworked
[Runemaster] New spell added to Spellslinger: Runic Overloaded
[Runemaster] Spellslinger card system removed and being revamped into a new system, reflavored to Runes not cards
[Runemaster] Mana Shroud is now Riftblade-only
[Runemaster] Runic Brand removed
[Runemaster] Unleashed Runes is now baseline
[Runemaster] Various abilities in the Spellslinger tree now cost Inscribed Runes
[Runemaster] Sorcerer's Cage is now an 8 sec root with no cooldown and a cast time
[Runemaster] Warp now has a 12 sec cooldown down from 24
[Runemaster] The cooldown of Sorcerer's Cage is now 12 sec from 16
[Runemaster] Ace of Stars is no longer a capstone
[Runemaster] Increased the speed of Shards from Shard of Ruin by 100%
[Runemaster] Cloak of Khadgar now has a 1min cd down from 1.5min
[Runemaster] You now only have 4 Inscribed Runes down from 8, the UI will soon reflect this and remove the empty 4 runes
[Runemaster] Spellhop reworked
[Runemaster] Deck of Wonders is now a capstone
[Runemaster] Manastorm is no longer a capstone, and has a 1.5 sec cast time down from 3 sec
[Runemaster] Ace of Mana removed from the pool
[Runemaster] Runic Brand no longer has a projectile
[Runemaster] Primordial Energy no longer works with Spellwrath
[Runemaster] Devour Mana removed
[Knigght of Xoroth] Firemaw now only requires 3 stacks
[Monk] Removed health increase from Holy Slam, and it is now just a stun.
[Monk] Mend Ward now removes all stacks of Broken Ward from yourself regardless of target
[Monk] Windbreak has received new VFX
[Monk] Issue where Quenching Blow was not working with Hundred Fist Strike has been fixed
[Monk] Hundred Fist Strike now removes combo effects after the channel has finished
[Monk] Improved Righteous Palm node reimagined
[Monk] Righteous Palm combo changed
[Monk] Lorescribe reimagined
[Monk] Uppercut ranks halved
[Monk] Magmasteel talent cut entirely
[Monk] Bladenado effect made Baseline -> Blade Tempest CD is now 30 seconds
[Monk] Burning Banner reimagined
[Monk] Blademaster Strike now generates Follow Up on the first cast, in light of this, the 3 stack mechanics such as Blade Mastery have been cut entirely
[Monk] Blademaster Strike is now instant
[Monk] Tithe moved baseline to level 20
[Monk] Meditate moved baseline to level 12
[Monk] Chastise moved baseline to level 4
[Monk] Pray moved baseline to level 8
[Monk] Sweeping Kick moved baseline to level 6
[Monk] Uppercut moved baseline to level 2
[Monk] Tyr's Hand and Blazing Kick nodes added to the Blademaster tree
[Monk] Kick has been removed