在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Monk] Weapon Aura checks are no longer in the combat log to support the above change
[Monk] Weapon Aura checks are now 5x faster, which means you won't be disarmed for up to an additional 5 seconds
[Monk] Bladebreaker is now in the Fighting tree and has been adjusted
[Monk] Increased the direct base damage of Flaming Blade of Lantresor
[Monk] Fight Club is now a 1 point node
[Monk] Templar's Blade's combo effect now increases duration as well as tick rate
[Monk] Periodic damage dealt by Templar's Blade removed
[Monk] Blademaster capstones adjusted
[Monk] Blademaster Strike now costs 30 energy up from 20
[Monk] Blade Tempest now has a 30 sec cooldown down from 2min
[Monk] Blademaster spec passive no longer increases critical bonus damage
[Monk] Burning Thrust now increases critical bonus damage instead of damage dealt
[Monk] Damage of Blade Tempest reduced by ~30%
[Monk] Combos no longer cost energy as Blademaster
[Monk] Quick Strikes no longer has Martial Strike synergy and was reworked
[Monk] Finesse removed as an active abilty, now a passive in class capstones
[Monk] Martial Strike is now a passive
[Monk] Thrashing Blades no longer has a DoT component
[Monk] Reduced the tick rate of Blade Tempest to every 1s from every .5s
[Monk] Death by a Thousand Cuts reworked
[Monk] Deflect Magic switched with Runic Invocation, Runic Invocation reflavored
[Monk] Deflect Magic now reflects 1 spell cast on the Blademaster rather than Deflecting
[Ranger] Set Up now only works for your next ability instead of your next 3 attacks
[Ranger] Diversion now also grants Elude
[Ranger] Set Up now only affects your first ability after leaving stealth instead of your next 3 attacks
[Ranger] Blow The Horns! is now a 1 point node
[Ranger] Liquid Fire reworked to Wingman in the Farstrider tree
[Ranger] Reduced the base scaling of Ballista Shot significantly
[Ranger] Tricky Brigand increasing armor instead of decreasing fixed :skull:[Ranger] Tricky Brigand increasing armor instead of decreasing fixed :skull:
[Ranger] Master Marksman now adds 5% bonus down from 10%
[Ranger] Blow The Horns! is now also proc'd with Woodland Blade
[Ranger] Devastating Shots now only increases the critical bonus damage of Precision Shot by 10% down from 25%
[Ranger] Falconstrike's damage now scales with Archery Points rather than requiring 5 points
[Reaper] Soulless now lasts 10 sec down from 21, but ticks every 2 sec from 3 sec
[Reaper] Soulless and Maw Shackles swapped.
[Reaper] Spectral Reaver and The Jailer's Call swapped.
[Reaper] Soul Escape is now a passive node triggering a short horrify when using Spectre Stride from Underwalk (or related effects) with an ICD and a tracker.
[Reaper] Haunting Melody and Spectral Acuity moved to class tree.
[Reaper] Chains of Zovaal removed.
[Reaper] Soulrot moved to Soul along with Realm of the Lost.
[Reaper] Soul Shock incuurs no CD and has increased duration from Underwalk.
[Reaper] Soul Shock CD reduced to 15s, duration reduced to 5 sec, no longer regenerates health.
[Reaper] Reave cooldown reduced by 3 sec.
[Reaper] Bane now procs from Soulrot instead of Posses.
[Reaper] Spectral Acuity swapped with Deathwail.
[Reaper] Offhand damage dealt by Shudder is now connected to a new node Shudder Before The Scythe in Soul tree.
[Reaper] Lamenting damage increase to Dirge reduced to 25%.
[Reaper] Shudder Scythe now notes that offhand weapon damage deals shadow damage.
[Reaper] Dirge no longer deals weapon damage, now instead deals Shadow Damage per weapon, scaling with Spell Power.
[Reaper] Counterscythe is now an active again
[Reaper] Soulwardens Resolve is now passive for Dom Reapers
[Reaper] Underwalk no longer reduces movement speed
[Necromancer] Wretched Bile now works on ranged attacks as well as melee attacks
[Reaper] Soul Slip now reduces damage taken instead of increasing movement speed
[Necromancer] Foul Expedition now has an 8yd range up from 5
[Necromancer] Sacrifice Undead now has a 15 sec cooldown up from 10
[Necromancer] Plague Science now spreads Plague of Undeath to 2 targets instead of 1
[Necromancer] Plague Doctor healing scaling increased by 20%
[Necromancer] Noxious Corpserot no longer has a cast time
[Guardian] Fortified Bulwark moved to the Vanguard tree
[Necromancer] Increased the scaling of Expunge on its direct damage applications by 30%
[Pyromancer] Destroyers Legacy damage increased, but it now only works on targets with Breath of Malygos or Burning Brand on them
[Pyromancer] Added Overheat effects to Tide of Fire, Cleansing Flames, Firefall, Burning Brand, Volcanic Burst, and Burst
[Pyromancer] Soul of the Dragon now restores 1% max health and mana per Breath Charge consumed
[Pyromancer] Breath Charges and Breaths are now only available to Draconic Pyromancers
[Pyromancer] Draconic Tempest now causes both Scorching Ray and Slagstone to generate a Breath Charge, but at a cost
[Pyromancer] Explosive Force now reduces your damage taken after using Flame Step or Dragon's Leap
[Pyromancer] Draconic Hunger switched with Draconic Heritage
[Pyromancer] Heating Up now has 3 stacks down from 4
[Pyromancer] Overheat no longer increases damage and healing
[Pyromancer] Dragonscales are now baked into the Draconic spec passive, rather than being a proc
[Pyromancer] Increased the projectile speed of Draconic Fang slightly
[Pyromancer] Increased the base damage of Volcanic Burst slightly
[Pyromancer] Breath Work no longer requires a crit to grant Replenishment
[Pyromancer] Rekindle now lasts 4 sec up from 2 but no longer has an Overheat effect
常规
[Knight of Xoroth] Consuming Blade CD reduced by 3 sec, healing reverted to 10%.
[Knight of Xoroth] Infernal Strike damage per rank adjusted.
[Knight of Xoroth] Pull speed of Flesh Hook increased.
[Knight of Xoroth] Bloody Execution moved upwards.
[Knight of Xoroth] Demonfury removed.
[Knight of Xoroth] Dismemberment value increased by 10%.
[Knight of Xoroth] Hellbreaker and Warpath now interact with Hell Scream.
[Knight of Xoroth] War Pig now causes Brimstone Bludgeon to increase your crit chance.
[Knight of Xoroth] Brimstone Bludgeon now has a 40 sec CD, increases Attack Power based on current Deathfire stacks active.
[Knight of Xoroth] Death to All now causes Gore to reduce the cooldown of Skulltaker by 3 sec.
[Knight of Xoroth] Gore base cooldown incresed by 2 sec.
[Knight of Xoroth] Murderous Might reworked.
[Knight of Xoroth] New node Blood Frenzy added to War tree.
[Knight of Xoroth] Meat Grinder and Gash decoupled, now separate nodes.
[Knight of Xoroth] Demonstrike no longer generates Deathfire.
[Knight of Xoroth] Infernal Strike now generates Deathfire.
常规
[Knight of Xoroth] Cost of Brimstone Bludgeon increased by 5.
[Knight of Xoroth] Astral Blade gaining double level scaling fixed. (approx 16% damage reduction)
[Knight of Xoroth] Cost of Infernal Strike reduced by 5.
[Knight of Xoroth] Torn Flesh AP scaling reduced.
[Knight of Xoroth] Meat Grinder now in switch node with a new node Gash.
[Knight of Xoroth] Meat Grinder no longer increases the damage of Meatsaw.
[Runemaster] Fixed a bug where Frost Blades stun was DR'ing with Frost Prison
[Runemaster] The old Wizardry effect has been added to Elemental Weapons
[Necromancer] Death spec tree has been adjusted for better pathing and clarity