在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Reaper] Reaper Spec passive now heals for up to 300% more up from 200%
[Barbarian] Manic now reduces the cooldown of Piercing Throw with Axe Volley by 2 sec, down from resetting the entire cooldown, and now requires a critical strike
[Reaper] Harvest Lord/Wraith will no longer appear as class buffs and instead will have their effects baked into their corresponding talent trees
[Sun Cleric] Sunset effect removed from Calming Word
[Runemaster] Base duration of Atomic Split increased by 2 sec, but you can no longer fly at 60% speed while it is active
[Sun Cleric] Calming Word now has a 90 sec cd up from 40
[Runemaster] Coldrune Blast now lasts 8 sec up from 4 sec
[Barbarian] Pinned Down now slows instead of roots
[Barbarian] Reduced the base damage of Axe Volley significantly
[Barbarian] Slightly reduced the scaling of Headhunter's Spear
[Barbarian] GCD of Berserker Axe is now 1sec up from 500ms
[Barbarian] Savagery effects have been removed from abilities
[Barbarian] Whirling Advance now has an 18 sec cd down from 20
[Stormbringer] Comforting Winds now scales with Spirit
[Stormbringer] Tailwind now also scales with Spirit
[Stormbringer] Kiss of the Clouds now also scales with Spirit
[Stormbringer] Surge of Might node added to the Wind spec tree
[Stormbringer] Soul of the Storm node added to the Wind spec tree
[Guardian] Spec passive now procs only from auto attacks and not all physical damage
[Guardian] Battle Bard now only procs from auto attacks
[Guardian] Standard Bearer no longer reduces damage dealt and instead gives more survivability
[Guardian] Shield Formation reworked to Battle Formation and doesnt require a shield
[Guardian] Harmonious Combat now reduces the cost of Arcing Strike instead of giving Spirit
[Guardian] Vanguard tree adjusted for better pathing and clarity
[Guardian] Iron Guard is no longer a capstone in the class tree, switch with Chivalrous Presence
常规
[Stormbringer] Aerodynamics now scales with Spirit
[Guardian] Feats of Strength now grants Motivation to you instead of Inspiration
[Guardian] Inspiration Guardian spec passive adjusted
[Guardian] Improved Feats of Strength reworked into Hero's Tale, with a new Motivation
[Guardian] Minstrel now has custom spell scaling
[Guardian] Warbringer's Manuscript is now a 1 point node
[Guardian] Inner Power adjusted
[Guardian] Motivation no longer reduces damage taken
[Guardian] Improved Feats of Strength is now a 1 point node
[Guardian] Bark Orders adjusted and now scales with Spirit
[Guardian] Hero's Decree adjusted
[Guardian] Hero's Decree adjusted and now scales with Spirit
[Guardian] Soldier's Decree adjusted and now scales with Spirit
[Runemaster] Runic spec tree adjusted for better pathing and clarity
[Guardian] Inspiration adjusted and now scales with Spirit
[Runemaster] Runemaster class tree adjusted for better pathing and clarity
[Runemaster] Added ranks to Thaumaturgy
[Runemaster] Added ranks to Glyphic Ruin
[Runemaster] Atomic Split is now in the Runemaster class tree with its supporting node
[Runemaster] Fastcast is now Runesurge
[Runemaster] The Fastest Caster adjusted
[Stormbringer] Invigorating Surge is now instant cast and costs Static
[Witch Hunter] Heartless is now a 1 point node
[Witch Hunter] Base Scaling of Darkslayer Bolt
[Witch Hunter] Base scaling of Heartstop Bolt reduced
[Witch Hunter] Bag of Tricks now reduces the cd of Caltrops by 2 sec up from 1 sec
[Witch Hunter] Endless Torment is now a 1 point node and also removes the mana cost of Tormentor Bolt, and has been merged with Strafing Shot
[Witch Hunter] Witching Bolt added to the Boltslinger tree
[Barbarian] Base damage of Berserker Axe reduced
[Barbarian] Berserker Axe now costs 35 energy up from 30
[Runemaster] New talent added to the Spellslinger spec tree: Mind Warped
[Runemaster] New ability added to the Spellslinger spec tree: Elemental Eruption
[Runemaster] New talent added to the Spellslinger spec tree: Silence In The Cage
[Runemaster] New talent added to the Spellslinger spec tree: Spellwrath Exemplar
[Runemaster] New talent added to the Spellslinger spec tree: Chaotic Good
[Runemaster] New talent added to the Spellslinger spec tree: My Mind Is Guarded
[Runemaster] New talent added to the Spellslinger spec tree: Runic Proliferation
[Runemaster] New talent added to the Spellslinger spec tree: Magician
[Runemaster] New talent added to the Spellslinger spec tree: The Milhouse Special
[Runemaster] New talent added to the Spellslinger spec tree: Elemental Obliteration
[Runemaster] New talent added to the Spellslinger spec tree: Elemental Salvos
[Runemaster] New talent added to the Runemaster class tree: Primordialism
[Runemaster] New talent added to the Runemaster class tree: Manamancy
[Runemaster] New talent added to the Runemaster class tree: Basic Magic Training
[Runemaster] Mana Fiend now only increases the cost of spells by 10% and gives 4% more Arcane Damage
[Runemaster] Primordial Precision now only increases the critical strike chance of Primordial Blast
[Runemaster] Arcane Wrath is now a 2 pointn node that increases the damage and critical strike chance of Spellwrath
[Runemaster] Unmaker now increases the damage and critical strike chance of Glyphic Ruin
[Runemaster] Quickslinger now causes Spellwrath to grant Primordial Energy
[Runemaster] Elemental Obliteration reworked
[Runemaster] Base cooldown of Thaumaturgy is now 6 sec
[Runemaster] Scaling of Thaumaturgy increased
[Runemaster] Spellbrand is now a 1 point node and only increases the damage of Spellsling
[Runemaster] Runestone Apprentice now works with Thaumaturgy and not Spellsling
[Runemaster] Destiny now heals for 10% up from 9%
[Runemaster] Arcane Engraving no longer deals additional Arcane Damage baseline
[Runemaster] Coldrune Blast now costs 1 Inscribed Rune
[Runemaster] Runed Orb reworked
[Runemaster] Glyphic Ruin reworked
[Runemaster] Plasmacaster now works with Spellwrath instead of Spellsling
[Runemaster] Attunements are now mostly flavor-based, and augment the projectile and damage school of Spellsling
[Runemaster] Various abilities in the Spellslinger tree now cost Inscribed Runes
[Runemaster] Cloak of Khadgar now reduces damage taken by 50% up from 30%
[Runemaster] Cooldown of Cloak of Khadgar is now 1min down from 1.5
[Tinker] Reduced the scaling on Hydraulic Strike slightly
[Tinker] Scrapshield level scaling start lowered, AP scaling reduced by 5%.
[Tinker] Defensive Utility had some of its power moved to per level so it is not so powerful at low aquisition levels (overall value unchanged)
[Knight of Xoroth] Flames of Xoroth SP scaling increased slightly.
[Knight of Xoroth] Molten Hellrain scaling reduced.
[Knight of Xoroth] Seeking Flame no longer generates Deathfire.
[Knight of Xoroth] Bracers of Burning Wrath adjusted to reflect the actual effect result.
[Knight of Xoroth] Skulltaker damage increased slightly. Execute scaling increased.
[Knight of Xoroth] Unbound Inferno scaling reduced by 10%.
[Stormbringer] Windsurf took the spot of Exhale in the Wind spec tree
[Knight of Xoroth] Infernal Strike base damage reduced slightly.