游戏更新日志

在这里,您可以查看《Ascension》游戏的所有更新日志。

所有更新日志按照时间顺序排列。

2023/12/28

常规

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[Son of Arugal] Blood Loss adjusted to help the early leveling process for Ferocity SoA

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[Son of Arugal] Goldrinn's Fang moved to Tier 1 in the class tree

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[Son of Arugal] Universal Donor now affects your next 3 Sanguine Mends, values increased slightly

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[Son of Arugal] Added new talent to the Blood spec tree: A Balanced Diet

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[Sun Cleric] Divine Vision adjusted to last 10 seconds and give 20% increased healing for the duration

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[Sun Cleric] Devotion adjusted

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[Sun Cleric] Zealot Conquest is now a 1 point node

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[Sun Cleric] Devotion now has a Sunset effect

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[Sun Cleric] Luminescent Lances adjusted

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[Sun Cleric] Lightspark now only increases block value

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[Sun Cleric] Added a debuff tracker to the Retribution talent

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[Sun Cleric] Seraphim's Oath now lets you cleave up to 3 enemies with Gavel, down from 5

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[Cultist] Defile Weapon now does Eldritch Damage

2023/12/25

常规

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[Stormbringer] Stormsurge proc no longer unintentionally increases damage of Wind Blast.

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[Stormbringer] Improved Voltaic Burst and Stormsurge not increasing the DoT portion of Voltaic Burst fixed.

2023/12/23

常规

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[Sun Cleric] Sun Warrior talent removed, Holy Crusade talent added

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[Sun Cleric] Solar Templar now works with holy damage

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[Sun Cleric] Vitality talent reworked in the class tree

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[Sun Cleric] Added new talent as a choice node with Reborn in Flames: A Pious Life

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[General] Hidden aura wrongly increasing STAT to Attack Power conversion fixed.

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[Runemaster] Mana Shroud Blade CD reset mechanic redone.

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[Primalist] Fixed a bug where Bramblepatch wasn't applying the buff it gave

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[Primalist] Shredding Claws added to the Wolf pet

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[Primalist] Ankle Bite added to the Tiger pet

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[Primalist] Mortal Peck added to the Hawk pet

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[Primalist] Hurl Geode updated to cleave

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[Primalist] Turtle Shell added to the Turtle pet

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[Primalist] Quake added to the Elemental pet

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[Primalist] Shell Shock added to the Turtle pet

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[Primalist] Pet ability tooltips updated and values updated

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[Primalist] All pets have had their abilities updated and new abilities added

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[Primalist] Pet scaling updated

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[Venomancer] You can no longer move while casting Ritual of Channeling

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[Ranger] Vigilante Justice adjusted

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[Pyromancer] Ember Touch is now instant cast and has a new Overheat effect.

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[Ranger] Added a debuff to visually show the duration of the cooldown of Adaptation: Brigand's proc effect

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[Ranger] Power Shot and its associated supporting nodes have been adjusted

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[Ranger] Added Woodland Adept to the Archery tree in place of Expert Navigation

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[Knight of Xoroth] Slight repathing of the War tree to account for the above change

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[Son of Arugal] Removed the cast time from Fleshcraft

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[Knight of Xoroth] War KoX tree has had some cooldown reduction nodes in tier 1 consolidated into their base effects

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[Son of Arugal] Fixed various bugs involving Grimclaw not proc'ing

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[Son of Arugal] Fixed a bug where Taldram's Torment wasn't doing its damage properly when you took the Torment Time talent

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[Son of Arugal] Panacea now has no cooldown when used with Gift of Lana'thel

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[Reaper] Feretory of Souls moved from level 1 to level 3.

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[Reaper] Fixed a bug where Reap would always critically strike

2023/12/21

常规

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[Son of Arugal] Fixed a bug where you could use Shadow Shield and Gore Barrage while silenced

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[Primalist] Adjusted the Life Primalist spec tree for better pathing and clarity

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[Primalist] Adjusted the Wildwalker spec tree for better pathing and clarity

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[Primalist] Some new choice nodes created in the Life Primalist spec tree

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[Primalist] Various talents in the Life Primalist spec tree have been updated

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[Primalist] Maximum Mending talent added to the Life Primalist spec tree

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[Primalist] Life spec capstones adjusted

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[Primalist] Wildwalker spec capstones adjusted

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[Primalist] Primal Resurgence adjusted

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[Primalist] Bestial Fury reworked and is now a capstone

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[Primalist] Improved Primal Charge is now a 1 point node

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[Primalist] Primordial Earth adjusted to work with Primal Pulse

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[Primalist] Totem Warrior value increased to 200% from 150%

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[Primalist] Mending the Earth adjusted

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[Primalist] Therazane's Rage now lasts 5 seconds down from 10, but gets 2 rage up from 1 per sec

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[Primalist] Tranquil Mind adjusted

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[Primalist] Primal Infusion now also does instant healing and its cooldown is reduced by 4 sec

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[Primalist] Flourishing Growth adjusted

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[Primalist] Hand of Neptulon adjusted to no longer increase the cooldown of Fist of Neptulon

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[Primalist] Mending the Earth adjusted to work with Flourishing Growth

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[Primalist] Rallying Roar adjusted

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[Primalist] Primal Weapon: Bestial Might adjusted

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[Primalist] Added Stone Skipping to the class tree as a choice node with Rally To Me!

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[Primalist] Bear's Maw now heals baseline and no longer requires the Feasting Maw talent

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[Primalist] Elemental Cascade added to the class tree as a choice node with Wild Carnage

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[Primalist] Ward Druid adjusted

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[Primalist] Moved Improved Boons to the class tree and it now affects your Lesser Boons by an increased amount

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[Primalist] Quakes is now a choice node with Rumbler

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[Primalist] Added a new talent to the Wildwalker spec tree: Premeditated Murder

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[Primalist] Added a new talent to the class tree: Wild Rampage

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[Primalist] Added a new talent to the class tree: Master Elementalist

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[Primalist] Added a new talent to the class tree: Vitality Surge

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[Primalist] Added a new talent to the class tree: Fist of Al'Akir

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[Primalist] Primal Strikes now gives 3 rage up from 1

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[Primalist] Earthen Resolve has been reworked and is now an active ability

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[Primalist] Grove Guardian is now a capstone

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[Primalist] Capstones adjusted

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[Primalist] All roars now generate 30 rage

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[Primalist] Adjusted the class tree for better pathing and clarity across all specs

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[Primalist] The cooldown of all roars have been standardized at 30 seconds, and they now share a 15 sec cooldown

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[Primalist] Endless Rage is now called Fury of the Elements and increases the rage gained from Primal Charge rather than maximum rage

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[Barbarian] Headhunting spec tree capstones updated

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[Barbarian] Manhunter is now a 1 point node

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[Guardian] Inspiration Guardian capstones updated

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[Barbarian] Headhunting spec tree repathed slightly to allow for better PvE pathing options

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[Guardian] Standard Bearer values adjusted

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[Guardian] Harmonius Combat reworked

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[Guardian] Added ranks to Spartan Kick

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[Guardian] Inspiration Guardian tree adjusted for better pathing and clarity

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[Guardian] Added ranks to Battlemaster Strike

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[Guardian] Added ranks to Arcing Strike

2023/12/20

常规

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[Necromancer] Fixed Virulency

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[Pyromancer] Living Torch now only buffs periodic damage from the caster

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[Monk] Now starts with custom dual fist weapons