在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Venomancer] Rot Lich now also works with Cocoon
[Venomancer] Toxic Stride now gives 30% movement speed down from 50%, but now lasts 15 sec up from 6 sec, no longer makes you immune to all roots/snares for the duration and instead purges all of them on use. Now also works with Shadra's Vigil.
[Venomancer] Serpent's Coil now acts as a leech effect when it deals damage
[Venomancer] Rotweaver spec passive now teaches Rotweaver Form seperately and gives the ability to crit and benefit from haste with periodic effects, as well as spell haste as a percentage of your Intellect
[Venomancer] Master of Rot now gives Venom Bolt additional damage
[Venomancer] Down The Water Spout switched with Enhanced Reflexes, Enhanced Reflexes removed, Down The Water Spout now also usable in Scorpid Form
[Venomancer] Burrow now has a 1min cd down from 2min
[Ranger] Incendiary Shot now also strikes 10 enemies within 8 yds of your target.
[Necromancer] Skeletal Warriors now unleash a Skeletal Strike.
[Bloodmage] Added ranks to Vital Shred and Rending Slash.
[Runemaster] Unleashed Frost Glyph now slows targets by 50%, up from 30%.
[Starcaller] Second Moon now hits the initial target for double damage to increase the viability of the talent in single target. Damage on the other 4 targets remains untouched.
[Starcaller] Huntress Arrow, the proc from Aspect of the Huntress, has had its base damage increased from 5 to 10.
[Starcaller] Huntress Arrow, the proc from Aspect of the Huntress, has had its level scaling increased from 1 to 2 per level.
[Cultist] Bulwark of Horror adjusted.
[Cultist] Twilight Shieldtoss damage now additionally scales with block rating.
[Cultist] General of Y'shaarj reworked.
[Cultist] Twilight Guardian reworked.
[Cultist] Void Strikes reworked. Swapped with Twilight Guardian.
[Cultist] Tentacles, Tentacles no longer fully resets cooldown of Tentacle of Y'shaarj, instead reduces the current cooldown by 3 sec on proc.
[Cultist] Dreadnought Spec Passive reworked.
[Cultist] Twilight Incarnate now additionally generates insanity.
[Cultist] Corruption tree pathing adjusted slightly with the above changes in mind
[Cultist] Wrath of the Black Empire now has a 30 sec cooldown down from 40 sec
[Cultist] Ancient Curse now increases Shadow Damage dealt by 10%, down from 25%
[Cultist] Psychic Leech now has ranks
[Cultist] Stand alone talents that worked with Wrath of the Black Empire now also have an effect for Psychic Leech
[Cultist] Doomsayer's tooltip updated to clarify that it only affects the 4 main tentacle spells, not other effects that also summon tentacles like Vision of Doom.
[Cultist] Wrath of the Black Empire is now a switch node with Psychic Leech
[Cultist] Wrath of the Black Empire's Herald effect changed from hitting additional targets to dealing 25% more damage.
[Cultist] Wrath of the Black Empire damage over time duration increased from 4 sec to 8 sec.
[Cultist] Ancient Curse cooldown reduced from 1.5 min to 45 sec.
[Cultist] Herald of Yogg-saron no longer wipes your Void Runes if you remove it.
[Cultist] Servant of Yogg-saron size reduced slightly.
[Cultist] Servant of Yogg-saron no longer wipes your Void Runes when it expires.
[Tinker] Re-Spark now triggers from landing 2 direct critical strikes in a row, down from 3.
[Tinker] Battery Recharge Station is now no longer a cube!
[Guardian] Sunder no longer consumes both stacks of Relentless if it cleaves.
[Tinker] High Tech Shots now works.
[Chronomancer] Decomposition has received a new casting animation.
[Chronomancer] Ranks 1-6 of Shifting Sand now properly have the same missile as rank 7.
[Chronomancer] Time Bomb stacks are now properly consumed by Chronurgy.
[Witch Doctor] Revitalize no longer applies a buff to the Witch Doctor that does nothing.
[Chronomancer] Revolving Sands now specifies that it only triggers from effective healing.
[Witch Doctor] Army of the Loa now also grants water walking.
[Witch Doctor] Potion effects will now properly go off if you use Potion Toss while moving.
[Witch Doctor] Spirit Ward's mana regeneration ticks no longer invoke Hir'eek.
[Sun Cleric] Solar Guidance no longer reduces the duration of disease effects against the target.
[Sun Cleric] Righteous Slam cooldown reduced by 2 sec.
[Sun Cleric] Glorious, Just Glorious scaling fixed.
[Sun Cleric] Righteous Slam now additionally scales with block rating.
[Sun Cleric] Glare no longer heals without the No Shade talent.
[Sun Cleric] Purging Flames can now correctly proc from the initial damage of Valkyrie Spear.
[Knight of Xoroth] Demonfire Command now reduces the cost of Implosion by 5 down from 15
[Knight of Xoroth] Call: Hellfire Imp now has no cost
[Knight of Xoroth] Rank 1 of Meatsaw no longer has a 6 second delay between when you cast the spell and when the damage occurs. xd
[Barbarian] Crushing Slam now hits 8 targets, up from 5.
[Barbarian] Shattered Spear is no longer affected by Carnage stacks, but has had its damage increased to compensate.
[Barbarian] Gutspiller no longer hits allies when it expires. xd
[Barbarian] Crushing Slam's AP scaling increased from 34.5% to 40%.
[Barbarian] Warlord now properly gives you stacks of Surging Fury.
[Barbarian] Ripper now properly goes on cooldown if you use it at 8 stacks of Ripping Frenzy.
[Reaper] Self damage of Slaughter lowered for the early ranks.
[Reaper] Ghost Claw is now baseline for Reapers and learned at level 26. Soulless is moved from the Soul tree to its spot
[Reaper] Masochistic Rage duration increased from 5 sec to 15 sec.
[Reaper] Crimson Harvest fixed to receive its scaling value.
[Reaper] Gravesite now triggers rank 6 of Soulrot instead of rank 1.
[Reaper] Gravesite's debuff now says that it increases shadow damage taken from the reaper.
[Felsworn] Wrath of Tichondrius combo now properly works with Chaos Incursion, instead of only working with Doomglaive.
[Pyromancer] Slagmending is no longer consumed if it triggers midcast.
[Felsworn] Fel Magician is no longer consumed if it triggers midcast.
[General] The spell power on Purified Vitae Chalice from Karazhan Crypts is now properly a passive Equip buff and not a Use.
[General] Darkbargainer "Gemstone" is no longer unique-equipped with Briarwood Reed.
[General] The Warrior t1 tank set 8 piece bonus now only gives 5% block and 15% of your shields armor value, down from 10% and 30% respectively.
常规
[Chronomancer] Upheaval has been removed from the tooltip of Sandblast and Chronobeam as this effect no longer is used.
[Chronomancer] The Artificer spec passive now properly causes Discordance to give you an Orb of Fate.
[Primalist] Eruption no longer tries to tell you that it has a pending rank available.
[Barbarian] Surging Fury now properly refreshes a charge of Axe Volley.
[Barbarian] Axe Volley now properly consumes stacks of Surging Fury.
[General] The Glorious Bauble of Sorcery can now trigger from periodic effects.
[General] Enabling Status Text to see the values on your health bar/resource bars no longer causes a mess of overlapping bars for resources that you do not have.
天赋与技能
[Barbarian] Savage Massacre now reduces the duration of Disembowel, but now deals significantly more damage and scales with AP.
[Stormbringer] Power Sphere will now spawn at a random location around the Stormbringer within 5-8 yds
[Stormbringer] Reduced the proc chance of Spheres of Power to 15% from 20%
[Chronomancer] Artificer's Amplification is now baseline for Artificer Chronomancers at level 40, replaced with new talent: Wand Mastery
[Primalist] Earthshard now has an 80% PvP Mod up from 60, Terrasurge now has a 90% PvP mod up from 60%
[Primalist] Increased the damage of Geode Barrage by ~20%
[Primalist] One With The Earth now also works with Earthshard
[Primalist] Rumbler now gives Stoneshard crits the abilty to make your next Geode Barrage instant cast, free of cost, and deal more damage
[Primalist] Stoneshard no longer has a cooldown
[Guardian] Battlemaster: Maces now has a 3 sec icd
常规
[General] Gravity has returned to the world of Azeroth. Do not go splat!
[Venomancer] Venomtip Poison now hits 25 targets as Fortitude, up from 12.
[Primalist] Quake now hits 25 targets, up from 8.
[Guardian] Defender of the Meek now also increases your hit rating by 12% of your Strength.
[Guardian] Warquake now hits 25 targets as Vanguard, up from 10.
[Sun Cleric] Protector of the Flame now also increases your hit rating by 12% of your Strength.
[Sun Cleric] Seraphim's Light now hits 25 targets, up from 8.
[Bloodmage] Eye of the Lycan reduced to 12% Agi>Hit, down from 15%.
[Bloodmage] Goldrinn's Rage now hits 25 targets, up from 5.