在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
天赋与技能
[Felsworn] Black Temple Warden now works.
[Felsworn] Skull of Gul'dan is now a 5 second duration, down from 8 seconds.
[Felsworn] Legionfall can no longer trigger itself.
[Felsworn] Skull of Gul'dan is now a 1 minute cooldown, up from 30 seconds.
[Felsworn] Felwrath's combo effect is no longer overwritten by another Felsworn.
[Felsworn] Felwrath's DoT is no longer overwritten by another Felsworn.
[Felsworn] Fiery Void now increases the recharge rate of Felfury by 50% up from 25%
[Felsworn] Warlock Training now further empowers Cripple without reducing the cooldown
[Felsworn] Vile Practices reworked to give a new Combo
[Felsworn] Sargeras Embrace now has a 1min cd and casts Nether Lance every 1 sec up from 1.25
[Felsworn] Felcaked Glaives is now a 1 point node
[Felsworn] Soul Tap now refrehes all Felfury instead of just 4
[General] Periodic fear-breakers that were applied to the player are now totem-like effects, adding counterplay in PvP but changing nothing about their utility in PvE
[Sun Cleric] Divine Right now procs from any Gavel of Attonement hit. Damage approximately halved.
[General] Dustwallow Mystery Quest updated
[General] New items added to the PvP vendor Omegatron
[General] Baby Murlocs now have 33 new animations, including the ability to mount
常规
[Reaper] Soul Furnace now has a connection to the switch node of Dark Passage and Mawshackle as well. This has been in, but was missed in a previous changelog!
[General] Added a secret quest to Dustwallow Marsh.
天赋与技能
[Necromancer] Malady of Rot not increasing damage of Lichplague fixed.
[Necromancer] Lichplague damage increase per disease now properly benefits from Noxious Corpserot and Plague of Undeath.
[Necromancer] Master of Death extension proc inceased by 1 sec.
[Necromancer] Additional connections added betweeen Parasite Plague to Necrosis and Rot Fetishist to Virulency.
[Necromancer] Foul Expedition now instead of allowing Crypt Plague to critically strike
[Necromancer] Festering Decay no longer increases damage taken from Necromancer, now instead allows Crypt Plague to critically strike.
[Necromancer] Plaguebomb scaling increased by 12%. Base damage increased by 20% across all ranks.
[Necromancer] Disciple of Kel'thuzad now a one point node.
[Necromancer] Mutation and Rotten to the Bone swapped.
[Necromancer] Virulency and Geist Master swapped.
[Necromancer] Plague revenant and Virulency swapped.
[Necromancer] Plague Science and Plaguebomb swapped.
[Necromancer] Sludge Belcher and Creeping Crypt swapped.
[Witch Doctor] Scaling of Darkflock fixed.
[Witch Doctor] Fixed a problem where Mojo Beam would not allow for cast of Revitalise.
[Witch Doctor] Healing Ward no longer invokes Sseratus.
[Witch Doctor] Loa's Brew direct healing scaling increased by 3%, periodic healing of Brew Splash scaling reduced by 2%.
[Witch Doctor] Soothing Juju now heals for 15% less per additional target healed.
[Witch Doctor] Snakeblood Brew periodicity increased from 1 sec to 2 sec. Base value doubled. Initial heal now has scaling.
[Witch Doctor] Brew Splash radius reduced by 3 yds.
[Witch Doctor] Improved Healing Ward value reduced by 3 sec.
[Witch Doctor] Healing ward duration reduced by 2 sec.
[Witch Doctor] Vitality of Sseratus (Loa's Brew) duration reduced by 10 sec.
[Witch Doctor] Vitality of Sseratus scaling reduced from 36.8% per tick to 18.5%. Per level base scaling increased from 0.65 to 2.5.
[Starcaller] Swift Strikes now reduces the cooldown of Warden's Blade by 1 second per proc, down from 2, to balance out the new amount of procs.
[Starcaller] Swift Strikes can now trigger off any critical strike, not just specific abilities.
[Stormbringer] Unshackle now increases spell haste by 30%
[Stormbringer] Increased the cooldown on Airlock to 30 sec
[Barbarian] Savagery not being tagged for scaling and receiving automatically assigned scaling fixed.
[Barbarian] Surging Fury no longer also reduces the energy of Brutality abilities.
[Barbarian] Incursion no longer makes you trigger Surging Fury
[Cultist] Added ranks to Reaving Blade, Hammer of Twilight, and Netherstrike
[Venomancer] Scarabs summoned by Spider Lord now have the expected AoE reduction that pets and summons have.
[Venomancer] Impale no longer costs rage
[Venomancer] Reduced the cooldown of Burrow to 2min from 3min
[Venomancer] Surprise Attack is now Surprise Strategy
[Venomancer] Reduced the cooldown of Gripping Webs to 25 sec from 40 sec
[Venomancer] Reduced the cooldown of Down the Water Spout to 1min from 2min
[Cultist] Increased the knock back of Shattered Void Rune
[Bloodmage] Reduced the cooldown of Transfusion to 45 sec from 1min
[Sun Cleric] Sun Down should now properly go off even if your target LoS's you
[Sun Cleric] Sun Down now has a 45 sec cd down from 90 sec
[Templar] Divine Intervention now has an 18 sec cooldown from 30 sec
[Templar] Spiritual Abdication no longer costs energy and now reduces damage taken by 10% up from 5%
[Templar] Silverhand Incantation now works with Brand of Aggramar instead of Light Stride
[Primalist] Geode Barrage can now trigger Geode Lord.
[Primalist] Fury of the Wild now also reduces the cooldown of Primal Charge by 8 sec
[Barbarian] Reduced the cooldown of Impaling Leap to 40 sec from 1min
[Witch Hunter] Magical Blasting Powder fixed. Now additionally affects Witchblaster.
[Witch Hunter] Expert Shot now additionally increases damage of Flintlock Shot.
[Witch Hunter] Witchblaster RAP scaling increased by 5%.
[Witch Hunter] Darkness tree repathed.
[Witch Hunter] New node Lethal Pursuit added to capstone row.
[Witch Hunter] Decimate moved out of capstone row. Value of damage increase reduced by 10%.
[Witch Hunter] Houndfeeder now under Anguish. Value reduced by 10%.
[Witch Hunter] Lord of Torture now instead increases your shadow damage dealt against the target.
[Witch Hunter] Lord of Torture can now proc from any periodic damage dealt instead of just Agony.
[Witch Hunter] Silver Bullets now reduce the cooldown of Quickdraw by 4 sec and cause Quickdraw to generate an additional stack of Blasting Powder.
[Witch Hunter] Pure Agony (Flintlock Shot extends the duration of Anguish by 2 sec) now built into Anguish baseline.
[Witch Hunter] Rage cost of Anguish increased by 10.
[Witch Hunter] Hail of Gunfire now causes Quickdraw to increase the haste of next 5 ranged attacks by 20%. (was passive 10% while under effect of Blasting Powder)
[Witch Hunter] Houndmaster's Call RAP scaling increased by 10%. Level scaling increased by 0.85 points per level.
[Witch Hunter] Duration of Anguish increased by 1 sec.
[Witch Hunter] Reduced the cooldown of Burrow Bolt to 24 sec from 30 sec
[Witch Hunter] Reduced the cooldown of Interrogate to 20 sec from 30 sec
[Witch Hunter] Reduced the cooldown of Pursuit to 14 sec from 20 sec
[Witch Hunter] Increased the maximum range of Pursuit to 30 yds from 25 yds
[Witch Hunter] Reduced the cooldown of Darkslayer's Lantern to 1min from 2min
[Witch Hunter] Reduced the cooldown of Burning Light to 30 sec from 1min
[Knight of Xoroth] Added a form of the old ability Hellhaul to the talent tree as a switch node with Fist of Xoroth
[Knight of Xoroth] Adjusted the scaling of Firemaw, increasing its absorb by ~15%
[Knight of Xoroth] Hellfire Juggernaut now only reduces the cooldown of Path of Hel'nurath by 5 sec, down from 15
[Knight of Xoroth] Added scaling to Greater Imp's abilities
[Knight of Xoroth] Infernal Pummeling now works with Flames of Xoroth instead of Infernal Strike
[Knight of Xoroth] Path of Hel'nurath now has a 30 sec cd down from 1min
[Knight of Xoroth] Burning Rage is now baseline for KoX, its talent has been replaced with a new passive called Mounted Champion
[Knight of Xoroth] Burning Rage no longer generates rage and instead makes you immune to Banish effects
[Knight of Xoroth] Fist of Xoroth now lasts 4 sec up from 3 sec
[Knight of Xoroth] Bouncing Blade no longer costs rage
[Knight of Xoroth] Added ranks to Flames of Xoroth and Skulltaker
[Pyromancer] Haste removed from Flames of the Firelord