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Seřazeny chronologicky.
Všeobecné
Vortex now will spawn 4 seconds after creature death. Up from 3 seconds. To provide more time to run out of pull radius.
Decreased damage of Vortex from 15% HP to 10%.
Decreased radius of Vortex pull in Manastorm from 15yd to 10yd.
Talenty a kouzla
Reduced level scaling of Syndicate Sniper Shot. Now it will gain 20% weapon damage per rank for all spell ranks before rank 6 (the max rank at lvl 60).
[Pending Restart][Elune]Fixed the tooltip of Toxic Strikes to properly state that the buff gets consumed with 10 or more stacks.
[Pending Restart][Elune]Fixed a bug preventing Dark Intent to double proc with Double down if both strikes landed critical hit.
[Pending Restart][Elune]Colossus Smash no longer removes Impaled from the target upon hit.
[Pending Restart][Elune]Fixed the tooltip of Solar Strike to properly state that the application of Solar Burn is a 20% chance per combo point. Nothing has changed with how the ability works, it was just missing tooltip information.
Všeobecné
[Cultist] Twisted Sanity now is applied to the target being healed and increases the healing.
[Cultist] Fixed a bug where Hallucination would put Satiate on cooldown.
[Cultist] Fixed a bug where Influence Cultist (Specialization passive) would reduce the cast time of Edicts without having Old God's Command learned.
[Cultist] Dark Rites now works and increases the critical strike of Eldritch Mending.
[Cultist] Old God's Command has been fixed, now properly drains insanity on Edict casts.
[Requires Patch] Reduced cooldown on Portable Callboard to 12 minutes from 30 minutes.
Talenty a kouzla
[Elune] [Pending Update] Updated the tooltip of Torrential Riptide, it will now mention that the caster needs to do effective healing to gain stacks.
[Elune] [Pending Update] Fixed a bug causing Hydra's Venom tooltip damage values to display as 0.
[Elune] [Pending Update] Fixed a bug where knowing any combination of Overheating Strikes, Overheating and Molten Earth could cause them to prevent the other from triggering.
[Elune] [Pending Update] Fixed a bug making Piercing Cleaver and Fel Cleave unable to generate Hate.
[Elune] [Pending Update] Fixed a bug causing Entangling Roots and Razorlash to not benefit from the range increase talents except for Nature's Reach.
[Elune] [Pending Update] Fixed a bug where Tectonic Shockwave did not benefit from the cooldown reduction from Thundering Blow.
[Elune] [Pending Update] Fixed a bug causing Overloaded Froststorm to sometimes have a longer duration then intended.
[Elune] [Pending Update] Fixed a bug causing Cat Form to not always consume Cat-a-clysmic Entrance.
[Elune] [Pending Update] Fixed a bug causing Taste for Blood to be able to trigger weapon enhancements.
Všeobecné
[Starcaller] Tide Lash now gives 10% Frost Damage up from 8%
[Guardian] Banner of Conquest no longer gives crit and now gives movement speed
[Son of Arugal] Bestial Fury now gives 5% crit
[Venomancer] Removed the 5% of Int/Spirit becomes Haste choice node in the class tree to make it less boxy, and because it truly wasn't required among all the great options
[Witch Hunter] Increased the cooldown of Fiery Judgement to 45 sec up from 30 sec
[Witch Hunter] The knockback portion of Daring Escape is now part of the Create Distance talent in the Boltslinger tree
Webová stránka
Added installer script which also can function as auto updater.
Fixed an issue where linux install instructions weren't showing up on download page.
Všeobecné
[Witch Hunter] Improved Shadowblast now reduces Rage cost of Shadowblast by 5, down from 10.
[Witch Hunter] Shadowblast no longer requires Witchblast Musket, and now activates Witchblast Musket
[Witch Hunter] Torment and Shadowblast changed from 5-35yd range to 40yd range
[Son of Arugal] Rending Bite Grimclaw interaction fixed.[Starcaller] Astral Projection proc rate increased by 5%, minor ICD introduced.
[Son of Arugal] Nightbane Shred CD reduced by 5 sec.
[Starcaller] New capstone added to Moonbow tree.
[Starcaller] Moonbow tree slightly repathed in the middle.
[Starcaller] Huntress Shot remade to have part of its damage contribution come from Weapon Damage.
[Starcaller] Fixed a problem with Astral Arrowheads not proccing from all ranged abilities.
[Starcaller] Scaling of Huntress Arrow increased slightly.
[Starcaller] Value of Starcrash reduced by 5%.
[Starcaller] Starlight Arrows now cause Starlight to increase the damage of all ranged weapon abilities.
[Starcaller] Moonbow tree slightly repathed in the middle.
[Starcaller] Huntress Shot remade to have part of its damage contribution come from Weapon Damage.
[Starcaller] Fixed a problem with Astral Arrowheads not proccing from all ranged abilities.
[Starcaller] Scaling of Huntress Arrow increased slightly.
[Starcaller] Value of Starcrash reduced by 5%.
[Starcaller] Starlight Arrows now cause Starlight to increase the damage of all ranged weapon abilities.
[Son of Arugal] Ferocity tree adjusted for better pat[Starcaller] Astral Projection proc rate increased by 5%, minor ICD introduced.
[Son of Arugal] Taldaram's Rage now generates 20 rage up from 10
[Guardian] Power Kick now also grants Motivation
[Guardian] Battle Rush now applies 1 stack of Tendon Slash rather than applying its own separate slow effect
[Guardian] Motivation: Battlemaster now gives synergy with Death Ram
[Guardian] Motivation: Gladiator's Might is now called Guardian's Might and only increases AP
[Guardian] Instinct reworked to give Linebreaker and Motivation synergy
[Guardian] Quakemaker now gives Warquake synergy
[Starcaller] Reworked Starcovered Night to give more unique Blanket of Stars synergy
[Starcaller] Cosmic Crown now gives 10% block down from 12
[Cultist] Twilight Shieldtoss now requires Herald of Y'shaarj
[Cultist] Darkwither is now instant cast baseline. The Herald of C'thun effect has had its damage value increased slightly to compensate. This was done so that it was more accessible for Godblade players who choose to use it, while simultaneously changing nothing about how Corruption players used it.
[Cultist] Unbound Codex now increases the effectiveness of Herald of C'thun rather than converting spell damage from Int
[Tinker] Take Aim no longer gaurantees a crit
[Tinker] Sniper BPS and Snipe now have a 40yd range
[Tinker] Tinker ranged abilities have now been standardized at a 30 yd range
[Knight of Xoroth] Hand of Doom reworked to give more Skulltaker synergy
[Knight of Xoroth] Blade of Decay removed, its slow capability was moved to a new choice node with Scent of Bloodshed
[Knight of Xoroth] Hellbringer has been added as a choice node with Warpath and it now breaks all Roots/Snares and makes you immune to them for 3 seconds up from 2 when you use Demonfury, with an icd.
[Knight of Xoroth] Skulltaker is now a Demonfire spender and has been changed to account for this
[Knight of Xoroth] Warpath no longer makes you immune to roots/snares for 2 sec, but now allows Demonfury to prevent your movement speed from being dropped below 75%
[Knight of Xoroth] Demonfury now gives 5% crit up from 3% and 20% movement speed up from 15%, but no longer prevents movement speed from dropping below 75% baseline
[Knight of Xoroth] Plate Shatterer now reduces armor by 5/10/15/20%, standardized with similar values, rather than a flat value
[Knight of Xoroth] Absolute Hatred no longer generates rage, but the scaling of its damage portion has been increased
[Knight of Xoroth] Meatgrinder now resets the cd of Meatsaw rather than making your next one incur no cd. This should feel much smoother during your rotations.
[Knight of Xoroth] Gore now has a 3sec cd up from 2sec
[Knight of Xoroth] Hatred has been reworked to Absolute Hatred, giving more Fist of Xoroth synergy
[Knight of Xoroth] New talent added to the War tree: Gorged
[Knight of Xoroth] War tree pathing updated slightly
[Pyromancer] Flamecasting now lasts 15s up from 12s
Všeobecné
Reduced requirements of items from mobs for World Callboard quests by 50%.
Změny předmětů
[Pending restart] Fixed an issue where some versions of Jin'Rokh, The Great Apocalypse had a speed of 3.6 instead of the intended 3.7.
Mystické enchantmenty
[A52] Fixed a bug that enabled Felblade to sometimes hit more then 1 target.
Všeobecné
Reduced respawn time of Doom Weed and Maggot Eye in Tirisfal Glade
Manastorm Affix Bonestorm is now Physical damage instead of Nature, so it is now effected by armor reducing its damage.
Talenty a kouzla
Updated the description of Spirit Frost to indicate that Penance damage can also trigger the heal effect.
Fixed an issue where Penance and Icy Penance were not consuming a stack of Spirit Frost when the channel ended.
[Pending Restart]Fixed a Bug where Ambush rare worldforged enchants would not work for its ranged variant, Syndicate Sniper Shot.
[Pending Restart]Fixed a Bug where description of Execute would incorrectly state it consumes an additional 30 rage. It consumes up to 60 of your available rage.
[Pending Restart][Elune]Fixed a Bug where consuming Ol' Bloodsurge would not interract with Thunder Slam. Thunder Slam now regains one charge upon buff consumption.
[Pending Restart][Elune]Fixed a Bug where Dark Intent would not proc from Pistol Shot.
[Pending Restart][Elune]Fixed a Bug where triggered damage from Double Down could trigger Dark Intent.
[Pending Restart][Elune]Fixed a Bug where Solar Bomber did not correctly explain that it increases damage of any Starfire and Starsurge transforms.
Všeobecné
[Cultist] Class tree capstones updated
[Cultist] Class tree has been repathed to match the quality of the other classes, with some filler nodes being reworked (for example, having 3 passive nodes that all gave roughly the same amount of crit)
[Cultist] Twisted Sanity reworked to have healing synergy rather than give crit
[Cultist] Piercing Entropy now increases the targets chance to be critically struck rather than giving critical strike damage bonus
[Cultist] Scaling of the damage dealt by Tentacles of C'thun reduced by roughly ~10%
[Cultist] Dark Revelation is now a 1 point node
[Cultist] Darkward now gives 10/20% up from 8/16%
[Venomancer] Facemelter no longer has Intellect scaling and only scales off of Spellpower