Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2019/04/11

General

Change

Held In Off-hand items now increase spell damage by 4% and healing by 2%.

Change

All Staves now increase spell damage by 6% and all healing by 4%.

Change

All Shields now reduce spell damage and healing by 10% while equipped and increase threat by 15%.

Change

Spell Mastery has been disabled. It will be removed from the General tab at a future date.

Talents & Abilities

Change

Holy Fire- Damage and scaling increased by 15%. Now deals 75% damage to players, from 80%.

Change

Smite- Cast time reduced to 2.2 sec, from 2.5.

Change

Holy Nova- Damage and scaling increased by 15%. Now deals 75% damage to players, from 80%.

Change

Penance-Damage and scaling increased by 15%. Now deals 75% damage to players, from 80%.

Change

Holy Shock- Damage and scaling increased by 15%. Now deals 90% damage to players.

Change

Frost Nova- Damage and scaling increased by 15%.

Change

Blizzard- Damage and scaling increased by 15%.

Change

Cone of Cold- Damage and scaling increased by 15%. Now deals 90% damage to players.

Change

Frostbolt- Cast time reduced to 2.7 sec, from 3.

Change

Living Bomb- Damage and Scaling increased by 5%.

Change

Fiery Payback now reduces the cast time of your Pyroblast by 1.25/2.5 seconds, from 2/4 seconds

Change

Flamestrike- Damage and scaling increased by 10%.

Change

Pyroblast- Cast time reduced to 4 sec, from 6.

Change

Scorch- Damage and scaling increased by 15%.

Change

Fireball- Cast time reduced to 3 sec, from 3.5.

Change

Evocation- Cast time reduced to 6 sec, from 8.

Change

Arcane Barrage- Damage and scaling increased by 15%. Now deals 90% damage to players.

Change

Missile Barrage- Now reduces the cast time of Arcane Missiles by 2 sec, from 2.5.

Change

Arcane Missiles- Cast time reduced to 4 sec, from 5. Now deals 85% damage to players.

Change

Hurricane- Damage and scaling increased by 15%.

Change

Starfall- Damage and scaling increased by 25% and duration reduced to 8 sec, from 10. Now deals 80% damage to players.

Change

Insect Swarm- Damage and scaling increased by 10%.

Change

Moonfire- Damage and scaling increased by 10%. Deals 10% reduced damage to players.

Change

Entangling Roots- damage and scaling increased by 10%.

Change

Starfire- cast time reduced to 3 sec, from 3.5.

Change

Wrath- damage and scaling has been increased by 15%.

Change

Master of Deception now has 3 ranks, from 5, but grants the same value at max rank as before.

Change

Stealth now lasts for 20 sec, from a toggleable state and has a 20 sec cooldown, from 10 sec.

Change

Camouflage now increases the duration of Stealth by 4/7/10 and reduces its cooldown by 4/7/10 sec.

Change

Beacon of Light has had its tooltip corrected to indicate it only triggers from direct healing spells, not healing over time effects.

Change

Setup now decreases the dodge granted by Ghostly Strike by a total of 10%, from 15, and increases parry granted by a total of 10%, from 15.

Change

Ghostly Strike now grants 10% dodge, from 15%, and now lasts 10 sec, from 8.

Change

Survival of the Fittest now grants 10% bonus armor from cloth and leather items per point, from 4%.

Change

Fade is now usable in shapeshift forms.

Change

Natural Reaction no longer grants passive dodge chance and instead converts 11/22/33% of your Agility to dodge rating. It also now grants 4/7/10 rage on dodge, from 1/2/3.

Change

Fleet Footed no longer reduces the duration of movement impairing effects, and instead now gives a 7/14/20% chance per combo point spent to clear movement impairing effects from your character.

Mystic Enchants

Change

Blademaster now grants 10% parry chance after using Riposte, from 12%, and increases your block value after using Shield Slam by 20%, from 10%.

Change

Nature's Fervor now grants 4% reduced Physical damage, from 5%, for 6 sec, from 3.

Change

Spirit Dash now has a 30 sec internal cooldown, from 20.

2019/04/08

Item Changes

Change

Updated the bonding of several season 1 and scourge invasion items

Dungeons & Raids

Change

Temporarily reduced the damage of Sartura's Dancing Blades and Skeram's Arcane Explosions while we trace an issue where they were triggering more often than intended.

2019/04/07

General

Change

Reduced and balanced pricing of second set of PVP gear.

Change

Fixed an issue where Crow's Cache would not spawn despite the event initiating

2019/04/06

General

Change

Rune of Perfection is no longer unique-equip due to a bug that allowed people to receive and equip two of them despite the restriction.

Change

Resorted PvP vendors to more clearly feature Ascension specific additions such as mystic orbs, mystic runes, tome of specialization, etc

Change

Fixed an issue where Elemental Invasions were displaying as active on the Call Boards when not active.

Quests

Change

Wandering Shay - Fixed an issue where the quest would complete too early. Also fixed a bug where she would stop moving after a fight.

Change

They Grow Up So Fast - You will now receive Venomhide Ravasaur when you complete the quest.

Change

Dead Mans Plea - Quest credit will properly be given when Baron Rivendare dies.

Change

Its a Secret to Everybody - Fixed A Small Bag not giving any items.

2019/04/05

Item Changes

Change

Fixed a bug where The Unstoppable Force and Lobotimizer from alliance vendor would be usable for alliance only. Also corrected the stamina amount on that The Unstoppable Force version to 15 stamina.

2019/04/04

Talents & Abilities

Change

Fixed a bug where Dispersion wasn't giving its intended mana.

Item Changes

Change

Necrotic Rune is no longer soulbound and can be traded with other players.

2019/04/03

General

Change

Enchant Weapon - Spellpower now grants 30 spell damage, instead of 30 spell power.

Change

Enchant Weapon - Healing Power now grants 30 healing power, instead of 29 spell power.

Change

Non-combat pets should now match their owner's speed.

Talents & Abilities

Change

Unleashed Rage now grants 2/4/6% bonus magic damage while Shamanistic Rage is active, from 4/7/10%, and it now includes Holy damage in this effect.

Change

Juggernaut no longer increases the critical chance of your next Mortal Strike.

Change

Frostbrand Weapon now also grants Frost spellpower.

Change

Frenzy now has 3 ranks, from 5, and has a 33/66/100% chance to proc its effect, from 20/40/60/80/100%.

Change

Ferocity now has 3 ranks, from 5, and grants 4/7/10% crit chance to your tamed pet, from 2/4/6/8/10%.

Change

Unleashed Fury now increases your tamed pet's damage by 5% per point, from 3%.

Change

Prayer of Shadow Protection has had its duration increased to 60 min, from 20.

Change

Shadow Protection has had its duration increased to 30 min, from 10.

Change

Cheap Shot now costs 50 energy, from 60.

Change

Water Shield now has 5 stacks, from 3.

Change

Unbreakable Will now grants 4% Stun, Fear, and Silence reduction per point, from 5%.

Change

Improved Mind Blast no longer requires Shadowform to apply its MS effect.

Change

Dirty Deeds now also grants a 50/100% chance to cause your Shadowstep to generate 30 energy.

Change

Swipe now generates ~20% more threat and its scaling has been increased to 10%, from 6.3%.

Change

Thunder Clap now generates 100% additional threat, from 120%.

Change

Thunder Clap now scales with 19.8% attack power, from 13.2%, and it's 2H weapon bonus has been reduced to ~25% bonus damage. This should result in about 12% less damage while using a 2H weapon and about 29% increased damage while a 2H is not equipped.

Change

Auto Shot is no longer delayed by spell casts

Mystic Enchants

Change

Unbreakable Will no longer stacks.

Change

Cobra Strikes now grants 10/11/12/13/14% additional chance to trigger your Cobra Strikes talent, from 4/5/6/7/8%.

Change

Wild Felfire now scales with 14% of your spell power per tick, from 9%.

2019/04/01

General

Change

Crow's Cache will now always drop AQ40 gear.

2019/03/29

General

Change

Fixed a bug where your weapon damage could be reduced when swapping gear.

Mystic Enchants

Change

Fixed a bug with Spell Slinger where it would not proc the Clearcasting effect.

2019/03/25

Talents & Abilities

Change

Wild Hunt is once again working as intended.

2019/03/24

General

Change

Increased max combat duration for 1v1 Honorable Combat to 6 minutes, up from 3.

Item Changes

Change

The AQ 40 Conqueror set now properly triggers its 5 set bonus without Deep Wounds learned.

Dungeons & Raids

Change

Reduced Ragnaros' physical (fire) damage by 10%.

Mystic Enchants

Change

Crackling Thunder once again works without Deep Wounds.

Change

Random enchants which used internal cooldowns (E.G. Warcry and Spirit Dash) once again work as intended.

2019/03/23

Talents & Abilities

Change

The lingering ground effect of Flamestrike no longer stacks with itself when the same rank of the spell is used.

Change

Empowered Rejuvenation now increases the scaling of your Rejuvenation by 14/27/40%, from 7/14/20%.

Change

Improved Rejuvenation now increases the healing done by your Rejuvenation by 10/20/30%, from 5/10/15%.

Change

Rejuvenation has had its base healing reduced by 10% and its scaling reduced by 25%.

Change

Empowered Renew now grants 10/20/30% increased scaling of your Renew, from 5/10/15%.

Change

Improved Renew now grants 10/20/30% increased healing done by Renew, from 5/10/15%.

Change

Renew has had its base healing reduced by 10% and its scaling reduced by 20%.

Change

Felhunter's Devour Magic has had its cooldown increased to 14 sec, from 8, and its mana cost has been increased by 50%.

Change

Improved Felhunter now reduces the cooldown of Devour Magic by 2/4 sec.

Item Changes

Change

Scourge Stick should now function properly.

Mystic Enchants

Change

Weapon Enchants and their respective random enchants have been fixed.