Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2019/03/15

Talents & Abilities

Change

Shockwave - Now proc Deep Wounds.

Change

Moonkin Form - Updated tooltip to indicate you can now gain mana from AoE abilities.

Change

Second Wind - No longer triggers when you perform certain abilities such as using Kidney Shot.

Change

Rampage - Can no longer be stacked.

Change

Mental Quickness - updated tooltip to clarify it??™??™s based on melee attack power.

Change

Sheath of Light - updated tooltip to clarify it??™??™s based on melee attack power.

Change

Demonic Pact- will now give healing power as well and will override Totem of Wrath if it gives higher total spell power.

Change

Growl- Now usable in Cat and Moonkin forms.

Change

Taunt - Now usable in Metamorphosis form.

Change

Divine Favor - Cooldown reduced to 1 min, from 2 min?»?.

Change

Fire and Brimstone - Now also increases the damage of Searing Pain against targets affected by your Immolate.

Change

Lightning Bolt - Scaling increased to 76%, from 71.43%.

Change

Chain Lightning - Scaling increased to 61%, from 57%.

Change

Shadow Bolt - Scaling increased to 91%, from 85.69%.

Change

Piercing Ice - Now increases Frost damage by 3/6/9%, from 2/4/6%.

Change

Honor Among Thieves - Can now trigger from ranged abilities.

Change

Explosive Shot - Has had its PvP modifier changed from 35% reduced damage to 30%.

Change

Serpent Sting - Has had its PvP modifier changed from 30% reduced damage to 20%.

Change

Mongoose Bite - Has had its PvP modifier changed from 20% reduced damage to 15%.

Change

Ambush - Has had its PvP modifier changed from 20% reduced damage to 15%.

Change

Spell Mastery will now stay active after changing specs.

Change

Fixed the issues where Two-Handed Weapon Mastery and Tactical Mastery wouldn??™??™t be active even if you were in the correct stance and had the correct weapon type equipped.

Change

Concussion Blow - Now properly affected by damage modifiers on the target.

Change

Improved Demonic Tactics - Now properly increases your pet??™??™s crit chance.

Change

Beast Mastery - When unlearned all exotic pets should now be dismissed.

Change

Fire Totems - Now properly scale with owner??™??™s critical strike and hit chance.

Change

Owlkin Frenzy - Now only works while in Moonkin form.

Change

Lava Lash - Now has its damage bonus applied properly while your Off-Hand is enchanted with Flametongue.

Change

Thunderclap - Now proc Deep Wounds and has had its PvP modifier changed from 20% reduced damage to 15%.

Change

Shockwave - Now proc Deep Wounds.

Change

Moonkin Form - Updated tooltip to indicate you can now gain mana from AoE abilities.

Change

Second Wind - No longer triggers when you perform certain abilities such as using Kidney Shot.

Change

Rampage - Can no longer be stacked.

Change

Mental Quickness - updated tooltip to clarify it??™??™s based on melee attack power.

Change

Sheath of Light - updated tooltip to clarify it??™??™s based on melee attack power.

Change

Demonic Pact- will now give healing power as well and will override Totem of Wrath if it gives higher total spell power.

Change

Growl- Now usable in Cat and Moonkin forms.

Change

Taunt - Now usable in Metamorphosis form.

Change

Divine Favor - Cooldown reduced to 1 min, from 2 min?»?.

Change

Beast Mastery - When unlearned all exotic pets should now be dismissed.

Change

Charge - Should no longer cause targets to move, or appear to ?????™blink??™??™, away from the caster when rooted, and should no longer fail to be used while you??™??™re in water..

Change

Fire Totems - Now properly scale with owner??™??™s critical strike and hit chance.

Change

Owlkin Frenzy - Now only works while in Moonkin form.

Change

Lava Lash - Now has its damage bonus applied properly while your Off-Hand is enchanted with Flametongue.

Change

Thunderclap - Now proc Deep Wounds and has had its PvP modifier changed from 20% reduced damage to 15%.

Change

Shockwave - Now proc Deep Wounds.

Change

Moonkin Form - Updated tooltip to indicate you can now gain mana from AoE abilities.

Change

Second Wind - No longer triggers when you perform certain abilities such as using Kidney Shot.

Change

Rampage - Can no longer be stacked.

Change

Mental Quickness - updated tooltip to clarify it??™??™s based on melee attack power.

Change

Sheath of Light - updated tooltip to clarify it??™??™s based on melee attack power.

Change

Demonic Pact- will now give healing power as well and will override Totem of Wrath if it gives higher total spell power.

Change

Growl- Now usable in Cat and Moonkin forms.

Change

Taunt - Now usable in Metamorphosis form.

Change

Divine Favor - Cooldown reduced to 1 min, from 2 min?»?.

Change

Beast Mastery - When unlearned all exotic pets should now be dismissed.

Change

Charge - Should no longer cause targets to move, or appear to ?????™blink??™??™, away from the caster when rooted, and should no longer fail to be used while you??™??™re in water..

Change

Fire Totems - Now properly scale with owner??™??™s critical strike and hit chance.

Change

Owlkin Frenzy - Now only works while in Moonkin form.

Change

Lava Lash - Now has its damage bonus applied properly while your Off-Hand is enchanted with Flametongue.

Change

Thunderclap - Now proc Deep Wounds and has had its PvP modifier changed from 20% reduced damage to 15%.

Change

Shockwave - Now proc Deep Wounds.

Change

Moonkin Form - Updated tooltip to indicate you can now gain mana from AoE abilities.

Change

Second Wind - No longer triggers when you perform certain abilities such as using Kidney Shot.

Change

Rampage - Can no longer be stacked.

Change

Mental Quickness - updated tooltip to clarify it??™??™s based on melee attack power.

Change

Sheath of Light - updated tooltip to clarify it??™??™s based on melee attack power.

Change

Demonic Pact- will now give healing power as well and will override Totem of Wrath if it gives higher total spell power.

Change

Growl- Now usable in Cat and Moonkin forms.

Change

Taunt - Now usable in Metamorphosis form.

Change

Divine Favor - Cooldown reduced to 1 min, from 2 min?»?.

Change

Single-Minded Fury - A new 1 point talent available adjacent to Titan??™??™s Grip. While wielding One-Handed weapons, other than Daggers, your Mortal Strike, Slam, and Overpower abilities will trigger an additional attack with with your Off-Hand weapon. These attacks do less damage to players.

Change

Serendipity - Now also reduces the mana cost of affected spells by 5/10/15% per stack.

Change

Booty Bay is now a sanctuary.

Change

Empower Healing - Reduced to 3 ranks. Now increases the spell power scaling of your Greater Heal by 14/27/40% and the scaling of your Flash and Binding Heal by 7/14/20%.

Change

Improved Steady Shot - No longer consumed by Chimera Shot.

Change

Focused Will - Now procs from DoT criticals.

Change

Revitalize - Now has a 33/66/100% chance to be triggered by Healing Touch casts.

Change

Holy Concentration - Now also gives your Greater Heal, Flash Heal, and Binding Heal criticals a 33/66/100% chance to extend the duration of your Renew spell by 3 sec, up to an additional 9 sec.

Change

Sanctified Light - Now also affects Flash of Light.

Change

Inferno - Now deals 20% less damage to players.

Change

Shadow Embrace - Now lasts 15 sec, from 12.

Change

Nightfall - Now also reduce the mana cost of Shadow Bolt by 50%.

Change

Backlash - Now also reduce the mana cost of Shadow Bolt by 50%, and can now be triggered by Mind Blast.

Change

Pyroclasm - Can now be triggered by Scorch.

Change

Vampiric Touch - Spell Power scaling reduced by 5%.

Change

Misery - Now increases the Spell Power scaling of Vampiric Touch by 5/10/15%.

Change

Crusade - Now also affects Beasts and Dragonkin.

Change

Holy Shield - Spell Power scaling reduced by 20% and threat increased by 25%.

Change

Swiftmend - Can no longer consume the HoT effect of another player.

Change

Pyroblast - Damage increased by 10% in PvE combat.

Change

Immolate - Damage increased by 10% in PvE combat.

Change

Chaos Bolt - Damage increased by 20% in PvE combat and ~10% in PvP combat.

Change

Hack and Slash - Ranks reduced to 3 and now has a 2/4/6% chance to trigger an additional attack.

Change

Netherwind Presence - Reworked; Your Arcane Barrage, Arcane Missiles, Starfire, and Moonfire direct damage criticals now grant you 1/2/3% spell haste for 8 sec, stacking up to 4 times.

Change

Sudden Death - Chance to proc changed to PPM. This should result in higher proc chance for single 2H builds using this talent and RE.

Change

Seal Fate - Now increases the damage of your Eviscerate and Rupture abilities by 4/7/10%, instead of increasing all Rogue ability damage by 1/2/3%.

Change

Playing With Fire - Reduced to 2 ranks. Now grants 1/2% spell damage done and taken and grants your Fire damage abilities 50/100% chance to reduce the cooldown of your Combustion by 1 sec, 2 for criticals.

Change

Sense Demons - Now costs 1 AE.

Change

Bladestorm - Off-hand attacks can no longer trigger proc effects.