Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2019/03/15

General

Change

We have clarified tooltips to better indicate if they affect Hunter Pets, Warlock Pets, or both.

Change

Warlock Pets no longer gain more scaling than intended.

Change

You should no longer drop items when dying by falling through the world.

Change

You should now be able to learn Expert Riding in Orgrimmar with Exalted.

Change

You should now be able to properly unlearn all professions.

Change

Players should no longer be able to unlearn individual spells or talents while in combat.

Change

Pets should no longer be slowed when their owner is slowed.

Change

Pets should no longer be able to assist other players engaged in 1v1 combat.

Change

Fear and Disorient effects should now correctly update the player??™??™s position.

Change

Fixed a bug where you could unlock doors from longer range than intended by clicking on your key.

Change

Alterac Valley All-Star Achievement fixed.

Change

The Resolute title is now usable.

Change

Fixed the appearance of the ???the Chaotic??? title..

Change

Searching for certain shop items on the auction house should no longer break it.

Change

Shop mounts now count towards achievements.

Talents & Abilities

Change

Seal of Righteousness - Spell power scaling increased by 20% in PvE combat.

Change

Change

Scatter Shot - Now on disorient DR.

Change

Change

Frostbrand Weapon - Spell power scaling increased by 20%.

Change

Change

Maelstrom Weapon - Damage bonus for Lightning Bolt and Chain Lightning increased to 4% per stack.

Change

Judgements - Righteous: Spell Power scaling 0.355->0.45 and Attack Power scaling 0.15->0.18. Command: Spell Power scaling 0.15->0.3 and Attack Power scaling 0.14->0.2. Others: Spell Power scaling 0.27->0.45 and Attack Power scaling 0.175->0.18. All: Deals an additional 20% less damage to players.

Change

Lightning Shield - Base damage increased by 15%, spell power scaling increased by 15% in PvE combat.

Change

Consecration - Spell Power scaling increased by 20%.

Change

Hammer of Wrath - Spell Power scaling increased by 20% and now deals an additional 5% less damage to players.

Change

Exorcism - Spell Power scaling increased by 20%.

Change

Find Weakness - Now increase the critical strike chance of your offensive Rogue abilities by 2/4/6% instead of damage.

Item Changes

Change

Genesis 3 set bonus - No longer provides a passive damage and healing bonus.

Change

Darkmoon Card: Maelstrom - Now deals 20% less damage to players.

Change

Badge of the Swarmguard - Can now be procced by triggered attacks (E.G. Stormstrike and Mutilate) and now shares a cooldown with similar trinkets.

Change

Change

Flask of Distilled Wisdom - Now increases Intellect by 65 instead of mana by 2000.

Change

Demon Blood Trinket should now have Shadow Resist and Defense stats.

Change

Tempest Talisman - Now grants passive 14 crit rating as opposed to on use.

Change

Zandalari Hero Charm - Cleaned up proc consumption. Is no longer consumed multiple times by AoE effects and no longer consumed by effects like mounting.

Change

Paladin PvP set bonus - Now properly gives critical strike rating.

Change

Weapons which trigger additional elemental damage on each auto-attack (E.G Thunderfury) now properly apply that damage. It is, however, not shown in the combat log. This is a blizzlike and intended interaction.

Change

Nightslayer 8-set bonus should now work as intended.

Change

All enchants that caused your item to be soulbound no longer do. (Such as librams, ZG enchants, gun scopes).

Change

You can now use the Tradesman??™??™s Scroll on professions you already have learned.

Change

Staff of Ossirian now plays a sound when used.

Change

Vanguard Gear will now drop from creatures out in the world.

Dungeons & Raids

Change

Orb of Command should now properly teleport players to BWL.

Change

Razzashi Adder Tranquilising Poison tooltip updated.

Change

High Priestess Arlokk should no longer be able to be affected by her own debuffs.

Change

Using Slam on the Nefarian encounter while Shadow Clones are active should no longer cause the clone to very quickly kill the player.

Mystic Enchants

Change

Divinity - Now increase your healing done and received by 1/2%, from 1/2/3%.

Change

Playing with Fire - Now increases spell damage done and received by 1/2%, from 1/2/3%.

Change

Blessing of Eternals - Now only grants Nature crit, instead of all spell crit.

Change

Weapon Forged REs - Now properly state they stack to 3 times.

Change

Earth??™??™s Blessing - New RE. Now gives you Healing Wave a 50/100% chance to increase the charges of your Earth Shield effect by 1. This effect cannot occur more than once every 6 sec.

Change

Improved Life Tap - Now properly increases mana gained from Life Tap and an additional rank has been added which grants 7% more mana from Life Tap.

Change

Improved Wrecking Crew - New RE. Increases the effect of your Wrecking Crew talent by 3%.

Change

Dark Embrace - New RE. Your Corruption now increases the damage your target takes from your Shadow Bolt, Soul Fire, Shadowburn, and Mind Blast abilities by 2/3%.

Change

Shattered Barrier - No longer stacks.

Change

Fire and Brimstone - Tooltip updated.

Change

Healing Tide - can no longer be rolled on items.

Change

Cataclysm - Now increases the damage of your Hellfire, Rain of Fire, Shadowfury, and Inferno spells by 3/4%.

Change

Sacred Duty - Now reduces the cooldown of your Divine Protection and Divine Shield abilities by 18/20 sec and reduces the duration of your Forbearance by 18/20 sec.

Change

Endless Agony - Now increases your Curse of Agony damage to player by 2% per stack.

Change

Resourcefulness - Now reduces the cooldown of your Hunter Traps and Black Arrow by 1/1.5/2 sec.

Change

Strengthened Soul - New RE. Reduces the duration of your Weakened Soul effect by 1 sec.

Change

Sanctified Light - Now also affects Flash of Light.

Change

Direct Command - New RE. Increases the damage of your Seal of Command by 15%, but it no longer hits additional targets. Does not stack.

Change

Firebrand Traps - New RE. Casting Immolation or Explosive Trap causes your auto attacks to deal an additional 1/2% of your attack power as Fire for 20 sec. This damage can critically strike, but cannot occur more than once every 1.5 sec. This effect deals 50% less damage to players.

Change

Everliving Spirit - New RE. Increases the duration of your Guardian Spirit by 1 sec, but reduces its healing bonus by 5%.

Change

Powerful Tides - New RE. Increases the critical effect chance granted by your Tidal Force by 15/20%.

Change

Critical Mass - Now increases Fire critical chance by 1/2%, but now also stacks.

Change

Deadliness - Reduced effect by 1% at all ranks.

Change

Debilitating Roar - Reworked; Now reduces the cooldown of your Challenging Roar by 18/18/20 sec, increases its duration by 1/1/1 sec, and also causes targets affected to have their Physical damage reduced by 2/2/3%.

Change

Improved Mind Blast - Reworked. Now increases the damage of your Mind Blast by 4/5%.

Change

Improved Beacon of Light - Removed first and last rank of RE. Now reduces the mana cost of your Beacon of Light by 30/30/33%, and increases its duration by 18/20/20 sec.

Change

Savage Defense - Now increases the effect of your Savage Defense by 5/6%, from 4/5%.

Change

Killer Instincts - Now increases your melee and ranged critical strike chance by 1/1% and increases the damage of your Counterattack by 4/5%.

Change

Holy Harmony - New RE. Your Renew also increases the healing your target receives from your Priest direct healing spells by 2/3/4%.

Change

Pyroclasm - Reworked; Now increases the effect of your Pyroclasm talent by 1/2% and stacks up to 3 times.

Change

Blaze Ward - Damage reduced by 50% in PvP combat.

Change

Crackling Thunder - Attack Power scaling increased to 7% per tick, and now is affected by Thunder Clap modifiers.

Change

Sudden Death - Chance to proc changed to PPM. This should result in higher proc chance for single 2H builds using this talent and RE.

Change

Mental Quickness - New RE. Increases your spell power by 1% of your attack power.

Change

There is a new UI indicator on the character panel which shows how many of a random enchant you currently have equipped, how many times it stacks, and whether or not it is currently active.

Change

In For the Kill - Reworked; now causes your Mortal Strike ability to refresh the duration of Rend on the target.

Change

Elune??™??™s Blessing - New RE. Your Rejuvenation, Regrowth, Wild Growth, and Riptide spells now apply Elune??™??™s Blessing to their target. This effect increases the critical strike chance of your direct healing Nature spells on the target by 1/2% per RE.

Change

Divine Litany - New RE. Your Holy Shock casts reduce the cooldown of your Divine Favor by 1/2 sec per RE.

Change

Random Enchants which increase the range of spells no longer stack.

Change

Copious Power - Has been reworked. Now triggers from casting Power Word: Shield and increases the healing of your next Priest direct heal or absorb spell.

Change

Healing Shield - New RE. Your Power Word: Shield now heals the target for 2/3/4% of the damage it absorbs.

Change

Blessing of the Divines - No longer can trigger Guardian Spirit, has a new visual for its damage reduction effect and should no longer trigger from non-healing spells.

2019/03/13

General

Change

Head of Onyxia is no longer unique. (Active on next server restart).

Change

Head of Nefarian is no longer unique. (Active on next server restart).

Quests

Change

Fixed issues with the Head of Onyxia quest. (Active on next server restart).

2019/03/12

General

Change

Added Alterac Valley item vendors. (The items will only cost honor and not require reputation).

Change

Removed all reputation requirements on WSG/AB/AV items and increased the honor prices.

2019/03/11

General

Change

Corrected honor cost values from PvP vendors on Laughing Skull.

2019/03/10

General

Change

Fixed various issues with vendors in Booty Bay on Laughing Skull

Change

Player controlled pets should no longer update their speed automatically based on their owner's speed. (Slow effects on players will not also slow that player's pet if the pet itself is not slowed.)

Change

The auction house should now properly display robes when searching for the relevant parameters.

Talents & Abilities

Change

Improved Steady Shot should no longer be consumed by Chimera Shot.

Change

Totems now scale with the owner's crit chance.