Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2023/12/06

General

Change

Fixed an issue with Vanity item Summoners Stone: Decrepit Darkhound being incorrectly classified as a Satyr rather than a Darkhound.

Change

Terrorfiend pet family now learns a new pet ability called Strike.

Change

Dreadsteed and Felsteed pet families now learn a new pet ability called Hoof Strike.

Change

Infernal pet family’s Cleave ability now has no cooldown, from 3 second cooldown.

Change

Fixed an issue where the Torch ability from the Dreadsteed pet family had an incorrect mana cost.

Change

(The additional damage portion has been reduced accordingly.)

Change

Mo-arg Engineers Thorium Drill ability is now a 2 second cooldown from 20 seconds

Change

Pit Lord pet family’s Cleave ability is now a 2 second cooldown from 3 seconds.

Change

Doomguard family’s Brutal Strike ability is now a 3 second cooldown from 30 seconds.

Change

Banshee pet family’s Banshees Wail spell now has a 30 yard range up from 20 yard range.

Change

Claw ability now deals 120% weapon damage up from 100%.

Change

Crypt Fiend Pet Family:

Change

Claw ability is now a 2 second cooldown down from 4 seconds.

Change

Fixed an issue where Icebolt cast by the Lich pet Family was not correctly scaling from the pets Spell Damage.

Change

Cleave ability now costs 35 energy up from 20 energy.

Change

Strike ability now deals 150% weapon damage up from 100% weapon damage.

Change

Strike ability now costs 35 energy down from 45 energy.

Change

Abomination Pet Family:

Change

ALL pets receive buffs across the board to their cooldowns and scaling, making them stronger and better to use. Respawning in a battleground now makes you and your pet full HP and mana.

Change

Soul Shards requirements have been removed for every spell and ability in the game. This means you can summon voidwalker without a soul shard generator or create a healthstone.

Change

Norgannon now also increases quest experience in addition to increasing mob kill experience.

Change

Prestige Aura now gives 25% boost to all experience gained. This will help keep the first leveling experience well-paced while letting you zoom in your prestige runs.

Change

Many of Ascension's patches have been split to vastly improve download speeds. This means when we push an update to an achievement or to a creature, the patch is going to be far less large. Frequently updated patches have their own patches containing just those specific files that needed updates. This will reduce the amount you need to download by hundreds of MB at a time.

Change

Cross-Faction Guilds have been enabled. You can now create guilds and have both Horde and Alliance in the same guild.

Change

Overhauled the Trial UI to improve its performance and make it more user-friendly.

Change

Overhauled the Character Advancement to improve its performance, make it more user friendly and overhauls the Hero Architect. This will make using the interfaces much less laggy. This also adds a lot of new functionality for build creation.

2023/12/05

General

New

Frost shock damage reduced by 3% in player v player combat.

New

Black arrow damage reduced by 5% in player v player combat.

New

[Hoplite] Impale(dot) damage reduced by 3% in player v player combat.

New

Arcane barrage damage reduced by 3% in player v player combat.

New

[Battlemage][Pending Restart] Damage of Ice lance when casted this way increased by 10% in player v player combat.

New

[Battlemage][Pending Restart] Damage of arcane barrage when casted this way reduced by 5% in player v player combat.

New

[Pending Restart] Hot streak no longer reduces the damage of Pyroblast against players.

New

[Pending Restart][Glacial Spike] Cooldown increased to 14 seconds from 10 seconds.

New

Chimera shot - Serpent Sting Damage increased by 15% in player v player combat.

New

[Pending Restart][Glacial Spike] Range reduced from 30 yards, to 25 yards.

New

[Locust Hunter][Locust Shot] Damage increased by 20% in player v player combat.

New

[Pending Restart][Legacy of the Arcanist] Meteor's can no longer proc impact stun.

New

[Pending Restart] Brain freeze reduces the damage of Fireball and Frostfire Bolt by 20% in player v player combat whenc asted instantly.

New

Mortal Shots now increases the duration of aimed shot by 1/2/3 seconds (down from 2 seconds)

New

Earth and moon healing reduction duration reduced from 12 seconds to 8 seconds.

New

Arcane blast damage increased by 10% in player v player combat.

New

Wrath damage reduced by 5% in player v player combat

New

StarSurge Damage reduced by 10% in player v player combat

New

Fireball Damage increased by 13% in Battleground and High risk pvp combat.

New

[Seal of Fervor] Judgement of Fervor damage increased by 25% in player v player combat.

New

Fireball Damage increased by 20% in Arena combat.

New

[Seal of Fervor] Damage increased by 38% in player v player combat.

New

[Justicar's Vengeance] Damage reduced by 40% in player v player combat.

2023/12/04

General

New

[Pending Restart] Hammer of Justice duration reduced by 2s. The duration has been added to [Improved Hammer of justice] 1 seconds/2seconds.

New

[Pending Restart] Enchantments Lengthy hand of protection, Hasty intimidating shout, Improved psychic scream, and Improved hammer of justice have been removed.

New

Arcane blast damage increased by 5% in player v player combat.

New

[Pending Restart] Presence of mind now reduces the damage of Fireball, Arcane blast, and Pyroblast in player v player combat. (Instead of just Pyroblast).

New

[Pending Restart] Presence of mind now reduces the damage of Fireball, Arcane blast, and Pyroblast. (Instead of just Pyroblast).

New

[Pending Restart] Elusiveness (Talent) Now reduces the cooldown of Smoke Bomb by 30seconds/60seconds.

2023/12/02

General

Change

Added a second Worldforged Cache location for Desolate Wind Bolt. There was always a cache for this enchant that has never been found.

Change

Fixed an issue where many Worldforged Caches were not spawned in Highrisk

2023/12/01

General

New

Reverted recent Ignite nerf to players.

New

[Pending Restart] Incanter's Absorbtion can no longer be Proc'd by Arcane missiles.

New

Intimdation increased from 3 seconds , to 4.

New

Ignite Damage reduced by 5% in player v player combat.

New

Windfury Weapon damage reduced by 5% in player v player combat.

New

Bladestorm -10% in 1v1 player v player combat.

New

[Consecrated Strikes] Damage reduced by 5% in player v player combat.

New

[Lava Sweep] Damage reduced by 10% in player v player combat.

2023/11/29

General

New

Fireball damage increased by 5% in battleground combat.

New

[Fire Fire Fireball] Damage increased by 15% in battlegrounds.

New

Fireball damage incresed by 15% in 1v1 arena combat.

2023/11/28

General

New

Fade Stun and slow reduction reduced from 50% to 30%.

New

[Pending restart] Bears no longer take increases physical damage from players

2023/11/27

General

New

[Improved Stings] Significantly Increased scailing of Serpent's Kiss.

New

Healing in 1v1 arena increased by 10%.

New

Water elemental Waterbolt now has a range of 36 yards, down from 51.

New

Water elemental Freeze now has a 30 yard range, down from 41.

New

[Glacial Spike] Radius increased from 3 to 5.

New

[Pyroshot] Damage increased by 20% in player v player combat.

Talents & Abilities

Change

[Pending Restart] Fixed an issue where Gale Winds increased the range of Entangling Roots and Cyclone.

2023/11/24

General

New

Kill shot damage reduced by 10% in player v player combat.

New

[Kill shot - Spot Weakness] Damage reduced by 20% in player v player combat.

New

[Pending Restart][Time Bomb] Now reads "Dealing damage to a player with Arcane missiles,Arcane explosion,Arcane barrage, and Arcane Blast now reduces the cooldown of Time Bomb by 3 seconds and reduces the duration of time bomb on your target by 0.3 seconds."

New

[Defias Gunslinger] Pirate's Flurry damage reduced by 20% in player v player combat.

New

Black arrow damage reduced by 10% in player v player combat.

New

[Time Bomb] Damage increased by 35% in player v player combat.

2023/11/23

General

Change

Increased the size of Fix-o-Tron 5000 by 35%. This will improve it's visibility within raids & dungeons.

New

[Snowblind] Ice prism Damage reduced by 20% in player v player combat.

New

[Hoplite] Shield Strike Damage reduced in player v player combat while leveling.(unchanged at max level)

2023/11/22

General

New

[Arena Transmog] Merul now sells the "Wrathful Gladiator's Tabard" which requires 2700 rating. Moving forward exclusive tabards will be obtained at 2700, up from 2400. Previous Tabards will remain on vendor.. for now.

New

[Hell Scream] Can now trigger procs (like Twilight Epic enchantment)

New

[Hell Scream] Tick rate changed from 2 seconds, to 3 seconds.

New

[Hell Scream] Duration changed from 10 seconds, to 12 seconds.

Talents & Abilities

Change

Explosive Shot and Chimera Shot no longer share a cooldown.

2023/11/21

Talents & Abilities

Change

[Pending Restart] Spellsteal can no longer miss.

Dungeons & Raids

Change

[The Battle for Mount Hyjal] [Chromius] Corrected an issue where Hourglass Portals could not be clicked.

2023/11/20

General

New

Fireball damage increased by 10% in player v player combat.

New

Shadow Bolt Damage increased by 5% in player v player combat.

New

[Thrall] Gloomblade Player v player mod now mirrors Area52.

New

[Snowblind] [Thrall] Ice prism player v player mod now correctly mirrors Area52.

New

[Hoplite] Javelin Damage reduced by 10% in player v player combat.

2023/11/19

Dungeons & Raids

Change

[Pending Restart] [The Battle for Mount Hyjal] [Chromius] Chromius will now forcefully send all remaining player inside the Infinite Hourglass into the currently active Temporal Adventure on NORMAL AND HEROIC difficulty if their are still remaining targets 10 seconds after the Infinite Hourglass went under reconfiguration.

Change

[Pending Restart] [The Battle for Mount Hyjal] [Chromius] Arthas, Uther and Grom Hellscream can no longer die on NORMAL AND HEROIC difficulty.