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Allgemein
[Chronomancer] Discovery now works with Wand of Time
Allgemein
[Pending Restart] - Spirestone Lord Magus will no longer be able to target who he deems as healers and tanks with their sleep. This sleep is now also interruptible (rare cases where it had immunity to kicks).
[Pending Restart] - Tsu'Zee will no longer be able to targets who she deems as tanks with her blind.
[Pending Restart] - Ribbly Screwspigot will no longer be able to targets who he deems as tanks with his gouge.
[Pending Restart] Sped up Respawn time of creatures in Frostwhisper Gorge by 25%.
[Pending Restart] - Reduced the Bonus (this is the additional health modifier that stacks multiplicatively with the health modifier of the instance level) health of Champions in Mythic+ by 10%.
[Pending Restart] - Added an additional boon in the last 6 rooms of Scholomance (you'll have to find this though)
[Pending Restart] - Added 2 second cast times for a handful of stuns from creatures in BRD and Blackrock Spire. These stun casts can be moved away from, can be stunned themselves or knocked away and will prevent the stun from going off.
[Pending Restart] - The Knockback from arcane shock from the arcane elementals patrolling around Immol'thar's corridor has been reduced by 60% and happens 33% less often. (If you were solo, it was impossible to connect without one or more gap closers). This knockback was just too far egregious.
[Pending Restart] - Increased the Timer of Dire Maul: West and Blackrock Depths: Prison by 5 minutes. With the new mechanics added to mythic this Season, it definitely had an impact on the speed of which heroes could clear the instance. This should make the timer feel more aligned with the other dungeons.
[Pending Restart] - [Thrall] - Mythic Levels of 11 to 20 power scaling has been curved to be less exponential with the release of Mythic21-30 on average, this is a 24% decrease to damage, health, and healing done via creatures and bosses inside. This percentage and then some is made up in the difficulty of 21-30.
[Chronomancer] Issue where Artillery Wand was not increasing Wand of Time range has been fixed.
Changed Start location in LFG Sunken Temple to make it one level that only requires Jammalan and Eranikus. This is format it more closely to other LFG dungeons and prepare to split it into multiple LFG queues in the future.
Website
[Ascension DB] Spell details (scaling section) will now specify whether the spell uses ranged attack power for its scaling/cofficient. Note: The scaling was already being displayed before, but it would refer to it as attack power rather than ranged attack power.
[Ascension DB] Fixed an issue where certain item pages would fail to load and display a 'not found' page.
Item Changes
[Pending Restart] [AQR (Set)][Vaulted Secrets] Set bonus will be able to correctly trigger from channeled abilities critical strikes.
[Pending restart] Totem of Rebirth now reduces the cooldown of Reincarnation by 20% (6 minutes), up from 5 minutes.
[Pending Restart] [Blightcaller's Disguise] and [Grove Ranger's Guise: Windrunner] can now be used while mounted.
Fixed an issue where Bloodforged version of the [Talisman of Binding Shard] wasn't transforming to [Medalion of Binding Shard].
Mystische Verzauberungen
[Pending restart] Fixed an issue where triggering the Intellect buff from the Primal Worldforged enchant could cause you to lose mana.
Allgemein
[Chronomancer] Archaeology Capstone now works with ALL Wand attacks
[Chronomancer] Quicken Wand now works with Wand of Time
[Chronomancer] Upheaval buff will no longer decrease cast time of Wand of Time
[Stormbringer] Issue where you couldn't change directions as a ghost if you died to 100 Static has been fixed
[Chronomancer] Issue where Rank 1 Sandblast was as strong as Rank 5 Sandblast has been fixed
[Requires Launcher Update] Added a new option to disable automatic Draft Card Popups while leveling. Drafts will still popup at max level, and has no effect on hands of fate. You can find this option in [Esc -> Interface -> Features]
Talente & Fähigkeiten
Fixed an issue where Lei Shen relics could sometimes not be interacted with (pending restart)
[Cauterizing Flames] Cauterizing Fire will no longer benefit from range increasing effects since the base values are now equal to maximum available range. (Pending Restart)
[Cauterizing Flames] Increased the healing range of Cauterizing Fire. Ranks 6 and above will now have a base range of 36 yards against enemies and 40 yards against allies. Rank 6 is when range increasing talents for damaging spells become available.
[Cauterizing Flames] Increased the healing range of Cauterizing Fire. Ranks 1-5 will now have a base range of 30 yards against enemies and 40 yards against allies.
Website
Fixed issue allowing Spell and Mystic Enchant names to overflow the visual boundaries on Website Builder.
Corrective changelog entry regarding "Removed AE cost from Talent spells present on the builder to mimic in-game behavior." as pointed out, it was in fact Talent Essence (TE) cost that should be removed from these Talent Abilities. Not Ability Essence (AE). Apologies for the confusion, the website builder will reflect the correct value within an hour of this changelog going live. //Excl
Instanzen & Schlachtzüge
[Pending Restart] [Ruins of Ahn'Qiraji] Finkle Einhorn decided to do a tactical reposition from his previous location into the room of Ossirian the Unscarred.
[Pending Restart] [Serpent Shrine] [Lady Vashj] Increased the initial timer for Sporebat spawns to 23 seconds up from 22. This extents the soft enrage time for Lady Vashjs final Phase by 23 seconds. Corrected a rare case where Lady Vashj could spawn multiple Sporebats on each summon, amplifying the timer reduction between spawns by more then intended.
[Pending Restart] [Serpent Shrine] [Hydross the Unstable] Corrected an issue where Hydross would schedule combat events out of combat, resulting in Hydross casting some of his abbilities the moment hot pulled.
[Pending Restart] [Ruins of Ahn'Qiraji] [Ossirian the Unscarred] Corrected an issue where Ossirian would not cast Meteor's past the first.
Mystische Verzauberungen
[Astral Bomber] Updated the tooltip of Lunar Bomber to indicate that it also increases the damage of Astral Plasma.
[Pending Restart] Righteous Flames now increases Fire damage versus players by 0.5% per Inner Fire charge, changed from 1%.
[Pending Restart] Reduced the amount of Arcane Crystals required to create the Steward of Eternity WRE to 5, down from 10.
Allgemein
Dark Ranger was overperforming in PvP during early Battle Ground brackets. This scaling PvP mod will allow Dark Ranger to remain strong while leveling without being overly oppressive to fight against and without affecting PvE performance or end-game PvP.
Blood Arrow now has a scaling PvP mod. Rank 1 and 2 now deals 50% damage in PvP, Rank 3 60%, Rank 4 70%, Rank 5 80% and Rank 6+ 90%. The PvP mod at 60 is unchanged.
Shadow Arrow now has a scaling PvP mod. Rank 1 through 3 now deals 50% damage in PvP, Rank 4 60%, Rank 5 70%, Rank 6 80% and Rank 7+ 90%. The PvP mod at 60 is unchanged.
[Repentant Reconciliation] Fixed an issue where triggering a stack of Repentant Reconciliation right as your Penance Channel ended could consume your newly acquired stack. Now, if you cast Riptide or Holy Shock as your final penance missile is in the air, you will acquire a stack of Repentant Reconciliation without it being consumed by your final Penance Hit.
[Repentant Reconciliation] This will now work with Icy Penance.
Astral Flare has received new VFX [Pending Restart]
Talente & Fähigkeiten
Stormborn now deals 10% less damage versus players.
Website
Removed AE cost from Talent spells present on the builder to mimic in-game behavior.
Mystische Verzauberungen
[Pending Restart] Sparing No Rod : Increases the damage of your Hammer of the Righteous by 3% of your bonus spell damage and increases its chance to critically strike by 2%.
[Pending Restart] Fixed an issue where Sparing no Rod mystic enchantment was not increasing the damage dealt by Hammer of the Righteous. The tooltip has been updated it now reads :
Allgemein
Astral Plasma has received new VFX [Pending Restart]
The damage reduction of Resilient Constitution has been increased. You now take 5% less damage versus players.
[Primalist] Fixed tooltip of Geomancy spec passive
[Chronomancer] Shield of Disintegration is no longer on GCD
[Chronomancer] Chronobeam now on regular GCD
[Chronomancer] Timeway Blast now has a cast time and causes Shadowfrost damage
[Chronomancer] Changed VFX/Icon of Timeway Blast
[Chronomancer] Cleaned up tooltip of Timeway Blast
[Chronomancer] New icons for Accelerated Recovery and Reverse Wound
[Chronomancer] Keeper of Balance now boosts damage or healing by 100% but cannot occur for 20 sec after triggering
[Chronomancer] Deconstruction is now passive again but is a chance rather than 100% and can proc from periodic damage
[Chronomancer] Keeper of Balance now boosts damage or healing by 20% instead of 40%
[Chronomancer] Chronobeam now gains 100% duraiton per Upheaval stack up from 50%
[Chronomancer] Passage of Time now buffs damage by 5% per stack down from 10%
[Chronomancer] Passage of Time now only buffs periodic damage from the caster
[Chronomancer] Passage of Time stacks (from Chronobeam) now stack up to 12 times up from 3 times
[Chronomancer] Shield of Disintegration's stacking effect no longer displays in the aura bar
[Chronomancer] Shield of Disintegration tooltip reworded
[Chronomancer] Unearth is now on regular GCD
[Chronomancer] Accelerated Learning now has a 15 sec CD
[Chronomancer] Resynchronize is now learned at lvl 40 up from 11
[Chronomancer] Added a single target ressurection spell called Do Over, learned at level 11
[Chronomancer] New icon for Decomposition
[Chronomancer] Cleaned up tooltip of Unearth
[Chronomancer] Sands of Time stacks now reduce the GCD of Sandblast by 20% per stack as well to make chaining Sandblasts feel much smoother
[Chronomancer] New VFX for Accelerated Learning
[Chronomancer] Updated tooltips of Wand spells
[Chronomancer] Changed VFX of Wand spells
[Chronomancer] The Time spec passive now only procs from wand auto attacks instead of all wand attacks
[Chronomancer] Wand of Time now costs a small amount of mana
[Chronomancer] Artillery Wand now grants 50% RAP instead of 50% WoT damage
[Chronomancer] Rearranged Duality tree
[Chronomancer] Replaced Epoch with a new passive
[Chronomancer] Disabled Word of Balance: Bind
[Chronomancer] Replaced Chaos Shard with a new passive called Black Hole
[Chronomancer] Disabled Discordant Blast
[Chronomancer] Added casting visual for Temporal Duel
[Chronomancer] Restore Balance is now a passive that adds Incarnate effects
[Chronomancer] Disabled Incarnate effects baseline
[Chronomancer] Hidden passives no longer displayed in the character advancement UI
[Chronomancer] Mark of Order is now a passive
For the release of tier 2.5, Crows Cache will now drop 3-4 pieces of heroic bloodforged gear of the current tier up from 2-3.
Crows Cache loot will now properly drop the latest tier of bloodforged items.
Talente & Fähigkeiten
Careful Aim now grants 20/40/60% of your Intellect as ranged attack power. This change has been live since Chapter 2 release, but the changelog entry was missing.
Instanzen & Schlachtzüge
[Pending Restart] Personal loot chests that are reward from Burning Crusade raid bosses will now contain Raider's Commendation (TBC Version of the currency) instead of the Vanilla one.
Mystische Verzauberungen
[Astral Tempest] Enchant tooltip has been updated to the new paradigm to be more clear. (pendingrestart and patch)
[Astral Tempest] The stack count of Overloaded required to trigger Astral Tempest and Astral Power has been reduced from 20 stacks to 10 stacks, allowing it to trigger twice as often.
[Area 52] [Pending Restart] Fixed an issue where NPC for acquisition of Worldforged RE: Hazardous Escape was missing in action.
Fixed an issue where Lei Shen's Legacy quest required level 60.
Added missing possible drop locations for Worldforged RE: You're Solid Crate.
[Pending Restart] Fixed an issue on A52 where Totemic Shatter was not available.