
Schau dir alle unsere Änderungen in einem minimalistischen Format an.
Sortiert in chronologischer Reihenfolge.
Allgemein
[Cultist] Replaced the Abyssal Orb talent with a new one
[Runemaster] Cleaned up tooltip of Mana Shroud
[Runemaster] Primordial Blast now deals Spellfire damag instead of Arcane
[Runemaster] Runeblast is now called Coldrune Blast and deals Spellfrost damage instead of Arcane
[Runemaster] Studious Elementalist now causes Spellwrath to deal bonus damage based on your Salvo instead of your Blade
[Runemaster] Studious Elementalist now causes Thaumaturgy to cycle Attunement
[Runemaster] Shards of Ruin no longer shows as having a 30yd range
[Runemaster] Improved tooltip of Shards of Ruin
[Runemaster] Fixed and updated Shard tooltips in Shards of Ruin
[Runemaster] Aspect of the Rune Knight now causes Lost Page effects to grant a stack of Runefury (up to 4) that boosts the damage of Lost Page effects by 15%
[Runemaster] Added Intellect scaling to Magefury
[Runemaster] Magefury now provides a long buff instead of buffing next combo
[Runemaster] Updated the tooltip of Warpdagger
[Runemaster] Fixed an issue with the swap between Arcane -> Fire Attunement being delayed
[Runemaster] Riftblade spec passive now causes Salvos to boost damage with matching type
[Runemaster] Riftblade spec passive no longer empowers Attunements
[Runemaster] Lost Page: Empower Runedaggers is now Lost Page: Elemental Shock
[Runemaster] Pyrostrike now critically strikes when under the effects of Flame Salvo instead of Fire Attunement
[Runemaster] Fixed tooltip of Lost Page: Thaw
[Runemaster] Expel Flame now lasts 18 sec up from 10 sec
[Runemaster] Added Intellect scaling to Manamelt
[Runemaster] Fixed SP scaling of Manamelt
[Runemaster] Added Intellect scaling to Ignite Mana
[Runemaster] Increased SP scaling of Ignite Mana
[Runemaster] The increased stun duration on Lost Page: Deep Freeze is now tied to dual weapons instead of Frost Attunement
[Runemaster] Deep Freeze's effect is now on the Frozen DR clock instead of Stunned
[Runemaster] Fixed a tooltip issue with Lost Page: Deep Freeze
[Venomancer] Reduced the cast time of Venom Bolt Rank 1 to 1.5 sec down from 2 sec
[KoX] Enemies that escape your Pestilence of Apocalpse are now yanked back toward you
[KoX] Pestilence of Apocalypse now lasts 10 sec
[KoX] Pestilence of Apocalpyse now has a 30 sec CD
[KoX] Pestilence of Apocalypse now causes you to emanate fire damage and boosts the damage nearby enemies take from mounted abilities by 50%
[KoX] Apocalypse is now Pestilence of Apocalpyse
[Tinker] Changed Clockwork Knight's Intellect scaling to Agility
[Tinker] Deploy Turret Wall is now a 5 min CD down from 10 min
[Guardian] The Guillotine talent has been moved up to tier 5 from tier 4
[Stormbringer] Moved Haven up to tier 3 from tier 2 in Wind
[Stormbringer] New VFX for Illusory Fog
[Stormbringer] Thunderflow talent disabled
Allgemein
[Pending Restart] - Increased the threat by MFB tanks by 35%. This threat increase is to off-set the 40% damage decrease provided by MFB and to bring their threat levels up and more aligned with other tank's threat potential.
AQR Set Bonuses have been changed from requiring 1 one-handed weapon, ring and cloak to now requiring ring, cloak and necklace. Additionally, set bonuses have become more generalized making it more accessible for all. Many new ITEMS and sets have been added with AQR as well as many items receiving a facelift! (all changes viewable ingame in the atlas loot for existing items).;
Talente & Fähigkeiten
[Pending restart] Fixed an issue where some ranks of the Enhancing Totems talent did not work.
Item Changes
[AQR - Runic Stone Shoulders] Now have their correct statline, previously had random stats.
[AQR - Sacrificial Dagger] This item has had its SP corrected, its stats were equivalent to a MH weapon
[Pending restart] Fixed an issue where Dread Assault and Void Assault had higher-than-intended proc rates since chapter 2 release.
Mystische Verzauberungen
Correction of previous changelog entry: Shadow Arrow and Shadow Artillery from Dark Ranger now deals 10% less damage versus players in Battlegrounds and open world.
Shadow Arrow and Shadow Artillery from Dark Ranger now deals 10% less damage versus players.
[Area 52] [Pending Restart] [Dark Ranger] Fixed an issue where Shadow Artillery couldn't consume Shadow Shells and wasn't triggering Shadow Renewal
[Pending Restart] [Dark Ranger] Fixed an issue where Shadow Renewal was not being shown correctly, or triggering correctly after casting Shadow Artillery.
[Pending Restart] [Grove Ranger] Fixed an issue where Blooming Shot could evade allies.
Allgemein
Fixed an issue where some melee abilities weren't able to be dodged/parried/blocked.
[Pending Restart] - The following bosses now drop 2 raid caches up from 1, rewarding you more for completing the instance: Hakkar, Ragnaros, Onyxia, Nefarian, Ossirian the Unscarred, C'thun, Kel'thuzad, Prince Malchazeer, Gruul, Magtheridon, Lady Vashj and Kael'thas.
Talente & Fähigkeiten
Conflagrate now deals 15% less damage versus players. (A bug which caused it to deal less damage in PvP was recently fixed, increasing its overall damage.)
[Pending Restart] Fixed an issue where Flametongue Totem and Totem of Wrath would still apply to you even when you went outside their range.
Mystische Verzauberungen
[Disciple of Arugal] Updated tooltip to the new paradigm to make it more clear and readable. (pending restart and patch)
[Cauterizing Flames] Updated tooltip to the new paradigm to make it more clear and readable. (pending restart and patch)
[Cauterizing Flames] Fixed an issue where you would no longer be able to apply Radiant Kindling after dying until you re-equipped the Enchant.
[Disciple of Arugal] Fixed an issue where Shadow Bolt was not proccing Lessons in Shadow.
Previously if you procced Shadow Trance while hardcasting Shadowbolt, that Shadowbolt would consume the buff. Shadow Trance will now only be consumed when you instant cast Shadowbolt or Seed of Corruption.
Fixed an issue where Seed of Corruption would not always consumed Shadow Trance.
[Pending Restart] [Dark Ranger] Fixed an issue where Dark Arrows would stop working afte casting an immunity spell.
Allgemein
[Requires Launcher Update] Fixed an issue preventing in-game bug reports from submitting.
[Pending Instance Reset] - The Next Instance Reset of Blackwing Lair (i.e. the week of 02/24->03/02) will NOW have raid caches. (This way you aren't being punished by having a raid day before the release of Ahn'Qiraj).
You now take 10% less damage in 3v3.
[Pending Restart]Fixed an issue where Shadow Word: Gore was not refreshed by Pain and Suffering talent
[Pending Restart]High-risk rare Crusader enchant will now be called Brutal Crusader to differenciate it from no risk one
[Pending Restart]Fixed an issue where Imp's Firebolt rank 7 would deal less damage than intended
[Tinker] Bot: Crash & Thrash is now learned at level 15 down from 20
[Tinker] Telescopic Focusing Lens is now learned at level 17 up from 15
[Tinker] Chassis: Truesilver is now learned at level 20 up from 15
[Tinker] Core Augment: Warcore now reduces the CD of Piston Punch by 1 sec down from 3 sec
[Tinker] Scraptron now reduces bot CDs by 20% down from 50%
[Tinker] Piston Punch now has a 1 sec GCD
[KoX] Flames of Xoroth now contains the reference to Infernal Strike's aoe effect
[KoX] A new passive is now learned at level 2 that introduces the Molten Hellrain effect
[KoX] Infernal Strike no longer triggers Molten Hellrain baseline
[KoX] Infernal Strike's tooltip no longer refers to Flames of Xoroth
[Draenei] Characters should now get the Heroic Presence, Gift of the Naaru and Shadow Resistance racial abilities
[Orc/Monk] Orc characters can now be created as the Monk class
[Orc] Characters should now get the Blood Fury and Command racial abilities
[Runemaster] Increased proc rate of Aspect of the Magebane
[Runemaster] Prismatic Blade now has a 20 sec CD
[Runemaster] Prismatic Blade can now be used with any melee weapon
[Runemaster] Prismatic Blade now deals damage and cycles Attunement twice instead of previous effects
[Runemaster] Battlemage: Quick Weapons now correctly affects Prismatic Blade
[Runemaster] Updated the tooltip of Battlemage: Quick Weapons to reflect that it reduces the GCD of melee abilities by 30%
[Cultist] Fixed the tooltip of Protection From Light to no longer show a mana cost
[Pending Restart]Fixed an issue where Blademaster did not grant correct buff with Divine Storm
[Pending Restart]Fixed an issue where Alter Time did not work with Elemental Mastery correctly
[Pending Restart]Fixed an issue where Shadow Affinity Rank 3 would not grant you mana correctly
[Pending Restart]Fixed an issue where Fire Fire Fireball would not consume Brainfreeze correctly
[Pending Restart]Fixed an issue where Earthquake generated by Feral Quake had duration only 2 seconds instead of intended 4 seconds
[Pending Restart]Fixed an issue where Immolation Trap and Explosive Trap would use ammo with Fire Watch RE
[Pending Restart]Fixed an issue where Temporal Distortion did not correctly increase cast time and critical chance of Align
[Pending Restart]Fixed an issue where Mace of the Dragon Knight had wrong on-hit procs on most difficulties
Mystische Verzauberungen
[Pending Restart] Fixed an issue where the Voodoo Power Mystic Enchantment had been reverted to 7%, it is now again set to 4% bonus spell scaling.
[Pending Restart] [Eldritch Knight] Fixed an issue where the spell visual for Eldritch Explosion was not working correctly.
[Hoplite] Fixed an issue where an old mechanic was still present that allowed Taunt to restore Defensive Stance passive bonuses to Hoplite.
[Grove Ranger] Fixed an issue where the Grove Ranger buff was not increasing the max targets affected by Wild Growth. Grove Ranger will now properly increase the number of allies healed by Wild Growth by 1 per stack.
[Lei Shen's Legacy] Fixed an issue where Voltaic Bite could not be used while disarmed. (Pending Restart)