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Sortiert in chronologischer Reihenfolge.
Allgemein
[Demon Hunter] First pass on tooltip cleanup
[Flesh Warden] First pass on tooltip cleanup
[Son of Arugal] First pass on tooltip cleanup
[Reaper] First pass on tooltip cleanup
[Cultist] First pass on tooltip cleanup
[Necromaner] First pass on tooltip cleanup
Website
Added missing 2019 and 2022 redistributables to launcher installer checks. (https://docs.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170)
Instanzen & Schlachtzüge
[Pending Restart] - Bees will no longer spawn once a keystone ends and all bees currently alive will despawn once a keystone ends.
Talente & Fähigkeiten
Fixed an issue where Resurrect coulds could not be drafted while a Battle Resurrect spell was known.
[Alar] Shield Slam (Shield Strike) now deals 25% reduced damage versus players, changed from 20%.
[Alar] Fire Blast now deals 35% reduced damage versus players, changed from 30%.
While in Bear Form, Searing and Magma Totem now deals 20% reduced damage versus players.
Allgemein
[Pending Patch Update] - Updated the tooltips of the high-risk enchants. Some enchants had an out-dated tooltip once enchanted on an item.
Quests
[Pending Restart] Denizens of Northwatch Hold in The Barrens (near Ratchet) will now be hostile to Alliance as they were to Horde, as part of the Ratchet scaling addition.
Allgemein
[All] Started work introducing some nested spells into tooltips and shift-drop-down tooltips for extra info
[All] Started work updating a bunch of visuals
[KoX] Fixed a bug causing Pestilence of Famine to not trigger its stun
[Starcaller] Condensed tooltip of Way of the Goddess
[Witch Hunter] Condensed tooltip of Shadowhunting passive
[Guardian] Fixed VFX of Warquake
[Guardian] Condensed tooltip of Duty
[All] Putting through a hotfix to remove pets that were broken by Dreamslip's phasing
[Primalist] Dreamslip is now only able to target players
[Stormbringer] Updated tooltip of Thorim's Watch
[Cultist] Added a red screen effect warning while at 80+ Insanity
[Cultist] Old Gods' Influence is no longer shown in the debuff bar
[Cultist] Improved tooltip of Eldritch Bargain
[SoA] Shadow
[SoA] Updated tooltip of Transfusion
[SoA] New missile visual for Vampiric Fang
[SoA] New missile visual for Bloodmoon Blast
[Monk] Updated tooltip of Tithe
[Monk] Updated tooltip of Beckon
[Monk] Updated tooltip of Ward Against Harm
[Barbarian] Now starts with 2 one handed axes instead of a two handed axe
[Reaper] New VFX for Wailing Soul impact
[Reaper] Ghastly Screech is now AoE
[Reaper] Soul Harvester now also allows you to get a Reaped Soul when you an enemy you recently damaged dies
[Reaper] Adjusted tooltip of Soul Harvester
[Reaper] Improved VFX of Shudder Scythe
[Reaper] Adjusted VFX of Underwalk aura
[Reaper] Updated tooltip of Reap
[Reaper] Soul Fragments are now stored on the player instead of the player's target
[Reaper] Now starts with 2 one handed scythes in addition to a two handed scythe
Added a tooltip to the Mentor buff to make it clearer what being a mentor means.
Allgemein
[Pending Restart] - The Travel Permit can now take you to Ratchet (Faction Neutral) starting zone!
Temporary player summoned guardians from spells can now critically strike with spells. This affects Fire Elementals (Shaman), Summon Water Elemental (Mage), Earth Elemental (Shaman) and Wild Imps from Hand of Guldan (Warlock).
[Pending Restart] - "Enraged Spirits of" Air/Water/Earth/Fire quests will now give credit to the entire group instead of to a singular player. These quests are a part of the Tempest Keep attunement quest chain.
[Pending Restart] - "A Lesson Learned" quest now requires 8 (down from 10) Ravenous Flager Eggs.
[Pending Patch Update] - Fixed an issue where some items were acting as "Unique" but are Unique Equipped! Items affected are as listed but not limited too: Light Fathom Scepter, Serpent Coil Band.
[Pending Restart] - Increased the drop rate of reptuation materials such as: "Arcane Tome" and "Fel Armament" from creatures in the open world.
[Pending Restart] - The Travel Permit can now take you to Ratchet (Faction Neutral) starting zone!
Talente & Fähigkeiten
[Pending Restart] Fixed an issue where Power Word: Shield, Tidal Shield and Divine Aegis was affected by baseline healing reduction twice in arenas and battlegrounds.
[Pending Restart] - Fixed an issue where Improved Imp was not increasing the damage of your Imps Firebolt.
[Pending Restart] - Wild Imps will now scale from talents that increase the imps damage or cast speed like Demonic Power, Unholy Power, Improved and Empowered Imp but will not be able to trigger effects like Demonic Pact and Empowered Imp.
[Pending Restart] - Wild Imps from Hand of Guldan now also scale from the owners intellect and stamina.
[Pending Restart] - Fixed an issue where Wild Imps Firebolt had incorrect level scaling. This causes them to deal approximately 12% more damage at level 70.
[Pending Restart] - Fixed an issue where the Wild Imps from Hand of Guldan was benefitting too much from spell power scaling, but was not benefitting from the owners spell power.
[Pending Restart] - Fixed an issue where the Wild Imps from Hand of Guldan would not benefit from the owners hit chance.
[Pending Restart] - Backdraft will now reduce the cast time of Hand of Guldan.
[Pending Restart] - Demonic Influence will now also increase the damage of the imps summoned via Hand of Guldan.
[Pending Restart] - Master Summoner now increases the duration of the imps summoned by hand of Guldan by 2.5/5 seconds.
[Pending Restart] - Bane now also increases the critical strike chance and reduces the mana cost of Hand of Guldan.
[Pending Restart] - Molten Core now also increases the damage and critical strike chance of Hand of Guldan.
[Pending Restart] - Shadow and Flame now also increases the benefit of your spell damage for Hand of Guldan.
[Pending Restart] - The spell damage scaling of Hand of Guldan has been increased from 20% to 24%.
[Pending Restart] - The Base Damage of Hand of Guldan now has increased leveling scaling and deals approximately 23% more base damage at level 70 compared to the old values and approximately 6% more at level 60.
Welt
[Pending Restart] - Fixed an issue where some level scaled mobs had non-level scaled followers / pets near Ratchet, the new faction neutral starting area.
[Pending Restart] - Fixed an issue where some level scaled mobs had non-level scaled followers / pets near Ratchet, the new faction neutral starting area.
Website
[Ascension TV] Solved issue where selecting a curated category would not update the "up next" playlist.
Instanzen & Schlachtzüge
[Pending Restart] - Changed the targetting logic of Apprentice Star Scryers. It will no longer randomly target totems (previously had a 20% chance to not target the highest threat target) with its arcane barrage (mainly hitting totems). It will now always target the person with the highest threat.
Quests
[Callboard Quest] - Crazed Colossus will now have a 3 minute base respawn time and will now also be subject to dynamic respawning. [More players in the area means that the mobs respawn faster].
Talente & Fähigkeiten
Reaper - Cleaned up Crimson Pact Visual
Quests
[Pending Restart] Ratchet quests and associated creatures will now scale from levels 1 - 20 (excluding a few quests normally above level 20). This opens up the possibility of Horde and Alliance questing together in a Neutral location from the beginning of your journey!
Fixed spelling errors on a few Path to Ascension: Journey to the Capital quests.
Replaced the missing Wanted: Hogger! signs that were missing.
Instanzen & Schlachtzüge
[Pending Restart] - The auto-attack and ability damage from the Killer Bees (+7 affix) will no longer go through absorption effects like Tidal: Shield and Power Word: Shield.
Allgemein
[Reaper] Withering Touch no longer DRs with Soul Shock
[Reaper] Withering Touch no longer has Grounding
[Tinker] Bot: Decimate now has a 6 sec CD down from 10 sec
[Monk] Improved VFX for Left Hook / Right Hook precast
[Monk] New VFX for Armor of Faith proc
[Monk] New VFX for Transcend
[Monk] New VFX for Word of Wrath
[Monk] Flurry of Blows now also gives CDR to Uppercut and causes it to reduce the enemy's Armor for 5 sec
[Monk] Uppercut's own damage scaling lowered
[Monk] Uppercut now gives next Combat Move 75% increased damage up from 30%
[Monk] Uppercut now costs 3 Holy Runes
[Monk] Armor of Faith now grants armor from agi, and causes you to deal agi-scaling holy damage to nearby enemies when you generate a Broken Ward stack
[Monk] Ward Against Harm now correctly permanent when selfcast
[Cultist] Umbral Voyage CD reduced from 2 min to 1.5 min
[Cultist] Umbral Voyage range changed to 0-50yd, from 10-40yd
[Cultist] Damage component of Entropic Strike is now on magic hit table
[Barbarian] Fixed a bug where Headhunter's Axe would not deal increased crit damage baseline
[Barbarian] Axe Throw now correctly stacks to 5 (the Headhunter's Axe buff)
[Barbarian] Fixed tooltip of Axe Throw
The Underbog, The Arcatraz, The Botanica, and Shattered Halls corpse runner duration is increased by 12.5 seconds, 10 seconds, 15 seconds and 10 seconds.
Instanzen & Schlachtzüge
[Pending Restart] - Completing a Mythic+ Dungeon now reward bonus Mythic Coins if the key level is the highest the holder of the keystone has ever done. The bonus is based on how many key levels ascended. For 1 chest completion timers you will earn 50 bonus mythic coins, 2 chest completion timers will earn a bonus 100 mythic coins and 3 chest completion timers will earn a bonus 150 mythic coins.
[Pending Restart] - [The Arcatraz] - Corrected an issue where Dalliah Whirlwind had an unintended damage increase causing it to deal more damage than intended. The damage has been reduced but the tick rate has been increased to match other bosses whirlwind / bladestorm spells, causing Dalliahs whirlwind to no longer oneshot you.
[Pending Restart] - [Shattered Halls] - Kargath Bladefists Blade Dance ability now only lasts for 10 seconds, down from from 15 seconds and now only happens once every 40 seconds up from every 30 seconds.