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Allgemein
High-Risk Crafting Recipes will now benefit from Profession Hats. (Pending Restart)
Allgemein
[Pending Restart] - Fixed an issue where Frenzy Shot could be rolled without a pet.
[Pending Restart] - Fixed an issue where Soul Fire in Draft Mode would require a soul shard generator to be rolled. Soul Fire on Ascension does not require Soul Shards to be cast.
[Cultist] Entropic Union can no longer target self
[Witch Hunter] Interrogate will now correctly trigger Exposed Evil on the target
[Monk] Runeslam is now correctly usable
[Venomancer] Fixed a bug where Scorpid Bite would incur a 3 sec CD on some other abilities
[Witch Huner] Sensed Evil is now correctly consumed when you reach 10 stacks and apply Exposed Evil
[Starcaller] Increased scaling of Astral Arrows
[Pyromancer] Fixed a bug where Phoenix Blessing could be applied to allies that have Firelord's Mandate or Burning Armor active
[All] Fixed a bug where items regained their wotlk retail class restrictions
[Runemaster] Fastcast should now only be consumed by the spells it buffs
[Pyromancer] All ranks of Destroyer's Maw now boost breath weapon dmg
[Primalist] The lightning shock from PW: Lightning also generates 5 Rage and increases damage the target takes from you by 5%, stacking 4 times
[Primalist] Primal Weapon: Lightning now also procs a lightning strike when the Enrage triggers, if you do not have a pet
[Sun Cleric] Calming Word now reduces spell haste by 70% and spell damage by 30%
[Sun Cleric] Calming Word is now a 35 sec cd, lasts 6 sec
Talente & Fähigkeiten
Fixed an issue where Mass Entanglement could end early.
Welt
[Pending Restart] Target dummies will be able to dodge/parry your attacks like a normal creature does.
Mystische Verzauberungen
Fixed an issue where Ward of Light could trigger from physical damage over time effects.
Fixed an issue where you were able to get the buff from the Mystic Enchant Light of Dawn if you knew Infusion of Light without having the Mystic Enchant equipped.
[Pending Restart] Envenomed now properly increases the damage of your poisons instead of adding another small poison damage hit.
Allgemein
[Pending Restart] - Fixed an issue where a recent change to Freezing Blood allowed the proc to trigger other proc effects. This generalized behavior of procs triggering procs is unintended unless stated otherwise. You can read more about procs and triggered spells on our wiki: https://project-ascension.fandom.com/wiki/Procs_and_triggered_spells
[Pending Patch Update] - [Hoplite] - Thrust now has a darker and more opaque background to prevent it looking seethrough on your action bars.
4806
[Monk] Unarmed Combat Master is now a manually activated ability learned at level 1
[Ranger] Envenomed Arrows will no longer be able to trigger weapon procs
[Runemaster] Fixed Fastcast but it now only affects Spellwrath, Primordial Blast or Runeblast
[Venomancer] Terror (the fear from Arachnophobia) can no longer be canceled
[Chronomancer] Stasis is now correctly a Stun instead of a Banish
[Chronomancer] Accelerated Recovery no longer cancelable
[Sun Cleric] Daybreak stacks will now correctly be consumed from all spells that are buffed by it inc Shining Ray and Burning Sphere
[Sun Cleric] Let Them Come now correctly only stacks to 10
[Sun Cleric] Fixed a bug where Illumination would not be castable on self while targetting an enemy outside of its normal range
[Sun Cleric] Light's Advance will now break if you stop facing the target
[Sun Cleric] Lightspark will no longer proc from DoTs
[Sun Cleric] Sunset will now correctly trigger when going from 19 to 20 Solar Power with a spell that generates 2
[Sun Cleric] All ranks of Guidance: Intervention will now correctly share a Cooldown
[Venomancer] Scorpid Form will now correctly proc Exposed Flesh stacks
[SoA] Updated tooltip of Shadowfang Ritual to reflect Sanguine Prayer's name change to Fleshcraft
[SoA] Updated tooltip of Gorge to reflect Sanguine Prayer's name change to Fleshcraft
[Witch Hunter] Disappear is now correctly marked as a Stealth effect for the purposes of dispels
[Witch Hunter] Pyro Tonic now also gives +10% crit
[Witch Hunter] Witchblood Tonic now reduces all damage taken instead of only magic
[Witch Hunter] Vampiric Tonic no longer reduces damage taken
[Witch Hunter] Witchblood Tonic no longer increases healing taken, now gives a chance to reflect harmful spells instead
[Witch Hunter] Tonics all have new more cohesive icons
[Witch Hunter] Tonic shared Cooldown increased to 1 min
[Tinker] Removed the restrictions on bot-type for the Bot: command abilities
[Tinker] Mechalink no longer has a range requirement to activate
[Tinker] Fixed the Intellect scaling on Arclight Smash
[Tinker] Mechaplating & Inscribed Plating now correctly last 12 sec on bots
[Tinker] Cannonball Launcher will now only proc if you have at least 2 ammo when you use BPS
[Demon Hunter] Demonsoul now correctly only hits allies that are Enraged
[Demon Hunter] Fixed Fiery Void
[Demon Hunter] Eye of Archimonde's tooltip no longer displays a range
[Demon Hunter] Fixed the tooltip of Taskmaster's Command
[Demon Hunter] Fixed a bug where Demonic Alacrity would grant armor
[Demon Hunter] Improved scaling of Demon Smite's DR
[Demon Hunter] Updated all ranks of Sargeron Smite
[Demon Hunter] Using Azzinoth's Assault after Twin Slice will now correctly trigger its combo
[Demon Hunter] Increased proc chance of the Felfire Jets from Tyrant's Presence
[Demon Hunter] Fixed tooltip of Illidari Smite
[Witch Doctor] Fixed a bug causing Mojo Beam to be unusable
[Witch Doctor] Stasis Ward now shares a 10 sec CD with other wards
[Witch Doctor] Upgraded vfx of Raptor's Speed
[Witch Doctor] (Post core update) Raptor's Speed now upgrades at level 40 to grant 60% speed and a 50% reduced CD
[Witch Doctor] Raptor's Speed now has a 30 sec CD and increases speed by 30%
[Barbarian] Removed the Deadly Duo talent
[Barbarian] Merged the effect of Deadly Duo into Ancestor's Call
[Necro] Fixed the new effect of Plague's Reach for the Crypt Plague explosion, still working on Rotlings
[Necro] Foul Bidding spells will now work properly through LoS
[Necro] Crypt Swarm will now correctly generate a Foul Remnant even if the target moves out of LoS before the channel ends
[Necro] Transfer Life will no longer cast through LoS
[Necro] Corpsefury now lasts 12 sec down from 15 sec and has an 8 sec CD down from 10 sec
[Necro] Foul Bidding: Protect now increses minion movespeed by 40%
[Necro] Foul Bidding: Protect now causes 5% of damage taken to be redirected to the minions instead of reducing damage taken by 5%
[Necro] Raise spells no longer usable while moving
[Necro] Reduced the cast time of all Raise spells signifcantly
Talente & Fähigkeiten
Fixed the tooltip of Holy Concentration to correctly state that it extends the duration of your Renew on all nearby targets when triggered, not only the target getting healed.
Item Changes
Fixed a bug where Prestigious Flying Tomes were usable before the baseline Flying Training became available. Flying tomes will now require the same level to use as Flying Training requires to learn.
Allgemein
[Pending Patch Update] - Corrected the tooltip of Crimson Champion to state that it teaches you Holy Shield (Crimson Champion) rather than replacing your known Holy Shield.
[Cultist] Entropic Union now has 100yd range but cannot be toggled on to autocast
[Cultist] Edicts now share a Cooldown
[Cultist] Edicts now last 20 sec down from 60 sec
[Cultist] Foulward is now a passive called Abyssal Commander that buffs Edicts
[Cultist] The Visions of Empire passive in Influence now boosts the proc chance of your Edicts by 40%
[Cultist] Only 1 Edict can be active per enemy at a time
[Cultist] Edicts now scale with the caster's Spirit
[Cultist] Changed the way Edicts work and fixed their scaling
[Starcaller] Tidecall no longer appears in the stance bar
[Starcaller] Aspects now appear in the stance bar
[Starcaller] Create Moonwell now gives a large amount of flat mana regen based on caster's Spirit instead of granting a small % increase to mana regen
[Starcaller] Create Moonwell now gives 40% increased Healing taken up from 15%
Talente & Fähigkeiten
Fixed an issue where Howl of Winter could trigger from more spells than intended.
[Pending Restart] Fixed an issue where Sniper Training had some unintended changes. It will be reverted to its previous state.
Mystische Verzauberungen
Fixed an issue where Holy Shield could not be used with the Crimson Champion Mystic Enchantment.
Fixed an issue where Shadow Strikes would sometimes stop functioning.
[Pending restart] Fixed an issue where One with the Light did not deal its bonus damage against targets with an absorb shield active.
Fixed an issue where the Epic Mystic Enchant Predatory Nature did not work with Predator's Wrath Legendary Mystic Enchant.