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Sortiert in chronologischer Reihenfolge.
Allgemein
[Felsworn] Felgorged now reduces the cost of Felwrath and Cripple, point count reduced by 1.
[Felsworn] Felsworn class tree node positioning adjusted.
[Felsworn] Stomp now reduces attack speed.
[Felsworn] You are now counted as a Demon while you are Fel Empowered
[Felsworn] Cost of Vengeance reduced by 10.
[Felsworn] Engulf is now baseline and learned at level 18
[Felsworn] Whispers of the Pit now has a 1.5min cd up from 1min
[Felsworn] The Combo effect of Felhoof Charge has been removed
[Felsworn] Skull of Gul’dan now has a 1.5min cd up from 1min
[Felsworn] Cripple now has a 10 sec baseline cd down from 15
[Felsworn] Domination Talent swapped with Skull of Gul’dan, Domination talent reworked
[Felsworn] Warlock’s Bane, Whispers of the Pit and Fel Prison now have an energy cost
[Felsworn] Waves of Uneasiness has been reworked to Cunning, reducing the duration of movement impairing effects
[Chronomancer] Eternity reworked.
[Chronomancer] Temporal Anomaly now has 30% DR down from 40%, but now also increases the targets healing received
[Chronomancer] Clasp of Infinity now lasts 5 sec up from 4 sec, but has a 90 sec cd up from 45 sec
[Chronomancer] Unearthed Passages now has a reworked effect
[Chronomancer] Infinite Clone now has a 1.5min cd up from 1 min
[Chronomancer] Timerend no longer slows
[Chronomancer] Buy Time now counts as a Banish effect
[Chronomancer] Reflection now has a 50 sec cd baseline up from 40 sec
[Chronomancer] Timewalking, Fate Twister and Time Skip talents have been reworked
[Bloodmage] Imposing is now called Adrenaline and now effects polymorphs, roots, and snare durations
[Bloodmage] Base absorption of the final rank of Bloodveil increased by 120.
[Bloodmage] Pursuit deprecated as a switch node, Hemostasis has been adjusted and given a new effect with Pursuit in mind
[Bloodmage] Siphon added as a new ability learned at level 36 baseline
[Bloodmage] Dark Essence and Dark Blood swapped, Dark Bloods Blood Rituals effect has been moved to the Dark Essence talent
[Bloodmage] Sanguine Rapture SP scaling increased by 8%.
[Bloodmage] Crimson Reach reworked into a node increasing the power of Embrace of the Vampyr
[Bloodmage] Blood Curse now counts you as a Demon
[Bloodmage] Embrace of the Vampyr is now in Tier 1 and part of its effect has been moved to a pre-capstone in its previous position. It also no longer gives Spirit scaling baseline and has a 15 sec duration down from 30 baseline.
[Bloodmage] Hemophobia and Terrify both now have a 1 min cd up from 30sec/45sec
[Barbarian] Time To Kill now also triggers from Berserker Axe.
[Barbarian] Mak’gora now also absorbs a moderate amount of healing from the target, but now has a 2min cd up from 1.5min
[Barbarian] Frost Giant talent no longer reduces movement speed
[Barbarian] Drunken Dive deprecated
[Barbarian] Minimum speed mod has been moved from Deathless Resolve to Endless Fury
Allgemein
[Ranger] Befriend Beast ability added to the Ranger baseline spell kit, learned at level 24
[Runemaster] Water Runes have been reworked
[Runemaster] Boiling Runes have been reworked
[Runemaster] Echoes of Eternity no longer stuns, instead deals damage
[Runemaster] Warpmaster reworked to now reduce the cooldown of Ley Walk and Warpblade
[Runemaster] Magic Tolerance has been reworked and now has Runefeed synergy
[Venomancer] Nerubian Sting Slow reduced from 50% to 40%
[Venomancer] Class talent pathing has been adjusted with the above change in mind
[Venomancer] Scorpid Form, Stalker Form, and Raptor’s Speed now count you as a Beast
[Venomancer] Lethargy now slows for 15/30/45%, up from 12/24/36% and now lasts 8 sec up from 6 sec
[Venomancer] Big Mushrooms no longer root
[Venomancer] Mycelial Ring no longer slows
[Venomancer] Suffocating Coils no longer slows
[Venomancer] Leech Poison and Dread Poison have been reworked
[Venomancer] Reinforced Shell is now reworked into a passive armor increasing talent
[Venomancer] Impale can now be used in scorpid or stalker form, its base damage has been reduced by 85 and its scaling has been increased by 12%.
[Venomancer] Impale swapped with Poison Eruption, Poison Eruption deprecated
[Venomancer] Gripping Webs reworked into a passive
[Venomancer] Fungify is now a targeted AoE Polymorph and now has a 1.5min cd
[Venomancer] Shadra’s Aid and Lifeblood are now in a switch node together. Lifeblood now has a 2min cd down from 2.5min
[Venomancer] Down The Water Spout deprecated
[Venomancer] Swamp Blessing has been reworked and given a new effect
[Venomancer] Paralyze deprecated
[Venomancer] Destabilizing Toxins is now called Bugging and has a reworked effect and has been swapped with the Surprise Strategy talent
[Venomancer] Fungal Assailant no longer applies Lethargy
[Venomancer] Shadra’s Lair slow increased from 40% to 60%
[Tinker] Speedy Recovery switch node has been replaced with Nanobot Cleanser from the Invention tree
[Tinker] Firepot Drone slow increased from 25% to 50%.
[Witch Hunter] Pyro Tonic’s buff is no longer hidden in the Consolidated Raid Buff box.
[Witch Hunter] Tonics no longer put each other on a micro gcd, allowing you to pop them all at once.
[Templar] Chastise moved to level 3
[Templar] Templar Strike tooltip conditioned to only display the generation of Follow Up if you have Righteous Lunge learned
[Templar] Temple Guardian now affects Templar Strike instead of Sacred Swing
[Templar] Crippling Blows Slow buffed by 5% per stack
[Necromancer] Unholy Champion now has a 30 sec cd, but now only splits 20% damage down from 40%
[Necromancer] Putrid Summoner has been reworked to no longer have a mortal strike effect
[Necromancer] Grimestep and Glaciate deprecated. Both nodes have been reworked into passives
[Necromancer] Entomb is no longer baseline, now learned in the class tree
[Necromancer] Deadly Nature deprecated
[Necromancer] Noxious Corpserot has been moved to the Death tree, Ghoulify takes its place in the class tree. Class tree talents involving Noxious Corpserot have been adjusted/reworked.
[Necromancer] Command: Skeletal Warriors no longer roots, now provides a healing reduction effect
[Necromancer] Run With The Horde has been reworked to Flesh Symbiosis
[Necromancer] Command: Grave Mages now freezes enemies instead of slowing
[Necromancer] Bonefreeze no longer freezes baseline, now requires the Frigidness talent
[Necromancer] Entomb now has a 1 min cd
[Necromancer] Ghoulify is now a Fear and has no cooldown.
[Necromancer] Phylactery is now usable in Arena again
[Necromancer] Foul Invocation now causes you to become Undead
[Necromancer] Lich Form now gives you waterbreathing!
[Necromancer] Shattered Dreams talent has been replaced with Army of the North
[Necromancer] Permafrost now has Winds of Northrend synergy
[Ranger] Horn of Endurance’s base healing has been reduced by .8 points per level, starting at level 9. Its scaling has been reduced by 4%.
[Ranger] Craft: Map now has a reworked effect
[Ranger] Cloak Loop has been reworked into Knotted Cord
[Ranger] Quilted Padding has been reworked into Skinner’s Grips
[Felsworn] The Vengeance combo now works with Doomscar and has been reworked
[Ranger] Tassel Guard has been reworked into Glidepads
[Felsworn] Eye of Archimonde now works in a radius around you and now has a 45 sec cd up from 20 sec
[Felsworn] Sargeras Embrace now slows for 60% up from 50%
[Felsworn] Wicked Fire is now called Demon Soul and now heals for a portion of damage dealt by Fel Fireball instead of a flat amount
[Felsworn] Feldrink deprecated, replaced with Trickery in the class tree (which is now no longer baseline) Feldrink talents have been converted to work with Trickery
[Felsworn] The True Blessing talent now has Trickery synergy
[Felsworn] Fel Guardian swapped with Felplates