Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2023/06/26

General

Change

[Witch Doctor] Fixed Panther Talons to do what the tooltip displays, used to do nothing.

Change

[Cultist] Added proc chance to tooltip of Edict of Wrath

Change

[Chronomancer] Added proc chance to tooltip of Artificer's Shard

Change

[Cultist] Added proc chance to tooltip of Edict of Gluttony

Change

[Chronomancer] Tooltip of From Darkness now mentions its ICD

Change

[Chronomancer] Added proc chance to tooltip of Deconstruction

Change

[Chronomancer] Added proc chance to tooltip of From Darkness

Change

[Chronomancer] Added proc chance to tooltip of Biting Chaos

Change

[Primalist] Fixed a bug where Improved Ursine Crush wouldnt reduce cooldown of Ursine Crush.

Change

[Chronomancer] Added proc chance to tooltip of Orbs of Fate

Change

[Witch Doctor] Multiple Spirit Wards will no longer stack their buffs

Change

[Witch Doctor] Spirit Ward now grants allies 8% haste down from 15%

Change

[Starcaller] Fixed tooltip of Aspect of the Moonwell to reflect that Moonwater stacks 10 times not 15

Change

[Starcaller] Reduced the level and SP scaling of Elune's Vigil

Change

[Starcaller] Lunar Conquest now gives Celestial Cleave a 50% chance to apply Scattered Stars instead of previous effects

Change

[Starcaller] Lunar Anomaly now boosts Lunar Shock by 100% down from 150%

Change

[Starcaller] Reduced the mana->heal conversion of Lunar Renewal

Change

[Starcaller] Added a 0.5 sec ICD to Astral Armor

Change

[Starcaller] Improved Astral Blade now increases its damage by 10% down from 25%

Change

[Tinker] Fixed an issue causing Healing Radiator to stop working after a period of time

Change

[Venomancer] Vile Stinger now has 15yd range

Change

[Runemaster] Fixed an issue where Elemental Obliteration could trigger twice from one cast of Thaumaturgy

Change

[Runemaster] Fixed Guile of Gonk

Change

[Pyromancer] Cataclysmic Ray now applies at 3 stacks instead of 4 stacks of Flames of Focus

Change

[Witch Hunter] Fixed a bug where the initial hit of Repeater could miss

Change

[KoX] Reduced AP scaling of Apocalypse Edge

Change

[Sun Cleric] Sunset no longer on GCD

Change

[Guardian] Blitz should no longer prevent you from using abilities while active

Change

[Ranger] Reduced AP/Agi scaling of Duelist Strike's bonus damage

Change

[Ranger] Reduced the range of Archery attacks to 30yd with a bow down from 40yd

Change

[Ranger] Outplayed now causes Roughed Up to increase damage of Duelist Strike by 20% down from 25%

Change

[Ranger] Swashbucklin' now increases the crit chance of Duelist Strike's bonus damage by 15% down from 25%

Change

[Tinker] Repair Shot now has 40yd range baseline

Change

[Ranger] Unbalanced now stacks 4 times

Change

[Tinker] Shotgun now reduces the healing of Repair Shot

Change

[Stormbringer] Fixed an issue where Lightning Rod would not correctly cause Crackling Surge to incur no cooldown

Change

[Tinker] Shotgun now makes Repair Shot instant

Change

[Stormbringer] Lightning Stormbringer passive now grants 20% crit damage down from 25%

Change

[Stormbringer] Other Supercharged effects that increased damage now boost by 30%

Change

[Primalist] Added 45 sec CD to Mountain's Fire

Change

[Stormbringer] Call Lightning's supercharged effect now boosts damage by 50% down from 125%

Change

[Primalist] While you have Animal Friendship, Boonie Goons transforms into buffing your pet's abilities by 5%/10%

Change

[Primalist] Increased proc chance of Magmafury

Change

[Primalist] Fixed an issue causing Wildwalker spec to break

Change

[Primalist] Enchanted Hide now reduces all damage taken by 5% instead of only magical damage

Change

[Runemaster] Added a new pushback reduction talent in the class tree

Change

[Barbarian] Fixed an issue where Blackhand's Might could proc from anything

Change

[Barbarian] Dragonflayer Stout now correctly applies to self

Change

[Barbarian] Changed the name of the 2-point talent called Undying to Deathless

Change

[Barbarian] Fixed an issue where Hullbreaker would sometimes not apply

Change

[Barbarian] Fixed an issue where Axe Wounds would automatically learn when you pick up Rending Axe

Change

[Barbarian] Fixed the tooltip of Axe Wounds

Change

[Barbarian] Reduced the top-end speed of automatic Axe Throwing for Headhunter spec

Change

[Monk] Swift Justice now generates a rune every sec instead of every 0.5 sec

Change

[Monk] Reduced base tick rate of Bladegrease DoT to 2 sec from 1 sec

Change

[Monk] Blade Mastery stacks now grant 25% wep damage down from 50%

Change

[Monk] While Burning Banner is active, Blademaster strike now has a normal GCD of 1 sec

Change

[Monk] Blade Mastery stacks now grant 3% crit down from 5%

Change

[Monk] Fixed an exploit allowing Staff Strike's damage component to stack up past 4 times

Change

[Monk] Fixed a bug where Sweeping Kick was unusable with 2h weapons

Change

[Monk] Fixed an exploit allowing Staff Strike to trigger multiple times at 4 stacks without being consumed

Change

[Son of Arugal] Remorseless Assault tick rate, and radius reduced.

Change

[Son of Arugal] Harvest no longer procs without the talent

Change

[Son of Arugal] Eternal Bleeding now properly generates rage

Change

[Guardian] Can no longer use other abilities while Blitz is active

Change

[Primalist] Improved Primal Pulse Rank 2 being the same as Rank 1 is fixed

Change

[Primalist] Improved Boons Rank 2 being the same as Rank 1 is fixed

Change

[Stormbringer] Lightning Rod now resets the cooldown of Crackling Surge

2023/06/25

General

Change

[Son of Arugal] Added proc change to tooltip of Bloodsores

Change

[Suncleric] Added proc change to tooltip of Vindication

Change

[Suncleric] Added proc change to tooltip of Opulence

Change

[Barbarian] Updated tooltip of Ale of the God King to display damage value.

Change

[Barbarian] Updated tooltip of Coldhammer to display damage value.

Change

[Barbarian] Added proc chance to tooltip of Frost giant

Change

[Barbarian] Added proc chance to tooltip of ancestral combat

Change

[Barbarian] Added proc chance to tooltip of Bloodcrazed

Change

[Barbarian] Added proc chance to tooltip of Bloodthirsty Assault

Change

[Barbarian] Added proc chance to tooltip of Bloodshed

Change

[Starcaller] Added proc chance to tooltip of Spear of the Tides

Change

[Barbarian] Added proc chance to tooltip of Incursion

Change

[Starcaller] Added proc chance to tooltip of Flow of Water

Change

[Starcaller] Added proc chance to tooltip of Cosmic Impact

Change

[Starcaller] Added proc chance to tooltip of Celestial Strike

Change

[Starcaller] Added proc chance to tooltip of Celestial Knight

Change

[Starcaller] Added proc chance to tooltip of Aspect of the Sea Witch

Change

[Starcaller] Added proc chance to tooltip of Aspect of the Starlord

Change

[Starcaller] Added proc chance to tooltip of Aspect of the Stars

Change

[Starcaller] Added proc chance to tooltip of Eyes of Elune

Change

[Starcaller] Added proc chance to tooltip of Astral Projection

Change

[Venomancer] Added proc chance to buff tooltip of Envenome Weapons

Change

[Venomancer] Added proc chance to tooltip of Black Widow

Change

[Venomancer] Added proc chance to tooltip of Acid Burns

Change

[Ranger] Added proc chance to tooltip of Arrow Slinger

Change

[Ranger] Added proc chance to tooltip of Swiftshot

Change

[Ranger] Added proc chance to tooltip of Focused Strikes

Change

[Ranger] Added proc chance to tooltip of Brandished Blades

Change

[Ranger] Added proc chance to tooltip of Wild Surge

Change

[Ranger] Added proc chance to tooltip of Adaptation: Bandit

Change

[Guardian] Added proc chance to tooltip of Upper Hand

Change

[Guardian] Added proc chance to tooltip of Finish Them