Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2023/06/30

General

Change

[Starcaller] Bathe fixed

Change

[Primalist] Endless Rage now grants 5/10 Rage every 5 sec instead of 10/20

Change

[Son of Arugal] Life Anew now grants 40% reduced pushback per rank

Change

[Son of Arugal] Feral now grants 3 Rage every 5 sec down from 5 Rage every 5 sec

Change

[Witch Hunter] Searing Hilt now grants 15% haste down from 40%

Change

[Witch Hunter] Fencing Master now grants 4% melee haste per stack down from 6%

Change

[Witch Hunter] Interrogator now lasts 10 sec but grants only 3% haste per stack

Change

[Tinker] Handcannon now reduces healing by 30% for 8 sec

Change

[Runemaster] Attempting a fix for an issue where Thaumaturgy would fail to consume certain effects if the target was killed by the initial damage

Change

[Runemaster] Sorcerer's Cage should now be able to deal damage to slow-immune targets

Change

[Reaper] Added node connection between Anima Drinker and Limbo

Change

[Sun Cleric] Ranks of Guidance: Invervention will now all appear in the Blessings tab

Change

[Reaper] Added node connection between Umbral Wanderer and Dark Passage

Change

[Reaper] Moved Soulwarden's Resolve into the class tree

Change

[Reaper] Spectre Stride now has a talent that causes it to reduce healing to the target, in the Soul tree

Change

[Reaper] Moved Jailer of Souls into the Domination tree

Change

[Ranger] Blood Siphon no longer reduces healing effects with its Soul Infusion

Change

[Reaper] Spectre Stride no longer reduces healing effects baseline

Change

[Monk] Bodyslam now reduces the target's healing received by 50% for its duration

Change

[Monk] Clarified the tooltip of Light's Grace to reflect that allows you to Double Jump again before hitting the ground, instead of actually resetting Double Jump's cooldown

Change

[Ranger] Ironstrike Quiver values nerfed

Change

[Ranger] Backstep now specifically affects Skullpiercer Shot & Quick Shot, instead of just boosting RAP

Change

[Ranger] Swiftshot should now proc correctly

Change

[Ranger] Counter Striker now correctly counts as a stun effect (and will be correctly trinketable)

Change

[Witch Doctor] Updated tooltip of Voodoo Witch Doctor to reflect that it no longer actually allows your hexes to crit baseline

Change

[Pyromancer] Magma Skin now also reduces pushback by 50%

Change

[Pyromancer] Student of the Flame now also reduces pushback by 30%

Change

[Pyromancer] Fixed Twin Flames talent

Change

[Stormbringer] Wind's Grace now also reduces pushback by 40%

Change

[Stormbringer] Pressure Release now also reduces pushback by 40%

Change

[Stormbringer] Fixed an issue where Flux stacks would also apply to self

Change

[Stormbringer] Thunderstrike now reduces healing received by 35% for 8 sec

Change

[Barbarian] Wrecker now also reduces healing received by 50%

Change

[Barbarian] Fixed a bug where Axe Throwing would not correctly repeat at a speed based on missing HP for Headhunting spec

Change

[Witch Hunter] Updated tooltip of Interrogator

Change

[KoX] Brimstone Battlemaster fixed

Change

[Sun Cleric] Fixed Refraction

Change

[Sun Cleric] Solar Shower now only procs from Holy crits

Change

[Sun Cleric] Fixed Ancient Rites

Change

[Sun Cleric] Fixed tooltip of Divine Vision

Change

[Chronomancer] A Ripple In Time fixed

Change

[Cultist] Fixed the various issues to do with Blade of the Empire's range modifying effects

Change

[Cultist] Fixed the various issues to do with Eldritch Strike's range modifying effects

Change

[Demon Hunter] Tyranny spec passive now causes DF to activate in combat and disables regular DF

Change

[Demon Hunter] Fixed a bug where Hateforged Barrier would also proc when Felfury is generated, instead of only when spent

Change

[Demon Hunter] Burning Vengeance no longer causes DF to activate in combat baseline, but now still allows it to activate at 100 rage

Change

[Demon Hunter] Fixed an issue where Spellbreak would not correctly gain range after using Glaive Rush

Talents & Abilities

Change

Earthshaping will now trigger Geode, not Geode Barrage as stated in the tooltip.

2023/06/29

Talents & Abilities

Change

Reaper will now learn Shoot so they can use equipped ranged weapons.

Change

[Monk] Tithe will no longer go on cooldown if it fails. (pending restart)

2023/06/28

General

Change

[Cultist] Eldritch Empowered Blade now properly increases Blade of the Empire range

Change

[Pyromancer] Updated the VFX on Draconic Aegis

Change

[Pyromancer] Issue where Explode and Overheat shared a cooldown has been fixed

Change

[Pyromancer] Issue where Magmaspike and Stoke shared a cooldown has been fixed

Change

[Pyromancer] Issue where Draconic Aegis and Volcanic Shell shared a cooldown has been fixed

Change

[Sun Cleric] Updated the SFX on Gavel of Atonement

Change

[Runemaster] Updated the VFX on Mind Guard

Change

[Stormbringer] Updated the VFX on Body of Lightning

Change

[Son of Arugal] Updated the VFX on Claw Sweep

Change

All classes will now have the Resilient Constitution buff.

Change

[Starcaller] Fixed Bathe talent

Change

[Monk] Using dual weapons no longer gives a baseline chance to proc Thrashing Blade

Change

[Venomancer] Venom Fang will no longer reset swing timer

Change

[Barbarian] Fixed a bug causing Axe Throw's repeating effect for Headhunting spec to break

Change

[Barbarian] Fixed You Want Axe?

Change

[Cultist] Mind Leak & Masochism are now correctly swapped

Change

[Cultist] Shifted around some nodes in the middle of the class tree

Change

[Chronomancer] Swapped the positions of Empower Wand: Chaos & Empower Wand: Quickness

Change

[Runemaster] Reduced the range at which Familiar: Trispell's missiles will fire from 40yd to 15yd

Change

[Necromancer] Unholy Champion will now correctly appear in the Animation spellbook tab

Change

[Primalist] Fixed Geode Chain talent

Change

[Stormbringer] Fixed scaling of Mending Gust ranks

Change

[KoX] Fixed a bug where Oath of Defiance's Rage generation could not occur while silenced

Change

[KoX] Fixed the rage generation for Oath of Defiance

Change

[KoX] Oath of Defiance can now generate Rage from avoided attacks in addition to actually being hit

Change

[Ranger] Hail of Arrows now has a tooltip for its debuff

Change

[Tinker] Fixed a bug causing Take Aim to give Sniper Rifle BPS a cast time before the channel starts

Change

[Tinker] Fixed an issue causing Sniper Rifle's casting speed modifier for Repair Shot to fall off on death

Change

[Tinker] Fixed an issue causing Master Sapper to still require 8 TE invested even though it's now placed in the AE tree

Change

[Venomancer] Fixed an issue where Venom Fang would not correctly start auto attacking

Change

[Tinker] Fixed some bugs with Lightning Conductor

Change

[Venomancer] Fixed a bug where Sting would incur a cooldown on Chosen of Shadra

Change

[Pyromancer] Fixed an issue causing Draconic Fang to proc at 100% chance

Change

[Runemaster] Rearranged some nodes in Runic tree, making Warpslide accessible earlier

Change

[Runemaster] Familiar: Trispell no longer empowers Familiar: Warpslide's damage

Change

[Runemaster] Fixed an issue where Etch would fail after 1 tick if you did not have a Familiar summoned

Change

[Runemaster] Fixed the Runesleeve talent

Change

[Witch Hunter] Momentum no longer boosts the tick rate of Repeater

Change

[Witch Hunter] Fixed the Repeater Volley talent

Change

[Witch Hunter] Reduced the bonus provided by You Can Run to 3% per stack down from 5%

Change

[Witch Hunter] Fixed an issue with Hasty Repeater that caused it to reduce the tickrate by 10ms instead of 10%

Change

[Demon Hunter] Fixed some weird required investment issues in the class tree

Change

[Runemaster] Fixed Aspect of Chaos not proccing a salvo on all crits

Change

[Runemaster] Prismatic Flow not reducing cooldown of Spellsling has been fixed

Change

[Runemaster] Runesleeve not reducing the CD of Thaumaturgy has been fixed

Change

[Monk] Righteous Palm not applying debuff has been fixed

Change

[Son of Arugal] Blood spec tree issues have been fixed

Change

[Venomancer] Issue where Shadra's Vigil could be extended well past the maximum duration has been fixed

Change

[Venomancer] Empowering Venoms can now proc

Talents & Abilities

Change

Fastcast will now properly consume on next cast.