Schau dir alle unsere Änderungen in einem minimalistischen Format an.
Sortiert in chronologischer Reihenfolge.
Allgemein
[KoX] Snarl is now taught for free alongside Oath of Defiance
[KoX] Demon's Breath is now a passive, proccing its original effect when you use Shieldgore
[KoX] Bulwark is now a passive, called Infernal Bulwark, proccing its original effect when you use Infernal Strike, now stacking up to 3 down from 4
[Reaper] Soul Shock now counts as an Incapacitate effect instead of a Sleep
[Monk] Updated the function of Momentum to make it unleash at max stacks (Which is 6 with Heavy Staves)
[Requires Restart and Patch] Fixed Unlearn cost to be adaptive to level. Level 1 starts at a 4 Mark of Ascension cost and scales up to 250. Gold costs will now scale the same way.
Allgemein
[Guardian] Swapped Improved Inspiring Strike and Valiant Cleave in the Gladiator Tree due to general usefulness of Improved Inspiring Strike and situational usefulness of Valiant Cleave. Swapping them will improve pathing choices.
[Pyromancer] A connecting path is created created in Flameweaving tree between Peep’s Whistle and Roaring Pyre for better pathing, improved options.
[Pyromancer] Infernal Path and Fire is Life talents swap their positions within Flameweaving tree so Infernal Path becomes a choice, not a mandatory pathing node.
[Pyromancer] A connecting path is created in Flameweaving tree between newly repositioned Fire is Life to Draconic Aegis for better pathing, improved options and connection between utility nodes.
[Pyromancer] Al Dante and Cataclysm talents in Flameweaving tree now connect to Burning Crescendo so the left and right outer paths of the tree can soundly connect to the middle. Outgoing connections which previously connected Roaring Pyre and Draconic Aegis to Lucifron’s Teachings were removed to avoid crossing paths.
[Pyromancer] Moved the position of Burning Command to second row of Flameweaving to acquire Burning Command (spec) at a similar level to Summon Flame Orb (class) so newer players can get used to it earlier and that pathing at the bottom of the tree is freed up for more choice.
Fixed an issue where Draconic Aegis had a completely ridiculous coefficient scaling.
Allgemein
[Pyromancer] Flame Swell no longer consumes Ignite, but has received a 2s increase to the cooldown
[Runemaster] Updated Deck of Wonders VFX/SFX
[Necromancer] Updated Unholy Champion VFX/SFX
Talente & Fähigkeiten
[Necromancer] Fixed an issue where Flesh Golem, Gurgling Horror, Grave Mage, and other non physical minions could not proc Foul Remnants.
[Necromancer] Clarified Foul Bidding: Protect tooltip to make it clear your minions do not attack while active.
[Necromancer] Clarified Fetid Pawns tooltip to indicate it will also launch Ghouls(Ghoulish Mutation) at the target.
[Necromancer] Foul Bidding Assault. Tooltip now displays threat % increase. Minions will now display the active aura for additional PvP clarity.
[Necromancer] Clarified tooltip to indicate Crypt Scarab also increases the size of your minions.
[Necromancer] Upped damage by roughly 50% on Rank 1 Crypt Scarabs to account for full stacks not noticably increasing the damage of minions at lower levels. Higher ranks were slightly buffed. This will improve the early level gameplay flow of Animation Necro.
[Necromancer] Removed the deprecated tooltip reference for Animate: Putrid Ghoul from the Animation Necromancer passive. No gameplay was changed.
[Necromancer] Crypt Scarab max/base/spell level refactored to account for learning rank 2 immediately upon unlocking the spell at level 13 in talent trees.
Allgemein
[Starcaller] Bathe fixed
[Primalist] Endless Rage now grants 5/10 Rage every 5 sec instead of 10/20
[Son of Arugal] Life Anew now grants 40% reduced pushback per rank
[Son of Arugal] Feral now grants 3 Rage every 5 sec down from 5 Rage every 5 sec
[Witch Hunter] Searing Hilt now grants 15% haste down from 40%
[Witch Hunter] Fencing Master now grants 4% melee haste per stack down from 6%
[Witch Hunter] Interrogator now lasts 10 sec but grants only 3% haste per stack
[Tinker] Handcannon now reduces healing by 30% for 8 sec
[Runemaster] Attempting a fix for an issue where Thaumaturgy would fail to consume certain effects if the target was killed by the initial damage
[Runemaster] Sorcerer's Cage should now be able to deal damage to slow-immune targets
[Reaper] Added node connection between Anima Drinker and Limbo
[Sun Cleric] Ranks of Guidance: Invervention will now all appear in the Blessings tab
[Reaper] Added node connection between Umbral Wanderer and Dark Passage
[Reaper] Moved Soulwarden's Resolve into the class tree
[Reaper] Spectre Stride now has a talent that causes it to reduce healing to the target, in the Soul tree
[Reaper] Moved Jailer of Souls into the Domination tree
[Ranger] Blood Siphon no longer reduces healing effects with its Soul Infusion
[Reaper] Spectre Stride no longer reduces healing effects baseline
[Monk] Bodyslam now reduces the target's healing received by 50% for its duration
[Monk] Clarified the tooltip of Light's Grace to reflect that allows you to Double Jump again before hitting the ground, instead of actually resetting Double Jump's cooldown
[Ranger] Ironstrike Quiver values nerfed
[Ranger] Backstep now specifically affects Skullpiercer Shot & Quick Shot, instead of just boosting RAP
[Ranger] Swiftshot should now proc correctly
[Ranger] Counter Striker now correctly counts as a stun effect (and will be correctly trinketable)
[Witch Doctor] Updated tooltip of Voodoo Witch Doctor to reflect that it no longer actually allows your hexes to crit baseline
[Pyromancer] Magma Skin now also reduces pushback by 50%
[Pyromancer] Student of the Flame now also reduces pushback by 30%
[Pyromancer] Fixed Twin Flames talent
[Stormbringer] Wind's Grace now also reduces pushback by 40%
[Stormbringer] Pressure Release now also reduces pushback by 40%
[Stormbringer] Fixed an issue where Flux stacks would also apply to self
[Stormbringer] Thunderstrike now reduces healing received by 35% for 8 sec
[Barbarian] Wrecker now also reduces healing received by 50%
[Barbarian] Fixed a bug where Axe Throwing would not correctly repeat at a speed based on missing HP for Headhunting spec
[Witch Hunter] Updated tooltip of Interrogator
[KoX] Brimstone Battlemaster fixed
[Sun Cleric] Fixed Refraction
[Sun Cleric] Solar Shower now only procs from Holy crits
[Sun Cleric] Fixed Ancient Rites
[Sun Cleric] Fixed tooltip of Divine Vision
[Chronomancer] A Ripple In Time fixed
[Cultist] Fixed the various issues to do with Blade of the Empire's range modifying effects
[Cultist] Fixed the various issues to do with Eldritch Strike's range modifying effects
[Demon Hunter] Tyranny spec passive now causes DF to activate in combat and disables regular DF
[Demon Hunter] Fixed a bug where Hateforged Barrier would also proc when Felfury is generated, instead of only when spent
[Demon Hunter] Burning Vengeance no longer causes DF to activate in combat baseline, but now still allows it to activate at 100 rage
[Demon Hunter] Fixed an issue where Spellbreak would not correctly gain range after using Glaive Rush
Talente & Fähigkeiten
Earthshaping will now trigger Geode, not Geode Barrage as stated in the tooltip.
Talente & Fähigkeiten
Reaper will now learn Shoot so they can use equipped ranged weapons.
[Monk] Tithe will no longer go on cooldown if it fails. (pending restart)
Allgemein
[Cultist] Eldritch Empowered Blade now properly increases Blade of the Empire range
[Pyromancer] Updated the VFX on Draconic Aegis
[Pyromancer] Issue where Explode and Overheat shared a cooldown has been fixed
[Pyromancer] Issue where Magmaspike and Stoke shared a cooldown has been fixed
[Pyromancer] Issue where Draconic Aegis and Volcanic Shell shared a cooldown has been fixed
[Sun Cleric] Updated the SFX on Gavel of Atonement
[Runemaster] Updated the VFX on Mind Guard
[Stormbringer] Updated the VFX on Body of Lightning
[Son of Arugal] Updated the VFX on Claw Sweep
All classes will now have the Resilient Constitution buff.
[Starcaller] Fixed Bathe talent
[Monk] Using dual weapons no longer gives a baseline chance to proc Thrashing Blade
[Venomancer] Venom Fang will no longer reset swing timer
[Barbarian] Fixed a bug causing Axe Throw's repeating effect for Headhunting spec to break
[Barbarian] Fixed You Want Axe?
[Cultist] Mind Leak & Masochism are now correctly swapped
[Cultist] Shifted around some nodes in the middle of the class tree
[Chronomancer] Swapped the positions of Empower Wand: Chaos & Empower Wand: Quickness
[Runemaster] Reduced the range at which Familiar: Trispell's missiles will fire from 40yd to 15yd
[Necromancer] Unholy Champion will now correctly appear in the Animation spellbook tab
[Primalist] Fixed Geode Chain talent
[Stormbringer] Fixed scaling of Mending Gust ranks
[KoX] Fixed a bug where Oath of Defiance's Rage generation could not occur while silenced
[KoX] Fixed the rage generation for Oath of Defiance
[KoX] Oath of Defiance can now generate Rage from avoided attacks in addition to actually being hit
Talente & Fähigkeiten
Fastcast will now properly consume on next cast.