Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2022/08/25

General

Change

[Venomancer] Grove Blighter can now proc from any Healing, does not have to be effective Healing

Change

[Venomancer] Venomtip Poison now lasts 16 sec

Change

[Venomancer] Tail Strike now consumes 5 sec of Venomtip Poison down from 10 sec

Change

[Demon Hunter] Increased SP scaling of Eredar's Breath

Change

[Demon Hunter] Felguardian now provides Immunity to Critical Strikes

Change

[Demon Hunter] Updated tooltip of Wrathglaive

Change

[Demon Hunter] Added some AP scaling to Betrayer's proc

Change

[Demon Hunter] Demonic Advance, Glaive Rush & Feldrink now on their own GCD

Change

[Pyromancer] Erupting can now be activated while mounted or casting

Change

[Pyromancer] Dormant can now be activated while mounted or casting

Change

[Pyromancer] Dormant is now death persistent

Change

[Pyromancer] Forceblast (Slag Barrage Knockback) can no longer miss or be avoided

Change

[Runemaster] Reworked Call of the Spirits into being a new offensive CD called Spellcraft

Change

[Runemaster] Lost Page: Mageguard is now Lost Page: Magefury, which deals Arcane Damage to a single enemy and empowers your next Essence Combo to deal 50% increased damage and have 20% increased Critical Strike Chance

Change

[Runemaster] Aspect of Runes now correctly triggers the shared CD on all aspects

Change

[Runemaster] Elemental Blade will be included in correct skill book next time it's updated

Change

[Runemaster] Thaumaturgy will be included in correct skill book next time it's updated

Change

[Primalist] Added some direct AP scaling to Stoneslam

Change

[Primalist] When fully empowered, Stoneslam now deals 150% increased damage up from 100%

Change

[Primalist] Using Stoneslam at 5 stacks of Mountain's Might reduces the remaining CD of Fist spells by 10 sec

Change

[Primalist] Added Agility scaling to Bear's Maw

Change

[Primalist] Added AP scaling to Fist of Ragnaros

Change

[Primalist] Reduced level scaling of Fist of Ragnaros, increased SP scaling

Change

[Primalist] Fixed a bug where Ursine Crush would deal its damage twice

Change

[Primalist] Lightning Fury proc can no longer miss or be avoided

Change

[Guardian] Battle Rush now correctly counts as a Snare effect

Change

[Witch Hunter] Momentum Duration is 5 sec again

Change

[Witch Hunter] Bolts no longer drop a stack of Momentum

Change

[Witch Hunter] Darken the Skies now consumes stacks from Punishing Bolt to incur a reduced CD

Change

[Witch Hunter] Momentum now increases cast speeds by 10% per stack

Change

[Witch Hunter] Witch Hunt now allows Momentum to stack 3 additional times down from 5

Change

[Witch Hunter] Witch Hunt now has a 2 min CD down from 3 min

Change

[Witch Hunter] Witch Hunt now removes Momentum stacks when activated

Change

[Witch Hunter] Witch Hunt now lasts 15 sec up from 14 sec

Change

[Witch Hunter] Blazing Blade should now correctly appear in the Inquisition book instead of Darkness next time it's updated

Change

[Witch Hunter] Witchblast Musket should now correctly appear in the Darkness book instead of Inquisition next time it's updated

Change

[Witch Hunter] Fixed a bug where Tormentor Bolt, Heartstop Bolt, Crippling Bolt & Darkslayer Bolt would not remove Coiling Shot buff

2022/08/24

General

Change

[KoX] Fixed Expertise conversion on Ascended Warlock

Change

[KoX] Fixed tooltip of Unseal

Change

[Starcaller] Celestial Cleave can no longer get deflected

Change

[Tinker] Cannonball Launcher now has direct Agility scaling

Change

[Tinker] Removed GCD of Blackpowder Shot

Change

[Chrono] Fixed vfx of Breath of Time

Change

[Ranger] Ballista Bolts passive is now baked into Ballista Shot

Change

[Ranger] Deepwood Poison now stacks up to 3 times

Change

[Ranger] Deepwood Poison now has a 16 sec duration

Change

[Ranger] Deepwood Poison now has 8 sec CD

Change

[Ranger] Wild Surge now allows you to use abilities from Elude as if you had recently parried an attack

Change

[Ranger] Flight of the Falcon now boosts speed by 20% down from 40%

Change

[Ranger] Wild Surge's Flight of the Falcon buff now lasts for the entire duration of Elude

Change

[Ranger] Knockout no longer breaks Stealth

Change

[Ranger] Counterstruck can no longer be avoided

Change

[Ranger] Heartseeker's buff to Ballista Shot now applied to self instead of enemy target

Change

[Ranger] Heartseeker no longer scales with Focus

Change

[Ranger] Heartseeker base % weapon damage increased

Change

[Witch Hunter] Reduced Mana cost of Witchbane

Change

[Witch Hunter] Masochism should now only be consumed by non-Flintlock gunshots

Change

[Witch Hunter] Reduced Mana cost of Coiling Shot

Change

[Necro] Added a 4th appearance to the Flesh Golem pet

Change

[Witch Hunter] Punishing Bolt no longer has a Cooldown

Change

[All] Fixed an issue with spells not appearing in the right spellbook tabs / being unrankable

2022/08/23

General

Change

[Witch Hunter] Coiling Shot no longer buffs your Dodge, and its buff lasts indefinitely until consumed

Change

[Witch Hunter] After using an ability that can only be used after a Coiling Shot, the Coiling Shot buff is removed (this was actually originally how this was meant to be implemented, I know it has evolved into something different but I think it's worth trying out esp since it interacts more fluidly with momentum)

Change

[Witch Hunter] Momentum now lasts for 20 sec

Change

[Witch Hunter] Bolts now consume a stack of Momentum

Change

[Chrono] Create Bronze Protector now has a 5 sec cast time

Change

[Chrono] Create Infinite Protector now has a 5 sec cast time

Change

[Witch Hunter] Heartstop Bolt now reduces Healing by 30% up from 25%

Change

[KoX] Improved targetting of Flames of Xoroth

Change

[KoX] Removed the delay on Hell Scream's interaction with Pestilence of War

Change

[SoA] Rending Bite can now proc Blood Trails

Change

[Cultist] Fixed a bug where its damage scaling was instead applying to the AP reduction (positively), effectively canceling it out

Change

[Cultist] Tentacle of Y'shaarj will now spawn correctly

Change

[Cultist] Tentacle of Yogg-Saron will now spawn correctly

Change

[Cultist] Fixed tooltip of Shadowguard

Change

[Starcaller] Trying a fix for Way of the Goddess' passive Int -> Expertise conversion

Change

[Chrono] Babify should now be affected by spell haste

Change

[Venomancer] Fixed a bug where Catalyst was not usable in combat

Change

[Venomancer] Serpent Coil can no longer be used while transformed

Change

[Tinker] Blasting Rounds should now work correctly

Change

[Pyromancer] Melt is now correctly interruptable

Change

[Pyromancer] Reduced SP scaling of Dragon's Leap

Change

[Guardian] Both poses should now be correctly toggleable and appear in the buff bar instead of as debuffs

Change

[Reaper] Fixed the Soul Infusion effect of Soul Shock

Change

[Guardian] The Shield Rush effect of Battle Rush can no longer miss if the ability lands

Change

[Runemaster] Fixed a bug where Expel Frost would often not work due to internal range requirement

Change

[Runemaster] Brainspill now removes Flame Burst from the target

Change

[Runemaster] Trying a fix for Riftgate spells not being able to find your active Riftgates

Change

[Runemaster] Renamed Frost Salvo's proc to Ice Shard, as the Studious Elementalist frost proc shared its name

Change

[Runemaster] Frost Salvo can no longer be reflected/redirected

Change

[Runemaster] Attunements from Shrouded Hand should no longer be able to stack

Change

[Runemaster] Runestrike (arcane damage on auto) can no longer miss if the attack hits

Change

[Runemaster] Warpdagger's TP effect should no longer be able to miss

2022/08/21

General

Change

[Runemaster] Fixed a bug where Aces of Flame, Frost and Magic would not deal their damage on casting thaum

Change

[Necro] Knight of Decay now has its own unique Bonestorm ability that it procs, instead of using Bladestorm. The Bonestorm ability scales properly with the minion's scaling from the caster's stats

Change

[Guardian] Combat Poses should now be learned baseline

Change

[Necro] Fixed Knight of Decay scaling

Change

[Runemaster] Trying a fix for Runic Familiar not staying in place after being Displaced under certain circumstances

Change

[Runemaster] Runic Quickness now boosts activation time of Word spells by a flat 40%

Change

[Runemaster] Ley Walk is now limited by Grounding effects