Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2022/11/04

General

Change

[Requires Restart] Removed cooldown from unlocking skillcards.

Mystic Enchants

Change

Fixed an issue where the stacks from Piercing Cleaver were not properly being consumed by using Execute. Also reduced the max stacks from 10 to 3.

2022/11/03

General

Change

Increased chance to draft Cat Form when you have Feral Mastery.

New

Increased your chances to see Epic Card Swaps.

New

Increased the chances to continue drafting Epics while at higher Epic counts. This means you will experience more consistent build progression and see more epics overall.

New

Significantly increased the chances to draft Epic spells while at lower Epic counts. This means you will see more options to pick Epic spells while leveling.

New

Adjusted the logic for Drafting Epic Spells to be more rewarding while leveling and using Hand of Fates.

Change

[Pending Restart] - Crystallize in LBRS (from the spider room) will no longer stun and drop threat for 7 seconds. It will now reduce armor by 20%, stacking up to 5 times.

Change

Fixed an issue where players of the same level in a group could end up getting different experience rates.

New

Increased Loot from Battleground Spoils while leveling

Change

[Pending Restart] - Skillcards like Soul Link or Devastate (that require a prerequisite spell) will no longer require you to have a demon or defensive stance to learn those skill cards.

Talents & Abilities

Change

[Pending Restart] Purify now has a 5 sec cooldown when your Primary Stat is Spirit.

Change

[Pending Restart] Intervene can now be used while Mana-Forged Barrier is active.

Change

[Pending Restart] Exsanguinate now affects Crimson Tempest.

Change

[Pending Restart] The debuff Electrocute from Arcane Thunder Seer is now called Incanters Thunder. It now deals all its damage over 6 sec, changed from 9 sec but its spell power scaling has been lowered.

Change

[Pending Restart] Winter's Mantle now increases Arctis damage by 20% per stack versus players, changed from 40%.

Change

[Pending Restart] Lowered the base damage of Shadow Missiles to be in line with normal Arcane Missiles but slightly increased its spell power scaling. (This will mainly reduce its power while leveling and have a low impact for max level.)

Change

[Pending Restart] Hydricles can no longer trigger Fingers of Frost and will now always consume all Fingers of Frost when cast. (It still benefits from Fingers of Frost however).

Mystic Enchants

Change

Flesh Hook is no longer usable on players.

Change

Increased the ranged attack power coefficient of the Dark Iron Land Mine Mystic Enchantment.

Change

Reduced the radius of the Totemic Shatter to be more fitting with its visual.

Change

Corrected an issue where Totemic Shatter had the wrong spell power coefficient.

Change

Corrected the tooltip of the Dark Domination Worldforged Mystic Enchantment.

Change

Corrected the tooltip of the Fiery, Frosty, Arcane and Shadow Shockwave Worldforged Mystic Enchantments.

Change

Corrected the tooltip of the Fiery, Frosty, Arcane and Shadow Charge Worldforged Mystic Enchantments.

Change

Corrected the tooltip of the Firefall, Frostfall, Shadowfall Worldforged Mystic Enchantments.

Change

Corrected an issue where some Worldforged Spells were in the wrong spellbook page. They will now be placed in the class appropriate spellbook page.

Change

Corrected the tooltip of the Ironsand Worldforged Mystic Enchantment.

Change

Fixed an issue where the Ironsand Worldforged Mystic Enchantment was not granting the right spell.

2022/11/02

General

Change

[Pending Patch Update] - Corrected the tooltip of Dark Domination Worldforged Enchantment.

Change

[Setis] - [Pending Restart] - Due to the unprecedented and huge amount of participation on release for Setis, Setis will now reward Treasures of Azeroth to all players who deal damage or to those who heal in the encounter. Quests for Setis will now also be completed for anyone who participates in dealing damage or healing those in the encounter.

Change

[Setis] - Setis is now released and has between a 7 and 24+ hour respawn time! This spawn timer is random and he will always materialize for 5 to 15 minutes before becoming attackable!

Change

Added Hints to the Undiscovered descriptions of many Worldforged Enchants on hover over.

Change

Fixed an issue where 70 Skillcards could appear on Silas during Vanilla

Change

[Requires Restart] Fixed an issue where duplicate skillcards could appear on silas.

Change

Hearthstone position will no longer be reset on Prestige.

Change

[Pending Restart] - Keeper Scroll ancient enchanting altar can now also be placed in undercity and ironforge.

Change

Added additional drop locations for the Shadowfall Worldforged Enchant.

Change

Added 2 new locations with a 100% drop chance for the Absolute Zero Worldforged Enchant.

Change

Worldforged Enchants from Rare mobs now all have a 100% chance to drop.

Change

Removed Level requirements for Worldforged Enchants on Rare Mobs and Quests.

Change

Added additional 100% drop location for Gurubashi Berserker Worldforged Enchant in Stranglethorn Vale.

Item Changes

Change

Fixed an issue where the tooltips of several Vanilla High-Risk food buffs, flasks, and item enchantments were showing the wrong values.

Mystic Enchants

Change

Blood Mage Beast Shot can now properly be cast while moving.

Change

[Pending restart] Fixed some issues with Burning Darkness. It has been slightly reworked, and now reads: Increases the duration of your Shadowflame ability by 2 seconds and doubles the Shadow damage bonus from Pyroclasm. Shadow Bolt damage done to targets affected by your Shadowflame is increased by 10%. In addition, you have a chance on periodic critical hits of Corruption and Unstable Affliction to increase the damage of your next Shadowburn by 10% (5% vs players) per stack, and increase the critical strike chance by 25% and damage by 5% (2% vs players) of your next Conflagrate per stack. These effects last for 8 seconds and stack up to 4 times.

2022/11/01

General

Change

Significantly increased the dropchance of Worldforged enchants from all rarespawns that have them.

Change

[Area 52] Released Tamable Elementals.

Change

[Requires restart] Addressed another issue that could cause the LFG queue to break when multi-role queueing as a party.

Change

Character advancement will now display ability gem counts on the search list, this denotes the weight of the ability to increase your chance of card swaps and lower your chance to see more of that quality in normal drafts.

Change

Open World Hotspots are now active on Thrall.

Change

Fixed some cases where you would be unable to pick up the active Prestige Daily quest

Change

Fixed Mend Pet skill card activation

Change

Fixed an issue where sealed cards could have nothing in them.

Change

Fixed various issues that could result in LFG queue being stuck.

Change

Increased guaranteed skillcard slotted rare cap from 2 to 3.

Change

Increased chance bonus of Lucky Skill cards while leveling.

Talents & Abilities

Change

Garrote no longer requires stealth to draft.

System Changes

Change

Beast Mastery will no longer show up in Drafts when you know Dominate Undead or Enslave Demon, as Beast Mastery does not currently interact with those spells.

Item Changes

Change

[Pending Patch Update] - Reduced the gold cost on specific Golden Skill Cards sold by Silas in the Golden Darkmoon Ticket rewards by 50%.

Dungeons & Raids

Change

Spells applied during the Ring of Law in BRD (cast speed slow, magic damage taken, physical damage taken and attack speed slow) now have a duration of 15 seconds down from 300 seconds (5 minutes).

2022/10/31

General

Change

[Pending Patch Update] - Silas now offers Golden Darkmoon Ticket Pouches (which can be sent to alternate characters). These pouches come in 25, 50, 100 or 250 Golden Darkmoon Ticket costs.

Change

Increased chance bonus of Lucky Skill cards while leveling.

Change

[Requires Restart] Tamable Elementals, Dragonkin, Demons, and Beasts will now all give you a starter pet when you learn the spell.

Change

Gurubashi Berserker now has a 100% drop chance from all chest locations.

Change

Removed items from gear boxes that required a profession skill.

Change

Updated all addons on launcher to support the new hero class update from 2 weeks ago. This should resolve lag and fps issues many people were experiencing among other issues. You have to uninstall and reinstall the addon to receive updates!

Change

Added Portals to Ironforge in Stormwind to deal with increase in population and help players spread out.

Change

Added Portals to Undercity in Orgrimmar to deal with increase in population and help players spread out.

Change

Increased experience gain from objectives in Arathi Basin.

Change

The Swift Serpent now has multiple spawn locations.

New

[Requires Launcher Update] Added a new "Compact" mode to the TradeSkill UI. This hides the crafting queue, and makes the interface take up only the space necessary, allowing you to open other interfaces such as the auction house alongside it.

New

[Requires Launcher Update] Made the TradeSkill UI Scale better on higher than default UI scales.

New

[Requires Launcher Update] Fixed an issue where crafting a recipe with the same name as another would craft the wrong version.

New

[Requires Launcher Update] Changed the scaling of the TradeSkill UI Slightly

New

[Requires Launcher Update] Fixed transmog issues relating to outfit saving and loading.

New

[Requires Launcher Update] Off-Hand weapons can now be freely transmogrified to any off-hand appearance.

Talents & Abilities

Change

Summoner's Armor will now properly show up in Mastery Drafts when you know Tether Elemental.

Change

[Area 52] Fixed an issue where the Enrage talent did not trigger from using Bloodrage, Death Wish or Recklessness.

Change

[Requires Launcher Update] Fixed a visual issue with Healing Rain while using HD patches.

Change

[Pending Restart] Fixed an issue where range increasing talents did not work with Elemental Blast.

Change

[Pending restart] Fixed an issue where Curse of Agony would stop scaling its own damage if the target was further than 100 yards away.

Change

[Pending Restart] Arcane Orb now deals 50% less damage on the same target for each hit after the first one. (This was done to reduce its power when hitting the same target multiple times without reducing its power when its just hitting once.)

Website

Change

Fixed an issue that caused launcher to disappear when clicking install/update/repair.

New

Implemented H-DPI scaling for the website. Will result in better rendering with less overlap/oversized elements on laptops and users running Windows above 100% DPI scaling.

Change

Fixed minor discrepancies between mobile and desktop landing pages.

System Changes

New

Righteous Fury has a massively reduced chance to show up to be unlearned during Card Swaps if you have any other possible swaps to pick from. This change will increase the chance you are upgrading Uncommon spells as a Tank, especially while leveling.

Change

Defensive Stance has a massively reduced chance to show up to be unlearned during Card Swaps if you have any other possible swaps to pick from. This change will increase the chance you are upgrading Rare spells as a Tank, especially while leveling.

New

Bear Form and Cat Form will no longer show up to be unlearned during Card Swaps if you have any other possible swaps to pick from. This change will increase the chance you are upgrading Epic spells as a Feral, especially while leveling.

New

Mana-Forged Barrier will no longer show up to be unlearned during Card Swaps if you have any other possible swaps to pick from. This change will increase the chance you are upgrading Epic spells as a Mana-Forged Tank, especially while leveling.

Mystic Enchants

Change

Fixed an issue where the pvp mod of Silence in the Library was not applying. It now deals 50% reduced damage versus players.

Change

Fixed an issue where the aoe portion of Warden of Demonreach would sometimes not correctly proc. (Pending Restart)

Change

Dark Iron Landmine now has a 10 sec cooldown and 30 sec duration, changed from 60 sec.

2022/10/30

General

Change

[Pending Restarat] - [Thrall] - Fixed an isssue where Mind Blast and Incinerate would not explode the Wild Imps.

Change

[Pending Restart] - Mana Burns cast in LBRS and Scholomance will no longer drain 1,000 mana. They will now drain up to 500 mana with it being capped on a % of the mana that it drains. (higher difficulties have higher percentages, the percentage will never exceed 8%).

Change

You can now switch between stormwind and orgrimmar instance IDs on the Callboard

Talents & Abilities

Change

[Pending Restart] - [Dragon Warrior] - Dragon Roar now reduces the damage when hitting 5 or more targets. It now functions similarly to Stormborn and Pure Shadow, hitting 5 targets will result in 5 hits, each hit being equal to the damage it would deal to a single target. The total damage past 5 targets will be increased by half a target for every target added. This means that when hitting 10 targets, your Dragon Roar will deal 7.5 targets worth of damage, each hit of the 10 targets being hit equal to 75% of what it would have done to a singular target. Hitting more than 10 targets does not increase the overall damage done from Dragon Roar, this is unchanged.

Change

Fixed a tooltip issue on Serpent Form where an incorrect tooltip from an earlier iteration was pushed. This fix is purely visual and clarifies how the mechanics are currently working right now and will not affect your Serpent form gameplay. Clarified that Serpent Form causes your auto attacks to deal bonus nature damage and removed incorrect information about Serpent Form granting stat conversions. Clarified that Venomous Fury also deals damage in a cone in front of you. (Pending Spell Patch Update)

System Changes

Change

Charge and Stealth, both level 1 epics, will now be less likely to appear as your unlearn ability in Card Swaps. They will still appear at the same rate in Hand of Fate unlearns. This change will increase the chance you are upgrading Epic spells during Card Swaps as melee or a stealth build, especially while leveling.

Dungeons & Raids

Change

[Pending Restart] [Serpentshrine Cavern] [Hydross the Unstable] Reduced the % damage taken increase of Mark of Hydross and Mark of Corruption to 5% down from 10% on all difficulties.

Mystic Enchants

Change

Increased Proc chance of Interrgator's Immolation.