Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2022/10/24

Talents & Abilities

Change

[Pending restart] Fixed an issue where Deep Shadow from Shadow Power capstone had a higher proc chance than intended. It has now been restored to its intended value from before the merge.

Dungeons & Raids

Change

[Gruuls Lair] [High King Maulgar] Reduced the attack speed granted by Flurry to 30% down from 50%.

Change

[Gruuls Lair] [High King Maulgar] Arcing Smash, Knock Away and Shockwave are now one combined event called Brutal Cleave. Brutal Cleave inherits Arcing Smash damage and cone effect, Knock Aways knock back and triggers a single Shockwave Fissure.

Change

[Gruuls Lair] [Gruul the Dragonkiller] Reverberation now has a fix timer. Reverberation now inflicts Nature Damage. Reverberation no longer silences player for 2 seconds and instead interrupts the current cast without locking the casted spell school.

Change

[Gruuls Lair] [Gruul the Dragonkiller] Shatter (Damage) is no longer owned by the player, causing Shatter to no longer scale with the casting players damage modifiers. Shatter is now owned by Gruul. Shatter now scales it radius with maximum player count, becoming lower with each player.

Change

[Gruuls Lair] [Gruul the Dragonkiller] Gruul will now stop all actions and move to his home position to perform Shatter.

Change

[Gruuls Lair] [Gruul the Dragonkiller] Cave In (Bleed) Is now called Trauma. Trauma no longer stops updating its duration while moving. Trauma now lasts 15 seconds up from 10. Trauma now inflicts current health percentage damage instead of maximum.

Change

[Gruuls Lair] [Gruul the Dragonkiller] Growth now stacks 100 times up from 30 and lasts through death.

Change

[Gruuls Lair] [Gruul the Dragonkiller] Hurtful Strike now applies a short debuff to visualise who got hit by the last Hurtful Strike without additional effect.

Change

[Gruuls Lair] [Gruul the Dragonkiller] The following abilities now deal Nature instead of Physical damage, Boulder Dash, Boulder Explosion, Cave In, Shatter. This abilities previously dealt Physical damage that ignored armor.

Change

[Magtheridons Lair] [Magtheridon] Corrected an issue where more player then intended could be the target of Fel Portals on lower player counts.

Change

[Magtheridons Lair] [Magtheridon] Corrected an issue where Fel Portals would not deactivate when they were supposed to.

Change

[Magtheridons Lair] [Magtheridon] Both Finger and Hand of Death now inflict Shadow damage instead of Fire damage.

Change

[Magtheridons Lair] [Magtheridon] Finger of Death now inflicts 80% maximum health damage down from 90% to the initial target and increases in damage with each chain by 1% down from 10%.

Change

[Magtheridons Lair] [Magtheridon] Hand of Death will now scale its maximum damage with the raids player count reaching from 300% to 750% of the target maximum health. (Previously 300% 10 player and 800% 25 player).

Change

[Magtheridons Lair] [Magtheridon] Reduced Debris damage by 50%. Debris now crush players armor, reducing it by 100% for 15 seconds.

Change

[Magtheridons Lair] [Magtheridon] Debris will now fall from the ceiling more frequently. Debris impact damage has its radius reduced to be more fitting with the pre cast ground effect.

Change

[Magtheridons Lair] [Magtheridon] Hand of Death and Finger of Death will now apply additional visual effects when the casts start to indicate the target and the effects chain radius.

Change

[Magtheridons Lair] [Magtheridon] Hand of Death now has a different visual then Finger of Death.

Change

[Magtheridons Lair] [Magtheridon] Reduced the radius for Blaze to apply Conflagration to match the visual.

Change

[Magtheridons Lair] [Magtheridon] Corrected an issue where Conflagration applied by Blaze would scale with the effected players damage modifiers. Conflagration is now owned by Magtheridon. Conflagration now stacks up to 100 times up from 5.

Change

[Magtheridons Lair] [Magtheridon] Magtheridon no longer casts Fury of the Pit Lord. He instead now only casts Wrath of the Pit Lord, no longer increasing general Shadow damage taken. Wrath of the Pit Lord now lasts through phase three and a stack is added every 60 seconds up from 45 seconds.

Change

[Magtheridons Lair] [Magtheridon] Mortal Cleave is now called Glaive Cleave. Glaive Cleave now reduces healing taken by 10% up from 5% and now also reduces armor by 10% per stack. Glaive Cleave stacks up to 10 times instead of 20 times.

Change

[Magtheridons Lair] [Magtheridon] Magtheridon is now properly put in chains until he breaks free.

Change

[Magtheridons Lair] [Magtheridon] Hellfire Channeler Now cast Fear less frequently.

Change

[Magtheridons Lair] [Magtheridon] Updated Magtheridons AI to latest standards.

Change

[Gruuls Lair] [Magtheridons Lair] All changes are already live. Updated Gruuls Lair and Magtheridons Lair for Flexmode support on Ascended Difficulty.

2022/10/23

General

Change

[Requires Launcher Update] Made auction listings slightly fatter to give room for showing the item's Mystic Enchant. Also added an indent to the text to avoid confusion with the item's quality.

Change

[Requires Launcher Update] Fixed rating requirement text on arena items to include 3v3 as well as 2v2.

Change

Arena Gear can now be bought with 3v3 Rating. There is a visual issue where it will say it can only be bought with 2v2. It is lying, do not believe it.

Change

3v3 Solo Queue is now available on Area 52. This will award 70 Arena points per win and 35 Arena points per loss. This is a Solo Queue only bracket. You cannot group queue for this bracket. In an upcoming update, Arena gear will become available for 3v3 rating at all.

Talents & Abilities

Change

[Pending Restart] - Fixed an issue where Holy Specialization was mixed up between Divine Haste and Divine Criticals for Paladin Spells. They should now follow the intended behaviour.

Mystic Enchants

Change

[Pending Restart] - Conductor from Hydromancer now grants 33/67/100% cast time reduction up from 33/66/99%. This means you can now instant cast the lightning bolt / chain lightning.

2022/10/22

General

Change

Fixed an issue preventing Twisted, Dread and Void Beast Nests from being used. You will now see the quests to place the bait if you have bait in your inventory.

Change

[Pending Restart] - Fixed an issue where players could re-obtain realm first achievements after the core merge. The realm first achievements obtained after this time period had been removed.

Change

Lowered Basehp of creatures while leveling 7-25 by 10% to improve flow and feel of level scaling

Change

Improved handling of Creature Scaling to more accurately display the damage they are dealing when scaling. Sometimes this would get out of sync causing visual health issues.

Change

Increased drop chance of Green weapons from levels 1-20 by 27%

Change

Lowered Creature Level Scaling Spell damage by 25% to address OP caster mobs.

Change

Fixed an issue where a variety of REs were simply not applying their effects on equip properly.

Change

Fixed an issue where Honed Ice was not granting Expertise as intended.

Change

Split LFG for Uldaman into a few faster runs with unique start locations.

Change

Split LFG for Gnomeregan into a few separate faster runs with unique start locations.

Change

Split LFG for Wailing Caverns into a few separate smaller runs with unique start locations.

Change

Added missing Recipe: Charged Bold Duck Stew to all bosses that can drop High-Risk Recipes.

Change

Added missing Recipe: Charged Bold Simmered Stew to all bosses that can drop High-Risk Recipes.

Change

Added missing Recipe: Charged Bold Stew to all bosses that can drop High-Risk Recipes.

Change

Added missing Recipe: Charged Subtle Soup to all bosses that can drop High-Risk Recipes.

Change

Added missing Recipe: Charged Subtle Steak to all bosses that can drop High-Risk Recipes.

Change

Added missing Recipe: Charged Subtle Wontons to all bosses that can drop High-Risk Recipes.

Change

Added missing Recipe: Charged Subtle Chops to all bosses that can drop High-Risk Recipes.

Change

Added missing Recipe: Charged Clear-Cut Steak to all bosses that can drop High-Risk Recipes.

Change

Added missing Recipe: Charged Clear-Cut Wontons to all bosses that can drop High-Risk Recipes.

Change

Added missing Recipe: Charged Rock's Stew to all bosses that can drop High-Risk Recipes.

Change

Added missing Recipe: Charged Clear-Cut Chops to all bosses that can drop High-Risk Recipes.

Change

Added missing Recipe: Charged Air Fried Chops to all bosses that can drop High-Risk Recipes.

Change

Added missing Recipe: Charged Charred Steak to all bosses that can drop High-Risk Recipes.

Change

Added missing Recipe: Charged Steamed Wontons to all bosses that can drop High-Risk Recipes.

Change

Added missing Recipe: Impure Flask of Deep Meditation to all bosses that can drop High-Risk Recipes.

Change

Added missing Recipe: Charged Living Soup to all bosses that can drop High-Risk Recipes.

Change

Added missing Recipe: Impure Flask of the Executioner to all bosses that can drop High-Risk Recipes.

Change

Added missing Recipe: Impure Flask of the Unyielding to all bosses that can drop High-Risk Recipes.

Change

Added missing Recipe: Impure Flask of the Kirin Tor to all bosses that can drop High-Risk Recipes.

Talents & Abilities

Change

[Pending Restart] Spirit Bond will no longer heal you when used with an Imp that has Phase Shift active.

Change

Fixed an issue with blood venom where a hidden linked aura was improperly displaying in the aura bar.

Dungeons & Raids

Change

[Pending Restart] [Serpentshrine] [Lady Vashj] Corrected multiple issues where Lady Vashjs summons would cast wrong spells.

Change

[Pending Restart] [Serpentshrine] [Lady Vashj] Corrected an issue where visual effects associated with Lady Vashjs Aimed Shot event could be cast on multiple targets and stay on affected targets for longer then intended.

Change

[Pending Restart] [Serpentshrine] [Lady Vashj] Corrected an issue where Enchanted Elementals would not grant the Surge buff to Lady Vashj.

Change

[Pending Restart] [Serpentshrine] [Lady Vashj] Corrected an issue where Forked Lightning dealt less damage then intended.

Change

[Pending Restart] [ZulAman] [Nalorakk] Corrected an issue where Nalorakks Charging Spirit Bears would not spawn.

Change

[Pending Restart] [ZulAman] [Zuljin] Corrected an issue where Stampeding Spirit Bears would not spawn.

Change

[Serpentshrine] [The Eye] Corrected an issue where Alar, Void Reaver, Lady Vashj, The Lurker Below and Morogrim Tidewalker could not grant loot upon death.

Quests

Change

Hidden Cache quests will now properly show up on Twisted, Dread and Void Bound Hidden Caches.

2022/10/21

General

Change

Reduced Health of creatures in Zul'Farrak by 10%

Change

/changelog create realm:Live label:Fix publish:True description:Added missing Recipe: Charged Bold Duck Stew to all bosses that can drop High-Risk Recipes.

Change

/changelog create realm:Live label:Fix publish:True description:Added missing Recipe: Charged Bold Simmered Stew to all bosses that can drop High-Risk Recipes.

Change

/changelog create realm:Live label:Fix publish:True description:Added missing Recipe: Charged Bold Stew to all bosses that can drop High-Risk Recipes.

Change

/changelog create realm:Live label:Fix publish:True description:Added missing Recipe: Charged Subtle Soup to all bosses that can drop High-Risk Recipes.

Change

/changelog create realm:Live label:Fix publish:True description:Added missing Recipe: Charged Subtle Steak to all bosses that can drop High-Risk Recipes.

Change

/changelog create realm:Live label:Fix publish:True description:Added missing Recipe: Charged Subtle Wontons to all bosses that can drop High-Risk Recipes.

Change

/changelog create realm:Live label:Fix publish:True description:Added missing Recipe: Charged Subtle Chops to all bosses that can drop High-Risk Recipes.

Change

/changelog create realm:Live label:Fix publish:True description:Added missing Recipe: Charged Clear-Cut Wontons to all bosses that can drop High-Risk Recipes.

Change

/changelog create realm:Live label:Fix publish:True description:Added missing Recipe: Charged Clear-Cut Steak to all bosses that can drop High-Risk Recipes.

Change

/changelog create realm:Live label:Fix publish:True description:Added missing Recipe: Charged Clear-Cut Chops to all bosses that can drop High-Risk Recipes.

Change

/changelog create realm:Live label:Fix publish:True description:Added missing Recipe: Charged Rock's Stew to all bosses that can drop High-Risk Recipes.

Change

/changelog create realm:Live label:Fix publish:True description:Added missing Recipe: Charged Air Fried Chops to all bosses that can drop High-Risk Recipes.

Change

/changelog create realm:Live label:Fix publish:True description:Added missing Recipe: Charged Steamed Wontons to all bosses that can drop High-Risk Recipes.

Change

/changelog create realm:Live label:Fix publish:True description:Added missing Recipe: Charged Charred Steak to all bosses that can drop High-Risk Recipes.

Change

/changelog create realm:Live label:Fix publish:True description:Added missing Recipe: Charged Living Soup to all bosses that can drop High-Risk Recipes.

Change

/changelog create realm:Live label:Fix publish:True description:Added missing Recipe: Impure Flask of Deep Meditation to all bosses that can drop High-Risk Recipes.

Change

/changelog create realm:Live label:Fix publish:True description:Added missing Recipe: Impure Flask of the Executioner to all bosses that can drop High-Risk Recipes.

Change

/changelog create realm:Live label:Fix publish:True description:Added missing Recipe: Impure Flask of the Unyielding to all bosses that can drop High-Risk Recipes.

Change

/changelog create realm:Live label:Fix publish:True description:Added missing Recipe: Impure Flask of the Kirin Tor to all bosses that can drop High-Risk Recipes.

Change

Sped up Respawn time of creatures in Northwatch Hold and The Merchant Coast by 30%.

Change

[Pending restart] Fixed an issue where some tamed pets like tamed dragonkin or dominated undeads escaped the Gnomish Shrink Ray, making them way larger than intended when tamed.

Talents & Abilities

Change

[Pending Restart] You can now cast Immolate and Unstable Affliction on the same target without them removing the other.

Change

[Pending Restart] Fixed an issue where Fiery Payback rank 1 would still grant a chance to disarm.

Change

[Requires Launcher Update] Fixed an issue where Incinerate (Flame Surge) wasnt in the Warlock spellbook page.

Mystic Enchants

Change

[Pending restart] Fixed an issue where casting Lightning Bolt or Chain Lightning with 3 or more stacks of Maelstrom weapon while using Stormborn would not reduce the cooldown of Elemental Mastery.

2022/10/20

Talents & Abilities

Change

[Pending Restart] Blade Flurry will now also trigger from the off-hand attack of double hit abilities. (For example Whirlwind, Stormstrike and Mutilate.)