View all of our changes in a minimal format.
Sorted in chronological order.
General
Fixed an Issue where felforged would receive the Entering Town buff removing their PvP Flag.
Added Felforged Skill cards and Skillcard Replacing.
Added 2H Agility weapons to the Beezlebub
Reorganized all Felforged items that cost gold to be on Beezlebub.
Talents & Abilities
Fixed an issue where a specific (low) rank of Lightning Bolt under certain conditions could be cast while moving.
Website
[Launcher] Implemented order summary.
[Launcher] Added pre-orders to launcher store.
General
Felforged will now get gear based on their primary stat when they click the Fel Portal on a fresh run.
Added a Unique Challenge Tracker on Azzazel. You need 20 Unique Challenges to unlock the next tier.
General
Fixed 3 potential Felforged Crashes.
Fixed Damage calculation on Felforged Eredar Servant.
Added Meteor Dropin spots for Felforged to Capital Cities when doing Siege Quests.
Added All Rewards clearly visible on Felforged Challenges on hoverover.
Fixed some exceptions that would cause players to get stuck in Honorable Combat.
Fixed an issue where Felforged would not get souls if their victim suicided.
Fixed an issue where Felforged would not get souls from their pet kills.
Felstone Felforged reward is now only available once TBC is released.
Added Overhead icons to Bazaar and Transmogrification NPCs.
Added Overhead icons to significant Felforged Hub NPCs to aid in navigation.
Legionfall Caches tab on Qormaladon now reads Gold Consumables and has other items available for gold.
Added Free Scroll of Fortune Quests for Felforged every 5 Levels.
Added gold reward to Fel Challenges.
Added gold reward to Legion Lexicon Quests.
General
Fixed a bug where player owned Pets would constantly reposition themselves.
Fixed a bug where passengers on multi-seat mounts would not get teleported to destination map when using transports.
Talents & Abilities
Misdirection will now longer transfer threat from Hunter melee abilities.
Blink: Vastly improved Blink destination logic.
World
Fixed a bug where Chests would not disappear when items being looted by group loot roll.
System Changes
Visibility System: Specific (larger) objects in world should now have increased visibility (render) distance.
Game Mode: Fixed a bug where PvP restriction for game modes was ignored for specific spells.
Dungeons & Raids
Orb of Command will no longer requires you to have Blackwing Lair Medallion.
Fixed a bug where Checkpoint system would not work in Zul Gurub.
Talents & Abilities
Reduced the base damage of Arcane Missiles rank 1, 2, and 3 by 10%.
Updated Criminal Intent aura to just make your hands glow red, instead of being super annoying.
Item Changes
Corrected an issue where some PvE equipment required Legion Crests. This update requires a patch update in order to be applied client-side.
General
Fixed a bug where Imp and Water Elemental pets would reposition themselves when target was too close.
Fixed a bug where PvE mode would get removed when healing friendly players.
The calendar UI will now show all upcoming game events.
Talents & Abilities
Feral Forms will now update parry and block percentage shown in UI.
Fixed a bug where some races could not use racial abilities in crossfaction BGs
Hack and Slash can no longer proc on self.
System Changes
Renown: Fixed an issue where Criminal Intent was not applied to pets.
Talents & Abilities
Focused Fire will now grant the correct critical strike rating when Pet is affected by Kill Command.
Fixed an issue where Envenom aura has reduced duration when target was killed by Envenom.
Dungeons & Raids
Fixed an issue where raid ID was decided when group was formed and not altered when group leader changes.
General
Pending restart, Fixed an issue where the Hack and Slash Random Enchantment would only affect the first rank of the talent.
Mystic Enchants
Fixed an issue where Expunge was scaling incorrectly with spell power.
General
Dueling is now allowed in Shattrath. [Pending server restart] (This change will also require a patch update.)
General
Fierce Blow mechanic has been changed to be less RNG based. Now there will be an incremental chance for a creature to Fierce Blow after unsuccessful tries.
When finishing a duel in town you will now get Honorless target buff.
Arboreal Gulper is now Bind on Pickup pending server restart.
Talents & Abilities
Fixed an issue where Soulwells would not give the correct Healthstones when summoner has Improved Healthstone talent.
Fixed an issue where temporary summons such as Doomguard would disappear too early when charmed by Enslave Demon.
System Changes
[Specialization] Conjured Items (and auras) will now disappear when changing Specialization.
[Renown] Fixed a bug where Ritual of Doom would result in massive renown reputation loss.
[Honorable Combat] Fixed a bug where players would not get flagged for honorable combat when zones are rotating.
Dungeons & Raids
[LFG] Temporary: LFG System will be cleaned every full hour to prevent queue stuck issue from happening.
Mystic Enchants
Fixed underlying issues with Total Eclipse causing it not to trigger properly. This change will go live after the next server restart. With this update, these effects will apply properly also on target dummies.
General
Added Achievements to automatically give you your heroic dungeon keys when you reach the appropriate reputations.
Removed Attunement requirement for Karazhan Flex.
Dungeons & Raids
Removed Ilvl requirement from Heroic Dungeons
The Reinforced Fel Iron Strongbox inside Hellfire Ramparts that can be opened after defeating Vazruden the Herold will now correctly award 2 Mystic Orbs on heroic difficulty.
Reduced the duration of Pathaleon the Calculator's Domination to 6 seconds down from 10 seconds.
Sunseekers Blessing used by Sunseeker Channeler's inside The Botanica now increases effected targets damage dealt by 100% down from 125% and now lasts for 30 seconds down from 60 seconds.
Arcatraz Sentinel's inside The Arcatraz are no longer immune to Bleed effects.
Player under the control of Pathaleon the Calculator in The Mechanar will now take 50% less damage and deal 50% less damage.
Shirrak the Deathwatcher inside The Auchenai Crypts will now hit targets in a cone infront of him when applying Carnivorous Bite instead of all enemies around him and the maximum amount of stacks has been reduced to 5, down from 50.
Shirrak the Deathwatcher inside The Auchenai Crypts will now increase the cast time of enemies effected by his Inhibit Magic by 25% per stack, down from 50%. The maximum cast time increase is 100% now, down from 200% if a player is effected by 4 stacks by standing within 15 yards of the boss.
Arcane Lightning used by Sethekk Oracle inside The Sethekk Halls now chains to a maximum of 2 additional targets, down from 4 and has its silence duration reduced to 3 seconds down from 5.
Counterspell used by Arcane Fiends summoned by Ethereal Sorcerer inside The Mana-Tombs has its duration reduced to 4 seconds, down from 15 seconds.
Player under the effect of Charming Totem's charm, summoned by Time-Lost Controller inside the Sethekk Halls will now take 50% less damage and deal 50% less damage.
Charming Totems summoned by Time-Lost Controller inside the Sethekk Halls will now charm a target for a maximum of 6 seconds and attempt to charm another target when the effect runs out. Before the charm had no maximum duration and would last untill the totem was killed or untill its duration ends.
Warlord Kargath Bladefist inside the Shattered Halls will no longer damage pets with his Bladerush ability.
Player under the control of The Maker in The Bloodfurnace will now take 50% less damage and deal 50% less damage.
Fel Infusion casted on Bonechewer Ripper by Shadowmoon Scryer's inside the Hellfire Ramparts will now expire after 60 seconds if the effect is not refreshed.
Nazan's Fireball and Blaze ability will no longer effect pets.
Corrected an issue where Omor the Unscarred would use his Demonic Shield ability to frequently.
Corrected an issue where Omor the Unscarred's Bane of Treachery would scale with the effected players damage increasing auras.
Corrected an issue where it was possible for Omor the Unscarred inside the Hellfire Ramparts to miss or fail his Shadow Whip ability, whish in rare situation could cause the target of his Orbital Strike to be teleported out of the dungeon.
Omor the Unscarred's Bane of Treachery has its radius reduced to 8 from 15 yards and will no longer damage pets.
Reduces the Magic damage of all heroic dungeon creatures and bosses by ~20%.
Watchkeeper Gargolmar's Surge ability will no longer effect pets.
Reduces the healing done of all heroic dungeon creatures and bosses by ~27%.
Reduces the health of all heroic dungeon creatures and bosses by ~27%.
Reduces the Physical damage of all heroic dungeon creatures and bosses by ~30%.
Reduced the health of Gatewatcher Ironhand, inside The Mechanar by ~30%.
Reduced the health of Summoned Bloodwarder Mender, summoned during the Commander Saranis encounter inside The Botanica by ~50%.
Reduced the health of Malicious Instructor's inside the Shadow Labyrinth by ~50%.
Reduced the health of Fel Overseer's inside the Shadow Labyrinth by ~50%.
Talents & Abilities
Fixed an issue where Feral Swiftness incorrectly gave dodge chance in Bear Form in spite of this not being in the tooltip.
Dungeons & Raids
Pending restart, Hand of Death will now follow it's original target (This change will also require a patch update).
Pending restart, Finger of Death will now follow it's original target (This change will also require a patch update).
Mystic Enchants
Pending restart, corrected an issue where "Carbon Buildup" is shown as a buff instead of a debuff.
Dungeons & Raids
Shade of Aran will now use a weaker version of his Ultimate Arcane Explosion on Flex Difficulty, allowing player to use strong defensive abilities to survive the ability in an emergency situation.
Black Sack of Gems will now always contain 3 rare quality gems.
Magtheridon's Cleave has been renamed to Mortal Cleave and now reduces the targets healing received by 5% for 30 seconds. This effect stacks up to 20 times.
Player that complete a full channel of the Manticron Cubes are now effected by Manticron Infusion for 10 seconds, increasing their damage dealt and movement speed by 100%.
Magtheridon has his physical damage dealt reduced by 8% on Flex Difficulty.
Mystic Enchants
Corrected an issue where Fire Fire Fireball would not behave correctly after a systemic change was pushed through to the way that proc conditions work.
Fixed some more proc requirement issues.