Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2020/08/03

Talents & Abilities

Change

Fixed another bug causing Frostbrand scaling to be incorrect. (It is now increased.)

Dungeons & Raids

Change

Corrected an issue where Razorgore would occasionally kill all players despite having no eggs remaining.

Change

Corrected an issue where the Corehounds in Molten Core would revive exponentially quicker each time they revived.

Change

[BWL] Greatly reduced the effectiveness of Nefarians' Bone Constructs' Bone Shield ability.

Change

[BWL] removed taunt immunity of Death Talon Wyrmguard

Change

[BWL] Nefarian - Boneconstruct damage reduced by 55%

2020/08/02

Talents & Abilities

Change

Improved Heroic Strike now properly stacks.

Change

Empowered Fire now properly grants 2% base mana on ignite ticks.

Change

Lightning Reflexes now properly stacks.

Change

Survivalist now properly stacks.

Change

TBC Misdirection now lasts the proper duration.

Item Changes

Change

Fixed an issue causing some cosmetic items to incorrectly roll stats.

Change

Corrected (by increasing) the scaling of the damage proc from Teebu's Blazing Longsword and Deathbringer.

Dungeons & Raids

Change

[BWL] Flame Buffet now increases the damage taken by 1% down from 5% per stack. The stack amount remains unchanged.

Change

[BWL] Disabled Force of Nature in BWL to prevent a crash with Nefarian Shadows.

Change

[BWL] Reduced the duration of the Brood Power: Bronze stun from 5 seconds to 1 seconds.

Change

[BWL] Reduced the duration of the Brood Power: Green stun on hit from 6 seconds to 2 seconds.

Change

[Molten Core] [Flex] Removed auto attack scaling from flex mode but increased base damage value by 30% to compensate.

Change

[Molten Core] [Flex] Fixed the pitifully low base HP values in Flex mode, doubling base HP.

Change

fixed an issue related to last checkpoints only applying on the death of a boss

Mystic Enchants

Change

Molten Earth correctly has had its quality upgraded to Legendary.

Change

Upper Hand now works correctly with all traps.

Change

Fixed an issue causing Dominant Word: Shield and Words of Healing to incorrectly count as a stack of Healing Shields.

2020/08/01

General

Change

Tree of Life & Moonkin Forms can now use the cosmetic wings from the shop. (Updated patch-C.mpq required)

New

Increased drop chance of Molten Core items in Highrisk by 2x.

Talents & Abilities

Change

Holy Guidance now properly increases holy healing and damage.

Change

Fixed an issue where buff and debuff stacking didn't work as intended.

Change

Ignite no longer triggers off periodic effects such as the Immolate damage over time.

Item Changes

Change

Fixed an issue where the Firebolt from Teebu's Blazing Longsword and the Shadowbolt from Deathbringer hadn't had their scalings adjusted for the new Stat Allocation system. Both of those spells have had their scalings reduced by 35%, and both now have a PvP mod of 0.8.

Mystic Enchants

Change

Updated tooltip of Fleeting Shadow to be more clear.

Change

Hasty Avenger's Shield now properly reduces the cooldown.

Change

Secrets of the Farstrider now properly increases Explosive Shot scaling.

Change

Overheating now has a 0.25 PvP mod.

Change

Blood Drinker will now cause your Bloodthirst to properly consume taste for blood.

Change

Shield of the Templar now properly reduces cooldown of Avenger's Shield.

Change

Fire Storm can now critically strike.

Change

Hailstorm can now critically strike.

2020/07/31

Talents & Abilities

Change

Malice capstone now properly grants energy on dot ticks.

Change

Corrected an issue where some spells could have their duration reduced below 0, making them permanent instead.

Dungeons & Raids

Change

Corrected an issue where many lootable objects dropped nothing in raids.

Change

Corrected an issue where Soul Restoration was not properly reducing the duration of Weakened Soul.

Change

Corrected an issue where you could keep your ghoul pet from Lost Knowledge: Raise Dead without the random enchantment.

Change

Corrected an issue where target filtering was not applying to Forked Lightning.

Change

Fixed an issue where Bloodlord Mandokir's ghosts could kill him. Don't ask.

Change

Corehounds in Molten Core now begin their "ressurection" timer after dying.

Change

Corehounds in Molten Core no longer despawn when they "die".

Change

Corrected an issue where Majordomo Executus and Ragnaros would often be unkillable after a server restart or crash.

Change

Corehounds in Molten Core no longer look for Corehounds in a radius, and instead try to see if the rest of their formation is dead. Different packs of Core Hounds will not be able to revive eachother.

Change

Greatly improved overall consistency with setting boss states in Molten Core.

Change

Greatly improved overall consistency for the Baron Geddon encounter.

Change

Greatly improved overall consistency for the Garr encounter.

Change

Corrected an issue where Nefarians Bone Constructs would not use their abilities.

Change

Nefarian will now summon his Bone Constructs at 30% health (up from 20%).

Change

Chromaggus'' health has been increased significantly on heroic difficulty. Reminder that each Brood Affliction still increases damage dealt by 15%.

Change

Time Lapse (The movement speed slow from standing inside chronosphere) now lasts for 10 seconds (down from 30).

Change

Chronosphere will no longer increase damage dealt by 100%. Instead it will now increase casting and attack speed by 50%.

Change

Corrosive Accid now lasts 21 seconds (up from 15). Acid Breath will no longer reduce targets armor by a random amount. It will now reduce targets armor by -4500. Periodic tick damage reduced by 50%.

Change

Frost Burn now lasts 21 seconds (up from 15).

Change

Ignite Flesh now lasts 21 seconds (down from 60).

Change

Dark Flames now lasts 5 seconds (down from 10).

Change

All Brood Afflictions will now last for 5 minutes (down from 10).

Change

Brood Affliction: Black: Will no longer increase the players'' Fire Damage taken. It will now reduce the players attack power by 50%.

Change

Brood Affliction: Green: No longer deals periodic damage. Now reduces healing taken by 25% (down from 50%).

Change

Brood Affliction: Bronze: Will now stun the player every 10 seconds for 1 Second. (Was 4 Seconds).

Change

Chromagus Enrage will no longer increase his damage done by 40%. He now gains 30% attack speed (up from 20%) and he will no longer grow to a size that causes him to adjust his position.

Change

Corrected an issue where the Elemental Shields from Chromaggus would also reduce the damage of the element they increased(This left for a 20% increase from the intended 100% increase). Holy damage is no longer reduced by these shields as it is not empowered by Chromaggus.

Change

Corrected an issue where Chromaggus would target the same area for his Frost Breath every time he used it.

Change

Corrected an issue where Flamegor''s Immolate would stack to 5.

Change

Reduced Flamegors size by 20%.

Change

Flamegor is no longer immune to slow and snare effect.

Change

Flamegor will no longer grow in size during Enrage. Instead Flamegor will now gain 50% increased movement speed.

Change

Flamegor now has the lowest health of the encounter.

Change

Flamegor will no longer cast Shadowflame. He will use Dark Breath instead.

Change

Ebonroc now has the second highest health of the encounter.

Change

Ebonroc will no longer cast Dark Breath.

Change

Ebonroc''s Shadow of Ebonroc will now last 15 seconds (up from 8) and heal him for 10000 when he lands a melee attack (down from 50000). This healing is reduced by 50% on Flexmode.

Change

Increased Firemaw''s size by 20%.

Change

Flame Buffet has been reworked: Interval remains the same at 3 seconds. It will now increase fire damage taken by 5% per stack. It now stacks up to 50 (from 3). Duration stays at 20 seconds. Range reduced to 40 yards (was 100).

Change

Shadowflame''s periodic damage reduced by 90%. It still requires Onyxia Scale Cloak to prevent the effect.

Change

Firemaw, Ebonroc and Flamegor can now be seperated by 100 yards before Stress starts to stack. Stress will still start to stack when one of the drakes dies.

Change

Corrected an issue where it was possible for the drakes to leave their room without triggering Stress.

Change

Corrected an issue that caused Stress to stack to fast when triggered.

Change

Corrected an issue where all three drakes would gain their Stress Aura a few seconds into combat even when they were not seperated.

Change

Corrected an issue where it was possible to gain loot from the boss without killing all 3 drakes.

Change

Corrected an issue where Greater Whelps from Dragon Eggs were not immune to their represented element.

Change

Vaelastrasz the Corrupted will no longer deal a random amount of damage with the periodic effect of her Flame Breath. This effect is still lowered via resistance.

Mystic Enchants

Change

Corrected an issue where auto attacks triggered Charged Up.

Change

Corrected an issue where Growing Light could increase the duration of Beacon of Light beyond its maximum duration.

Change

Atonement now applies Atonement to your target, returning 200% of the mana cost of heals back to healers.

Change

Atonement now applies Atonement to your target, returning 200% of the mana cost of heals back to healers.

Change

Atonement now applies Atonement to your target, returning 200% of the mana cost of heals back to healers.

Change

Atonement now heals for 25/10% from 40/25%.

Change

Atonement no longer requires Grace.

Change

Corrected a tooltip discrepancy on Words of Healing.

Change

Corrected an issue where Skull Crusher was not burning power.

Change

Corrected an issue where Whirlwind off-hand damage was unaffected by several random enchantments.

Change

Fixed an issue where Wacky Wizardry was not proccing.

Change

Fixed an issue where Wacky Wizardry was not proccing.

Change

Double the Pain Mystic Enchant now properly works with Perilous Pain.

Change

Camouflage Mystic Enchant now properly increases movement speed.