View all of our changes in a minimal format.
Sorted in chronological order.
Talents & Abilities
Fixed Primal Fury Talent. Now correctly grants combo points and rage on crit.
Fixed an issue that caused Blood Thirst to consume Taste for Blood procs.
Fixed an issue where Lava Lash and Stormstrike didn't trigger Flametongue.
Greater Heal Rank 4 now heals for the correct amount.
Fixed an issue causing Mangle Cat, Bear and Trauma +% bleed effect to stack.
Fixed an issue where Bladestorm were unable to crit and didn't scale properly.
Frozen Power immobilize now last for 3 sec, down from 4.
Insect Swarm no longer reduces the targets chance to hit.
Improved Fear now reduces Fear cast time by 0.1/0.2 sec, from 0.15/0.3. The slow duration is reduced to 3 sec, down from 5.
Devouring Plague now cost 28% base mana, up from 25%.
Corruption now cost 21% base mana, up from 18%.
Shadow Word: Pain now cost 25% base mana, up from 22%.
Devouring Plague now has a 0.75 PvP mod, changed from 0.8.
Mind Flay now has a 0.95 PvP mod.
Increased Shadow Word: Pain PvP to 0.7, from 0.75.
Shadow Bite (Felhunter) now has a 30% PvP mod.
Bladestorm PVP mod not being applied properly.
Item Changes
Fixed PvP Power across all items.
Dungeons & Raids
Corrected an issue where Vaelastrasz the Corrupted would be displayed at full health. She will now engage combat at 30% health.
Corrected an issue where a player could talk to Vaelastrasz the Corrupted before Nefarian had finished his speach, causing both events to overlap.
Corrected an issue on Vaelastrasz the Corrupted where the Rift of Corruption would spawn to many Orbs.
Corrected an issue on Vaelastrasz the Corrupted that caused Rift of Corruption not to spawn.
Razorgores Fireball Volley becomes empowered while being mind controlled. Fireball Volley will now deal 300% increased damage but will have a 45 second cooldown while mind controlled.
The amount of creatures spawned during Razorgores Phase 1 is now equal on all difficulties.
Blackwing Warlords during Razorgores Phase 1 will no longer gain increased health for other nearby creatures.
Fixed a bug where it was possible to kill Razorgore without doing his event.
One of the Death Talon Wyrmguards infront of Chrommagus room will now patrol the laboratory.
Death Talon Wyrmguards can now detect invisibility.
Fixed a bug where Blackwing Warlock and Blackwing Spellbinder would not use their spells.
Blue Dragon Whelps inside the Supression Room area are now immune to frost damage (was fire).
Removed 4 trash mobs after Vaelastrasz before the Supression Room.
Updated various immune masks on of creatures inside BWL to be more fitting with their models.
The difficulty of Flexmode has been increased in comparission to the previous raids. This change only applies to Blackwing Lair.
Mystic Enchants
Blademaster grants the proper % armor per parry.
Twin Disciplines RE now properly grants 2% to DoT effects and increases the healing of Circle of Healing.
Repartee now correctly grants Riposte with 100% crit.
Fixed tooltip on Arrows of Fire to clarify it only works on critical fire attacks.
Overheat should now break Blind and Gouge properly.
Talents & Abilities
Disabled companion pets that shook the ground or had obnoxious spell effects and will no longer drop at this time.
Whirlind and Bladestorm now have a pvp mod of .8 from .9.
Titan's Grip now reduces Bladestorm damage by 10% from 5%.
Fixed another bug with Frostbrand Scaling where it was too low. It should now work as intended.
Item Changes
[Alchemy Supplies]: Purchasable at proper vendors again.
[Faction Mounts]: No longer faction restricted.
Mystic Enchants
Death Sentence now increases damage done by Execute by 3%.
Demonic Resilience now decreases damage taken by your demon pet by 3%.
Improved Ambush now gives 5% increased critical strike chance.
Warcry will now only apply to the player who used Battle Shout.
General
Increased baseline resilience by 10%. (This change will be active on next server restart.)
Removed the limitation to swapping weapons while in combat.
Talents & Abilities
Fixed a bug where Combustion gave significant critical strike chance to all Fire spells. It now only works with Fire Mage spells as intended.
Fixed a bug where Blind still counted as a physical spell.
Ice Barrier base shield amount has been reduced by 10%.
Power Word: Shield base shield amount has been reduced by 10%.
Fixed a bug where the Frostbrand Weapon spell damage scaling was too high.
The health of Water Elemental, Spirit Wolves, Treants and Fungarians have been reduced.
Fixed a bug where the debuff from Life Tap was removed by immunities. (Change active on next server restart.)
Mystic Enchants
Fixed an issue where a few Random Enchants weren't rollable. They will be after the next server restart.
Lengthy Cheap Shot now increases the duration of Cheap Shot by 0.2 sec, down from 0.33 sec.
Eternal Water now increases Water Elemental duration by 30 sec, down from 60.
Temporarily disabled Guardians of the Grove from casting Regrowth in arenas or battlegrounds.
Fixed an issue where Molten Earth would stack unintendedly.
Fixed an issue where the Perilous Pain and Scorched Earth spells had too high spell power scaling compared to the base spells.
Talents & Abilities
Fixed an issue where Empowered Renew was adding too much healing power.
Mystic Enchants
Fixed an issue where Power of Generosity would trigger unintendedly.
Quests
Prepare For Battle quest no longer grants a Fresh Start Roster to avoid confusion and mistakenly resetting team rating.
Mystic Enchants
Fixed an issue where Force of Nature (Call Fungarians) didn't share a cooldown with the normal Force of Nature.
Timber Sentinels now increases the duration of Force of Nature by 5 seconds.
Fixed a bug where Scorched Ground sometimes would trigger when it wasn't supposed to.
General
Removed Healing dampening from Battlegrounds. You should see a +15% increase to your healing done in BGs now.
Dungeons & Raids
[Zul'Gurub] [Hakkar]: Reduced Hakkar HP by 25% in all raid modes.
[Zul'Gurub] : Increased melee damage by 10%
[Zul'Gurub] [Hakkar]: Introduced logic to Will of Hakkar to increase probability of selection based on stacks of Corrupted Blood
Talents & Abilities
Updated tooltip on Guardians of the Grove to reflect that treants will not cast channeled spells like Tranquility.
Mystic Enchants
Fixed a bug where the Divine Purpose legendary Random Enchantment wasn't obtainable on Medivh. (Requires restart)
General
Implemented a PvP damage modifier for pets.
Fixed an issue where the Intellect and Spirit allocation bonuses wouldn't double spell power gained from buffs.
Talents & Abilities
Fixed an issue where Battle Shout would stack with Blessing of Might.
Fixed an issue where Seal Fate wasn't properly adding extra combo points.
Slightly reduced the base damage and attack power scaling of Hammer of Wrath.
Slightly reduce the base damage and attack power scaling of Exorcism.
Sanctified Wrath now gives 15/30% increased critical strike chance for Hammer of Wrath, from 30/50%.
Fixed an issue where Rank 2 of Overkill wouldn't always trigger as intended.
Website
[Website] League tab has been added.
Mystic Enchants
Fixed a bug where you could use Rain of Fire while having the Fire Storm mystic enchant active.
Fixed an issue where the Blood Drinker heal didn't trigger correctly.
General
Increased baseline resilience by 50%.
Talents & Abilities
Fixed a bug where Blizzard had too high spell power scaling.
Fixed an issue where players in Cat and Bear forms were gaining extra attack power. This change will be active after the next restart.
Website
[Launcher] Fxied an issue where "Clear Cache" would throw an error while creating a backup.
[Launcher] Now supports selecting a new game directory after you've initially installed the game client.
Talents & Abilities
Corrected Berserker Stance tooltip
Fixed an issue where Omen of Clarity could sometimes break Stealth.
Fixed Overkill not triggering correctly.
Quests
Fixed an issue where battleground dailies weren't giving credit.
Fixed an issue with High-Risk dailies not being able to be completed.
Website
[Website] Honorable Kills have been added to leaderboards.
[Launcher] Fixed an issue where settings modal would not be closed after saving settings and pressing the settings button few times.
[Launcher] Fixed an issue where button state was not being represented correctly.
Website
[Website] Header responsiveness updates.