View all of our changes in a minimal format.
Sorted in chronological order.
Talents & Abilities
All Sublety spells will be located in their proper skill tab.
Blizzard should now be trainable now
Talents & Abilities
Expose Weakness should now be working as intended again.
Natural Shapeshifter is now a 1 point talent (which costs 1 AE 1 TE) and reduces the mana cost of shapeshifts by 30% and reduces the global cooldown of Cat Form, Bear Form and Dire Bear Form by 0.5 sec.
Updated tooltips for abilities that are usable while shapeshifted to state that they are.
Trueshot Aura is now usable while shapeshifted.
Feign Death is now usable while shapeshifted.
Disengage is now usable while shapeshifted.
Battle Shout is now usable while shapeshifted.
Piercing Howl is now usable while shapeshifted.
Premeditation is now usable while shapeshifted.
All racials are now usable while shapeshifted.
All Hunter aspects are now usable while shapeshifted.
All Paladin auras are now usable while shapeshifted.
Deterrence now silences you as well as pacifies you for its duration.
All totems are now usable while shapeshifted.
Holy Power reverted to work like previously. It now adds 1/2/3/4/5% Holy critical chance.
Alliance can now train Survival Hunter Spells. Finally.
Spirit of Redemption is now working as intended.
Serrated Blades now gives 2/4/6% armor penetration down from 3/6/9%.
Shredding Blows now gives a maximum of 5% armor penetration.
You will no longer lose rage when entering Bear Form or Dire Bear Form.
Significantly increased the damage on the first 4 ranks of Shadow Bolt.
System Changes
Fixed visuals for engagement with friendly guards. Will no longer glow red. They also run a lot slower.
Reduced the pushback to 0.25 sec down from 0.5 sec and the channeled cast pushback to 5% from 25%.
Dungeons & Raids
Majordomo Executus has been added to the testing roster.
System Changes
Made Dramatic Changes to the Dynamic Respawn System. These may fix infinitely spawning rares, but more testing is needed.
General
Following bosses has had their missing abilities and/or events implemented:
High Interrogator Gerstahn
Lord Roccor
Houndmaster Grebmar
Pyromancer Loregrain
Verek & Warder Stilgiss
Bael'gar
Golem Lord Argelmach
The Seven
Ambassador Flamelash
Magmus
Talents & Abilities
Preparation, Evasion, Premeditation, Bersker Rage, Piercing howl, Death wish, The Beast Within should all be usable while shapeshifted
Dungeons & Raids
Fixed issues with exploitability of Dagran Thaurissan's hard mode.
Fixed an issue where Archmage Arugal was respawning 5 minutes after death.
Fixed an issue where Alzzin the Wildshaper would not remove the rocks behind him properly.
Talents & Abilities
Deep Wounds weapon requirement removed (will now work in Cat and Bear Form).
Fel Vitality now increases the Stamina and Intellect of your Warlock pet by 20/40/60% up from 5/10/15%
Berserker Rage is now usable while shapeshifted.
Significantly decreased the health and mana of Warlock pets.
Sanctified Retribution now increases damage by 3% up from 1%.
Demonic Embrace now increases the percentage of damage shared via your Soul Link by 4/7/10%.
Soul Link now transfers 10% of damage taken to your Warlock pet down from 20%.
Energize effects from talents, abilities and random enchants will now work.
World
Fixed an extensive list of random enchants.
System Changes
Implemented Hardmodes into various dungeons and raids.
Dungeons & Raids
Fixed an issue where Dagran Thaurissan had phantom totems from his hard mode.
Talents & Abilities
Feral Spirits are now classified as elements. This means spirit wolves will no longer be affected by 'A Beast Within'
Fixed 'Deadly Brew' Random Enchant.
Fixed Shield Specialization Random Enchant
Fixed Nightfall Random Enchant
Fixed Improved Hamstring Random Enchant
System Changes
Transmogrification has been added to every Capital City.
Dungeons & Raids
Increased the damage of Golemagg the Incinerator's Cave In ability by 40%.
Removed the ability to dispel the Immolate and Shadow Word: Pain from the Flamewaker Priests.
Reduced the Immolate damage of Flamewaker Priests by 66%.
Added the Blanket of Shadows mechanic to Lord Valthalak.
Quests
Quest: Tears of the Moon - Now indicates correctly where Lady Sathrah is located.
Talents & Abilities
Fixed Improved Berserker Rage enchant.
Fixed Honor Among Thieves Random Enchant. It will now only proc on relevant critical strikes.
Fixed Blazing Speed Enchant.
Fixed Righteous Vengeance Random Enchant
Fixed 'Revitalize' Random Enchant
Shield Specialization now gives rage appropriately.
Shredding blows now applies armor penetration to all ranks.
Fixed 'Blessed Recovery' Random Enchant
Fixed Elemental Devastation Random Enchant.
Fixed Wild Quiver Random Enchant
Reflective Shield random enchant now reflects damage.
Fixed Reflective Shield Random Enchant
Fixed Divine Aegis Random Enchant
Fixed Kindred Spirit Random Enchant. The buff will now properly apply.
Nature's Grace random enchant is now working as intended.
Feign Death can now be resisted.
World
NPCs all over Hearthglen now have more diverse actions and appropriate tools for the job.
NPC Rexxar in Shadowprey Village has gone back to his roots and has his old model once more.
Call Pet no longer summons Warlock Pets
Scripted and Implemented entire Dungeon 2 Questline.
System Changes
Reworked Evade calculation for creatures
Fixed Regression issue causing moving totems.
Website
Simplified the Bugtracker Add Issue page.
Talents & Abilities
Savage Combat debuff is now removed after 30 seconds of application.
System Changes
Ability resets are now free until level 10.
Fixed an issue where players would not drop chests on death.
Talents & Abilities
The Eye of Kilrogg can no longer attack.
World
General Marcus Jonathan will no longer greet or react to the emotes of horde players.
Stormwind Guards will no longer greet or react to the emotes of horde players.
Dungeons & Raids
The Flamewaker Priests in Molten Core are no longer CC-able.
Fixed an issue where Golemagg the Incinerator would not remove Golemagg's Trust as he was supposed to.
Fixed and issue where Lucifron's, Gehennas', and Shazzrah's curses could hit totems and pets.
Added extra procs to Shazzrah's Arcane Instability throughout the fight.
Changed the way Baron Geddon's Living Bomb repeat timers function.
Increased the amount of Living Bombs used by Baron Geddon.
Added a check to Baron Geddon's Living Bombs so that it doesnt hit the same player twice.