
View all of our changes in a minimal format.
Sorted in chronological order.
Talents & Abilities
Fixed distribution of Abilities from quests. All class spells should now be removed from quests, with the exception of Class Mounts.
Dungeons & Raids
Removed Gehennas' Shadow Bolt ability.
Reduced Baron Geddon's health by 5%.
Reduced the amount of spawns from Baron Geddon.
Reduced Shazzrah's armor by 15%.
The Lower Blackrock Spire Spirestone Mystics are no longer skinnable.
Quests
The Arena Grandmaster quest has had it's pre-requisite removed.
Dungeons & Raids
Shazzrah's Arcane Explosion ability no longer triggers Arcane Instability, its method of triggering has been changed.
Shazzrah will now cast his curse on less enemies at a time.
Baron Geddon's adds no longer dash to Baron Geddon.
Baron Geddon's adds have 25% less movement speed.
Baron Geddon's adds will on average have 25% less spawns per wave.
Baron Geddon's enrage leash no longer causes him to use Armageddon, the enrage leash mechanic has been changed.
Dungeons & Raids
Hurley Blackbreath should no longer bug out remaining unattackable.
Talents & Abilities
'Blood Fury' will now work while shapeshifted
Dungeons & Raids
Magma Spawns from Baron Geddon now have proper Inhabit types. They should handle lava appropriately.
Lucifron's Impending Doom ability will only hit 8 targets now, but does more damage.
Lucifron has been added back in for testing.
Talents & Abilities
Deterrence now reduces the damage you deal by 50% while it is active.
Talents & Abilities
All ranks of Sprint will no longer incorrectly proc Category cooldown on Blink.
Talents & Abilities
Lightwell will no longer become unusable after a single activation/spell click.
Talents & Abilities
Added 2 talent points to Master of Deception.
Overpower now works based off of Aura states rather than combo points.
Warlock Pets now scale from Intellect and Spellpower
Shadowfury base damage reduced by 30%.
Improved Mind Blast now reduces all healing done to the target by 50% up from 20%.
Arcane Empowerment now increases the damage of your Arcane Barrage by 3/6/9% of your spell power.
Arcane Barrage base damage reduced by 15%.
Improved Berserker Rage now also increases the duration of Berserker Rage by 2/4 seconds.
Berserker Rage now has a 40 second cooldown up from 30 and a 6 sec duration down from 10.
Moonfury now also increases Starfall damage by 10/20/30%.
Starfall base damage reduced by 30%.
Shield Slam now requires Defensive Stance.
Devastate's bonus damage is now 20% of its original value up from 10%.
Devastate now requires Defensive Stance.
Charge. The stun effect was changed to an immobilize.
Warbringer doesn't affect Charge anymore.
Feral Instincts stealth effectiveness increased. Now affects Stealth as well as Prowl.
Master of Deception stealth effectiveness significantly increased.
Prowl. Effectiveness of stealth effect significantly lowered.
Stealth. Effectiveness of stealth effect significantly lowered.
System Changes
Random enchants will now be properly displayed in chat via the Ascension Item Fix addon. Big shout out to Arkoniel for contributing to the server!
All the 1 point talents (that doesn't teach you an ability nor gives you a group buff) now costs 1 AE as well as 1 TE.
Item Changes
Free Action Potion duration reduced to 10 seconds down from 30.
Mystic Enchants
Updated the tooltips of some random enchants.
Talents & Abilities
Fixed scaling on Feral Spirits for 60 scaling.
World
Fixed Lord Melenas 'Rake'
Dungeons & Raids
Baron Geddon and Golemagg the Incinerator have been added for testing.
Lucifron has been removed for testing.
Talents & Abilities
The Fiery Payback Pyroblast cast time reduction has been temporarily disabled as it wasn't working as intended and could be abused.
Talents & Abilities
Shadowfury and Blast Wave will no longer share a cooldown. This change will not go active until a new patch is deployed.
All ranks of Blast Wave will now properly share a cooldown. This change will not go active until a new patch is deployed.
Avenger's Shield and Intercept will no longer share a cooldown. This change will not go active until a new patch is deployed.
Mind blast and Flame Shock will no longer share a cooldown. This change will not go active until a new patch is deployed.
Talents & Abilities
The stacking bonus damage of Devastate has been reduced by 90%.
The Firestarter (Mage) talent now also increases Dragon's Breath duration by 1/2 seconds.
Dragon's Breath now has a 3 second duration down from 5.
Talents & Abilities
All the ranks of Garrote now silence for 3 seconds.
World
All rarespawn now has guaranteed loot + at least one uncommon item.
Kira Songshine lost her ability to fly :(
Humanoids and Elements around Ambermill and Dalaran Crater cast abilities again.
Creature summoned Voidwalkers and Imps no longer has absurd healthpools.
Kodos now patrol in The Barrens
Kodos now patrol in Mulgore.
Item Changes
Flute of the Ancients now has a cooldown
Scepter of Celebras portal effect has been fixed.
Clamlette Magnifique is no longer soulbound.
Warsong Axe Shipments now has a 20 second respawn timer, originally 15 minutes.
Dungeons & Raids
Guard Slip'kik now casts Slip'kik's Savvy on players.
Old Ironbark event is now implemented.
Healthy Dragon Scale now has a 6% drop chance.
Heartsinger Forresten now spawns correctly.
Quests
Discrediting the Deserters now properly rewards you with credit.
Wandering Shay now gives the entire party credit.
The Defias Brotherhood (escort part) now gives the entire party credit.
The Writhing Deep, Zukk'ash Pod is now interactable.
Freed from the Hive, Raschal now spawns.
Torek's Assault has been implemented.
Supplies to Auberdine has been implemented.
Suntara Stones has been implemented.
Rise, Obsidion! is now completable.
King of the Foulweald, Furbolgs now despawn upon failure.
Both factions has had their Onyxia chain quest implemented and is completable. (Two alliance quests haven't been scripted yet, but is completable)
Talents & Abilities
Holy Shock now shares cooldown with the other shaman shocks.
Reduced the damage of Holy Shock by 15%.
System Changes
Alterations to the system will now prevent DC in exploits to avoid PvP.
Alterations to the system will now prevent DC in exploits to avoid PvP.
World
The quest 'Rescue From Jaedenar' is now scripted.
Talents & Abilities
Earth and Moon (Druid), the passive spell damage now increases damage done by nature and arcane spells instead of all spells.
Avenger's Shield now crits for 150% damage instead of 200% and is based off spell crit instead of melee crit.
Arcane Instability (Mage) now increases damage done by your arcane spells instead of all spells.
Spiritual Healing (Priest) now increases healing done by holy spells by by 2/4/6/8/10%, up from 1/2/3/4/5%.
Gift of Nature (Druid) now increases healing done by nature spells by 2/4/6/8/10%, up from 1/2/3/4/5%.
Purification (Shaman) now increases healing done by nature spells by 2/4/6/8/10%, up from 1/2/3/4/5%.
Item Changes
Totems now have a sell price.You won't be stuck with indestructible totems any longer.
Dungeons & Raids
Added some mechanics to Shazzrah as the fight goes on.
Added some mechanics to Lucifron's second phase.
Increased the health pool of Lucifron's Flamewaker Protectors by about 91%.
Reduced the health pool of Lucifron by about 47%.
Reduced the health pools of Gehennas and his Flamewakers by 5%.