View all of our changes in a minimal format.
Sorted in chronological order.
Talents & Abilities
Fixed an issue which caused the Seabiscuit mount to have no cast time to get on.
World
Implemented phase one of major city guard tuning.
Talents & Abilities
Tidal Focus (Shaman) now reduces the mana cost of your Shaman healing spells by 2/4/6/8/10% up from 1/2/3/4/5%
Concussion (Shaman now increases the damage done by your Lightning Bolt, Chain Lightning, Thunderstorm, Lava Burst and Shock spells by 2/4/6/8/10% up from 1/2/3/4/5%.
Master Shapeshifter (Druid) effects increased. Now 2/4% up from 1/2%
Improved Insect Swarm (Druid) effects increased. Now 2/4/6% up from 1/2/3%.
Genesis (Druid) now increases the damage and healing done by the periodic spell damage and healing effects of your Druid spells by 2/4/6/8/10% up from 1/2/3/4/5%.
Holy Shock healing reduced by 15%.
Healing Way (Shaman) now affects the instant healing part of Riptide.
The instant healing part of Riptide was reduced by 30%.
Natural Shapeshifter (Druid) now reduces Cat, Bear and Dire Bear global cooldown by 0.33/0.66/1 sec.
Shadow Embrace (Warlock) now works with Priest Shadow spells as well.
Sheath of Light no longer gives bonus healing power.
Mental Quickness no longer gives bonus healing power.
Duplicate Orc Racials were removed correctly
Dungeons & Raids
Cho'rush the Observer is now affected by Diminishing Returns (on crowd-control)
The Dusty Tomes in Dire Maul will now randomly spawn properly.
System Changes
PvP is no longer forced activated for players under level 20. Players in this level bracket can now choose to enable PvP and battle each other on the fields of Azeroth. So sturdy your shields and sharpen your swords, for the battlefield awaits.
We have decided to end World Hunger! With the removal of our hunger system you no longer have to consume food to sedate the cold touch of Death.
Dungeons & Raids
Darkmaster Gandling will now use his teleport mechanic.
Talents & Abilities
Imps now have more proper cast interactions.
Dungeons & Raids
Fixed Zul'Farrak Gong Exploit
Lord Valthalak is now scripted, scaled, and spawning correctly.
Talents & Abilities
Hunger for Blood now triggers properly.
World
Lumberjacks in Eastvale Logging Camp are now cutting down the forest and no longer doing acrobatics.
Lumberjacks in Northridge Lumber Camp have been put back to work and are now deforesting the land. Their rate of production is still questionable.
Dungeons & Raids
Removed Molten Core trash from the testing roster.
Sulfuron Harbinger has been added to the Molten Core testing roster.
Talents & Abilities
Revenge and Overpower will no longer share a cooldown. This change will not go into effect until next patch.
Holy Wrath and Frost Nova will no longer share a cooldown. This change will not go into effect until next patch.
Sprint Rank 3 and Blink will no longer share a cooldown. This change will not go into effect until next patch.
World
Hive'Ashi Pods now have proper restock timers.
'The Den' is now properly a sanctuary
Kodo Rock is now properly a sanctuary.
Quests
Removed Disables for Dungeon 2 and have begun actively developing them for the time being.
Dungeon 2 quests are no longer 'share-able'
Talents & Abilities
Updated description on Rogue's 'Precision' to reflect which weapons it applies to.
Fixed distribution of Abilities from quests. All class spells should now be removed from quests, with the exception of Class Mounts.
World
Fixed Enchanting Altar Hover-Over effect.
Dungeons & Raids
Added Gehennas to the testing roster
Added Garr to the testing roster
Removed Baron Geddon's adds
Reduced Shazzrah's health by 30%
Dungeons & Raids
Removed Gehennas' Shadow Bolt ability.
Reduced Baron Geddon's health by 5%.
Reduced the amount of spawns from Baron Geddon.
Reduced Shazzrah's armor by 15%.
The Lower Blackrock Spire Spirestone Mystics are no longer skinnable.
Quests
The Arena Grandmaster quest has had it's pre-requisite removed.
Dungeons & Raids
Shazzrah's Arcane Explosion ability no longer triggers Arcane Instability, its method of triggering has been changed.
Shazzrah will now cast his curse on less enemies at a time.
Baron Geddon's adds no longer dash to Baron Geddon.
Baron Geddon's adds have 25% less movement speed.
Baron Geddon's adds will on average have 25% less spawns per wave.
Baron Geddon's enrage leash no longer causes him to use Armageddon, the enrage leash mechanic has been changed.
Dungeons & Raids
Hurley Blackbreath should no longer bug out remaining unattackable.
Talents & Abilities
'Blood Fury' will now work while shapeshifted
Dungeons & Raids
Magma Spawns from Baron Geddon now have proper Inhabit types. They should handle lava appropriately.
Lucifron's Impending Doom ability will only hit 8 targets now, but does more damage.
Lucifron has been added back in for testing.
Talents & Abilities
Deterrence now reduces the damage you deal by 50% while it is active.
Talents & Abilities
All ranks of Sprint will no longer incorrectly proc Category cooldown on Blink.
Talents & Abilities
Lightwell will no longer become unusable after a single activation/spell click.
Talents & Abilities
Added 2 talent points to Master of Deception.
Overpower now works based off of Aura states rather than combo points.
Warlock Pets now scale from Intellect and Spellpower
Shadowfury base damage reduced by 30%.
Improved Mind Blast now reduces all healing done to the target by 50% up from 20%.
Arcane Empowerment now increases the damage of your Arcane Barrage by 3/6/9% of your spell power.
Arcane Barrage base damage reduced by 15%.
Improved Berserker Rage now also increases the duration of Berserker Rage by 2/4 seconds.
Berserker Rage now has a 40 second cooldown up from 30 and a 6 sec duration down from 10.
Moonfury now also increases Starfall damage by 10/20/30%.
Starfall base damage reduced by 30%.
Shield Slam now requires Defensive Stance.
Devastate's bonus damage is now 20% of its original value up from 10%.
Devastate now requires Defensive Stance.
Charge. The stun effect was changed to an immobilize.
Warbringer doesn't affect Charge anymore.
Feral Instincts stealth effectiveness increased. Now affects Stealth as well as Prowl.
Master of Deception stealth effectiveness significantly increased.
Prowl. Effectiveness of stealth effect significantly lowered.
Stealth. Effectiveness of stealth effect significantly lowered.
System Changes
Random enchants will now be properly displayed in chat via the Ascension Item Fix addon. Big shout out to Arkoniel for contributing to the server!
All the 1 point talents (that doesn't teach you an ability nor gives you a group buff) now costs 1 AE as well as 1 TE.
Item Changes
Free Action Potion duration reduced to 10 seconds down from 30.
Mystic Enchants
Updated the tooltips of some random enchants.
Talents & Abilities
Fixed scaling on Feral Spirits for 60 scaling.
World
Fixed Lord Melenas 'Rake'
Dungeons & Raids
Baron Geddon and Golemagg the Incinerator have been added for testing.
Lucifron has been removed for testing.
Talents & Abilities
The Fiery Payback Pyroblast cast time reduction has been temporarily disabled as it wasn't working as intended and could be abused.
Talents & Abilities
Shadowfury and Blast Wave will no longer share a cooldown. This change will not go active until a new patch is deployed.
All ranks of Blast Wave will now properly share a cooldown. This change will not go active until a new patch is deployed.
Avenger's Shield and Intercept will no longer share a cooldown. This change will not go active until a new patch is deployed.
Mind blast and Flame Shock will no longer share a cooldown. This change will not go active until a new patch is deployed.
Talents & Abilities
The stacking bonus damage of Devastate has been reduced by 90%.
The Firestarter (Mage) talent now also increases Dragon's Breath duration by 1/2 seconds.
Dragon's Breath now has a 3 second duration down from 5.
World
All rarespawn now has guaranteed loot + at least one uncommon item.