View all of our changes in a minimal format.
Sorted in chronological order.
Talents & Abilities
Expose Armor and Sunder Armor no longer stack
The global melee nerf has been removed
Firestarter (Fire) is now properly consumed on Flamestrike casts
Backdraft is now properly consumed on destruction spell casts
Arcane Potency is now once again consumed on spell casts.
Hot Streak! Is now properly consumed on Pyroblast casts.
World
NPCs have had their armor buffed by 35% (Global NPC buff)
Dungeons & Raids
Added Mechanics to various mobs in Blackrock Spire.
World
Added Music to Midsummer Fire Festival Event
Added Music to Darkmoon Faire Event.
NPC Webwood Spider should now be neutral.
Fixed offer reward text for quest Elanaria.
Marked Arcane Missiles aura as negative. Fixes Downranking the spell when targetting low level mobs due to effect 1 flagged as positive.
Fixed Grace proc with Penance
Added AI to Duggan Wildhammer
Quest - Defenders of Darrowshire: Added Spirit Particles
Quest - Defenders of Darrowshire: Implemented proper spell for summoning spirits.
Quest - Defenders of Darrowshire: Players no longer needs to make killing blow on ghouls for Darrowshire Spirit to spawn
Added SAI to Bloodscalp Beastmaster, Skullsplinter Beastmaster, and Skullsplitter Hunter
Fixed Gurubashi Arena Chest spawning position.
Fixed Skinning Loot for Mottled Boar and Scorpid Worker
Adjusted/Fixed Thistle Boar - Skinning Loot
System Changes
Fixed pathfinding reset capability on respawn. This prevents evade chains on bosses.
Resolved authentication bypass issues.
Aspect of the Pack and Aspect of the Cheetah, now proc daze on damage only
Updated scripts to summon creatures with proper spells instead of AI.
Improved Auction house deposit handling.
Fixed Misdirection Exploit
Fixed conflicts between duration and cast time of channeled spells.
Patched Memory Leak in Trade Handler.
Fixed a Trading Spoof exploit.
Implemented serverside validation of reserved/profane names
Fixed async query crash when retrieving account data.
All Enslaved Demons now have proper Global Cooldowns on Abilities.
Fixed a crash happening when a corpse is added to a grid not fully loaded
Fixed map crash happening during map unload when there are corpses inside.
Improved spell category cooldown handling.
Dungeons & Raids
Added Onyxia's Lair Pathing
Talents & Abilities
Lock and Load will now proc with Frost Trap.
World
Added pathing for Booty Bay Bruiser
Certain Auras will no longer remove stealth per blizzlike.
Added missing spawns to Elune's Blessing
Fixed Pet Resistance exploit
Resolved issue with Lazy Peon AI.
Scripted Rajah Haghazed
Scripted Rot Hide Gnoll
Scripted and Implemented Coren Direbrew
Updated AI for John Turner
Updated AI for Teacher and Kids in Stormwind.
Fixed Loot issues with overabundant White Drops in world
Reworked Alterac Mounts Herb spawn and Pools
Reworked Herb Pool for Arathi Highlands.
Scripted 'Dekin'
Added waypoints to 'Swiftmane'
Reworked various miscellaneous pathing and creatures in Elwynn Forest.
Added Reputation on kill to Pyroguard Emberseer
Scripted 'Arcane Protector'
Added Waypoints, emotes, and updated spawns for 'Lumberjack, Defias Thug, Zalduun, Gothik the Harvester, and Lord Thorval
Added pathing and emote states to Hammerfall Guardians, Horde Guard, Westfall Worker, and Peon
Added missing gameobject for Lunar Festival Invitation.
System Changes
Optimized waypoint generation and allocation.
Resolved an issue where totems would spawn with improper placement.
Objects/M2s will no longer Occlude for spell cast Line-of-Sight.
Improved mapping. (This should resolve various evade bugs)
Disabed pet interface for charmed units while mounted.
Optimized Achievement System handling.
Dungeons & Raids
Reworked Movement/Pathing in Deadmines.
Talents & Abilities
Tame Beast, Call Pet, Dismiss Pet, Feed Pet and Revive Pet have had their ability essence costs reduced to 1.
All poisons have had their base damage and attack power coefficients reduced by 50%
Booming Echoes (Shaman) now increases damage done by Frost and Flame shock by 5/10%, down from 10/20%.
Baseline sprint has been removed.
Magic Absorption (Mage) now increases resistances by .25/.5 per level, down from .5/1 per level.
Fiery Payback now reduces damage by 3/6%, down from 10/20%.
Hammer of the Righteous now does Holy damage again. In addition, the damage has been lowered from 4x swing damage to 3x swing damage.
Emberstorm (Warlock) now increases fire damage done by 1/2/3/4/5%, down from 2/4/6/8/10%.
Shadow Mastery (Warlock) now increases damage dealt or life drained by shadow spells by 1/2/3/4/5%, down from 2/4/6/8/10%
Purification (Shaman) now increases healing done by 1/2/3/4/5%, down from 2/4/6/8/10%. In addition, now only increases the healing effect of nature spells.
Slaughter from the Shadows (Rogue) now increases physical and nature damage done.
Murder (Rogue) now increases damage done by 1/2%, down from 2/4%. In addition, now only increases physical and nature damage caused.
Darkness (Priest) now increases the damage done by shadow spells by 1/2/3/4/5% down from 2/4/6/8/10%.
Blessed Resilience (Priest) now only increases the healing effects of holy spells.
Spiritual Healing (Priest) now increases healing done by 1/2/3/4/5%, down from 2/4/6/8/10%. In addition, now only increases the healing effect of holy spells.
Focused Power (Priest) now increases the damage and healing done by 1/2%, down from 2/4%. In addition, now only increases the effect of holy and shadow spells.
Twin Disciplines (Priest) now increases the damage done by holy spells by 1/2/3/4/5%, down from 3/6/9/12/15%.
Crusade (Paladin) now increases physical and holy damage done.
Improved Devotion aura (Paladin) now increases all healing done to affected targets by 1/2/3%, down from 2/4/6%.
Divinity (Paladin) now increases all healing done/taken by holy spells.
Piercing Ice (Mage) now increases damage done by frost spells by 1/2/3%, down from 2/4/6%.
Fire Power (Mage) now increases damage done by fire spells by 1/2/3/4/5%, down from 2/4/6/8/10%.
Gift of Nature (Druid) now increases the effect of healing spells by 1/2/3/4/5%, down from 2/4/6/8/10%. In addition, now only increases the effect of Nature healing spells.
Master Shapeshifter (Druid) now provides 1/2% boosts, down from 2/4% boosts.
Naturalist (Druid) now increases physical damage done by 1/2/3/4/5%, down from 2/4/6/8/10%.
Owlkin Frenzy (Druid) now increases Arcane/Nature damage dealt by the player.
Dungeons & Raids
Naxxramas has been reverted to Vanilla standards.
All Vanilla Raids have been added to our Procedural scaling.
Item Changes
Freezing band is now unique-equipped. (This will take effect next server restart)
Talents & Abilities
Max level of poisons now scales with your level * 5 as it did in Vanilla
Fireball now requires Level 1
Blinding Powder is now a recipe for Poisons and made from 1 Fadeleaf (seen next patch)
Item Changes
Holy Paladin Tome: Greater Blessing of Wisdom I no longer teaches all Blessing of Wisdom ranks