Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2017/01/27

Talents & Abilities

Change

Lock and Load will now proc with Frost Trap.

World

Change

Added Waypoints, emotes, and updated spawns for 'Lumberjack, Defias Thug, Zalduun, Gothik the Harvester, and Lord Thorval

Change

Added pathing and emote states to Hammerfall Guardians, Horde Guard, Westfall Worker, and Peon

Change

Added missing gameobject for Lunar Festival Invitation.

System Changes

Change

Objects/M2s will no longer Occlude for spell cast Line-of-Sight.

Change

Improved mapping. (This should resolve various evade bugs)

Change

Disabed pet interface for charmed units while mounted.

Change

Optimized Achievement System handling.

2017/01/23

Talents & Abilities

Change

Tame Beast, Call Pet, Dismiss Pet, Feed Pet and Revive Pet have had their ability essence costs reduced to 1.

Change

All poisons have had their base damage and attack power coefficients reduced by 50%

Change

Booming Echoes (Shaman) now increases damage done by Frost and Flame shock by 5/10%, down from 10/20%.

Change

Baseline sprint has been removed.

Change

Magic Absorption (Mage) now increases resistances by .25/.5 per level, down from .5/1 per level.

Change

Fiery Payback now reduces damage by 3/6%, down from 10/20%.

Change

Hammer of the Righteous now does Holy damage again. In addition, the damage has been lowered from 4x swing damage to 3x swing damage.

Change

Emberstorm (Warlock) now increases fire damage done by 1/2/3/4/5%, down from 2/4/6/8/10%.

Change

Shadow Mastery (Warlock) now increases damage dealt or life drained by shadow spells by 1/2/3/4/5%, down from 2/4/6/8/10%

Change

Purification (Shaman) now increases healing done by 1/2/3/4/5%, down from 2/4/6/8/10%. In addition, now only increases the healing effect of nature spells.

Change

Slaughter from the Shadows (Rogue) now increases physical and nature damage done.

Change

Murder (Rogue) now increases damage done by 1/2%, down from 2/4%. In addition, now only increases physical and nature damage caused.

Change

Darkness (Priest) now increases the damage done by shadow spells by 1/2/3/4/5% down from 2/4/6/8/10%.

Change

Blessed Resilience (Priest) now only increases the healing effects of holy spells.

Change

Spiritual Healing (Priest) now increases healing done by 1/2/3/4/5%, down from 2/4/6/8/10%. In addition, now only increases the healing effect of holy spells.

Change

Focused Power (Priest) now increases the damage and healing done by 1/2%, down from 2/4%. In addition, now only increases the effect of holy and shadow spells.

Change

Twin Disciplines (Priest) now increases the damage done by holy spells by 1/2/3/4/5%, down from 3/6/9/12/15%.

Change

Crusade (Paladin) now increases physical and holy damage done.

Change

Improved Devotion aura (Paladin) now increases all healing done to affected targets by 1/2/3%, down from 2/4/6%.

Change

Divinity (Paladin) now increases all healing done/taken by holy spells.

Change

Piercing Ice (Mage) now increases damage done by frost spells by 1/2/3%, down from 2/4/6%.

Change

Fire Power (Mage) now increases damage done by fire spells by 1/2/3/4/5%, down from 2/4/6/8/10%.

Change

Gift of Nature (Druid) now increases the effect of healing spells by 1/2/3/4/5%, down from 2/4/6/8/10%. In addition, now only increases the effect of Nature healing spells.

Change

Master Shapeshifter (Druid) now provides 1/2% boosts, down from 2/4% boosts.

Change

Naturalist (Druid) now increases physical damage done by 1/2/3/4/5%, down from 2/4/6/8/10%.

Change

Owlkin Frenzy (Druid) now increases Arcane/Nature damage dealt by the player.

2017/01/19

Dungeons & Raids

Change

Naxxramas has been reverted to Vanilla standards.

Change

All Vanilla Raids have been added to our Procedural scaling.

2017/01/12

Item Changes

Change

Freezing band is now unique-equipped. (This will take effect next server restart)

2016/12/20

Talents & Abilities

Change

Max level of poisons now scales with your level * 5 as it did in Vanilla

Change

Fireball now requires Level 1

Change

Blinding Powder is now a recipe for Poisons and made from 1 Fadeleaf (seen next patch)

Change

Blind now requires Blinding Powder

Change

Learning Poisons now provides the following recipes: Instant Poison (Rank 1), Crippling Poison (Rank 1)

World

Change

Parties (with a count less than 6) now gain experience from PvP kills

Change

Experience from PvP kills has been increased

Item Changes

Change

Holy Paladin Tome: Greater Blessing of Wisdom I no longer teaches all Blessing of Wisdom ranks

2016/12/17

World

Change

Auto-joining of the "Awakening Beta" guild is now disabled

System Changes

Change

The following spells are now unlearned through spell resets: Prayer of Fortitude, Prayer of Spirit, Gift of the Wild, Greater Blessing of Might

2016/12/16

Talents & Abilities

Change

Divine Shield is removed upon the casting of Vanish

System Changes

Change

Player loot no longer spawns if the victim is an honorless target

Item Changes

Change

Codex: Prayer of Fortitude II now works as intended

2016/12/15

Talents & Abilities

Change

Survival of the Fittest now only reduces the chance to be melee crit by 1/2/3%, down from 2/4/6%

Change

Shockwave had its coefficient reduced from 75% of Melee AP to 40% of Melee AP, to make it a less attractive button to push against a single target.

Change

Arcane Potency is now consumed on any spellcast.

World

Change

Charred remains of Baron Charr now drop again.

2016/12/13

System Changes

Change

Implemented new Awakening Exclusive model 'Seabiscuit'.

Change

Implemented new Custom Icons for Ability and Talent Purges.

Change

Implemented new Custom Icons for Ability and Talent Essence.

Change

Implemented Scroll of Unlearning which allows you to unlearn single abilities.

2016/12/11

Talents & Abilities

Change

Poison recipes are now added on trainers. You will see them next patch!

Change

Scrolls can now be stacked with Mark of the Wild

Item Changes

Change

Handbook of Deadly Poison V now teaches Deadly Poison V and requires Deadly Poison IV

Dungeons & Raids

Change

Upper Blackrock Spire

Change

Warchief Rend Blackhand

Change

The Rend event has been completely revamped.

Change

Waves will now spawn and path correctly down the arena.

Change

Waves will progressively increase in difficulty and size.

Change

Implemented missing dialogue.

Change

Implemented Vaelastrasz event.

Change

Baroness Anastari now casts Possess.

Change

Maleki the Pallid now casts Frost Armor and his Drain Mana was scrapped from his C++ script because it was unused.

Change

The Blackguard Swordsmith now casts Dazed.

Change

Killing Nerub'enkan, Baroness Anastari, and Maleki the Pallid no longer opens the Portcullis to the Slaughter Square, they will only open the gate behind them and you must kill the Thuzadin Acolytes to open the portcullis.

Change

Ramstein the Gorger now spawns properly at the base of the stairs.

Change

Fighting the Abominations in the Slaughter Square no longer locks you inside.

Change

The door to Baron Rivendare's Ziggurat now immedietally opens and spawns Black Guard Sentries after you kill the mindless undead.

2016/12/10

Talents & Abilities

Change

All ranks of Vanish now require and consume 1 Flash Powder

Dungeons & Raids

Change

Gong of Zul'Farrak is fixed and now requires the Mallet of Zul'Farrak

Change

Hearthsinger Forresten now casts Multi-Shot.

Change

Fras Siabi's box is now usable by players.

Change

Fras Siabi no longer double spawns.

Change

Fras Siabi's box no longer spawns back after use.

Change

You can now properly encounter Postmaster Malown.

Change

The Unforgiven now spawns his extra adds on aggro.

Change

Timmy the Cruel no longer spawns before you kill all the scarlet mobs.

Change

Added skills to Timmy the Cruel, the Vengeful Spirits, and the Crimson Hammersmith.

2016/12/09

World

Change

Top Tier Talents now require 3 Ability Essence.

2016/12/02

Dungeons & Raids

Change

Dire Maul East Phase Lashers now changes phases accordingly.

2016/11/30

Dungeons & Raids

Change

The Gong of Zul'Farrak now requires the Mallet of Zul'Farrak

Change

The Dire Maul: East Warpwood Pods now properly randomize their outcome.

Change

You can no longer infinitely spawn Whip Lashers and Spores from the Dire Maul: East Warpwood Pods.

2016/11/29

Talents & Abilities

Change

Hammer of the Righteous now deals physical damage.

Change

Ignite (Rank 5) now procs from non-mage fire spells as well

Dungeons & Raids

Change

Urok Doomhowl now casts Intimidating Roar.

Change

Dire Maul Tribute chest reward is now properly distributed.

2016/11/28

Dungeons & Raids

Change

War Master Voone now Dual Wields.

Change

War Master Voone now uses phases like he should, changing phases at 65% and 40% HP, in each phase he will use the spells that he is supposed to.

Change

War Master Voone now casts Thrash.

Change

Mother Smolderweb no longer summons an absurd amount of spiderlings.

Change

Mother Smolderweb's Summon Spire Spiderlings spell now goes off.

Change

Overlord Wyrmthalak now uses Sweeping Slam instead of Knock Away.