View all of our changes in a minimal format.
Sorted in chronological order.
Talents & Abilities
Lock and Load will now proc with Frost Trap.
World
Added Waypoints, emotes, and updated spawns for 'Lumberjack, Defias Thug, Zalduun, Gothik the Harvester, and Lord Thorval
Added pathing and emote states to Hammerfall Guardians, Horde Guard, Westfall Worker, and Peon
Added missing gameobject for Lunar Festival Invitation.
System Changes
Objects/M2s will no longer Occlude for spell cast Line-of-Sight.
Improved mapping. (This should resolve various evade bugs)
Disabed pet interface for charmed units while mounted.
Optimized Achievement System handling.
Talents & Abilities
Tame Beast, Call Pet, Dismiss Pet, Feed Pet and Revive Pet have had their ability essence costs reduced to 1.
All poisons have had their base damage and attack power coefficients reduced by 50%
Booming Echoes (Shaman) now increases damage done by Frost and Flame shock by 5/10%, down from 10/20%.
Baseline sprint has been removed.
Magic Absorption (Mage) now increases resistances by .25/.5 per level, down from .5/1 per level.
Fiery Payback now reduces damage by 3/6%, down from 10/20%.
Hammer of the Righteous now does Holy damage again. In addition, the damage has been lowered from 4x swing damage to 3x swing damage.
Emberstorm (Warlock) now increases fire damage done by 1/2/3/4/5%, down from 2/4/6/8/10%.
Shadow Mastery (Warlock) now increases damage dealt or life drained by shadow spells by 1/2/3/4/5%, down from 2/4/6/8/10%
Purification (Shaman) now increases healing done by 1/2/3/4/5%, down from 2/4/6/8/10%. In addition, now only increases the healing effect of nature spells.
Slaughter from the Shadows (Rogue) now increases physical and nature damage done.
Murder (Rogue) now increases damage done by 1/2%, down from 2/4%. In addition, now only increases physical and nature damage caused.
Darkness (Priest) now increases the damage done by shadow spells by 1/2/3/4/5% down from 2/4/6/8/10%.
Blessed Resilience (Priest) now only increases the healing effects of holy spells.
Spiritual Healing (Priest) now increases healing done by 1/2/3/4/5%, down from 2/4/6/8/10%. In addition, now only increases the healing effect of holy spells.
Focused Power (Priest) now increases the damage and healing done by 1/2%, down from 2/4%. In addition, now only increases the effect of holy and shadow spells.
Twin Disciplines (Priest) now increases the damage done by holy spells by 1/2/3/4/5%, down from 3/6/9/12/15%.
Crusade (Paladin) now increases physical and holy damage done.
Improved Devotion aura (Paladin) now increases all healing done to affected targets by 1/2/3%, down from 2/4/6%.
Divinity (Paladin) now increases all healing done/taken by holy spells.
Piercing Ice (Mage) now increases damage done by frost spells by 1/2/3%, down from 2/4/6%.
Fire Power (Mage) now increases damage done by fire spells by 1/2/3/4/5%, down from 2/4/6/8/10%.
Gift of Nature (Druid) now increases the effect of healing spells by 1/2/3/4/5%, down from 2/4/6/8/10%. In addition, now only increases the effect of Nature healing spells.
Master Shapeshifter (Druid) now provides 1/2% boosts, down from 2/4% boosts.
Naturalist (Druid) now increases physical damage done by 1/2/3/4/5%, down from 2/4/6/8/10%.
Owlkin Frenzy (Druid) now increases Arcane/Nature damage dealt by the player.
Dungeons & Raids
Naxxramas has been reverted to Vanilla standards.
All Vanilla Raids have been added to our Procedural scaling.
Item Changes
Freezing band is now unique-equipped. (This will take effect next server restart)
Talents & Abilities
Max level of poisons now scales with your level * 5 as it did in Vanilla
Fireball now requires Level 1
Blinding Powder is now a recipe for Poisons and made from 1 Fadeleaf (seen next patch)
Blind now requires Blinding Powder
Learning Poisons now provides the following recipes: Instant Poison (Rank 1), Crippling Poison (Rank 1)
World
Parties (with a count less than 6) now gain experience from PvP kills
Experience from PvP kills has been increased
Item Changes
Holy Paladin Tome: Greater Blessing of Wisdom I no longer teaches all Blessing of Wisdom ranks
World
Auto-joining of the "Awakening Beta" guild is now disabled
System Changes
The following spells are now unlearned through spell resets: Prayer of Fortitude, Prayer of Spirit, Gift of the Wild, Greater Blessing of Might
Talents & Abilities
Divine Shield is removed upon the casting of Vanish
System Changes
Player loot no longer spawns if the victim is an honorless target
Item Changes
Codex: Prayer of Fortitude II now works as intended
Talents & Abilities
Survival of the Fittest now only reduces the chance to be melee crit by 1/2/3%, down from 2/4/6%
Shockwave had its coefficient reduced from 75% of Melee AP to 40% of Melee AP, to make it a less attractive button to push against a single target.
Arcane Potency is now consumed on any spellcast.
World
Charred remains of Baron Charr now drop again.
System Changes
Implemented new Awakening Exclusive model 'Seabiscuit'.
Implemented new Custom Icons for Ability and Talent Purges.
Implemented new Custom Icons for Ability and Talent Essence.
Implemented Scroll of Unlearning which allows you to unlearn single abilities.
Talents & Abilities
Poison recipes are now added on trainers. You will see them next patch!
Scrolls can now be stacked with Mark of the Wild
Item Changes
Handbook of Deadly Poison V now teaches Deadly Poison V and requires Deadly Poison IV
Dungeons & Raids
Upper Blackrock Spire
Warchief Rend Blackhand
The Rend event has been completely revamped.
Waves will now spawn and path correctly down the arena.
Waves will progressively increase in difficulty and size.
Implemented missing dialogue.
Implemented Vaelastrasz event.
Baroness Anastari now casts Possess.
Maleki the Pallid now casts Frost Armor and his Drain Mana was scrapped from his C++ script because it was unused.
The Blackguard Swordsmith now casts Dazed.
Killing Nerub'enkan, Baroness Anastari, and Maleki the Pallid no longer opens the Portcullis to the Slaughter Square, they will only open the gate behind them and you must kill the Thuzadin Acolytes to open the portcullis.
Ramstein the Gorger now spawns properly at the base of the stairs.
Fighting the Abominations in the Slaughter Square no longer locks you inside.
The door to Baron Rivendare's Ziggurat now immedietally opens and spawns Black Guard Sentries after you kill the mindless undead.
Talents & Abilities
All ranks of Vanish now require and consume 1 Flash Powder
Dungeons & Raids
Gong of Zul'Farrak is fixed and now requires the Mallet of Zul'Farrak
Hearthsinger Forresten now casts Multi-Shot.
Fras Siabi's box is now usable by players.
Fras Siabi no longer double spawns.
Fras Siabi's box no longer spawns back after use.
You can now properly encounter Postmaster Malown.
The Unforgiven now spawns his extra adds on aggro.
Timmy the Cruel no longer spawns before you kill all the scarlet mobs.
Added skills to Timmy the Cruel, the Vengeful Spirits, and the Crimson Hammersmith.
World
Top Tier Talents now require 3 Ability Essence.
Dungeons & Raids
Dire Maul East Phase Lashers now changes phases accordingly.
Dungeons & Raids
The Gong of Zul'Farrak now requires the Mallet of Zul'Farrak
The Dire Maul: East Warpwood Pods now properly randomize their outcome.
You can no longer infinitely spawn Whip Lashers and Spores from the Dire Maul: East Warpwood Pods.
Talents & Abilities
Hammer of the Righteous now deals physical damage.
Ignite (Rank 5) now procs from non-mage fire spells as well
Dungeons & Raids
Urok Doomhowl now casts Intimidating Roar.
Dire Maul Tribute chest reward is now properly distributed.
Dungeons & Raids
War Master Voone now Dual Wields.
War Master Voone now uses phases like he should, changing phases at 65% and 40% HP, in each phase he will use the spells that he is supposed to.
War Master Voone now casts Thrash.
Mother Smolderweb no longer summons an absurd amount of spiderlings.
Mother Smolderweb's Summon Spire Spiderlings spell now goes off.
Overlord Wyrmthalak now uses Sweeping Slam instead of Knock Away.