
View all of our changes in a minimal format.
Sorted in chronological order.
General
[Starcaller] Heavy Impact now procs from Celestial Cleave.
[Starcaller] Moonstone is now a switch node with Heavy Impact.
[Starcaller] Astral Warfare (passive) is now a switch node with Moon Mirror.
[Starcaller] Improved Moon Hammer merged into Wrath of Elune.
[Starcaller] Dance in the Starlight and Starcovered Night nodes added to Astral Warfare tree.
[Starcaller] Raid Aura added to Astral Warfare tree, called Shrouded Stars.
[Starcaller] Astral Combatant remade.
[Starcaller] Improved Starsunder value reduced by 5% per rank.
[Pyromancer] Pyromancer class tree adjusted for better pathing and clarity
[Guardian] Spellcaster's Degree removed and replaced by Cavalry Tactics.
[Pyromancer] Petrified Visage adjusted
[Guardian] Song of Battle and Ballad of the Dragonslayer Spirit scaling value reduced, SP scaling added (change to fully utilise later gear)
[Pyromancer] Magma Skin adjusted
[Tinker] Holstered Cannon Fixed.
[Pyromancer] Conjured Scales reworked
[Tinker] Snipe RAP scaling fixed.
[Pyromancer] Dragonscales effects adjusted
[Tinker] Bomb Launcher RAP scaling fixed.
[Pyromancer] Molten Rapacity adjusted
[Tinker] Enchanted Battery fixed.
[Pyromancer] Descender and Firewalk combined
[Tinker] Gizmotronic Rifle renamed Gizmotronic Spark Rifle, proc renamed Gizmotronic Spark, now deals fire damage.
[Pyromancer] Reaching Talons adjusted
[Tinker] Scaling of Blasting Charge increased.
[Pyromancer] Breath Work is now a 2 point node
[Tinker] Handcannon now deals Flamestrike damage.
[Pyromancer] Flame Mastery is now a 1 point node
[Tinker] Rocket Launcher DoT scaling increased.
[Pyromancer] Draconic Lineage values increased
[Tinker] Pyromania fixed.
[Tinker] Molotov scaling increased. Hidden scaling removed.
[Tinker] Lightning Conductor scaling increased.
[Pyromancer] Breath Work values increased
[Tinker] Bullet Rain duration increased.
[Pyromancer] Dragonfire adjusted
[Tinker] Rockadier scaling increased.
[Pyromancer] Increased the base scaling of Draconic Fang and Scorching Ray
[Ranger] Bloodstalker damage bonus reduced by 5%.
[Ranger] Coordination damage bonus reduced by 1% per stack.
[Pyromancer] Boiling Point is now a 1 point node
[Primalist] Earthmother's Blessing now has a switchnode connected to it
[Ranger] Coordinated Attack haste value reduced by 2%.
[Knight of Xoroth] Demon's Breath hidden Strength scaling removed, standard scaling introduced.
[Primalist] Bouldermancer capstone has been incorporated into the base spell effect for Boulder Dash
[Guardian] Defensive Pose and Offensive Pose have been removed. Their effects have been aggregated into the spec trees
[Guardian] Endurance now gives a flat 10/20 max energy, down from 20/40%
[Son of Arugal] Shadow Vigil proc logic fixed.
[Guardian] General's Presence adjusted to be a 1point node
[Starcaller] Wave Crash ranks level acquisitions fixed damage adjusted.
[Guardian] Sturdy Constitution adjusted
[Starcaller] Tide Lash hidden spirit scaling removed. SP scaling increased.
[Guardian] Warmaster adjusted
[Guardian] Cost of Linebreaker reduced slightly
[Starcaller] Rain of Comets scaling reduced.
[Guardian] Grounded removed from some Guardian abilities
[Guardian] Tactical Combat and Glory have been reworked
[Starcaller] Constellation Strikes giving 5 SP instead of 5% damage fixed.
[Guardian] Various tooltips and descriptions in the Guardian class have been adjusted for clarity
[Starcaller] Lunar Prophecy CD refund reduced to 5s from 8s.
[Guardian] Vanguard tree adjusted for clarity and better pathing options
[Guardian] Improved Forgehammer now causes Forgehammer to strike 3 additional enemies
[Starcaller] Cosmic Ripple SP scaling reduced slightly.
[Guardian] Arcing Strike now hits 2 enemies baseline
[Witch Doctor] Fang of Hir'eek now instant with a cooldown.
[Tinker] Re-added the switch node between Scraptron and Power Foundry
[Witch Doctor] Attrition now procs from casting Batscreech Blast.
[Tinker] Battle Engineer adjusted
[Tinker] Bot: Crash and Thrash now works with Battle Engineer
[Tinker] Crash and Thrash shares a cd with Hydraulic Strike and is usable again
[Tinker] Mechsuits no longer silence you
[Barbarian] Berserker given a Savagery effect
[Barbarian] Torture adjusted
[Barbarian] Reworked the Bloodcrazed talent
[Barbarian] Blood Drainer reworked to no longer increase tick rate
General
[Pending Restart] Frozen orb slow increased from 25% to 40%.
[Pending Restart] Frozen orb Damage increased by 10% in player v player combat.
[Pending Restart] Windwalk Totem radius increased from 10 yards, to 15 yards.
[Pending Restart][Blazing Barrier] Cooldown Reduced from 40 seconds, to 30 seconds.
[Pending Restart][Elemental Lord] Elemental Air can now work against players.
[Ice lash] Damage reduced by 5% in player v player combat.
[Battle fervor] Battle charge damage reduced by 15% in player v player combat.
[Pending Restart] [Hoplite] Javelin(dot) Damage reduced by 15% in player v player combat.
[Pending Restart] [Hoplite] Skewered now increased your colossus smash damage by 5% (down from 10%) Per stack against players.
Charge, Shadowstep, and Intercept now have 25% reduced cooldown in battlegrounds.
Talents & Abilities
Fixed an issue where Ignite was affected by Resilient Constitution twice.
General
[Reaper] Anguish no longer reduces the cooldown of Withering Touch
[Monk] Bladebreakers combo effect now properly works with Chastise
[Ranger] Wild Striker adjusted to work with Quick Shot and Skullpiercer Shot
[Ranger] Razorquils now reduces the cooldown of Falcon's Call
[Ranger] Sentinel adjusted
[Ranger] Ranger's Grace now only increases Ranged Haste
[Ranger] Forest Herald now works with Flank instead of Wild Strike
[Ranger] Falcon's Call is now in the middle of the Farstrider tree
[Ranger] Ranger capstones adjusted
[Ranger] Adaptation: Gloomstalker has been adjusted to work with Farstrider specifically
[Ranger] Adaptations are now learned when you pick your spec and are passive
[Ranger] Quick Footed removed from the Dueling Tree and its Counterblades effect merged with the Toe to Toe talent
[Tinker] You can now once again use both Power Foundry and Scraptron at the same time
[Tinker] Scraptron put in Bot: Crash and Thrash's place
[Tinker] Enhanced Remote reworked