Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2023/06/25

General

Change

[Cultist] Dual Nightmare fixed

Change

[Cultist] Increased base damage of Hammer of Twilight from 75% to 80%

Change

[Sun Cleric] Blazing Prayer's cast range reduced to 40 yds down from 60yds.

2023/06/24

General

Change

[Sun Cleric] Fixed a bug where Blazing Prayer would scale with Attack power if Attack power was higher than your Spell power.

Change

[Sun Cleric] Blazing Prayer Spell Power scaling reduced from 200% to 20%, as the high scaling value was unintended.

Change

[Runemaster] Fixed Echoing Blade

Change

[Tinker] Fixed the buff tooltip text of Mechsuit: Overcharge

Change

[Reaper] Fixed a bug where Annihilate was giving Desolate a chance to apply Essence Tear instead of reset Crimson Scythe

Change

[Witch Hunter] Fixed Improved Searing Blade

Change

[Witch Hunter] Fixed a bug causing Darkslayer Bolt to generate Mana instead of Rage

Change

[Necromancer] Fixed Plague Horde

Change

[Ranger] Quicker Shot now gives 20% reduction to Quick Shot base cast time instead of 0.5 sec reduction

Change

[Ranger] Strider's Blade will now correctly affect Ravage

Change

[Ranger] Increased base cast time of Quick Shot

Change

[Pyromancer] Slightly reduced SP scaling of Ignite

Change

[Demon Hunter] Fel Flamecasting now affects Nether Lance as well as Fel Fireball

Change

[Witch Doctor] Malediction no longer on GCD

Change

[Monk] Fixed a bug causing Blade Tempest to not remove Windwalk

Change

[Witch Doctor] Malediction now buffs Jinxes by 50% down from 100%

Change

[Witch Doctor] Mana Jinx now drains 3% mana every 2 sec instead of 3% every sec

Change

[Barbarian] Fixed Improved Axe Twirling

Change

[Witch Doctor] Malediction now has 14 sec duration up from 12 sec

Change

[Barbarian] Savage Rage now buffs by 20% down from 30%

Change

[Barbarian] Didn't See It Coming now boosts Keg Smash damage by 30% against enemies affected by Blind Stupor, down from 100%

Change

[Barbarian] Savage Rage now boosts both melee and ranged haste

Change

[Barbarian] You Want Axe? stacks now boost crit chance of Headhunter's Axe by 10% down from 20%

Change

[Barbarian] Split You Want Axe? into 2 nodes

Change

[Barbarian] Added 5 new nodes to class tree to promote first bracket flexbility and remove dead picks

Change

[Barbarian] Added connection between Val'kyr Ressurection and Splash Zone

Change

[Barbarian] Fixed Coldhammer

Change

[Barbarian] Added connection between Glacial Echoes and Frost Giant

Change

[Barbarian] Added connection between Ancestral Command and Dragonflayer Charge

Change

[Barbarian] Swapped the positions of Splash Zone & Frost Giant

Change

[Barbarian] Added connection between Thane's Guard and Didn't See It Coming

Change

[Barbarian] Added connection between Cheers! and Dragonflayer Stout

Change

[Primalist] Fixed a bug where Boon of the Turtle was not on the same cooldown category as other boons

Change

[Barbarian] Added connection between Coldhammer and Improved Thunderous Leap

Change

[Primalist] Added a new node to class tree on the right side

Change

[Primalist] Shifted Wildwalker tree around and added new node connections

Change

[Primalist] Added some new passives to Wildwalker spec

Change

[Primalist] Increased the AP scaling of the Armor granted by Primal Wave

Change

[Primalist] Replaced Reflective Hide with a new passive called Raptor Talon

Change

[Primalist] Primal Wave now correctly grants MR

Change

[Primalist] Talonstrike procs now increase damage from the primalist by 2% per stack down from 5%

Change

[Primalist] Fixed Primal Weapon: Tooth & Claw's Talonfury damage proc

Change

[Son of Arugal] Remorseless Execution should no longer continue if Worgen Form ends while active

Change

[Venomancer] Genesis now affects all haste instead of only spell haste

Change

[Cultist] Shadow of the Void now procs while at 65% insanity down from 75%

Change

[Cultist] Fixed Seething Void

Change

[Cultist] Hysterical Momentum now lasts 6 sec up from 5 sec

Change

[Sun Cleric] Fixed tooltip of Radiant Fury

Change

[Sun Cleric] Burden of Sacrifice now restores 5% mana per cast down from 8%

Change

[Sun Cleric] Fixed Blaze of Glory

Change

[Sun Cleric] Scorch Marks now boosts Radiant Flame damage by 20% per stack down from 50%

Change

[Sun Cleric] New icon for Focal Point talent

Change

[Sun Cleric] Sunfury talent now only procs from Holy critical strikes

Change

[Sun Cleric] Fixed Burden of Sacrifice

Change

[Sun Cleric] Reduced AP scaling of Gavel of Atonement

Change

[Sun Cleric] Zealous Doctrine now boosts healing from your own Illumination by 25% down from 75%

Change

[Sun Cleric] Flaming Gavel now increases damage of Gavel of Atonement by 20% down from 100%

2023/06/23

General

Change

[General] Ascension DB updated with current CoA spells, will be live tomorrow

Change

[Ranger] Ranger's Horn tooltips shared CD clarified

Change

[Monk] Blade Tempest now requires a weapon equipped

Change

[Monk] Edge of Ruin now requires a weapon equipped

Change

[Barbarian] Ruthless Redoubt is now in the proper spell tab of the spell book

Change

[Barbarian] Axe Wound tooltip now appears

Change

[Reaper] Darkrend Scythe now properly cleaves 2 additional targets.

Change

[Sun Cleric] Shining Ray tooltip referencing Solar Knight fixed

Change

[General] Nozdormu now offers 3 Free Specialization and Class purges

Change

[General] Callboard now offers Dungeon Diving quest

Change

[General] Callboard now offers T1 Un'Goro High Risk quests

Change

[General] Callboard now offers T1 Azshara High Risk quests

Change

[General] Callboard now offers T2 Eastern Plaguelands High Risk quests

Change

[General] Callboard now offers T2 Western Plaguelands High Risk quests

Change

[General] Callboard now offers T3 Winterspring High Risk quests

Change

[General] Callboard now offers T3 Silithus High Risk quests

Change

[General] Callboard now offers A Threat to Azeroth : Azuregos quest

Change

[Son of Arugal] Taldaram's Torment now correctly generates the right version of Exsanguination

Change

[Son of Arugal] Consume now correctly generates Exsanguination

Change

[Pyromancer] Flame Streak now correctly consumes 3 sec of Ignite instead of 1 sec

Change

[Pyromancer] Breath of Ysera is now considered a stun instead of a sleep

Change

[Sun Cleric] Shining Ray should now correctly cause Sunflare to apply Purging Flames

Change

[Chronomancer] Base duration of Tome of Time is now correctly 2 sec instead of 2.5 sec

Change

[Chronomancer] Fixed Elder Tome

Change

[Reaper] Fixed a double-dipping issue with Reap's selfhealing

Change

[Cultist] Fixed an issue with Unspeakable Truth

Change

[Reaper] Reduced the per-level scaling of Dreadshell

Change

[Reaper] Maw Knight now restores 5% hp down from 8%

Change

[Reaper] Jailer of Souls now reduces damage taken by 5% down from 8%

Change

[Reaper] Mawdrinker now heals for 1% every sec instead of 3% every 2 sec

Change

[Reaper] Jailer of Souls' 2H Reap heal bonus is now 2% down from 4% max hp

Change

[Reaper] Dominion now reduces damage taken by 8% down from 20%, and heals for 3% down from 4%

Change

[Ranger] Devastating Bolts now gives +70% crit damage bonus to Ballista Shot down from 100%

Change

[Witch Hunter] Fixed an issue with the damage of Ballista Assault from Deploy Ballista

Change

[Ranger] Nerfed Heartseeker / Mighty Arbalest all around

Change

[Ranger] Precision Shot now gains 35% damage per Archery Point baseline (42% in Archery spec)

Change

[Ranger] Fixed tooltip of Precision Shot

Change

[Ranger] Skullpiercer Shot now gains 75% damage per Archery Point baseline (90% in Archery spec)

Change

[Ranger] Precision Shot now has a 1.5 sec base cast time up from 1 sec

Change

[Ranger] Greater Precision now gives Precision Shot 10% damage down from 20%