Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2023/06/22

General

Change

[Venomancer] Barbed Stinger's tooltip now contains damage number info

Change

[Demon Hunter] Nether Lance now has bonus Intellect scaling

Change

[All] Fixed an issue where a number of classes lost the ability to Parry attacks

Change

[Demon Hunter] Nether Lance SP scaling fixed

Change

[Demon Hunter] Fixed a bug where Fel Fireball couldn't proc a Felstrike against absorb effects

Change

[Demon Hunter] Increased SP scaling of Sargeton Smite

Change

[Demon Hunter] Glaivestorm now causes 60% weapon damage per tick down from 80%

Change

[Demon Hunter] Fixed Fel Addict (talent)

Change

[Demon Hunter] Felhoof Charge now boosts the damage of next Doomglaive (via combo effect) by 50% down from 100%

Change

[Demon Hunter] Felscale now reduces damage taken by 6% down from 15%

Change

[Demon Hunter] Increased ICD of Felfury Duelist to 6 sec from 3 sec

Change

[Demon Hunter] Fixed a bug where Felguardian would provide an absorb shield at 100 rage

Change

[Demon Hunter] Reduced scaling of Felstomp

Change

[Demon Hunter] Fixed tooltip of Felreaver's Fury

Change

[Demon Hunter] Fixed Trickery

Change

[Demon Hunter] Reduced power level of Hateforged Barrier's absorb effect

Change

[Demon Hunter] Increased scaling of Demon Smite slightly

Change

[Demon Hunter] Bulkwark of Azzinoth now reduces damage taken by 5% in DF down from 10%

Change

[Demon Hunter] Slightly reduced stam scaling of Feldrink's heal

Change

[Demon Hunter] Increased scaling of Felglare a bit

Change

[Demon Hunter] Felforged tooltip now contains proc rate

Change

[Demon Hunter] Fixed a double-dipping scaling issue on Fel Fireball

Change

[Demon Hunter] Reduced base proc rate of Felforged

Change

[Witch Doctor] Hex of Blood now ticks every 1.5 sec down from every 1 sec

Change

[Demon Hunter] Immolation Aura can now only hit a maximum of 6 enemies each pulse

Change

[Witch Doctor] Hex of Blood now lasts 15 sec up from 14 sec

Change

[Son of Arugal] Reaching 3 stacks of Worgen Bite no longer restores 5% hp (this was supposed to be removed)

Change

[Son of Arugal] Ravenous Bite's rage generation (for Packleader spec) can no longer trigger multiple times from a Ravenous Bite that hits multiple enemies through an effect like Denmother

Change

[Son of Arugal] Vicious Maw now gives 10% chance to proc per rank down from 25%

Change

[Son of Arugal] Reduced the SP scaling of Sanguinity's proc significantly

Change

[Son of Arugal] Cooldown of Lunge increased to 15 sec for Packleader & Blood specs

Change

[Son of Arugal] Claw Sweep now requires a one-handed weapon

Change

[Son of Arugal] Reduced base AP scaling of Claw Sweep

Change

[Stormbringer] Fixed tooltip of Born From Thunder

Change

[Stormbringer] Fixed tooltip of Brains Over Brawn

Change

[Stormbringer] Fixed a bug where Mending Gust could not be interrupted and was usable while moving

Change

[Starcaller] Bug where Bubble Buddy could be kept after unlearning the spell should be fixed

Change

[Stormbringer] Added a second rank to the Tome of Lightning talent

Change

[Starcaller] Spear of the Tides can now proc from Moon Arrow in addition to Celestial Strike

Change

[Starcaller] Shark Attack (Torrent) now scales with effects that boost the effectiveness of Torrent

Change

[Starcaller] Removed GCD of Moon Arrow but very slightly increased base cast time

Change

[Starcaller] Starbarian (talent) now affects all kinds of haste, including spell haste, instead of only melee & ranged

Change

[Starcaller] Sentinel's Focus (talent) now also grants 5% spell haste, in addition to the current 8% ranged haste

Change

[Runemaster] Fixed an issue where the Wizardry passive would not correctly apply weapon-based bonuses for Dagger / 2H

Change

[Witch Hunter] Fixed a bug where The Right Price (talent) would not correctly cause Set Bounty to be consumed by Collect Bounty

Change

[Monk] Reduced scaling of Uppercut

Change

[Talent Trees] Slew of weird node connections fixed!

Change

[Chronomancer] Chaos Shard now generates Order

Change

[Son of Arugal] Fixed issue with Gnash in Fero Spec Tree

Change

[Pyromancer] Erupting never ending issue fixed

Change

[Witch Doctor] Mana Jinx no longer consumes 9999% of mana every 0.5s, now consumes 5% every 1 sec.

Change

[Starcaller] Flow of Mana increasing rather than reducing mana drain fixed

Change

[Necromancer] Unholy Command melee range issue fixed

Change

[Necromancer] Putrid Summoner Foul Remant Tooltip clarified

Change

[Barbarian] Improved Surging Fury stack issue fixed

Change

[Barbarian] Carnage tooltip stack amount fixed

Change

[Guardian] Inspiration Guardian can now dual wield

Change

[Reaper] Soul Harvester Passive appears in spellbook now

Change

[Witch Hunter] Set Bounty not being consumed by Collect Bounty with The Right Price has been fixed

Change

[Primalist] Wildwalker passive and rage reduction fixed

Change

[Primalist] Spirit of Earth's Auto attacks now scale properly (Boon of the Elements)

Change

[Primalist] Spirit of Earth's Hurl Geode now has Agility Scaling

Change

[Venomancer] Fangbinder granting stacks from all heals issue fixed

Change

[Venomancer] Fang Venoms not working issue fixed

Change

[Chronomancer] Fixed a bug causing the Order & Chaos mechanic to break on Rexxar 😎

2023/04/12

General

Change

[Pyromancer] Fixed an issue where Fire Streak was only reducing the cooldown of burst by 2 seconds, instead of the intended 6 seconds

2023/04/11

General

Change

[Pyromancer] Fixed an issue where when Burning Embers was learned, your Spellburn was only applying Rank 1 of Ignite instead of the highest known rank available

2023/04/09

General

Change

[SoA] Dark Liturgy scaling issue is actually fixed now

Change

[Chronomancer] Order and Chaos tooltips now mention cast time

Change

[Chronomancer] Black Hole is now in the Duality tab in the Spellbook

Change

[Chronomancer] Unmake/Remake have received new SFX

Change

[Primalist] Entagle Weapon can no longer be dodged or parried

2023/04/08

General

Change

[Sun Cleric] Fixed an issue where Shining Rays could miss.

Change

[Primalist] Wildwalker Primalist now correctly removes the CD of Wildclaw.

Change

[Primalist] Fixed an issue where Wildclaw stated it only costs 10 rage but actually cost 25.

Change

[Sun Cleric] Fixed an issue where Shining Rays could miss. /changelog create realm:CoA label:Fix publish:True description: [Primalist] Wildwalker Primalist now correctly removes the CD of Wildclaw. /changelog create realm:CoA label:Fix publish:True description: [Primalist] Fixed an issue where Wildclaw stated it only costs 10 rage but actually cost 25.

2023/04/07

General

Change

[General] Twin Peaks, Temple of Kotmogu, and Warsong Gulch have been dropped to 4 minimum players from 6

Change

[Tinker] Raidviver Module now properly increases the range of Defibrilate

Change

[Tinker] Issue where Field Medic was not making gun swaps instant has been fixed

Change

[Tinker] Spidertank Mechsuit now displays Spidertank abilities on your action bar by default

Change

[Tinker] Vanguard X-173 Mechsuit now displays Vanguard abilities on your action bar by default

Change

[Tinker] Mechsuit tooltips now state that you can not generate Scrap while in a Mechsuit

Change

[Cultist] Issue where Entropic Strike had a delayed application has been fixed

Change

[Pyromancer] Slagshaping no longer stacks

Change

[Pyromancer] Slagstone has received new VFX

2023/04/05

General

Change

[Witch Doctor] Voodoo Serpent Beam damaging criticals can now proc Voodoo Creep

Change

[Necromancer] Plague Doctor now correctly heals on periodic damage critical strikes.

Change

[Cultist] Dark Prophecy buff applied by Faceless Servant now correctly applies to nearby allies.

Change

[Pyromancer] Dormant is now learned at level 12, down from 16

Change

[Pyromancer] Erupting and Dormant can no longer be cancelled

Change

[Pyromancer] Slagshaping procs now have a 1s ICD

Talents & Abilities

Change

[Tinker] Fixed an issue where Disassemble was useable on your Clockwork Knight pet

Change

[Tinker] Fixed an issue where Disassemble was granting an absorption shield despite not having the Recycling Bin ability learned

Change

[Tinker] Fixed an issue where Disassemble required you to target your Sentry Turrets

Change

[Tinker] Fixed an issue where Combat Augment: Flak Guns and Combat Augment: Flame Jets were showing up on the tinker, instead of on the Clockwork Knight/Assistant

Change

[Pyromancer] Fixed an issue where Roaring Pyre healing was not scaling from your spellpower

Change

[Pyromancer] Fixed an issue where Roaring Pyre healing was not scaling from your Intellect

Change

[Visual & Sound] Fixed various sound/visual issues with the following abilities : Icequake, Touch of the Grave, Keg Smash, Crushing Slam, Wrecker, Unearth, Blast Arrow, Sapper Charge, Stormforged Blast, Stoneslam, Vortex, Stonefall

Change

[Pyromancer] Fixed a visual bug with Meteor, it will now correctly show it's animation without the after-effect

2023/04/04

General

Change

[Chronomancer] Issue where Fortify Timeline wasn't applying Mark of Order to allies has been fixed