View all of our changes in a minimal format.
Sorted in chronological order.
General
[Ranger] Precision Shot now costs 60 Focus baseline up from 50
[Ranger] Burning Quiver now gives 15% damage down from 30%
[Ranger] Fixed a double dipping issue with Quick Shot & Skullpiercer Shot
[Ranger] Reduced RAP scaling of Precision Shot a bit
[Ranger] Reduced AP scaling of Quick Shot
[Witch Doctor] Fixed Slow Poison
[Tinker] Battle Engineer now reduces CD by 1 sec per use down from 3 sec
[Tinker] Turret Mechanics now reduces CD of Turret summons by 15% without reducing duration
[Tinker] Battle Engineer no longer reduces duration of turrets
[Chronomancer] Fixed a bug where Accelerated Recovery would not generate an Order stack
[Sun Cleric] Fixed an issue where Solar Crash would not correctly count as a Slow effect
[Cultist] Renamed Swift Scripture to Unspeakable Truth
[Stormbringer] Fixed Improved Lightning Rod
[Cultist] Fixed Swift Scripture
[Cultist] Fixed Brace For Impact
[Cultist] Brace For Impact now reduces pushback by 50% up from 40%
[Pyromancer] Fixed a bug where Flame Swell's DoT (Supreme Combustion) would not apply if used while moving
[Pyromancer] Fixed a bug causing the Pyromancy talent to be unlearnable in some circumstances
[Witch Hunter] Fixed a bug where Hatred and Vitriol stacks could still occur without the talent that is supposed to enable them
[Witch Hunter] Fixed a double-dipping issue with Punishing Bolt's scaling
[Witch Hunter] Fixed a bug where Curseguard's cooldown would not correctly be reduced by talents like At The Stake which interact with Witching Beast spells
[Witch Hunter] Houndmaster's Call now costs mana
[Witch Hunter] Houndmaster's Call no longer interacts with Wickedness/purity, now just makes hounds leap to the target, cause Shadow Damage and root them for 4 sec
[Witch Hunter] Houndmaster's Call now requires Witchblast Musket instead of Blazing Blade
[Demon Hunter] Nether Lance will now correctly appear in the Felblood tree
[Demon Hunter] Increased the cooldown of Nether Lance to 2 sec from 1.5 sec
[Demon Hunter] Fixed an issue where Demon Form was not correctly converting Dodge Rating into armor/MR for Tyranny
[Son of Arugal] Fixed a bug causing the 2nd rank of Life Anew to appear as Tissue Decay
[Son of Arugal] Increased range of Infected Claw to 8yd
[Son of Arugal] Fixed a bug where Plague Sweep would allow Infected Claw to strike multiple enemies on its own
[Guardian] New icon for Bladed Bulwark
[Son of Arugal] Reduced base radius of Claw Sweep to 8yd from 12yd
[Guardian] Defensive Pose now reduces Raise Shield CD by 2 sec down from 4 sec
[Guardian] Added a couple new nodes to first bracket of Class tree
[Ranger] Fixed an issue where Venom Injection would not apply properly
[Guardian] Rearranged early nodes of Class and Inspiration trees
[Pyromancer] Increased base values of Draconic Fang
[KoX] Reorganised early tiers of Class tree to make active abilities less frontloaded and improve options for all specs
[KoX] Added 2 new early nodes to Class tree (one is 2-rank)
[Sun Cleric] Fixed an issue where Heatstroke (the stun triggered by Rapture) was not trinketable
[Starcaller] Fixed Bathe (talent) so that it will now correctly cause Torrent to apply the buff
[Primalist] Fixed endless rage
[Starcaller] Warden of the Moon now grants 200% threat up from 150%
[Witch Doctor] Fixed an issue causing Mojo Beam and Voodoo Serpent Beam to share CD
[Witch Doctor] Fixed a bug where Dambala's Rage was making Serpent Wards infinite
[Barbarian] Fixed a bug where Berserker Axe ranks > 1 required you to be Enraged in order to use the ability
[Barbarian] Follow up now causes Brutal Swing to grant your next Wrecker 10% increased damage per target hit, up to 6
[Barbarian] Added a new 2-tier passive node to Brutality (replacing Rancor)
[Barbarian] Increased the base CD of Barbaric Strike to 12 sec from 8 sec
[Barbarian] Removed Rancor
[Barbarian] Restructured Brutality tree to reduce the frontloading of active abilities
[Stormbringer] Windwalker now lasts 6 sec up from 4 sec
[Barbarian] Fixed a bug where Drunken Brawler would not display in the buff bar
[Stormbringer] Fixed Windwalker
[All] Tank stances now have 5 sec cast time
[Reaper] Doomrend should now correctly cause 100% weapon damage down from 250%
[All] Tank stances now reduce damage dealt by 25%, up from 15%
[All] Fixed an issue where the Reset Both Trees option was not working
General
[Starcaller] Updated the SFX of the glaives launched during Huntress Strafe to be less annoying
[Pyromancer] Fixed a bug where Fiery Momentum was increasing the effect of Dragonscales
[Pyromancer] Reduced base scaling from SP of Fiery Momentum
[Pyromancer] Fiery Momentum (the damage from Blazing Speed) now gains 25% damage per stack down from 60%
[Pyromancer] Improved Dragon Breaths now boosts damage by 5% down from 10% per rank
[Pyromancer] Deep Breaths now boosts damage by 15% down from 30%
[Barbarian] Fixed Mow Them Down
[Barbarian] Fixed a bug where Breath of the North was scaling from Carnage
[Barbarian] Reduced AP scaling of Brutal Swing
[Barbarian] Crushing Slam now gains 25% damage per Carnage stack, down from 35%
[Barbarian] Headhunting Barbarian now reduces the energy cost of Axe Throwing by 10
[Barbarian] Tankard Toss scaling reduced
[Barbarian] Increased the energy cost of Axe Throwing to 40
[KoX] Fixed a double-dipping issue with the scaling granted to the bonus damage Infernal Strike deals against nearby enemies affected by Flames of Xoroth
[KoX] Hellfire Knight of Xoroth passive now reduces CD of Flames of Xoroth by 9 sec instead of outright removing its CD
[KoX] Flesh Hook no longer taunts enemies
[KoX] Reduced scaling of Flames of Xoroth
[Monk] Added a number of new node connections to allow more free movement through Class tree
[Monk] Added a new 2-rank node to reduce the cooldown of Uppercut
[Monk] Added multiple new 2-rank nodes to Class tree
[Monk] Exposing Uppercut no longer reduces the CD of Uppercut
[Monk] Improved Engrave Fists now has 2 ranks
[Monk] Added vertical node connections between Hastened Strikes & Zealous Might
[Monk] Swapped the positions of Maiming Strike and Hastened Strikes in the class tree
[Monk] Added vertical node connections between Maiming Strike & Fists of Power
[Monk] Bladenado now reduces the cooldowns of both Blade Tempest and Titanstrike by 20% instead of previous effects
[Monk] Reduced duration of Thrashing Blade (from Thrashing Tempest) to 8 sec from 16 sec
[Monk] Added a new 2-point node to Blademaster tree in first bracket
[Monk] Thrashing Tempest can now also proc from Burning Thrust as well as Blade Tempest
[Monk] Improved Bladegrease (talent) now has 2 ranks
[Monk] Tyr's Claw's bleed effect is now its own talent
[Monk] Wing Chun (talent) now has 2 ranks
[KoX] Fixed a bug where the 2nd rank of Unbound Inferno would not further reduce the rage cost of Infernal Strike as intended
[KoX] Increased base CD of Ritual of Sealing to 40 sec up from 20 sec
[KoX] Increased base CD of Furnace of Fiends to 1 min up from 45 sec
[KoX] Hellish Rebuke (in Oath of Defiance) now reduces damage taken by 5%, and fire damage by a bonus 5%, instead of 10% and 15% respectively
[KoX] Hellskin now reduces damage taken by 8% down from 15%
[KoX] Hellskin now gives a 15% chance to reflect fire spells down from 25%
[Guardian] Battlemaster (from Battlemaster Strike) now grants Arcing Strike +50% Weapon Damage, down from +100% while active
[Guardian] Reduced damage of Heavy Strikes per stack to 4% from 10%
[Guardian] Significantly reduced AP/SP scaling of Thundering Charge's damage component, ranked damage values remain untouched
[All] Fixed an issue where a number of classes lost the ability to Block attacks