Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2023/03/29

General

Change

[Monk] Hook is on a 4 sec CD, dealing moderate damage and dealing 20% bonus damage, generating 5 energy and 1 rune for each Jab Combo stack

Change

[Monk] Jab grants a Jab Combo stack

Change

[Monk] Replaced Left Hook and Right Hook with 2 new abilities, Jab and Hook (different from current Hooks)

Change

[Monk] Jab now causes small damage, costs 30 energy, and is on regular GCD with no CD

Change

[Monk] Fixed a bug where Blademaster Strike was usable with Staves

Change

[Monk] Hundred Fist Strike now states that you can channel while moving

Change

[Monk] Ward Against Harm now has a 1 sec ICD

Change

[Monk] Fixed the tooltip of Spiritual Ascension

Change

[Monk] Slightly altered wording of Double Jump

Change

[Monk] Slightly altered wording of Light's Grace

Change

[Cultist] Fixed a bug where Recurring Nightmare was not appearing correctly in the Corruption talent tree

Change

[Venomancer] Venomtip Poison now spreads 8yds from your target

Change

[Cultist] Ending Prophet of Doom will no longer leave you levitating afterwards

Change

[General] Bazaar items that appear as Cubes have been removed

Talents & Abilities

Change

[Pyromancer] Fixed an issue where Ignite did not have a spellpower coefficient.

Change

[Pyromancer] Fixed an issue where in certain circumstances Meteor wouldn't be able to stun enemies affected by ignite.

Change

[Pyromancer] Fixed an issue where Meteor wouldn't consume ignite.

2023/03/28

General

Change

[Barbarian] Berserker Axe no longer requires you to be Enraged

Change

[Necromancer] Will of the Necropolis now drains 10 Runic Power instead of 10% Runic Power.

Change

[Demon Hunter] Tyranny Demon Form has been moved to the Tyranny Tab in the spellbook

Change

[Tinker] Spare Parts is now useable in Mechsuits

Change

[Chronomancer] Chaos Shards passive now works as intended, and will allow Chronobeam to generate Order

Change

[Monk] Flaming Blade of Lantresor now consumes the Sweeping Kick Buff

Talents & Abilities

Change

[Pyromancer] Fixed an issue where Flame Swell would not consume Ignite while it was present on the target.

Change

[Pyromancer] Fixed an issue where Flame Swell could deal damage without Ignite being present on the target.

Change

[Pyromancer] Fixed an issue where the damage from Volcano was not dealing any damage and hidden from the combat log.

Change

[Pyromancer] Fixed an issue where Explode wouldn't consume Ignite when present on the target.

Change

[Pyromancer] Fixed an issue where Explode wouldn't trigger a stun when Ignite was present on the target.

Change

[Pyromancer] Fixed an issue where Burst would generate more breath charges than intended when used with the Firefall passive ability in the Draconic tree

Change

[Pyromancer] Fixed an issue where Firefall would not do anything when cast despite Ignite being present on targets within 30 yards of the caster.

Change

[Pyromancer] Fixed an issue where Melt would always trigger the Melt Effect damage even if the target did not have Ignite present. It will now trigger the extra damage when Ignite is present.

2023/03/24

General

Change

[Demon Hunter] The tooltip of Demon Form now updates if you pick Tyranny spec

Change

[Witch Hunter] Witch Knight's Tonic CD refund effect now reduces remaining CD by 2 sec down from 3 sec

Change

[Witch Hunter] Fixed the debuff tooltip of Witching Beast's Harass ability

Change

[Witch Hunter] Witching Beast's Harass ability is no longer channeled

Change

[Witch Hunter] Conviction is now a passive that gives magic damage done to you a chance to cleanse (and provide 2 sec of immunity to) harmful magic and curse effects, with a 10 sec ICD

Change

[Witch Hunter] Grim Duty now grants 200% threat up from 100%

Change

[Witch Hunter] The tooltip of the Fencing Master passive now includes the total stack amount

Change

[Witch Hunter] Fencing Master stacks now stack up to 6 times up from 5

Change

[Witch Hunter] Fencing Master stacks now boost melee haste by 5% down from 8%

Change

[Witch Hunter] Fencing Master stacks now boost parry by 4% down from 8%

Change

[Witch Hunter] Vampiric Tonic can no longer proc multiple times from single AoE attacks

Change

[Witch Hunter] Dark Penance stacks now reduce damage taken by 5% down from 8%

Change

[Necromancer] Summoning Ritual no longer costs RP

Change

[Necromancer] Awaken The Dead is now called Summoning Ritual and lasts up to 30 sec but roots you in place

Change

[Necromancer] Swapped the positions of Unholy Champion and Foul Invocation in the Animation tree

Change

[Necromancer] Awaken The Dead now has a new icon

Change

[Necromancer] Removed Raise: Gurgling Horror & Raise: Flesh Golem from the tree (they are still included in Summoning Mastery)

Change

[Necromancer] Fixed tooltip of Foul Invocation

Change

[Necromancer] Fixed tooltip of Unholy Frenzy

Change

[Chronomancer] Chaos Reigns and Order Reigns are now called Chaos Majority and Order Majority respectively

Change

[Chronomancer] Updated tooltip of Chronurgy

Change

[KoX] Fixed a potential issue with the scaling of Ember Shower damage from Hellstorm

Change

[KoX] Hellstorm is now in the Defiance tree instead of Hellfire

Change

[Reaper] Disabled Sanguine Orb

Change

[Reaper] Harvest Time is now a capstone for Harvest

Change

[Reaper] Added some new basic passives to Harvest

Change

[Reaper] Blood Siphon now on regular GCD

Change

[Reaper] Blood Siphon has a slightly altered VFX/SFX

Change

[Reaper] Underwalk will now show as requiring a one handed weapon instead of listing all types of 1 handed weapons individually

Change

[Reaper] Blood Siphon now has a 40 sec CD up from 30 sec

Change

[Reaper] Condensed the tooltip of Wraithblade

Change

[Reaper] Wraithblade will now show as requiring a one handed weapon instead of listing all types of 1 handed weapons individually

Change

[Reaper] New VFX for Harvest Essence

Change

[Reaper] Crimson Scythe visual updated to be like a mini single-strike of Shudder Scythe's effect

Change

[Reaper] Fixed a bug where Crimson Scythe would gain no CD when at 3 Reaped Souls but not consume them

Change

[Reaper] Updated the tooltip of Deathchaser

Change

[Reaper] Updated the tooltip of Reave

Change

[Reaper] Mawshackle is now a passive

Change

[Reaper] Moved around some talents in the Soul tree

Change

[Reaper] Edgewalker is now a passive

Change

[Sun Cleric] Added a couple of passives to Blessings tree

Change

[Reaper] Fixed the text of the Deathdealer nested spell tooltip in The Jailer's Call passive

Change

[Sun Cleric] Guidance: Zealous Trance now has a 30 sec CD up from 20 sec

Change

[Sun Cleric] Guidance: Zealous Trance buff tooltip fixed

Change

[Sun Cleric] Guidance: Zealous Trance now also grants 10% damage done

Change

[Sun Cleric] Replaced Guidance: Empower with a new passive

Change

[Sun Cleric] Solar Apex no longer requires Sunset to be active

Change

[Sun Cleric] Solar Apex no longer on GCD

Change

[Sun Cleric] Disabled the Daybreak capstone node from the Blessings tree

Change

[Sun Cleric] Resplendence no longer boosts your damage dealt

Change

[Sun Cleric] Cleaned up tooltip of Shine

Change

[Sun Cleric] Cleaned up tooltip of Transgression

Change

[Sun Cleric] Shine no longer boosts the target's armor baseline

Change

[Sun Cleric] Burden of Sacrifice is now a passive that procs from Radiant Flame, performing a similar effect to the active version of the ability

Change

[Sun Cleric] Deliverance now increases the casting speed of Sunflare and Radiant Flame passively instead of previous effects

Change

[Sun Cleric] Horusath Blast's Sunset effect now causes it to always critically strike instead of becoming instant

Change

[Sun Cleric] Fixed a bug where the 2 Solar Power generation effect triggered by some spells would cause you to aggro enemy targets before spells actually hit (this was probably only ever actually evident in Horusath Blast)

Change

[Sun Cleric] Consecrated Weapons now also generates 1 solar power every 3 sec passively

Change

[Sun Cleric] Gavel of Atonement now generates Solar Power baseline

Change

[Sun Cleric] Sunflare damage now increased for Piety spec Sun Clerics

Change

[Sun Cleric] Reworded Sunset

Change

[Witch Doctor] Invoke text on spells is now in green instead of white

Change

[Witch Doctor] Dance of the Loa now has a 5 min CD down from 7.5 min and is limited by Silence effects

Change

[Witch Doctor] Dance of the Loa now correctly appears in the Brewing spellbook tab

Change

[Witch Doctor] Ingredient: Jungle Shrooms is now core for Brewing at level 15

Change

[Witch Doctor] Voodoo Alchemy is now learned at 35 up from 1

Change

[Witch Doctor] Ingredient: Bloodthistle now in the Brewing talent tree instead of core

Change

[Witch Doctor] Misery Jinx now learned at 26 down from 27

Change

[Witch Doctor] Reclaim Life is now learned at 14 down from 20 for Shadowhunting