Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2023/03/24

General

Change

[Witch Doctor] Ingredient: Frog Venom is now learned at 14 down from 16 for Brewing

Change

[Witch Doctor] Mana Jinx is now learned at 14 down from 16 for Voodoo

Change

[Witch Doctor] Potion Toss is now learned at 14 down from 16 for Brewing

Change

[Witch Doctor] Raptor's Speed is now learned at 20 (for Shadowhunting) up from 16

Change

[Witch Doctor] Slowness Jinx is now learned at 16 up from 14

Change

[Witch Doctor] Devotion of Bwonsamdi now learned at level 13 down from 15

Change

[Witch Doctor] Mana Jinx now leeches mana over time and increases resource costs instead of previous effects

Change

[Witch Doctor] Reworded tooltip of Panther's Pounce

Change

[Guardian] Moved Ballad of the Conqueror to the capstone tier

Change

[Guardian] Fixed the tooltip of the Minstrel passive

Change

[Guardian] Moved Bull Rush up 1 tier

Change

[Guardian] Moved Piercing Cry and War Drums up 1 tier

Change

[Guardian] Moved Standard Bearer down 1 tier

Change

[Guardian] Moved Ballad of the Dragonslayer down to tier 4

Change

[Guardian] The Unscuffable talent in Vanguard now also converts Arcing Strike's Inspiration effect back to Gladiator's Grit

Change

[Guardian] Arcing Strike's baseline Inspiration effect now provides Gladiator's Might, which increases AP and reduces the cost of arcing strike

Change

[Stormbringer] Issue where Summon Thunder Orb was reducing static by 15 when you reached 70 static has been fixed

Change

[Tinker] Recycle now works as intended

Change

[Tinker] Issue where Disassemble wasn't granting an absorb effect has been fixed

Change

[Starcaller] Starsunder has received new SFX, as the previous one was being heard from very far away

2023/03/22

General

Change

[Demon Hunter] Fixed the Chaos Nova combo

Change

[Demon Hunter] Updated the tooltip of Chaos Nova to use the new combo description style

Change

[Demon Hunter] Altered VFX & Animation of Felrend

Change

[Demon Hunter] Altered VFX & Animation for Glaive Rush

Change

[Guardian] There is no longer a visual effect for when Motivation decays by 1 stack

Change

[Guardian] Inspiration spec passive now allows the Guardian to dual wield

Change

[Guardian] Ambition now boosts spell crit rating by 18% of Spirit up from 15%

Change

[Guardian] Heroic Deeds now boosts energy by 20%

Change

[Guardian] Heroic Deeds has a new icon

Change

[Guardian] Unbreakable Armor is now tier 5 up from tier 2, with one of the new passives replacing it

Change

[Guardian] Triumphant is now tier 2 down from being a capstone

Change

[Guardian] Ballad of the Dragonslayer is now a capstone talent up from tier 2

Change

[Guardian] Triumphant now scales from Spirit instead of Stamina

Change

[Guardian] Thrill of Battle now increases the attack power bonus of Song of Battle by 20% while active

Change

[Guardian] Thrill of Battle now grants 5 energy per 0.5 sec instead of boosting energy regen by 200%

Change

[Guardian] Motivation now stacks up to 10 times and buffs by 1% down from 2%

Change

[Guardian] Inspiring Speech is now learned at level 13 up from level 10

Change

[Guardian] Removed Feats of Glory

Change

[Guardian] Song of Battle, a new ability, is learned at level 15 for Inspiration Guardian

Change

[Guardian] Liberate is now learned at level 20 up from level 15

Change

[Guardian] Feats of Strength is now learned at level 10 down from level 20

Change

[Guardian] Removed Feats of Honor

Change

[Guardian] Added new passives to Inspiration

Change

[Guardian] Clanlord no longer increases your maximum energy

Change

[Guardian] New SFX for Warquake

Change

[Guardian] New cast animation for Linebreaker

Change

[Guardian] Warquake cast animation changed & no longer uses thunder clap VFX

Change

[Barbarian] Fixed an issue with Whirling Advance's visual causing it to throw untextured cubes at enemies

Change

[Barbarian] Updated tooltip of Crushing Slam

Change

[Barbarian] Savagery passive now learned at level 4 up from level 1

Change

[Barbarian] Reworded Savagery passive

Change

[Stormbringer] Now starts with a Lightning Rod instead of regular Bent Staff

Change

[Venomancer] Updated the character creation outfit for Venomancer

Change

[Stormbringer] Changed the model of the Lightning Magi Robe starting robe

Change

[Cultist] Now starts with an Eldritch Cowl head item

Change

[Stormbringer] Updated the character creation outfit for Stormbringer

Change

[Cultist] Now starts with a Twilight Darkblade instead of regular starting sword

Change

[Necromancer] Now starts with a Summoner's Staff instead of a regular Bent Staff

Change

[Necromancer] New SFX for Raise spells

Change

[Son of Arugal] Now starts with an OMINOUS debuff called 'The Worgen Curse' that is removed at level 5 when you learn Curse of the Worgen

Change

[Necromancer] Slightly altered the precast animation of Raise spells

Change

[Son of Arugal] Now starts with a Worn Shortsword instead of a Worn Dagger

Change

[Son of Arugal] Ravenous Bite's tooltip now updates to reflect the Grimclaw passive effect on it

Change

[Son of Arugal] Shadowfang Shield is now learned at level 28 up from level 16

Change

[Son of Arugal] Shadow Hemo Passive should no longer

Change

[Son of Arugal] Ironfur is now learned at level 20 down from level 25 for Packleader spec

Change

[Son of Arugal] Claw Sweep is now learned at level 10 down from level 20 for Packleader spec

Change

[Son of Arugal] Worgen Bites is now learned at level 2 up from level 1

Change

[Son of Arugal] Worgen Bite no longer fades when the target is fully healed

Change

[Son of Arugal] Festering Fangs is now called 'Worgen Bites'

Change

[Chronomancer] Updated the tooltip of Ripple in Time (the effect that boosts the healing of Ripple while channeling it)

Change

[Chronomancer] The Past Self aura can no longer be manually canceled

Change

[Chronomancer] Infinite Clone can now only target players

Change

[Chronomancer] The Past Self aura now correctly lasts 30 sec

Change

[Chronomancer] Updated the VFX/SFX of Unmake & Remake

Change

[Chronomancer] Recasting Accelerated Recovery on an ally now refreshes 8 sec of the effect's duration without removing stacks

Change

[Chronomancer] Accelerated Recovery's base duration is now 24 sec down from 1 min

Change

[Chronomancer] Accelerated Recovery can now be recast on allies already affected by it

Change

[Chronomancer] Accelerated Recovery now only grants an Order charge if the target does not have Accelerated Recovery active

Change

[Chronomancer] Fixed an issue where Quicken Wand required an enemy target

Change

[Chronomancer] Infinite Shield can now only affect 1 ally at a time

Change

[Chronomancer] Updated the spec selection page for Displacement

Change

[Chronomancer] Buy Time's tooltip now clarifies that it only affects people in your party/raid

Change

[Chronomancer] Teleport: Caverns of Time now uses a Rune of Teleportation instead of Fine Sand

Change

[Chronomancer] Orbs of Fate now last 20 sec instead of being infinite

Change

[Chronomancer] Fixed grip effect of Shield of Disintegration

Change

[Chronomancer] Sandblast tooltip updated

Change

[Chronomancer] Decomposition is now learned at level 4 down from level 6

Change

[Chronomancer] Accelerated Learning is now learned at l

Change

[Chronomancer] Teleport: Caverns of Time is now learned at level 40 up from level 17

Change

[Chronomancer] Zone of Protection is now learned at level 13 down from level 28 for Displacement spec

Change

[Chronomancer] Infinite Shield is now learned at level 10 down from level 20 for Displacement spec

Change

[Chronomancer] Zone of Focus is now learned at level 28 up from level 10 for Displacement spec

Change

[Ranger] Updated tooltip of Deepwood Poison

Change

[Ranger] Cleaned up tooltip of Master Duelist

Change

[Ranger] Venomstrike is now a passive

Change

[Ranger] Added a new passive for Dueling

Change

[Ranger] Wild Strike no longer grants haste baseline

Change

[Ranger] Increased the duration of Ranged Affinity (from Battleweaver) to 6 sec up from 4 sec

Change

[Ranger] Fixed an issue where Ranged Affinity would not proc correctly