View all of our changes in a minimal format.
Sorted in chronological order.
General
[Demon Hunter] Fixed tooltip of Demonwrath
[Demon Hunter] Updated visual for Infernal Doom
[Demon Hunter] Slaying's Demon Form effect should now work correctly
[Demon Hunter] Fel Fury passive should now function correctly
[Demon Hunter] Added some temp VFX to Dark Reckoning
[Demon Hunter] Fixed the Felstrike reference in the tooltip of Felcannon
[Demon Hunter] Consume Magic's range is now consitent on all target types at 40yd
[Demon Hunter] Added some leniancy to the hitbox of Eye of Archimonde
[Demon Hunter] Demonsoul should now correctly stack
[Demon Hunter] Added clarification to Mannoroth's Rage for its ICD
[SoA] Fixed an issue where certain effects triggering while Running Wild is active could remove it
[Tinker] Module stacks should now be used up on Repair's usage rather than when it hits, meaning Repair with Shotgun should only use 1 stack per cast
[SoA] Fixed an issue where Blood Drinker's effect could continue after leaving Worgen Form
[Tinker] Fixed an issue with some weird behaviour for Bot: Hydraulic strike ranks, and removed the visibility of the buff applied to the player
[Tinker] Nanobot Barrier is now an Arcane spell instead of Nature
[Tinker] Take Aim is now a Physical spell instead of Arcane
[Tinker] Overclock Weapon is now a Physical spell instead of Holy
[Tinker] Air Strike is now a Fire spell instead of Physical
[Guardian] Battle Rush now correctly costs Energy instead of Mana
[Guardian] You can no longer place down banners that are already active
[Guardian] Challenge Denied (the Inspiration effect from Challenge) should now correctly cause targets to cower in place instead of flee
[Guardian] Gladiator Strike is no longer its own spell, now baked into Arcing Strike with Gladiator spec
[Chronomancer] The aura effect representing an active Infinite Clone now lasts for the same duration as the clone itself so you can track its remaining duration based on the tooltip
[Pyromancer] Erupting should now correctly appear in the Flameweaving spellbook tab
[Pyromancer] Dormant should now correctly appear in the Flameweaving spellbook tab
[Pyromancer] Fixed the scaling of Volcano
[Pyromancer] Fixed the VFX of Volcano
[Pyromancer] Fixed a bug where Volcano would only trigger 1 missile per tick
[Pyromancer] Volcanocannon should now proc correctly
[Pyromancer] Flame Swell's DoT (Supreme Combustion) now correctly scales with rank
[Pyromancer] Sunderspout now functions correctly
[Pyromancer] Fixed Eternal Flame
[Pyromancer] Fixed tooltip of Phoenix Breath
[Pyromancer] Changed the effects of Draconic Form
[Pyromancer] Eye of Deathwing is now a passive
[Pyromancer] Changed the visual for Draconic Form
[Pyromancer] Dragon's Wrath is now a passive
[Pyromancer] Fixed a bug where Dragonstorm's buff would not show visually
General
[SoA] Arugal's Blessing visual has been changed, and now lasts as long as the effect.
[Tinker] Issue where Strider Bots Hydraulic Strike was leaving a debuff on the target on miss is now fixed
General
[All] Cleared all pet data for Rexxar, so characters that previously had broken Infinite Protectors (and other pets) should now have working ones upon server restart
[Necromancer] Fixed a bug where Putrid Saliva (from Putrid Ghouls) would pierce immunity effects
[Primalist] Fixed a bug where Talonfury (the enrage proc from Primal Weapon: Tooth & Claw) would not apply if the critical strike killed the target
[Guardian] Blitz debuff stacks now boost the damage of the next Warquake or Inspiring Strike
[Guardian] Blitz should now correctly have a chance to increase its duration when it strikes
[Guardian] Blitz no longer slows enemies struck
[Guardian] Blitz now increases your speed by 30%
[Guardian] Blitz no longer boosts parry chance and no longer reduces your speed
[Chronomancer] Fate Guard should now correctly appear in the Time spellbook tab
[Chronomancer] Time Out! should now correctly appear in the Duality spellbook tab
[Chronomancer] Shield of Disintegration no longer castable while dead
[Chronomancer] Fixed a bug where Mark of Order would fall off if the target moved out of the Chronomancer's line of sight
[Chronomancer] Eternity passive now speeds up the rebalance rate of Order/Chaos stacks
[Chronomancer] The Infinite Clone aura on the player (that allows you to Rewind) is now removed if the clone dies, the player uses Rewind, or the player moves more than 100yd away from the clone
[Barbarian] Fixed a bug where Barbaric Strike still required you to be below 35% health if Savage Rage is not active
[Barbarian] Surging Fury stacks now reduce the energy cost of Barbaric Strike & Barbaric Whirl by 30 instead of making them totally free
[Barbarian] Reduced the AP scaling of Barbaric Strike
[KoX] Hellfire Bellows now correctly stacks to 3
[KoX] Ritual of Sealing scaling increased
[KoX] Increased threat generation increase of Oath of Defiance
[Venomancer] Nightweb Poison can no longer target enemies outside of your line of sight
[Venomancer] Fixed a bug where Extraction would reset the duration of Shadra's Vigil to 30 sec if it was above that
[Venomancer] Fixed a bug where Ritual Healing ticks would reset the duration of Shadra's Vigil to 30 sec if it was above that
[Witch Doctor] Gift of the Loa and its related loa-based effects should no longer pierce immunity effects
[Witch Doctor] Dinomancy: Pterodax should now correctly appear in the Shadowhunting spellbook tab
[Reaper] Reap Magic is now a passive called A Feast For Crows that gives Murder a similar effect
[Reaper] Trying a fix to resolve a problem where Soulslam could fail to trigger if the caster attempts to spam Scythe Rush during Cull
[Reaper] Darkrend Scythe is now a passive that modifies desolate to cleave and apply a bleed, and causes it to consume an additional 2% hp for each enemy struck
[Tinker] Bot: Hydraulic Strike now costs 30 Energy
[Tinker] Bot: Hydraulic Strike can now scale from Agility or Intellect
[Ranger] Hawkeye shots will no longer go off while CC'd
[Tinker] Fixed rank scaling of Bot: Hydraulic Strike
[Ranger] Hawkeye now has a 40yd radius down from 50yd, and can no longer fire against enemies you are not facing
[Ranger] Snatch tooltip updated to reflect that it applies Counterstruck
[SoA] Fixed an issue where missing with Curse of the Worgen would prevent you from lunging
[Venomancer] Fixed an issue where Venom Spit and Nightweb Poison dots were consumed by other Venomancers dots
General
[Starcaller] Moonguard's Vigil will no longer be applied when using Warden's Blade with Warden of the Moon active.
[Ranger] Flank tooltip now includes the effects of the Flank buff
[Starcaller] Warden of the Moon mana regen issue fixed
[Witch Doctor] While Zanza's Ire is active, damage done by the player is reduced by 40%
[Tinker] Supercharge now has a 60yd range
[Tinker] Fixed an issue where Hydralic Strike ranks > 1 would not work correctly
[Tinker] Napalm stacks (from Molotov) are now all dispelled as one instead of having to dispel each stack individually
[Demon Hunter] Felguardian passive now gives 6% reduced crit chance instead of crit immunity
[Barbarian] Avatar of War now reduces damage taken by 40% instead of increasing armor by 50%
[Barbarian] Significantly increased the AP scaling of Thunderous Leap
[Barbarian] Avatar of War now grants 25% increased frost and physical damage instead of only 20% physical
[Barbarian] Avatar of War now lasts 18 sec up from 15 sec
[Barbarian] Avatar of War no longer costs energy
[Barbarian] Replaced Ymiron's Might with a new passive called Thane's Guard
[Barbarian] Decapitate no longer requires enemies to be below 20% health
[Barbarian] Skullsplitter is replaced with a passive called Foebreaker that causes Wrecker to spread carnage betweeen enemies
[Barbarian] Barbaric Strike no longer requires you to be below 25% health or have Savage Rage active
[Barbarian] Barbaric Strike now deals 120% wep dmg down from 175%
[Barbarian] Surging Fury stacks now affect Barbaric Strike
[Barbarian] Removed Barbaric Strike from the tree
[Barbarian] Raging Strike is now called Barbaric Strike, behaves similarly but now also heals
[Barbarian] Fixed Gronnfury
[Barbarian] Demolish is now a passive called Demolisher
[Witch Hunter] Giantslayer now lasts 30 sec down from 5 min