Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2023/01/18

General

Change

[SoA] Bloodfang Bite's tooltip now only describes the Grimclaw interactions when in Ferocity spec

Change

[SoA] Bloodmoon Power (Blood tree) now causes Liquify to cleanse all debuffs, in addition to its previous effects

Change

[SoA] Tweaked VFX/SFX of Ravenous Bite

Change

[SoA] New VFX/SFX for Claw Sweep

Change

[SoA] Goldrinn's Resolve is no longer core for Packleader

Change

[SoA] Ironfur is now learned for Packleader at level 25 up from level 20

Change

[SoA] Claw Sweep is now core for Packleader at level 20

Change

[SoA] Claw Sweep now causes 100% weapon damage + physical down from 110% weapon damage + physical

Change

[SoA] Claw Sweep no longer generates Rage

Change

[SoA] Claw Sweep now strikes enemies in a frontal cone instead of cleaving 6 targets

Change

[SoA] Claw Sweep now costs 30 Rage

Change

[SoA] Claw Sweep no longer has a cooldown

Change

[SoA] Packleader spec passive now causes Ravenous Bite to generate Rage

Change

[SoA] Ravenous Bite no longer costs Rage

Change

[SoA] Fixed tooltip of Denmother

Change

[SoA] Essence Harvester now causes Lifedrinker to deal 25% increased damage against enemies affected by Vampiric Fang, up from 15%

Change

[SoA] Reworked the Bloody Oath talent

Change

[SoA] Vampiric Fang now steals health equal to the damage done

Change

[SoA] Fixed a bug where the self-damage dealt by Vampiric Withdrawal would trigger Vampiric Feast, instantly removing itself

Change

[SoA] Reduced Cast Time of Atherann's Anguish to 2 sec from 2.2 sec

Change

[SoA] Reduced HP cost of Atherann's Anguish from 25% basehp to 18% basehp

Change

[SoA] Reduced base values of Shadow Hemorrhage, increased periodic SP scaling

Change

[SoA] Reduced base values of Lifedrinker, increased SP scaling

Change

[SoA] Sanguine Shield Intellect and Spell Power scaling increased significantly

Change

[SoA] Sanguine Shield no longer scales with Stamina

Change

[SoA] Lifedrinker now causes you to face the target you cast it on when used and for the duration of its channel

Change

[SoA] Fixed broken SP scaling of Vampiric Feast proc (from Vampirism)

Change

[SoA] Fixed broken SP scaling of Vampiric Hunger's heal

Change

[SoA] Blood spec passive now grant 40% Stam -> SP conversion down from 50%

Change

[Runemaster] The Rune Golem will now transform back into a Runic Familiar if the Runemaster unlearns Golemancy

Change

[Runemaster] Scrying Orb now uses Lesser Magic Essence as a tool rather than a reagent

Change

[Runemaster] Golemancy now causes the Rune Golem to be healed for 3% max HP whenever a Runic Pulse is triggered

Change

[Runemaster] Golemancy now also gives the Runic Familiar stamina scaling based on your Spirit

Change

[Runemaster] Traprunes now last for up to 5 minutes from 1 minute

Change

[Monk] Runes of Consecration now scales from Agility instead of Intellect

Change

[Monk] Warstaff Master now grants 8% Parry instead of 8% Dodge

Change

[Tinker] Removed the travel time from Repair

Change

[Tinker] Removed bow proficiency from Tinker

2023/01/16

General

Change

[Sun Cleric] Issue where Sun Ray critical strikes were not proccing Twin Flames has been fixed.

Change

[Necromancer] Black Ice tooltip issues have been fixed

Change

[Sun Cleric] Issue where Deliverance was showing inaccurate numbers regarding crit chance has been fixed.

Change

[Sun Cleric] Deliverance will now appear in the proper tab in the spellbook

Change

[Sun Cleric] Servant of the Light tooltip issues have been fixed

Change

[Sun Cleric] Issue where Rank 1 of Seraph's Hammer displayed a misleading cooldown has been fixed

Change

[Sun Cleric] Faith now states the amount of Damage Reduction applied in tooltip

Change

[Sun Cleric] Seraph's Oath tooltip now includes Illumination

Change

[Witch Hunter] Blazing Blade and Witchblast Musket are now in the proper tabs in the spellbook

Change

[SoA] Arugal's Blessing visual has been updated

Change

[Cultist] Dark Prophecy now effects party and raid members

Change

[Sun Cleric] Solar Wrath tooltip issues have been fixed.

New

[Necromancer] Glacial Ward has received a new visual.

Change

[Necromancer] Issue where Coldwind would not apply the Grounding effect has been fixed.

Change

[Stormbringer] Gale Breath's SP scaling is increased significantly

Change

[Stormbringer] Gale Breath's knockup effect is increased

Change

[Stormbringer] Gale Breath's base CD is now 40 sec up from 16 sec

Change

[Stormbringer] Gale Breath's mana cost is reduced significantly

Change

[Stormbringer] Gale Breath's duration is now 15 sec up from 6 sec

Change

[Stormbringer] Gale Breath is now a 1.5 sec cast down from 2 sec

Change

[Witch Doctor] With Snake Charmer learned, Voodoo Serpent Beam now only chains to allies if originally cast on an ally, or enemies if originally cast on an enemy

Change

[Guardian] Completely redid the scaling calculation of Death Sentence to make it both better and also easier to tweak - will prob need some fast adjustments

Change

[Guardian] Poses no longer cost Energy to use

Change

[Guardian] Battlemaster (the buff from Battlemaster Strike) now boosts Arcing Strike damage by 100% down from 150%

Change

[Reaper] Fixed an issue where Crimson Harvest was double dipping on AP scaling

Change

[Reaper] Dark Hunger now causes you to take 40% reduced healing down from 50%

Change

[Reaper] Updated the effect of the Desolator talent and changed its name to Bloody Ruin

Change

[Reaper] Soulless now causes you to take 70% less healing, up from 60%

Change

[Reaper] Dark Hunger now increases damage of listed spells by 50% down from 100%

Change

[Reaper] Ghastly Screech is now on GCD

Change

[Reaper] Cull now gains 100% damage against enemies affected by Ghost Claw, down from 200%

Change

[Reaper] Soul Shock now only boosts damage of next attack by 20% for Domination & Harvest, but still a full 100% for Soul

Change

[Reaper] Fixed an issue where Crimson Scythe's leech was double dipping on AP

Change

[Reaper] Crimson Scythe now causes 175% Weapon Damage down from 200%

Change

[Venomancer] Updated the tooltip of Might of the Nerub'ar for clarity and added the augmentation of Chitinous Form

Change

[Venomancer] Chitinous Form's tooltip now updates if you have Might of the Nerub'ar

Change

[Venomancer] Burrow is no longer pushed back by taking damage while casting

Change

[Necromancer] Improved visual clarity of Blight's effect

Change

[Necromancer] Reduced the cooldown of Plaguestorm to 2 min from 5 min

Change

[Necromancer] Added int scaling to Glacial Ward

Change

[Necromancer] Expunge now refreshes 2 sec of Lichplague's duration

Change

[Necromancer] Fixed tooltip of Transfer Life

Change

[Necromancer] Lichplague now lasts 12 sec and has a 45 sec CD

Change

[Necromancer] Lichplague no longer consumes diseases each tick, each tick now just gains damage for each other disease on the target

Change

[Ranger] Fixed a bug where Farstrider's Command could be procced in all specs not just Farstrider

Change

[Ranger] Heartseeker is now a passive that modifies Quick Shot

Change

[Ranger] Heartseeker no longer requires crossbows to use

Change

[Ranger] Fixed AP scaling of Precision Shot

Change

[Witch Hunter] Shadowblast's tooltip now updates to reflect the effects of Weaver of Sorrows while talented (this is something we're trying out - making talents that add additional effects add text to abilities - let us know what you think)

Change

[Ranger] Disarm Trap should now correctly appear in the Dueling spellbook tab

Change

[Witch Hunter] Updated the tooltip of Shadowblast

Change

[Witch Hunter] Fixed the Weaver of Sorrows talent

Change

[Pyromancer] Dancing Flames no longer spreads Blaze

Change

[Pyromancer] Dancing Flames can now spread the DoT of Volcanic Burst

Change

[Pyromancer] Dispelling Flame Walking now dispels all stacks of the effect

Change

[Pyromancer] Flame Charge is now called Fire Trail, lasts 8 sec and has a 1 min CD

Change

[Pyromancer] Fire Trail now causes the target to pulse Fire Damage to nearby enemies while active

2023/01/15

General

Change

[Runemaster] Issue where Atomic Split would teach you "Orb Visual" as a pet has been fixed.

Change

[Witch Hunter] Issue where Vampiric Tonic would miss when your attacks would hit has been fixed.

Change

[Venomancer] Issues with Chitinous Form tooltip have been fixed.

Change

[Tinker] Fixed an issue where Deathball would miss.

Change

[Ranger] Flank no longer requires mana, and will now consume Energy instead.