View all of our changes in a minimal format.
Sorted in chronological order.
General
[Witch Hunter] Fixed a bug where The Right Price (talent) would not correctly cause Set Bounty to be consumed by Collect Bounty
[Monk] Reduced scaling of Uppercut
[Talent Trees] Slew of weird node connections fixed!
[Chronomancer] Chaos Shard now generates Order
[Son of Arugal] Fixed issue with Gnash in Fero Spec Tree
[Pyromancer] Erupting never ending issue fixed
[Witch Doctor] Mana Jinx no longer consumes 9999% of mana every 0.5s, now consumes 5% every 1 sec.
[Starcaller] Flow of Mana increasing rather than reducing mana drain fixed
[Necromancer] Unholy Command melee range issue fixed
[Necromancer] Putrid Summoner Foul Remant Tooltip clarified
[Barbarian] Improved Surging Fury stack issue fixed
[Barbarian] Carnage tooltip stack amount fixed
[Guardian] Inspiration Guardian can now dual wield
[Reaper] Soul Harvester Passive appears in spellbook now
[Witch Hunter] Set Bounty not being consumed by Collect Bounty with The Right Price has been fixed
[Primalist] Wildwalker passive and rage reduction fixed
[Primalist] Spirit of Earth's Auto attacks now scale properly (Boon of the Elements)
[Primalist] Spirit of Earth's Hurl Geode now has Agility Scaling
[Venomancer] Fangbinder granting stacks from all heals issue fixed
[Venomancer] Fang Venoms not working issue fixed
[Chronomancer] Fixed a bug causing the Order & Chaos mechanic to break on Rexxar 😎
General
[Pyromancer] Fixed an issue where Fire Streak was only reducing the cooldown of burst by 2 seconds, instead of the intended 6 seconds
General
[Pyromancer] Fixed an issue where when Burning Embers was learned, your Spellburn was only applying Rank 1 of Ignite instead of the highest known rank available
General
[SoA] Dark Liturgy scaling issue is actually fixed now
[Chronomancer] Order and Chaos tooltips now mention cast time
[Chronomancer] Black Hole is now in the Duality tab in the Spellbook
[Chronomancer] Unmake/Remake have received new SFX
[Primalist] Entagle Weapon can no longer be dodged or parried
General
[Sun Cleric] Fixed an issue where Shining Rays could miss.
[Primalist] Wildwalker Primalist now correctly removes the CD of Wildclaw.
[Primalist] Fixed an issue where Wildclaw stated it only costs 10 rage but actually cost 25.
[Sun Cleric] Fixed an issue where Shining Rays could miss. /changelog create realm:CoA label:Fix publish:True description: [Primalist] Wildwalker Primalist now correctly removes the CD of Wildclaw. /changelog create realm:CoA label:Fix publish:True description: [Primalist] Fixed an issue where Wildclaw stated it only costs 10 rage but actually cost 25.
General
[General] Twin Peaks, Temple of Kotmogu, and Warsong Gulch have been dropped to 4 minimum players from 6
[Tinker] Raidviver Module now properly increases the range of Defibrilate
[Tinker] Issue where Field Medic was not making gun swaps instant has been fixed
[Tinker] Spidertank Mechsuit now displays Spidertank abilities on your action bar by default
[Tinker] Vanguard X-173 Mechsuit now displays Vanguard abilities on your action bar by default
[Tinker] Mechsuit tooltips now state that you can not generate Scrap while in a Mechsuit
[Cultist] Issue where Entropic Strike had a delayed application has been fixed
[Pyromancer] Slagshaping no longer stacks
[Pyromancer] Slagstone has received new VFX
General
[Witch Doctor] Voodoo Serpent Beam damaging criticals can now proc Voodoo Creep
[Necromancer] Plague Doctor now correctly heals on periodic damage critical strikes.
[Cultist] Dark Prophecy buff applied by Faceless Servant now correctly applies to nearby allies.
[Pyromancer] Dormant is now learned at level 12, down from 16
[Pyromancer] Erupting and Dormant can no longer be cancelled
[Pyromancer] Slagshaping procs now have a 1s ICD
Talents & Abilities
[Tinker] Fixed an issue where Disassemble was useable on your Clockwork Knight pet
[Tinker] Fixed an issue where Disassemble was granting an absorption shield despite not having the Recycling Bin ability learned
[Tinker] Fixed an issue where Disassemble required you to target your Sentry Turrets
[Tinker] Fixed an issue where Combat Augment: Flak Guns and Combat Augment: Flame Jets were showing up on the tinker, instead of on the Clockwork Knight/Assistant
[Pyromancer] Fixed an issue where Roaring Pyre healing was not scaling from your spellpower
[Pyromancer] Fixed an issue where Roaring Pyre healing was not scaling from your Intellect
[Visual & Sound] Fixed various sound/visual issues with the following abilities : Icequake, Touch of the Grave, Keg Smash, Crushing Slam, Wrecker, Unearth, Blast Arrow, Sapper Charge, Stormforged Blast, Stoneslam, Vortex, Stonefall
[Pyromancer] Fixed a visual bug with Meteor, it will now correctly show it's animation without the after-effect
General
[Chronomancer] Issue where Fortify Timeline wasn't applying Mark of Order to allies has been fixed
[Primalist] Boon of the Elements can no longer critically strike
[Runemaster] Prismatic Blade no longer requires %s
[Pyromancer] Erupting and Dormant can now be cancelled
[Tinker] Rocket Boots now properly removes Root effects
[Tinker] Spare Parts buff no longer falls off when you use a Mechsuit
[Tinker] Issue where Recycling Bin wouldn't let you summon your Clockwork Knight has been fixed
[Tinker] Shield Crush stacks are now removed when you exit the Vanguard X-173 Mechsuit
[SoA] Dark Liturgy Rank 2 now heals more than Dark Liturgy Rank 1
Talents & Abilities
[Sun Cleric] Let Them Come can no longer miss
[Sun Cleric] Fixed an issue where Solar Avengers damage bonus was stackable. It will now only apply once. (for 15% increased damage done)
[Sun Cleric] Path of Light now has SP scaling
[Sun Cleric] Fixed an issue where Dawnsear Damage over Time effect was not scaling with ranks properly
[Sun Cleric] Fixed an issue where Trial of Valor would make your Valkyrie Spear taunt twice, instead of the intended once. It will now trigger it's taunt once the spear lands
[Sun Cleric] Fixed an issue where you could cast Seraphims Oath and switch to a different primary tree and retain its effects in Blessings/Piety trees
[Sun Cleric] Fixed an issue where in some circumstances it was possible to apply faith to allies, it should now correctly only apply to yourself
Talents & Abilities
[Sun Cleric] Fixed an issue where the Level scaling was far too high on Warmth. It will now grant 1 stamina per level, rather than 5
[Pyromancer] Fixed an issue where Scorching Talons tooltip was incorrect. It now correctly states that Magic Damage taken is reduced by 20%
[Sun Cleric] Guidance spells will now no longer require you to target the ally affected by Solar Guidance and will now instead auto-cast on the target of your Solar Guidance.
Talents & Abilities
[Pyromancer] Fixed an issue where Deep Breaths damage bonus to Breath of Neltharion was not stacking with Breath Charges damage increase.
[Pyromancer] Fixed an issue where Magmaspike could only hit up to 1 additional nearby enemy. It will now correctly deal damage to all nearby targets within 8 yards.
[Pyromancer] Fixed an issue where Burst did not correctly have a Global Cooldown on Ranks 2-10
[Pyromancer] Fixed an issue where Dragon's Blood was not increasing the Critical Strike Damage Bonus of Neltharions Breath by 60%.
[Pyromancer] Fixed an issue where Ashes of Life was scaling from Attack Power and Spell Power, it will now heal for the correct amount as the tooltip states.
[Pyromancer] Fixed an issue where Dancing Flames was not spreading Volcanic Burst and Ignite properly, They will now correctly be spread like Scalding Brand.
[Pyromancer] Cataclysmic Ray now causes a new damage entry called Scorching Ray (Cataclysmic Ray) its damage remains unchanged.
[Pyromancer] Fixed an issue where Scorching Ray would deal AoE damage in a 1 yard radius all the time. It will now correctly deal damage to 1 target unless Cataclysmic Ray is active.
[Pyromancer] Fixed an issue where the Stun applied by some of Pyromancers abilities was not able to be trinketed or Racialed to dispell the stun effect.
General
[General] Gnomes removed
[General] Gnomes can now be Witch Doctor and Demon Hunter
[Starcaller] Starsunder now reflects 80% of damage dealt back to you, every attack made against you for the next 30 minutes is reflected back to the target
[Starcaller] Renamed to Starballer, and can only equip gold chains and low-hanging trousers
[Barbarian] Getting back to back Unga and Bunga procs proc Unga Bunga, instantly killing the target
[Barbarian] Your main hand attacks have a chance to proc “Unga” and your offhand attacks have a chance to proc “Bunga”
[KoX] Corpse Blade has received VFX changes, your weapon now becomes a Corpse
[Guardian] All damaging abilities grant 90% DR for 5 seconds and an additional 5 seconds for each yard you move forward while this effect is active, stacks up to 30 times.
[Pyromancer] Now requires matches to use any ability that deals Fire Damage
[Stormbringer] Wind Servant has been renamed to Thunder Buddy because storms are scary
[Monk] Renamed to Mime
[Monk] Can no longer type in chat, as they are vowed to silence, and can only use emotes to communicate
Talents & Abilities
[Pyromancer] Fixed an issue where Stoke was not useable, and also wasn't becoming useable when Ignite was on the target. It now correctly requires Ignite to be cast.
[Pyromancer] Fixed an issue where Melt wouldn't hit more than 1 target when the Overheat condition was met. It will now correctly hit up to 3 nearby targets in addition to the main target when Overheated.
General
[Cultist] Abyssal Doom incorrect cast time being displayed has been fixed
[Primalist] Earthspine visual scaling issue has been fixed
[Primalist] Earth's Embrace Amber Stone VFX no longer stays in place upon cancelling