Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2023/01/19

General

Change

[Stormbringer] Issue where Storm Rage was not limiting the max amount of stacks of Flux on a target to 8 has been fixed

Change

[Ranger] Issue where Gloomstalker was only reducing the CD of Hail of Arrows rather than resetting it has been fixed.

Change

[Reaper/Chrono] Fixed a crash caused by Past Self trying to mimic Wailing Soul

2023/01/18

General

Change

[Venomancer] Fixed the transform visual for Crypt Lord Form

Change

[Guardian] New VFX/SFX for Blitz

Change

[Guardian] Barbed Nets will now appear in the correct spellbook tab

Change

[Guardian] Cavalry Charge will now appear in the correct spellbook tab

Change

[Guardian] Glory passive now actually requires you to have learned Tactical Combat in order to pick it up

Change

[Guardian] Added new talent to Gladiator tree

Change

[Ranger] Gloomstalker now gives Nature and Fire damage a chance to reset Hail of Arrows

Change

[Ranger] Strategy no longer requires a ranged weapon to use

Change

[Ranger] Strategy no longer costs Focus

Change

[Ranger] Heartseeker passive's firing rate reduction is now a flat 1 sec instead of 150%

Change

[Ranger] Reworked Adaptation: Crossbowman

Change

[Ranger] Mighty Arbalest stacks now boost the damage of both Skullpiercer Shot and Ballista Shot

Change

[Ranger] New VFX/SFX for Counterblades

Change

[Ranger] Rearranged nodes in the Archery tree

Change

[Ranger] Added some new nodes to Archery tree

Change

[Ranger] Updated tooltip of Power Shot

Change

[Barbarian] Increased AP scaling of Barbaric Strike

Change

[Sun Cleric] Guidance: Empower now has a 30 sec cooldown and buffs damage by 25% down from 50%

Change

[Sun Cleric] Guidance: Empower now lasts for up to 10 sec or 5 attacks, up from 1 sec or 3 attacks

Change

[Demon Hunter] Feldrink scaling and base values increased

Change

[Demon Hunter] Feldrink is now a 15 sec CD, and is on the regular GCD

Change

[Venomancer] Extraction should now correctly appear in the Rot spellbook tab

Change

[Venomancer] Shadra's Binding should now correctly appear in the Rot spellbook tab

Change

[Venomancer] Increased the healing SP scaling of Shadra's Vigil HoT

Change

[Venomancer] Fixed an issue where Shadra's Vigil HoT was gaining additional level scaling on every rank

Change

[Venomancer] Added new VFX/SFX to Shadra's Favor (the absorb effect granted after having Shadra's Vigil up for 30 sec)

Change

[Witch Hunter] Darken the Skies now regenerates 1% max mana per tick

Change

[Witch Hunter] Punishing Bolts now remove 1 stack of Ricochet rather than consuming all of them

Change

[Cultist] Abyssal Decay no longer requires you to face your target

Change

[Cultist] Added new passive to Corruption tier 5

Change

[Cultist] Fixed a tooltip issue with Eldritch Smite

Change

[Cultist] Defile Weapon proc chance increased, added 0.5sec ICD

Change

[Cultist] Defile Weapon's proc now causes the ally to steal life from the target rather than just dealing damage

Change

[Cultist] Increased threat generation of Faceless Servant significantly

Change

[Cultist] Madness now also boosts Gaze of C'thun damage by 10% per stack, down from 20%

Change

[Cultist] Madness (the debuff from Maddening Wrath) is now consumed by Gaze of C'thun

Change

[Cultist] Maddening Wrath can now proc from any damaging spells, and has an increased proc chance

Change

[Cultist] Increased SP scaling of Psychic Leech

Change

[Cultist] Whisper of Yogg-Saron is now a 6 sec CD for Influence spec down from 10 sec

Change

[Chronomancer] Buffed Spirit & Heal SP scaling of Remake

Change

[Primalist] Rock Formation (the effect after Stoneslam that builds stacks of Mountain's Might) should now activate on resurrection

Change

[Stormbringer] Fixed an issue causing Updraft's healing increase (for Invigorating Surge & Guiding Winds) to not work correctly

Change

[Necromancer] Added a puff of snow to the cast visual for Glacial Ward

Change

[Necromancer] Glacial Ward now correctly costs Runic Power to cast instead of Mana

Change

[Sun Cleric] Gavel of Atonement will no longer scale from SP

Change

[Necromancer] New VFX/SFX for Banshee's Wail

Change

[Sun Cleric] Aggressive mobs should no longer aggro to Sungate

Change

[Sun Cleric] Burden of Sacrifice can no longer be cast if it would kill the caster

Change

[Sun Cleric] Rapture now displays a base damage range

Change

[Sun Cleric] Significantly increased scaling of Rapture

Change

[Reaper] The Jailer's Call has been converted into a passive effect

Change

[Reaper] Reduced SP scaling of Wailing Soul

Change

[Reaper] Ghastly Screech back off GCD

Change

[Reaper] Increased the rate of healing during Phantom Waltz (the auto-stealth-on-kill for Soul spec)

Change

[Reaper] Soul spec now gets a reduced cooldown on Ghost Claw

Change

[Reaper] Dirge now consumes 2% max health

Change

[Reaper] Moved Ghostly Retreat to tier 1 in the Domination tree

Change

[Reaper] Moved Wraithstride into the Soul tree

Change

[Reaper] Added new VFX for Soul Infusion

Change

[Reaper] Updated tooltip of Soul Furnace

Change

[Reaper] Updated tooltip of Harvester's Scythe

Change

[Reaper] Harvest Essence now has increased health return based on damage done

Change

[Reaper] Harvest Essence SP scaling reduced slightly

Change

[Reaper] Fixed an issue where Harvest Essence was double dipping on AP scaling, and removed its AP scaling

Change

[Reaper] Maw Knight will now appear in the domination spellbook tab instead of Soul

Change

[Reaper] Maw Knight is now a Domination talent instead of a Soul talent

Change

[SoA] Reduced radius of Umbral Hunter to 30yd from 100yd

Change

[SoA] Fixed tooltip of Umbral Hunger

Change

[SoA] Fixed tooltip of Nightbane Shred

Change

[SoA] Moved Insatiable Hunger down to tier 1 in Ferocity

Change

[SoA] Fixed an issue where Bloodstalker would get learned automatically when selecting Ferocity primary spec

Change

[SoA] SoAs now start with a Worn Dagger and a readable Shadowfang Tome instead of dual swords

Change

[SoA] Removed Shield proficiency from this class

Change

[SoA] Reoredered some nodes in Packleader

Change

[SoA] Reworked Blood Moon

Change

[SoA] Added 2 new passives to Packleader

Change

[SoA] Wicked Howl now boosts max health by 25% for 10 sec and has a 2 min CD

Change

[SoA] Goldrinn's Resolve now heals for 8% max health on use

Change

[SoA] Goldrinn's Resolve now reduces damage taken by 15% down from 30%

Change

[SoA] Darkgrowl now lasts 10 sec up from 8 sec

Change

[SoA] Darkgrowl no longer gives enemies a chance to grant you rage on hit, now instead reduces movespeed by 40%

Change

[SoA] Darkgrowl now reduces melee and spell haste by 35% up from 20%

Change

[SoA] Darkgrowl now has a 30 sec CD up from 20 sec

Change

[SoA] Halved the effect of the armor reduction stacks of Shredding Claws, but increased their max stacks to 6 from 3, and allowed them to proc from Claw Sweep in addition to Lupine Shred

Change

[SoA] Denmother now also affects Terrify

Change

[SoA] Steelhide now increases max rage instead of reducing melee damage taken

Change

[SoA] Fixed the tooltip of Shredding Claws

Change

[SoA] Reduced the ICD of Steelhide to 1 sec from 2 sec

Change

[SoA] Reworked the Unbreakable passive

Change

[SoA] Monstrous Hunger now also gives Claw Sweep a leeching effect

Change

[SoA] Denmother now applies its cleave buff after using Claw Sweep instead of every 5 sec

Change

[SoA] Monstrous Hunger no longer costs Rage

Change

[SoA] Reworked Feast

Change

[SoA] Changed how Black Guard works

Change

[SoA] Added a new effect to Shadow Strength

Change

[SoA] The buff from Shadow Worgen now reduces damage taken by 10% down from 30%, but can stack up to 5 times

Change

[SoA] Reworked the Fervor talent into a new passive