View all of our changes in a minimal format.
Sorted in chronological order.
General
[Stormbringer] Issue where Storm Rage was not limiting the max amount of stacks of Flux on a target to 8 has been fixed
[Ranger] Issue where Gloomstalker was only reducing the CD of Hail of Arrows rather than resetting it has been fixed.
[Reaper/Chrono] Fixed a crash caused by Past Self trying to mimic Wailing Soul
General
[Venomancer] Fixed the transform visual for Crypt Lord Form
[Guardian] New VFX/SFX for Blitz
[Guardian] Barbed Nets will now appear in the correct spellbook tab
[Guardian] Cavalry Charge will now appear in the correct spellbook tab
[Guardian] Glory passive now actually requires you to have learned Tactical Combat in order to pick it up
[Guardian] Added new talent to Gladiator tree
[Ranger] Gloomstalker now gives Nature and Fire damage a chance to reset Hail of Arrows
[Ranger] Strategy no longer requires a ranged weapon to use
[Ranger] Strategy no longer costs Focus
[Ranger] Heartseeker passive's firing rate reduction is now a flat 1 sec instead of 150%
[Ranger] Reworked Adaptation: Crossbowman
[Ranger] Mighty Arbalest stacks now boost the damage of both Skullpiercer Shot and Ballista Shot
[Ranger] New VFX/SFX for Counterblades
[Ranger] Rearranged nodes in the Archery tree
[Ranger] Added some new nodes to Archery tree
[Ranger] Updated tooltip of Power Shot
[Barbarian] Increased AP scaling of Barbaric Strike
[Sun Cleric] Guidance: Empower now has a 30 sec cooldown and buffs damage by 25% down from 50%
[Sun Cleric] Guidance: Empower now lasts for up to 10 sec or 5 attacks, up from 1 sec or 3 attacks
[Demon Hunter] Feldrink scaling and base values increased
[Demon Hunter] Feldrink is now a 15 sec CD, and is on the regular GCD
[Venomancer] Extraction should now correctly appear in the Rot spellbook tab
[Venomancer] Shadra's Binding should now correctly appear in the Rot spellbook tab
[Venomancer] Increased the healing SP scaling of Shadra's Vigil HoT
[Venomancer] Fixed an issue where Shadra's Vigil HoT was gaining additional level scaling on every rank
[Venomancer] Added new VFX/SFX to Shadra's Favor (the absorb effect granted after having Shadra's Vigil up for 30 sec)
[Witch Hunter] Darken the Skies now regenerates 1% max mana per tick
[Witch Hunter] Punishing Bolts now remove 1 stack of Ricochet rather than consuming all of them
[Cultist] Abyssal Decay no longer requires you to face your target
[Cultist] Added new passive to Corruption tier 5
[Cultist] Fixed a tooltip issue with Eldritch Smite
[Cultist] Defile Weapon proc chance increased, added 0.5sec ICD
[Cultist] Defile Weapon's proc now causes the ally to steal life from the target rather than just dealing damage
[Cultist] Increased threat generation of Faceless Servant significantly
[Cultist] Madness now also boosts Gaze of C'thun damage by 10% per stack, down from 20%
[Cultist] Madness (the debuff from Maddening Wrath) is now consumed by Gaze of C'thun
[Cultist] Maddening Wrath can now proc from any damaging spells, and has an increased proc chance
[Cultist] Increased SP scaling of Psychic Leech
[Cultist] Whisper of Yogg-Saron is now a 6 sec CD for Influence spec down from 10 sec
[Chronomancer] Buffed Spirit & Heal SP scaling of Remake
[Primalist] Rock Formation (the effect after Stoneslam that builds stacks of Mountain's Might) should now activate on resurrection
[Stormbringer] Fixed an issue causing Updraft's healing increase (for Invigorating Surge & Guiding Winds) to not work correctly
[Necromancer] Added a puff of snow to the cast visual for Glacial Ward
[Necromancer] Glacial Ward now correctly costs Runic Power to cast instead of Mana
[Sun Cleric] Gavel of Atonement will no longer scale from SP
[Necromancer] New VFX/SFX for Banshee's Wail
[Sun Cleric] Aggressive mobs should no longer aggro to Sungate
[Sun Cleric] Burden of Sacrifice can no longer be cast if it would kill the caster
[Sun Cleric] Rapture now displays a base damage range
[Sun Cleric] Significantly increased scaling of Rapture
[Reaper] The Jailer's Call has been converted into a passive effect
[Reaper] Reduced SP scaling of Wailing Soul
[Reaper] Ghastly Screech back off GCD
[Reaper] Increased the rate of healing during Phantom Waltz (the auto-stealth-on-kill for Soul spec)
[Reaper] Soul spec now gets a reduced cooldown on Ghost Claw
[Reaper] Dirge now consumes 2% max health
[Reaper] Moved Ghostly Retreat to tier 1 in the Domination tree
[Reaper] Moved Wraithstride into the Soul tree
[Reaper] Added new VFX for Soul Infusion
[Reaper] Updated tooltip of Soul Furnace
[Reaper] Updated tooltip of Harvester's Scythe
[Reaper] Harvest Essence now has increased health return based on damage done
[Reaper] Harvest Essence SP scaling reduced slightly
[Reaper] Fixed an issue where Harvest Essence was double dipping on AP scaling, and removed its AP scaling
[Reaper] Maw Knight will now appear in the domination spellbook tab instead of Soul
[Reaper] Maw Knight is now a Domination talent instead of a Soul talent
[SoA] Reduced radius of Umbral Hunter to 30yd from 100yd
[SoA] Fixed tooltip of Umbral Hunger
[SoA] Fixed tooltip of Nightbane Shred
[SoA] Moved Insatiable Hunger down to tier 1 in Ferocity
[SoA] Fixed an issue where Bloodstalker would get learned automatically when selecting Ferocity primary spec
[SoA] SoAs now start with a Worn Dagger and a readable Shadowfang Tome instead of dual swords
[SoA] Removed Shield proficiency from this class
[SoA] Reoredered some nodes in Packleader
[SoA] Reworked Blood Moon
[SoA] Added 2 new passives to Packleader
[SoA] Wicked Howl now boosts max health by 25% for 10 sec and has a 2 min CD
[SoA] Goldrinn's Resolve now heals for 8% max health on use
[SoA] Goldrinn's Resolve now reduces damage taken by 15% down from 30%
[SoA] Darkgrowl now lasts 10 sec up from 8 sec
[SoA] Darkgrowl no longer gives enemies a chance to grant you rage on hit, now instead reduces movespeed by 40%
[SoA] Darkgrowl now reduces melee and spell haste by 35% up from 20%
[SoA] Darkgrowl now has a 30 sec CD up from 20 sec
[SoA] Halved the effect of the armor reduction stacks of Shredding Claws, but increased their max stacks to 6 from 3, and allowed them to proc from Claw Sweep in addition to Lupine Shred
[SoA] Denmother now also affects Terrify
[SoA] Steelhide now increases max rage instead of reducing melee damage taken
[SoA] Fixed the tooltip of Shredding Claws
[SoA] Reduced the ICD of Steelhide to 1 sec from 2 sec
[SoA] Reworked the Unbreakable passive
[SoA] Monstrous Hunger now also gives Claw Sweep a leeching effect
[SoA] Denmother now applies its cleave buff after using Claw Sweep instead of every 5 sec
[SoA] Monstrous Hunger no longer costs Rage
[SoA] Reworked Feast
[SoA] Changed how Black Guard works
[SoA] Added a new effect to Shadow Strength
[SoA] The buff from Shadow Worgen now reduces damage taken by 10% down from 30%, but can stack up to 5 times
[SoA] Reworked the Fervor talent into a new passive