View all of our changes in a minimal format.
Sorted in chronological order.
General
[Stormbringer] Conductivity moved under Giga Flux.
[Stormbringer] Giga Flux scaling increased by 2%.
[Stormbringer] Stormy Days and Violent Monsoon now in a switch node.
[Stormbringer] Rolling Storm value increased to 2.
[Stormbringer] Destructive Force value increased by 5%.
[Stormbringer] Lord of Lightning duration increased by 3 sec.
[Stormbringer] Storm Rage no longer reduces CD, instead now increases duration.
[Stormbringer] Hydraxxian Apprentice now also causes Stormflow CD to be reset on kill.
[Stormbringer] Stormflow now on separate GCD.
[Stormbringer] Conductor in Charge now additionally provides a chance for Conductive to not be consumed.
[Stormbringer] Perpetual Shock now applies a separate instance of damage over time from standard Shock.
Talents & Abilities
[Runemaster] Torch scaling reduced by 5%.
[Cultist] Edicts no longer proc from pets and guardians.
[Runemaster] Spellfrost Invigoration scaling reduced by 7%.
[Tinker] Mechanical Arm arm fixed and now additionally increases damage dealt by Spanner Smash per stack.
[Tinker] Restorative Beacon mana cost increased by 2%.
[Tinker] Build: Gatling Turret cast time reduced by 1 sec.
[Chronomancer] Unearth and Sandblast no longer interrupt Artificer's Wand attack loop.
[Chronomancer] Fabric of Time ranks added.
[Chronomancer] A Ripple In Time now correctly procs from periodic critical strikes.
[Chronomancer] Converge the Infinite value increased, now additionally reduces the cooldown of Chrono Mend for its duration.
[Chronomancer] Time Stretch Aeon duration increase up by 2 sec, extension up by 2 seconds.
[Chronomancer] Spatial Distortion reworked.
[Chronomancer] Reverse Wound base healing increased across all ranks.
[Chronomancer] Artificer's Amplification buffs are now properly limited to a single player as tooltip portrayed.
[Chronomancer] Artificer's Spellplate Spirit scaling reduced from 23.15% to 8%.
[Necromancer] Frozen Solid removed.
[Necromancer] Rime Spec Passive (Icy Tomb) no longer freezes the target
[Barbarian] Headhunter's Spear and Spear of Sen'jin have received 30% nerfs in PvP
[Necromancer] Bonefreeze duration reduced to 2 sec from 4 sec
[Witch Hunter] Spreadwave now reduces the cooldown of Repulse rather than increasing its damage
[Son of Arugal] Ferocity is now called Lycanthropy
[Stormbringer] Reworked Thunder Stormbringer to Maelstrom Stormbringer
[Stormbringer] Call Lightning no longer has a cooldown baseline
[Stormbringer] Fulmination no longer reduces the cooldown of Call Lightning
[Stormbringer] Thunderbolt is now Torrential Wrath, and is now the first node for Conduction Stormbringers
[Stormbringer] Crackling Whip removed, replaced with Storm Chaser
[Stormbringer] Thunder Stormbringer is now Conduction Stormbringer
[General] All tanks take 40% increased damage in PvP
[General] Changed various mortal strike effects from to 50% reduced healing
General
[Venomancer] Changed effect of Deadly Neurotoxins.
[Felsworn] Demon Hide value increased from 40/80 to 50/100.
[Felsworn] Tyranny passive dodge into magic resist conversion reduced.
[Cultist] Saronite Cube range increased by 20.
[Barbarian] Disembowel scaling reduced by 15%.
[Cultist] Depths of Madness spread radius reduced from 12 yds to 8.
[Chronomancer] Spatial Protector values increased.
[Chronomancer] Ripple healing no longer target capped.
[Chronomancer] Ripple cooldown up to 3 minutes, scaling increased by 60%.
[Witch Hunter] Scent of Magic now causes the next Track used to incur a reduced cooldown.
[Witch Hunter] Shadewalker hit chance moved to Brimming Hatred.
[Witch Hunter] Track scaling fixed.
[Witch Hunter] Flames of Sin duration increased by 1 sec.
[General] Alcor's Sunrazor scaling halved, ppm reduced by 17%.
General
[Venomancer] Multiple stack calculation of Fang Venom buffs redone.
General
[General] Primalist, Ranger and Templar now gain a spell to dispel beneficial magic buffs from enemy at level 30.
[General] Stormbringer, Venomancer, Son of Arugal and Witch Hunter now have gain a spell to dispel enrage effects at level 40.
[General] Shadow Oil and Frost oil scaling reduced significantly.
[Chronomancer] Vivid Memory now causes your healing against targets affected by Infinite Shield to be 15% higher.
[Chronomancer] Titan's Gaze now procs from Reverse Wound.
[Chronomancer] Cycling Aeons value increased to 50% from 25%.
[Chronomancer] Shimmering Shard duration reduced by 5 sec.
[Chronomancer] Aeon of Renewal healing reduction halved.
[Chronomancer] Aeon of Renewal healing over time value reduced by 50%.
[Chronomancer] Excavation now increases the crit chance of Epoch and Correct the Mistake.
[Chronomancer] Fabric of Time cooldown reduced by 15 sec.
[Chronomancer] Shimmering Shard and Timewalking swapped.
[Chronomancer] Fabric of Time now heals an ally. No longer interacts with Epoch.
[Chronomancer] Through The Aeons adjusted to provide mana regeneration at all times. Proc no longer grants mana regeneration.
[Chronomancer] Chronicler reworked.
[Chronomancer] Keep Accelerating and Critical Moment swapped.
[Chronomancer] Correct the Mistake now an aoe target party heal.
[Chronomancer] Mend Timeline now destination area spell.
[Witch Hunter] Dusk Blade AP and SP scaling reduced by 5%.
[Chronomancer] Infinite Sands now also affects the caster.
[Witch Hunter] Hatred and Vitrion value reduced by 1%.
[Templar] Zealot tree adjusted slightly
[Witch Hunter] Flames of Sin now stacks 8 times down from 10 times
[Templar] Added Beat Down choice node to Dash of Light
[Barbarian] Mounting Fury value increased from 2% per stack to 3%.
[Templar] Retribution now hits with both weapons
[Barbarian] Overkill now gains 15% increased damage per carnage stack.
[Barbarian] Smash now deals damage with both weapons.
[Cultist] Total Madness now requires 50 stacks for self death, down from 200.
[Knight of Xoroth] Issue where Fist of Xoroth wouldn't stun has been fixed.
[Witch Doctor] Issue where Mark of Mojo would not appear in spellbook and was not castable has been fixed.
[Witch Doctor] Juju burst damage adjusted in earlier levels but kept at same at max level.
[Chronomancer] Duality can now transition between Chaos and Order empowerment by repeating their initial cast requirements at any point.
[General] Duel! is no longer spammable and resets daily as intended.
[General] Mythic Dungeons now drop a cache on the final boss.
[Starcaller] Flow of Mana cost reduction halved, now additonally provides melee haste per point.
[Starcaller] Rapid Cycle value increased by 1%.
[Starcaller] Starsunder base mana cost reduced by 10%.
[Starcaller] Eclipse scaling increased by 3%.
[Starcaller] Elune's Vigil scaling increased by 3%.
[Starcaller] Huntress Shot and Moon Arrow cast times increased to 1.250 sec base.
[Starcaller] Astral Quickness value increased by 5%.
[Starcaller] Starfire Speed reworked.
[Starcaller] Astral Projection chance to proc increased by 5%.
Talents & Abilities
Fixed a bug where Sand Bomb would have its cooldown reduced when you dealt damage with Sandblast despite not having the Sandpage talent learned.