Ve todos nuestros cambios en un formato minimalista.
Ordenado cronológicamente.
Talentos y Habilidades
[Legacy] Hammer of the Righteous now costs 3 Ability Essence, down from 4.
[Legacy] Devastate now costs 2 Ability Essence, down from 3.
[Legacy] Haunt now costs 3 Ability Essence, down from 4.
Travel Form now costs about 20% more mana than before.
Reduced the bleed damage of Piercing Shot to 10/20/30%, down from 14/27/40%.
Increased the base values of Ardent defender's absorb to up to 20% of maximum health, from 15%, and the heal to up to 15% of maximum health, from 10%.
Fixed a bug causing Ardent Defender to absorb and heal more than intended.
The base heal value of Holy Light rank 11 has been reduced by 90.
Increased the healing power coefficient of Healing Wave to 44.4%, from 42.4%. In addition, the base heal value of Healing Wave rank 12 has been increased by 100.
Increased the healing power coefficient of Healing Touch to 46.0%, from 43.0%. In addition, the base heal value of Healing Touch rank 13 has been increased by 40.
Increased the healing power coefficient of Greater Heal to 44.4%, from 42.4%. In addition, the base heal value of Greater Heal rank 13 has been increased by 31.
Reduced the damage increase on Lone Wolf to 4/8%, from 5/10%.
Increased the healing power coefficient of Renew to 7.8%, from 7.2%.
Fixed a bug that caused Stealth to drop right after activating if used while in Defensive Stance.
Fixed an issue where Gag Order could apply the silence when using Wind Shear.
Fixed an error in the tooltip of Bear Form causing the threat bonus number to not be visible.
Fixed an issue causing the Concussion Capstone to trigger without having 5/5 talents learned.
Tamed Pets dealing damage to multiple targets while having Kill Command will now only consume a single charge of Kill Command, no matter the number of mobs hit.
Fixed the tooltip of Wolverine Bite to no longer mention a requirement to critically hit before the pet can use the ability, but now has a cost of 30 Focus.
Fixed a tooltip error on Illhoof's Sacrifice spell.
Talentos y Habilidades
Fixed a bug where Avenging Wrath would give damage reduction with certain talents learned.
Mazmorras y Bandas
The Explosion caused by Shade of Aran's Volatile Polymorph will no longer damage pets on heroic difficulty.
General
New rare mob added to Zangarmarsh called the "Arboreal Gulper", he is immune to damage but perhaps the Ancient Frogs that has appeared throughout the zone holds the key to dispelling the aura?
Mazmorras y Bandas
[Seasonal] Corrected an issue where creatures inside Gruul's Lair would have more health than intended. Already active IDs require a soft reset to apply this change!
[Seasonal] Corrected an issue where creatures inside Gruul's Lair would deal more damage and healing than intended. Already active IDs require a soft reset to apply this change!
Encantamientos Místicos
Fixed an issue where Ambush would still require 60 energy to be used while Rush of Blood was active, in spite of only costing 40 energy.
Talentos y Habilidades
Surge of Light and Holy Ascension will now also provide the correct damage dealt whenever having both buffs.
Corrected an issue where Surge of Light and Holy Ascension was granting slightly less damage than intended.
Corrected an issue where Holy Ascension and Surge of Light was adding additive spell power scaling to abilities that scaled with smite damage. Fixing this issue allows us to bring back Righteous Zealot scaling with smite damage.
Increased the spell damage coefficient of Holy Fire to 34.4%, from 31.3%.
Increased the spell damage coefficient of Smite to 51.8%, from 47.5%.
Increased the spell damage coefficient of Arcane Blast (Divine) to 38.9%, from 33.1%.
Increased the spell damage coefficient of Arcane Missiles (Divine) to 18%, from 15.7%.
Increased the spell damage coefficient of Arcane Blast to 38.9%, from 33.1%.
Increased the spell damage coefficient of Arcane Missiles to 18%, from 15.7%.
Mazmorras y Bandas
Gruul the Dragonkiller now deals 8% less melee damage.
Gruul the Dragonkiller now has 20% less health.
Giant Boulder's Rock Explosion had its damage increased by 150% and will now be reduced by armor and damage reducing effects.
fix Giant Boulder's Boulder Dash had its damage increased by 200% and will now be reduced by armor and damage reducing effects.
Gruul the Dragonkiller will now attempt to use Hurtful Strike every second if he can't find a target to use the ability on. This means if the main target is also not in range, he will attempt to hurtful strike anyone within range every second until his main threat is back in range.
Gruul the Dragonkiller will now always use his Hurtful Strike on his current target if the second highest threat target is not in range.
Gruul the Dragonkiller's Shatter ability has its damage reduced to 5000 from 6000.
Gruul the Dragonkiller's Stoned ability now lasts for 5 seconds down from 8.
Krosh Firehand's Spell Shield duration has been reduced to 30 seconds from 45 seconds.
Krosh Firehand will now force cast his Spell Shield every 24 seconds, previously the cast sequence could be interrupted and it would prevent him from recasting it for another 24 seconds.
Krosh Firehand's Greater Fireball will now only target players.
Krosh Firehand's Greater Fireball's damage increased by 10%.
Krosh Firehand's Greater Fireball is now effected by cast time increasing effects.
Krosh Firehand's Greater Fireball has its cast time increased to 4 seconds up from 3 seconds.
Olm the Summoner's Wild Felstalker now last for 30 seconds down from 60 seconds.
Olm the Summoner's Dark Decay can no longer be Reflected or Redirected and can no longer miss when cast at players.
Olm the Summoner's Dark Decay now lasts for 15 seconds up from 10 seconds.
Olm the Summoner's Dark Decay now has 10 yard maximum range, it previously had no maximum range.
Blindeye the Seer's Prayer of Healing has its cast time increased to 4 seconds up from 3 seconds.
Blindeye the Seer's Heal ability now heals for 400% more.
Blindeye the Seer's Heal ability has its cast time increased to 2 seconds up from 1.5 seconds.
Blindeye the Seer is now permanently immune to Stun.
Blindeye the Seer melee damage reduced by 75%.
Kiggler the Crazed's Lightning Shield damage has been reduced by 25%.
Kiggler the Crazed's Lightning Shield will no longer be triggered from Auto Attacks.
Kiggler the Crazed's Lightning Shield will now trigger from all Ranged Attacks except Auto Shot.
Kiggler the Crazed's Lightning Shield reflect damage can no longer be Reflected or Redirected away from the player.
Kiggler the Crazed's Arcane Shock duration has been reduced to 3 seconds from 5 seconds.
Kiggler the Crazed's Arcane Shock can no longer be Reflected or Redirected.
Kiggler the Crazed's Greater Polymorph can now be casted while moving.
Kiggler the Crazed's Greater Polymorph can no longer be Reflected or Redirected.
Kiggler the Crazed's Greater Polymorph now has 30 yard range, down from 40.
Kiggler the Crazed's Greater Polymorph is now a magic effect and can be dispelled.
Kiggler the Crazed's Lightning Bolt is now effected by cast time increasing effects, such as Curse of Tongues.
Kiggler the Crazed's Lightning Bolt can now be casted while moving.
Kiggler the Crazed's Lightning Bolt can no longer be Reflected or Redirected.
Kiggler the Crazed will now use caster AI, allowing him to cast spells without delay between the spell casts when finding new targets.
High King Maulgar's Flurry now increases his attack speed by 50% down from 100%.
High King Maulgar's Charge can no longer be dodged or parried.
High King Maulgar's Charge damage has been reduced to 50% weapon damage from 75%.
High King Maulgar's Whirlwind now has a 2 seconds cast time before the effects channel.
High King Maulgar's Whirlwind now lasts 10 seconds, down from 15 seconds and he will now move at 25% speed, down from 50% during the effect.
Corrected an issue where High King Maulgar would not deal the intended amount of melee damage after using certain abilities.
The health between High King Maulgar and his council has been redistributed. High King Maulgar now has 17% less health and his council members have 25% more. The total health in the fight remains unchanged.
Corrected an issue where High King Maulgar's Council Member would not respawn after the encounter has been reset.
Lair Brute's Charge damage has been reduced to 50% weapon damage from 75%.
Lair Brute's Cleave ability can no longer be dodged or parried.
Lair Brute's Mortal Strike will now only target players instead of pets.
Lair Brute's Mortal Strike damage has been reduced to 100% weapon damage, down from 150%.
Encantamientos Místicos
Carbon Buildup from Fire Fire Fireball will no longer display as a magic effect despite not being dispellable.
Fixed issues with Avatar of Lightning causing the cooldown reduction to sometimes not work, and would stop Elemental Focus from functioning properly.
Increased the duration of Crimson Champion's Champion's Protection to 3 seconds, from 2 seconds.
Added a target cap of 5 targets to Crimson Champion's Champion's Wrath.
Increased the range of Low Tide to 15 yards, from 10.
Fixed an issue with Purification By Light that caused its Exorcism to not scale with the critical damage bonus of Holy Specialization talents.
Fixed a bug where One with the Light would sometimes stop working.
Fixed an issue causing Righteous Zealot to not scale with Smite damage increases.
Fixed an issue causing Improved Vampiric Embrace talent and RE to not increase the healing received from bleeds using Twilight.
Fixed an issue where the Rend from Blades of Blood would not trigger talents like Blood Frenzy.
Changed Group Think from Legendary to Epic quality Mystic Enchant, and increased its damage bonus to 20%, from 25%.
Fixed Overloaded and Storm Caller to trigger multiple times per cast.
Increased the cooldown reduction of Prophet of Wrath from casting Smite and Holy Fire to 5 seconds, from 3 seconds.
Fixed an issue with Covering Crown where applying Rejuvenation with mouseover macros or healing addons would apply the damage reduction buff to your current target instead of the target of your Rejuvenation.
Increased the attack power scaling of Consecrated Strikes, and increased the spell power conversion to 30%, from 20%.
Added a new effect to Chilling Blows Epic RE. Now reads Each hit of your Frostbrand increases the duration of your Deep Freeze by 0.3 seconds. If the target is permanently immune to stuns, the cooldown of your Deep Freeze is instead reduced by 0.3 seconds.