Ve todos nuestros cambios en un formato minimalista.
Ordenado cronológicamente.
Talentos y Habilidades
Ambush now deals 15% reduced damage against players, from 10%.
Fireball now deals 5% reduced damage against players. It previously did not have a PvP modifier.
Arcane Missiles now deals 15% reduced damage against players, from 5%.
Hamstring now deals 10% reduced damage against players. It previously did not have a PvP modifier.
Hunter pet auto attacks now deals 20% reduced damage against players, from 30%.
Fixed an issue where Soul Leech Capstone would stay active after unlearning the talents until relog.
Clarified the tooltip of Taste for Blood to indicate that the RE Insatiable replaces the damage increase of 10% and changes it to 20% per stack, not additive with the original Taste of Blood damage increase.
Clarified the tooltip of Healing Focus to specify it only gives spell haste.
Clarified the tooltip of Consecration to more accurately show the damage of the actual spell.
Fixed an issue causing Primal Fury to not always award an extra combo point on dealing a critical strike with Cat combo point generators.
Fixed an issue where Fel Intelligence wouldn't stack with Divine Spirit.
Fixed an issue causing Faerie Fire and Sting (hunter pet) to not be removed with immunities like Cloak of Shadows or Divine Shield.
Fixed an issue where Shadowfury would consume charges of Backdraft.
General
Pending restart, The Marks of Ascension required to obtain Scrolls of Fortune is reduced by 25%. The maximum cost of a singular scroll will still remain at 2,000 Marks of Ascension. You will need to clear your cache folder to see the updated requirements.
General
Pending restart, Gyro-Balanced Khorium Destroyer will be trainable on Wildhammer.
Talentos y Habilidades
Fixed an issue where some ranks of Shadowfury would pull aggro and break stealth outside of the intended area. [Pending server restart]
Encantamientos Místicos
Fixed an issue where Living Seed wouldn't work properly with the Overflow legendary enchant. [Pending server restart.]
Pending restart, Fixed an issue where the Green Fireball Random Enchantments would also not affect Fire Fire Fireball.
Pending restart, Fixed an issue where Spellstones would not increase the DoT damage of Fire Fire Fireball.
Talentos y Habilidades
Fixed an issue where Shield Slam would not trigger its dispel effect when Sword and Board is active. [Pending server restart]
Cambios de Objetos
Removed Skillcard Sentry Totem
Removed Skillcard Mind Control
General
Pending restart, fixed spelling error on Missile Barrage talent.
Cambios de Objetos
Fixed Skill Card - Recuperate to no longer be broken. Pending Restart.
Encantamientos Místicos
Fixed an issue where using REs like Controlled Typhoon could interrupt Arcane Missile casts. [Pending server restart]
Encantamientos Místicos
Fixed an issue where Fire Fire Fireball dealt too much damage at low levels. Its base damage will now properly scale with your level, and will be lower than previously for players level 50 and below, and slightly higher for high level players. [This change requires a restart.]
Misiones
Moved all Mystic Scroll quests to Nozdormu.
Talentos y Habilidades
Counterattack no longer deals reduced damage against players. It previously had a PvP modifier of 5%.
Power Word: Shield now absorbs 5% less damage when used in arenas.
Conflagrate now deals 5% reduced damage against players, from 10%.
Holy Fire now deals 5% reduced damage against players, from 10%.
Flame Shock now deals 10% reduced damage against players, from 15%.
Sinister Strike (Double Down) now deals 10% reduced damage against players, from 5%.
Frostbrand Weapon now deals 20% reduced damage against players, from 15%.
Earth Shock now deals 25% reduced damage against players, from 20%.
Increased the spell damage coefficient of Smite from 47.5% to 48.5%.
Increased the spell damage coefficient of Arcane Blast from 32.2% to 33.1%.
Reduced the spell damage coefficient of tick of Healing Stream Totem from 3.62% to 3.24%
Increased the spell damage coefficient of Fireball from 46% to 48.5%.
Increased the spell damage coefficient of Ice lance from 7.5% to 8%.
Increased the spell damage coefficient per tick of Flame Shock from 5.75% to 6.3%.
Increased the spell damage coefficient of Chain Lightning from 35% to 39%.
Clarified the tooltips of Seal of Wisdom and Seal of Light to say it only triggers on melee auto-attacks.
Slightly increased the stats and armor gained by Mark of the Wild and Gift of the Wild for certain ranks.
Fixed the tooltip of Improved Polymorph to have correct timers shown for the debuff and cast time reduction.
Fixed an issue causing Stoneclaw Totem not to generate any threat.
Clarified the tooltips of critical strike talents to more clearly indicate whether they only increase spell critical strike chance, or also the critical strike chance of abilities dealing magic damage (such as Lava Lash and Hammer of the Righteous).
Fixed a bug where Presence of Mind couldn't be used while Arcane Power was active.
Fixed a bug where Earth and Moon could trigger the Predatory Strikes talent. [Pending server restart]
Cambios de Objetos
Libram of Repentance will now properly work with the Holy Shield from the Crimson Champion legendary enchant.
Mazmorras y Bandas
Corrected an issue where the Maiden of Virtue would attack the target of Blessing of Martyrdom at the end of the cast if the target was in melee range. Active after server restart.
Encantamientos Místicos
Fixed an issue where the Divine damage Arcane Missiles from the Prophet of Wrath legendary didn't have the same spell damage coefficient as normal Arcane Missiles.
Fixed a bug where the effect of Hailstorm would end when hitting a target in stealth.
Ice Barrage now increases the damage of Ice Lance against higher level targets by 50%, up from 33%.
Corrected the tooltip of Stupefied to show the correct cast speed slow and duration.
Fixed an issue with Druid of Rot: Call Fungarians where the original Force of Nature was still castable while the RE was equipped.
Fixed a strange interaction between Evocation and Arcane Missiles (Divine) which could cause players to deal damage to themselves.
Fixed an issue with Prison Tactics not being consumed by Mutilate. Also clarified that Shiv does not benefit from the RE.
Fixed an issue where the Improved Traps enchant wasn't functioning correctly.
Fixed an issue with Blooming Growth, it will now apply even if the chained targets are more than 35 yards away from the caster.
Increased the cooldown reduction of Channeled Rage RE to 3 seconds, up from 1 second. In addition, spell critical now extend the duration by 3 seconds, up from 2 seconds.
Expunge explosion now uses ranged hit/crit instead of spell hit/crit percent chance values.
Fixed an issue where the Wild Quiver enchant sometimes gave less of a pro chance increase to the Wild Quiver talent than intended.
Fixed an issue causing Evoker to sometimes stop working until relog.
Fixed an issue where effects meant to increase the duration of your debuff on a target sometimes incorrectly would affect another players' debuff of the same kind instead of yours.
[New Epic Enchant] - Fire Fire Fireball: After casting Fireball twice, your next Fireball's cast time will be increased by 0.5 seconds but will additionally trigger a wave of Fireballs towards your current target. In addition, the critical strike chance of Fireball is increased by 6%.
New Legendary enchant: Primordial Fury - During Shamanistic Rage your Shaman non-periodic spell and ability criticals consume 50 rage to deal extra Elemental damage and empower you with Primordial Fury, increasing your spell damage by 30% of your Agility for 15 seconds. (Elemental damage is a combination of the Nature, Fire and Frost schools, and will benefit from the highest modifier to either of these schools.)
New Legendary enchant: Crimson Champion - Your Holy Shield ability is transformed into Holy Shield (Crimson Champion) which permanently increases your chance to block by 10% and deals Holy damage when blocking an attack. This damage can only occur once per second, and instead of consuming a charge of the buff it instead grants one. Three charges are consumed to empower your next Shield Slam, Avenger's Shield or Power Word: Shield: Shield Slam - Deals Holy damage to all nearby enemies. Avenger's Shield - Increases your block value by 15% and threat by 10% for 10 sec. Power Word: Shield - Reduces all damage taken by 50% for 2 seconds.
New Epic enchant: Controlled Typhoon - Your Typhoon no longer knocks enemies back. It instead knocks you back.
New Epic enchant: Controlled Blast - Your Blast Wave no longer knocks enemies back. Instead its cooldown is reduced by 10 seconds and mana cost by 50%.
New Epic enchant: Controlled Storm - Your Thunderstorm no longer knocks enemies back. It instead restores twice as much mana and infuses you with lightning, increasing your critical strike chance with Lightning Bolt and Chain Lightning by 15% for 10 seconds.
New Epic enchant: Rekindled Faith - Each time your Renew heals a target with full health the duration of the Renew effect on the target is increased by 2 sec.
New Rare enchant: Honor Among Thieves - Reduces the internal cooldown of your Honor Among Thieves Capstone effect by 0.5s.
New Epic enchant: Avatar of Lightning - Your Elemental Mastery now frees you from the physical plane, lifting you into the air and allowing you to move while casting Lightning Bolt and Chain Lightning. The cooldown of your Elemental Mastery is also halved, but it no longer gives you an instant cast.
General
Reduced cost of Mystic Orbs on Geras from 2 Badges to 1 Badge.
Moved all items sold by Edrim Skysong to Nozdormu. Edrim Skysong retired.
Added Mystic Orbs to Geras for Badges of Justice.
Mazmorras y Bandas
Nightbane's Final Hour will no longer be removed by Cloak of Shadows. Cloak of Shadows will still prevent damage taken from Final Hour's area damage if active.
Pending restart, corrected an issue where Maiden of Virtue on Heroic 25 player difficulty would cast Chain Holy Fire on 3 targets which would chain to an additional 3 targets per chain cast causing 9 people to be affected rather than the intended 3 targets.
Pending restart, Shade of Aran's Manawyrms can now be rooted.
Pending restart, Shade of Aran's Manawyrms can now be frozen.
Pending restart, Shade of Aran's Manawyrms can now be stunned.
Pending restart, Shade of Aran's Manawyrms can no longer critically strike enemies.
Pending restart, Shade of Aran's Manawyrms can no longer daze enemies.
Pending restart, reduced The Curator's health by 5.6% on Heroic.
Pending restart, The Crone is now immune to Disarm effects.
Pending restart, the Maiden of Virtue is now immune to Disarm effects.
Pending restart, increased the duration of Moroes' Energized buff to 8 seconds from 5.
Pending restart, reduced the duration of Attumen's Felfire to 25 seconds from 30. This will result in the Felfire despawning as he charges instead of after he charges.
Pending restart, reduced the movement speed of Attumen's Spectral Chargers by ~13%.
General
Fixed an issue that allowed Titan's Grip to sometimes provide double benefit from equipment's PvE/PvP power. Titan's Grip is not intended to give any additional PvE/PvP power over single 2-Handed equip, dual-wield or other setups.
Fixed an issue that prevented full PvE power benefit when using Titan's Grip with a 1-Handed weapon in the main hand.
Mazmorras y Bandas
The Sated debuff and the Bloodlust buff will now be removed if a dungeon or raid boss encounter is reset.
General
Extended the duration of Pilgrim's Bounty by 3 days to allow players to further re-obtain these achievements.
Fixed an issue where multiple event achievements and 151 more general criteria achievements were not functioning correctly.
Encantamientos Místicos
Fixed a bug where Shadow Crash would be cast without 10 stacks.
Talentos y Habilidades
Fixed a bug where Shadowfury would aggro creatures it did not hit. [Pending server restart]
Mazmorras y Bandas
Corrected an issue where the Servants' Quarter bosses in Karazhan would sometimes not drop the intended amount of loot for the represented difficulty.
Encantamientos Místicos
Fixed an issue where Malediction was giving more critical strike chance than intended.
Encantamientos Místicos
Fixed a bug that prevented Living Seed from triggering off non-critical Healing Touch heals with the Overflow legendary enchant.