
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Tinker] Fixed an issue where Cybernetic Augmentations was displaying a circular aura around affected targets for its entire duration
[Tinker] Build: Restorative Beacon now heals a flat amount scaling with healing SP instead of being % based
Cambios de Sistema
Javelin Dot Damage reduced by 15% in player v player combat.
Gloomblade Damage reduced by 5% in player vs player combat.
Light's Hammer Damage reduced by 3% in 1v1 arena combat.
Crusader Strike (One with the light) Damage reduced by 8% in player v player combat.
[Pending Restart] Bear form no longer has bloodthirst player vs player mods.
[Legacy of the Arcanist] Meteor damage increased by 15% in player vs player
[Hoplite] Thrust damage increased by 10% in player vs player combat.
[Hoplite] Shield Strike damage increased by 20% in player vs player combat.
Meteor damage increased 5% in player vs player combat.
Shuriken Toss damage increased 5% in player vs player combat.
Holy Wrath damage increased 5% in player vs player combat.
Shadowburn damage increased 5% in player vs player combat.
ShadowFlame Damage increased by 5% in player v player combat.
Dispatch damage increased by 3% in player v player combat.
Piercing Cleaver damage increased by 3% in player v player combat
Mongoose bite damage increased by 3% in player v player combat.
Raptor Strike damage increased by 3% in player v player combat.
Counterstrike damage increased by 3% in player v player combat.
Misiones
Fix an issue with Quest: Reclaiming Dark Armaments not reflecting the correct area on the map for the quest objective.
[Pending Restart] Fix an issue with Quest: Crushing the Netherskate Surge not reflecting the correct area on the map for the quest objective.
General
[Tinker] Various Invention talents have been adjusted for clarity and to remove that "filler" feeling
[Tinker] Improved Nanobot Barrier changed to Barrier X15 Upgrade
[Tinker] Field Medic adjusted
[Tinker] Preventantive Medacine has been added as a switch node to Nanobot Cleanser
[Tinker] Nanobot Cleanser has been added to the Invention tree
[Tinker] Power Cell now also removes the mana cost of Guns
[Tinker] Turbo Inventor now increases crit, rather than healing done, and is now also stacked by Modules
[Reaper] Fixed a bug where you couldnt path through Callous Soul to reach Hulking Harvester
[Necromancer] Sludge Belcher is now a 2 point node again so you can skip Ray of Rot in Death if you prefer
[Ranger] Ranger's Gambit unintended per level value of stealth detection removed.
[Starcaller] Astral Warfare side of class tree repathed.
[Starcaller] Twinkle Toes now additionally causes you to take less damage while Shooting Star is active.
Cambios de Objetos
Fixed the issue with [Mystic Scroll: Unlock Epic] and [Mystic Scroll: Unlock Legendary]. They are now useable once again!
General
[Guardian] Scaling of Song of Battle reduced by 10%.
[Witch Doctor] New connections made.
[Witch Doctor] Applying Hexes no longer resets your weapon swing timer.
[Witch Doctor] New node Frenzied Sprits added to Shadowhunting tree.
[Witch Doctor] Shadowbite CD reduced by 5 sec.
[Witch Doctor] Hexing Strike CD reduced by 2 sec.
[Witch Doctor] Shadow Mark AP scaling increased.
[Witch Doctor] Shadowhunter's Glaive scaling increased.
[Witch Doctor] Rage of Bwonsamdi scaling reduced.
[Witch Doctor] Hexxing Strike scaling slightly increased.
[Witch Doctor] Hexxing Strike applied Hexes AP scaling fixed.
[Witch Doctor] Sen'jin's Presence tooltip fixed.
[Witch Doctor] Snakeblood Brew icons not being the same for every rank fixed.
[Witch Doctor] Hex of Shrinking per level value increased, intellect scaling fixed.
[Witch Doctor] Crippling Curses per level value reduced, minor intellect scaling added.
[Witch Doctor] Stasis Ward activation time clarified in tooltip.
[Witch Doctor] Mana Jinx value reduced.
[Witch Doctor] Raptor's Speed no longer silences you but drops off on cast.
[Witch Doctor] Hex of Death scaling slightly increased.
[Witch Doctor] Blessing of Sseratus tooltip fixed.
[Witch Doctor] Fang of Hir'eek cast time reduced.
[Witch Doctor] Dark Loyalty CD penalty reduced to 50%.
[Witch Doctor] Class tree pathing slightly adjusted.
[Witch Doctor] Glory of Zandalar moved to Voodoo tree, tree slightly repathed.
[Necromancer] Spectral Decay base damage reduced, scaling increased.
[Necromancer] Lichplague per disease damage reduced, scaling increased.
[Chronomancer] Wonders of Time tooltip fixed.
[Starcaller] Starsweep and Improved Starburst swapped.
[Starcaller] Starburst tooltip fixed.
[Starcaller] Heavy Impact fixed.
[Starcaller] Nebula proc chance increased by 5%.
[Cultist] New talent Uncanny Likeness added to Influence tree.
[Cultist] Gift of N'zoth STR to crit conversion reduced by 10%.
Cambios de Objetos
Fixed an issue where the 5 Cloudstrider mounts had swapped icon colors among each other.
Misiones
Fixed an issue where the daily callboard quest "Arms Dealer: Infused Hearty Steamed Wontons" was asking for the wrong amount of Wontons. It now requires 5 units like most other quests of the same caliber.
General
[Hoplite] Javelin Direct Damage reduced by 10% in pvp combat.
[Hoplite] Javelin Damage over time reduced by 10% in pvp combat.
[Necromancer] Reworked Gift of Death.
[Necromancer] Plague's Reach removed.
[Necromancer] Plague Doctor no longer gives Runic Power.
[Necromancer] Reworked Toxic Plagues.
[Necromancer] Reworked Chronic Disease.
[Barbarian] Juggernaut is now a switch node with Whirling Death.
[Barbarian] Reduced the damage of Gutspiller.
[Barbarian] Reduced the bleed damage of Impale!, as it got caught in the recent scaling changes and was too high.
[Barbarian] Berserker Rush is now on the same GCD as Headhunter Axes (previously it was on the GCD, but separate).
[Tinker] My Greatest Invention introduced to Inventions spec tree as a passive.
[Tinker] Tremor Beacon introduced to Inventions spec tree.
[Tinker] Replenishment Beacon introduced to Inventions spec tree.
[Necromancer] Harvest Plague damage to healing percent reduced.
[Demon Hunter] Annihilan Strike given ranks.
[Demon Hunter] Slaying spec passive reduces Twin Slice double cast CD by 2 seconds.
[Cultist] Melee tentacles damage scaling reduced.
[Primalist] Predator's Hunt AP value reduced.
[Primalist] Torn To Shreds scaling reduced.
[Primalist] Tear Them Apart value reduced.
[Primalist] Primal Shred AP scaling reduced.
Mazmorras & Bandas
[Pending Restart] [The Eye] [Kael'thas Sunstrider] Phoenixes spawned during the Kael'thas sunstrider encounter can now fly and are now vulnerable and immune to the same types of crowd control as Lady Vashj's phoenix.
[Pending Restart] [The Eye] [Kael'thas Sunstrider] Mana Shield has been changed. Mana Shield now absorbs 50% of all damage inflicted to Kael'thas Sunstrider and no longer has a absorption limit. Previously would absorb all damage inflicted up to a maximum that would not scale with player count. Mana Shield now has a much higher spell priority then other effects and will always be the first to be dispelled. In addition the active effect of Netherstrand Longbow now always removes Mana Shield upon hit.
[Pending Restart] [The Eye] [Kael'thas Sunstrider] Kael'thas Sunstrider now scales his mana according to the number of player inside the raid.
[Pending Restart] [The Eye] [Kael'thas Sunstrider] Kael'thas Sunstrider now gains Heating Up upon hitting his target with his Fireballs rather then finishing the casts.
[Pending Restart] [The Eye] [Kael'thas Sunstrider] Master Engineer Telonicus will no longer backpaddle like a hunter at 500 rating using arrow keys inbetween his shots.
[Pending Restart] [The Eye] [Kael'thas Sunstrider] Thaladred the Darkener will now ignore any change in his threat list made by targets that are not under the effect of his gaze.
[Pending Restart] [The Eye] [Kael'thas Sunstrider] Corrected an issue where Thaladred the Darkener would sometimes melee attack the wrong target inbetween his actions.
[Pending Restart] [The Eye] [Void Reaver] Corrected an issue where Anti-Coward Hellfire Rockets would inflict no damage.