
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Tinker] Issue where Shrapnel Mine and Blast Mine were auto attacking enemies has been fixed
[Reaper] Issue where you could not unlearn Dreadwake if you swapped out of Domination spec has been fixed
[Reaper] Darkrend Scythe has received PvP Modifiers, now only dealing 80% of PvE damage in PvP
[Reaper] Doomrend no longer scales with health, and lower ranks doing higher damage has been fixed
[Reaper] Essence Tear has received a new icon, as well as a 1s ICD
[Reaper] Issue where Soul passive would interefere with Underwalk abilities has been fixed I.E. If you went into Underwalk while Phantom's Waltz (Soul Passive Stealth) was active, you would not be able to use Shift ability after Phantom's Waltz fell off, while Underwalk was still active
[Reaper] Issues with Blood Siphon and Soul Infusion modifiers has been fixed
[Reaper] Issue where Realm of Darkness and Wraithblade tooltip was inaccurate regarding the duration has been fixed
General
[Pending Restart] Call of flame and Lava flows now reduce the damage of wind strike (wind rager) by 30% in pvp combat. (This is temporary until the race for ascended hyjal has concluded).
[Ranger] Wild Surge no longer gives bonus nature damage and has been renamed to "Ranger's Gambit"
[Ranger] Knockout now removes all Poison and Bleed DoT effects from your target
[Ranger] Bash now applies a stun from Elude on your next Flank, rather than Knockout
[Ranger] Wild Strike now costs Focus, rather than generates Focus, and hits with both weapons
[Ranger] Fixed a bug where Venom-Dipped Blades wasn't being treated as a poison effect and was undispellable
[Ranger] Limb Hacker switch node now roots targets for 3 sec when you use Hack
[Pyromancer] Flame Swell now properly causes your Ignite effect to apply an AoE DoT to all targets within 8yd
[Pyromancer] Stoke no longer puts Flamewake on cooldown
[Pyromancer] Slagmend should now properly scale with Slagstone modifiers
[Pyromancer] Dragontongue will now appear in the Draconic spellbook
Mazmorras & Bandas
[Pending Restart] [The Battle for Mount Hyjal] Anetheron] Corrected an issue where the periodic damage of Carrion Swarm would deal much more damage then intended on Ascended difficulty, resulting in the targets inevitable death if hit.
[Pending Restart] [The Battle for Mount Hyjal] Anetheron] Corrected an issue where Anetheron would sometimes fail to send a target into the Nightmare.
[Pending Restart] [The Battle for Mount Hyjal] [Rage Winterchill] Corrected an issue where Rage Winterchill would sometimes remove his primary target from his threat list when casting Winter's Touch as if he had Lich Slapped his target.
[Pending Restart] [The Battle for Mount Hyjal] [General] Corrected multiple issues during the Rage Winterchill, Anetheron, Kaz'rogal and Azgalor encounter where bosses wuld skip, delay events or execute events at inapropiate times.
General
[Reaper] Vampire Knight value per stack reduced.
[Reaper] New node added to Harvest tree.
[Reaper] Blood Siphon's Soul Infusion effect now works properly.
[Knight of Xoroth] Consuming Blade hidden Strength scaling removed. AP scaling introduced instead. Value increased.
[Knight of Xoroth] Brimston Bludgeon topend damage reduced.
[Chronomancer] Displacement's mana costs reduced slightly.
[Monk] Engrave runes now proc against absorbs.
[Cultist] Multiple abilities have their mana costs reduced.
Backstab damage reduced by 20% in pvp combat for levels 1-67.
[Pyromancer] Fixed a bug where Phoenix Breath was applying rank1 of Ignite
[Pyromancer] Fixed Phoenix Handler by slightly changing its effect
[Pyromancer] Fixed a bug causing Ignite to remove Binding Flames
[Pyromancer] Fixed a bug causing Overheat to make some spells hit too many targets
[Pyromancer] Fixed Stoke
[Demon Hunter] Reduced base Agility values
[Barbarian] Fixed Axe Throwing
[Barbarian] Axe Throwing will no longer continue to auto-activate for Headhunting Barbarians if they become affected by a hard CC effect (stun, fear, freeze, incapacitate or sleep)
[Runemaster] Fixed a bug where Greater Runes was increasing the activation delay of Word spells
[Venomancer] Toxin Guard is now Fangbinder, boosting the healing of Serpent's Coil
[Venomancer] Fixed the scaling of Serpent's Coil's healing
[Venomancer] Replaced Rejuvenating Venom with a passive that causes Serpent's Coil to make your next Shadra's Vigil apply to 5 allies
[KoX] Added a new passive node under Sacrificial Circle called Soul Furnace that empowers it
[KoX] Call Hellfire Abyssal now costs 15 less rage for each active Hellfire Imp
[KoX] Call Hellfire Abyssal no longer requires a Hellgate
[KoX] Call Hellfire Abyssal now costs 100 Rage but targets an 8yd area and stuns affected enemies for 3 sec
[KoX] Added a new node called Impcaller to Class tree
[KoX] Added a new node called Imp Gang Boss to Defiance
[KoX] Reduced HP of Hellfire Imps
[KoX] Hellborn Imp renamed to Servitude and now also reduces the cooldown of Call Hellfire Imp by 3 sec
[KoX] Ritual of Sealing now destroys Hellfire Imps to regain health and is called Sacrificial Circle
[KoX] Flay Corpse is now instant and on regular GCD
[KoX] Dark Seal now causes Unseal to always regen rage, regardless of if anything is consumed, and fixed its effects
[KoX] Brimstone Splinters is now a 40% chance down from 60%
[KoX] Unstoppable Force now interacts w/ Path of Hel'nurath
[KoX] Replaced Claws of Hell with a passive node
[KoX] Dreadsteed Charge reworked into Path of Hel'nurath which is a targeted 40yd charge that fears enemies in the 5yd impact area
[KoX] Indiscriminate now causes Seeking Flame to spread Demonflare to nearby enemies
[KoX] Fixed a bug where Unseal was dealing triple damage against enemies affected by Demonflare even without the Dark Seal talent
[KoX] Infernofire Blade now procs from Demonstrike instead of Infernal Strike
[KoX] Spite is now a passive that grants a 15% chance for seeking flame to not consume black furnace stacks
[KoX] New VFX for Unseal
[KoX] Ascended Warlock now only generates Black Furnace stacks from physical damage abilities
[KoX] Oath of Hellfire's deathfire proc can now only trigger from ability damage
[KoX] Oath of Hellfire's rage generation is now 5% down from 10%
[KoX] Unbound Inferno now reduces the rage cost of Infernal Strike by 3/6 down from 5/10
[KoX] Changed Ritual Casting to a new node called Punisher that makes Unseal boost the base damage of your next Demonflare against the target by 300%
[KoX] Increased base CD of Unseal to 18 sec
[KoX] Increased SP scaling of Calamity
[KoX] Calamity now costs 50 Rage
[KoX] Black Furnace stacks now reduce the cast time of Seeking Flame by 20% down from 25%
[Stormbringer] Fixed Superconductor talent
[Sun Cleric] Increased base weapon damage of Glorious Execution
[Sun Cleric] Executioner talent now grant 10% Str -> melee crit down from 25%
[Sun Cleric] Executioner talent now buffs Glorious Execution by 25% down from 150%
[Sun Cleric] Stay of Execution now buffs Glorious Execution by 100% down from 200%
[Ranger] Deepwood Poison now applies from Flank, Ravage and Brigand Strike instead of Wild Strike and Hydra's Bite
[Ranger] Deepwood Poison now stacks 4 times
[Ranger] Fixed an issue where Serrated's proc (Critical Cut) was not actually considered a bleed
[Ranger] Knockout now dispels poison and bleed effects from the target
[Ranger] Reduced scaling of Venom Tipped Blade
[Ranger] The Gloomstalker passive node has been renamed to Lie In Wait
[Ranger] The effects of Bow Mastery and Crossbow Mastery have been baked into the related adaptations
[Ranger] Bow and Crossbow Adaptations reflavored slightly, no longer require specific weapon types
[Ranger] Fixed Advantage
[Ranger] Fixed Bash
[Ranger] Removed Cannon Blast
[Ranger] Increased focus regen of Desperado to 40 from 30
[Ranger] Added a switch node to replace Fencing
[Ranger] Added an ICD to the application of Counterstruck from Adaptation: Bandit
[Ranger] Reduced focus generation of Wild Strike to 10
Misiones
[Pending Restart] Reduced the kill count required for the Population Control call boards dailies to better fit the mob density in the area of the quest.
General
Shadow Wastebolt Dot damage reduced by 10% in pvp combat.
[Stormbringer] Voltaic Burst dot damage now correctly has SP scaling.
[Stormbringer] Voltaic Burst base damage at low levels reduced.
[Sun Cleric] Strength scaling of Light's Advance removed, standard scaling increased slightly.
[Necromancer] Ray of Rot scaling increased slightly.
Encantamientos Místicos
[Pending Restart] Added a Worldforged Cache for Poison Nova outside of the raid it drops from.