
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Starcaller] Starlord Strike damage been adjusted for Normalized Weapon Damage.
[Starcaller] Starlight Duelist damage been adjusted for Normalized Weapon Damage.
[Starcaller] Starfire Shot damage been adjusted for Normalized Weapon Damage.
[Starcaller] Moonblade damage been adjusted for Normalized Weapon Damage.
[Starcaller] Celestial Cleave damage been adjusted for Normalized Weapon Damage.
[Runemaster] Warp Dagger damage been adjusted for Normalized Weapon Damage.
[Runemaster] Spellblade damage been adjusted for Normalized Weapon Damage.
[Reaper] Wraithscythe damage been adjusted for Normalized Weapon Damage.
[Reaper] Wraithblade damage been adjusted for Normalized Weapon Damage.
[Reaper] Slaughterscythe damage been adjusted for Normalized Weapon Damage. (Will remain Unnormalized)
[Reaper] Shudder damage been adjusted for Normalized Weapon Damage.
[Reaper] Shrieking Scythe damage been adjusted for Normalized Weapon Damage.
[Reaper] Scythe Rush damage been adjusted for Normalized Weapon Damage.
[Reaper] Reap damage been adjusted for Normalized Weapon Damage.
[Reaper] Doomrend damage been adjusted for Normalized Weapon Damage.
[Reaper] Dirge (MH + OH) damage been adjusted for Normalized Weapon Damage.
[Reaper] Desolate damage been adjusted for Normalized Weapon Damage.
[Reaper] Cull damage been adjusted for Normalized Weapon Damage.
[Reaper] Crimson Scythe damage been adjusted for Normalized Weapon Damage.
[Reaper] Counterscythe damage been adjusted for Normalized Weapon Damage.
[Reaper] Backscythe damage been adjusted for Normalized Weapon Damage.
[Primalist] Brutalize damage been adjusted for Normalized Weapon Damage.
[Primalist] Wildclaw damage been adjusted for Normalized Weapon Damage.
[Primalist] Wildclaw (offhand) damage been adjusted for Normalized Weapon Damage.
[Primalist] Wildaxe damage been adjusted for Normalized Weapon Damage.
[Primalist] Ursine Crush damage been adjusted for Normalized Weapon Damage.
[Primalist] Totemic Hammer damage been adjusted for Normalized Weapon Damage.
[Primalist] Stoneslam damage been adjusted for Normalized Weapon Damage.
[Primalist] Primal Shred damage been adjusted for Normalized Weapon Damage.
[Ranger] Wild Strike damage been adjusted for Normalized Weapon Damage.
[Ranger] Warmaster Shot damage been adjusted for Normalized Weapon Damage.
[Ranger] Skullpiercer shot damage been adjusted for Normalized Weapon Damage.
[Ranger] Ravage damage been adjusted for Normalized Weapon Damage.
[Ranger] Rain of Arrows damage been adjusted for Normalized Weapon Damage.
[Ranger] Quick Shot damage been adjusted for Normalized Weapon Damage.
[Ranger] Hunting shot damage been adjusted for Normalized Weapon Damage.
[Ranger] Hawkeye damage been adjusted for Normalized Weapon Damage.
[Ranger] Hail of Arrows damage been adjusted for Normalized Weapon Damage.
[Ranger] Hack damage been adjusted for Normalized Weapon Damage.
[Ranger] Flank damage been adjusted for Normalized Weapon Damage.
[Ranger] Brigand Strike damage been adjusted for Normalized Weapon Damage.
[Ranger] Beastslayer damage been adjusted for Normalized Weapon Damage.
[Monk] Zealous Wrath damage been adjusted for Normalized Weapon Damage.
[Monk] Tyr's Strike damage been adjusted for Normalized Weapon Damage.
[Monk] Titanstrike damage been adjusted for Normalized Weapon Damage.
[Monk] Staff Sweep damage been adjusted for Normalized Weapon Damage.
[Monk] Staff Strike damage been adjusted for Normalized Weapon Damage.
[Monk] Searing Blade damage been adjusted for Normalized Weapon Damage.
[Monk] Martial Strike damage been adjusted for Normalized Weapon Damage.
[Monk] Edge of Ruin damage been adjusted for Normalized Weapon Damage.
[Monk] Blademaster Strike damage been adjusted for Normalized Weapon Damage.
[Monk] Blade Tempest damage been adjusted for Normalized Weapon Damage.
[Knight of Xoroth] Dreadrider's Sweep damage been adjusted for Normalized Weapon Damage.
[Knight of Xoroth] Consuming Blade damage been adjusted for Normalized Weapon Damage.
[Knight of Xoroth] Skulltaker damage been adjusted for Normalized Weapon Damage. (Will remain Unnormalized)
[Knight of Xoroth] Meatsaw damage been adjusted for Normalized Weapon Damage.
[Knight of Xoroth] Infernal Strike damage been adjusted for Normalized Weapon Damage.
[Knight of Xoroth] Hellfire Blade damage been adjusted for Normalized Weapon Damage.
[Knight of Xoroth] Gore damage been adjusted for Normalized Weapon Damage.
[Knight of Xoroth] Firemaw damage been adjusted for Normalized Weapon Damage.
[Knight of Xoroth] Demon Feast damage been adjusted for Normalized Weapon Damage.
[Knight of Xoroth] Brimstone Bludgeon damage been adjusted for Normalized Weapon Damage.
[Knight of Xoroth] Bouncing Blade damage been adjusted for Normalized Weapon Damage.
[Guardian] Valiant Strike damage been adjusted for Normalized Weapon Damage.
[Guardian] Tactical stirke damage been adjusted for Normalized Weapon Damage.
[Guardian] Spartan Kick damage been adjusted for Normalized Weapon Damage.
[Guardian] Press the Attack damage been adjusted for Normalized Weapon Damage.
[Guardian] Inspiring strike damage been adjusted for Normalized Weapon Damage.
[Guardian] Battlemaster Strike damage been adjusted for Normalized Weapon Damage.
[Demon Hunter] Warlock's bane damage been adjusted for Normalized Weapon Damage.
[Demon Hunter] Glaivestorm damage been adjusted for Normalized Weapon Damage.
[Demon Hunter] Glaive Throw damage been adjusted for Normalized Weapon Damage.
[Demon Hunter] Felrend damage been adjusted for Normalized Weapon Damage.
[Demon Hunter] Demonslaying blow damage been adjusted for Normalized Weapon Damage.
[Demon Hunter] Azzinoth's Assault damage been adjusted for Normalized Weapon Damage.
[Cultist] Reaving Blade damage been adjusted for Normalized Weapon Damage.
[Cultist] Netherstrike damage been adjusted for Normalized Weapon Damage.
[Cultist] Hammer of Twilight damage been adjusted for Normalized Weapon Damage.
[Cultist] Entropic Slam damage been adjusted for Normalized Weapon Damage.
[Barbarian] Wrecker damage been adjusted for Normalized Weapon Damage.
[Barbarian] Spiked Weapons damage been adjusted for Normalized Weapon Damage.
[Barbarian] Ripper damage been adjusted for Normalized Weapon Damage.
[Barbarian] Rancor damage been adjusted for Normalized Weapon Damage.
[Barbarian] Headhunter's Axe damage been adjusted for Normalized Weapon Damage.
[Barbarian] Gutspiller damage been adjusted for Normalized Weapon Damage. (Will remain Unnormalized)
[Barbarian] Decapitate damage been adjusted for Normalized Weapon Damage.
[Barbarian] Berserker Axe damage been adjusted for Normalized Weapon Damage.
[Barbarian] Barbaric Whirl damage been adjusted for Normalized Weapon Damage.
[Barbarian] Axe Throw damage has been adjusted for Normalized Weapon Damage.
[Barbariab] Barbaric Strike damage been adjusted for Normalized Weapon Damage.
[Area52] Fixed an issue causing wraiths pvp mod to not be applied
[Area52] Shadow dagger (forbidden technique) damage in Battleground and open world pvp combat as been reduced by 20%
[Area52] Ambush damage in battleground and open world pvp combat has been reduced by 10%.
[Area52] Ambush damage in battleground, and open world pvp combat has been reduced by 20%.
Talentos & Habilidades
[Pending Restart] Added a small ICD to charge so you don't immediately use both charges of charge at the same time. This should make it feel like it did before it was changed recently.
General
[Pending Restart] - Fixed an issue where after the Core Merge, deep frozen debuff was not increasing damage taken on adds that move through jaina's ring of frost on the 2nd boss of Hyjal.
[Son of Arugal] Catch the Scent not increasing movement speed has been fixed.
[Son of Arugal] Thick Pelt now increases armor contribution.
[Gladiator] Gladiator's Grit, Masterwork and Guardian's Presence now increase the damage reduction of Raise Shield in addition to their original effects.
Cambios de Objetos
[Pending Restart] - Added missing socket bonuses to the Following Parry Tank Sets: Destroyer, Onslaught & Warbringer.