
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Gladiator] Gallant now reduces the cooldown of Raise Shield in addition to it's original effect.
[Gladiator] Raise Shield base DR reduced to 50%.
[Gladiator] Additional Raise Shield reduction removed from Vanguard Spec Passive
[Gladiator] Raise Shield base CD reduced to 16 seconds.
SOCKET BONUSES ARE BACK
[Requires Launcher Update] [AddOns] Significantly improved the tracking of absorption healing for both Details and Skada
[Monk] Fixed an issue where Blade Tempest was not usable in Stormwind/Orgrimmar
[SoA] Fixed an issue where Grimclaws passive was considered a negative effect and therefore removed when entering arena
[Demon Hunter] Fixed a bug where Demon Form would not apply in cities
[Demon Hunter] Fel Spells stacks now grant 4% spell haste down from 5% but last 10 sec
[KoX] Unseal no longer scales with Strength
[KoX] Unseal now scales properly from SP
[Stormbringer] Fixed a bug where Typhoon stacks would not generate in cities
[Stormbringer] Swapped VFX of Hastening Winds & Kiss of the Clouds
[Stormbringer] Blessing of Air VFX removed
[Stormbringer] Hastening Winds now grants 2 stacks of Lightning Rod to the caster
[Stormbringer] Moved Improved Lightning Rod from class tree into Lightning
[Stormbringer] Moved Lightning Rod from class tree into Lightning
[Stormbringer] Moved Flash Storm from Lightning to class tree
[Barbarian] Strongarm is now an active 30 min buff that grants flat AP to allies
[Guardian] Shattering now increases block rating from Strength instead of Agi
[Guardian] Heavy Strikes now also grants 15% of Strength as crit rating
[Guardian] Vigilant Reflexes now increases block rating from Str instead of Agi
[Guardian] Death Ram now scales directly from block rating & AP instead of Agi
[Guardian] Forceful impact no longer increases the damage of Shieldforge
[Guardian] Powerful Voice now reduces the CD of Inspiring Speech by 2 sec and allows it to affect an additional attack or spell
[Guardian] Added a new 2-point passive to early Vanguard side on Guardian's class tree
[Guardian] Added a new 2-point passive to early Gladiator side on Guardian's class tree
[Guardian] New VFX for Inspiring Speech
[Guardian] The 'Valiant' passive in class tree now also causes Valiant Strike to reset Inspiring Speech and make its next use instant
[Guardian] Triumphant now lasts 30 sec up form 10 sec
[Guardian] Inspiring Speech now grants your target's next 3 attacks or spells a bonus rather than reducing damage taken by 5%
[Guardian] Swapped the positions of Warbringer's Manuscript and Battle Bard
[Guardian] Battle Bard now gives physical damage a chance to reset the CD of Inspiring Speech and make its next use instant
[Guardian] Ambition now reduces the cost of Inspiring Speech by 15 and causes it to grant you haste when used
[Guardian] Added a new 30 min buff that grants allies 5% stamina
[KoX] Changed Demon's Might into an active buff that increases the strength of nearby allies by 5% for 30min
[Ranger] Fixed tooltip of Battle Screech
[Ranger] Readiness now grants 20 focus every 5 sec instead of 40 focus every 10 sec
[Ranger] Falcon's Focus now grants 5% Agi and 5% movespeed instead of 8% crit to beast/dragon and 10% movespeed
[Ranger] Farstrider's spec passive no longer reduces the duration of horns
[Ranger] Farstrider's spec passive no longer buffs horns
[Ranger] Increased base CD of Grapplebomb to 40 sec from 30 sec
[Ranger] Backstep will no longer break Elude
[Starcaller] Huntress Shot is now 30yd range
[Starcaller] Moon Arrow is now 30yd range
[Starcaller] Starfire Shot is now 30yd range
[Cultist] Removed the mana cost from Hammer of Twilight
[Cultist] Fixed a bug where Saronite Prayer was not applying to party members
[Cultist] Reduced range of Empire's Grasp to 30yd from 40yd
[Witch Hunter] Sensed Evil now lasts 20 sec down from 60 sec
[Witch Doctor] Shadow Marks now last 20 sec down from 60 sec
[Reaper] Crimson Pact now buffs stamina by 5% down from 10%
[Reaper] Ethereal now reduces CD of Shift by 80% down from 100%
[Reaper] Ethereal now reduces CD of Underwalk by 60% down from 100%
[Primalist] Primal Hunger now also increases the attack power of all party and raid members by 5%
[Sun Cleric] Warmth now grants flat increased health (5 * level) instead of a Stamina increase
[Sun Cleric] Piety's spec passive now grants 6 rage on Holy damage down from 8 rage
[Sun Cleric] Added connection between Photosynthetic and Burden of Sacrifice
[Sun Cleric] Added connection between Blaze of Glory and Burning Light
[Sun Cleric] Swapped the position of Twin Flames and Harsh Lessons
[Sun Cleric] Swapped the position of Spears of Light & Dawnsear in class tree
[Sun Cleric] Spiteful now grants 5 Rage every 10 sec instead of 4 every 5 sec
[Pyromancer] Increased range of Flame Step to 30yd from 20yd
[Pyromancer] Reduced range of Summon Flame Orb to 30yd from 40yd
[Necromancer] Will of the Necropolish now lasts 14 sec
[Pyromancer] Firelord's Mandate is now a 3% spell crit chance aura that affects all allies.
Talentos & Habilidades
Chain heal jumps now heal for 75% of the original amount up from 60%. (These changes overall aim to reduce the reliance upon Tidal Force in both low gear scenarios and high gear scenarios respectively.)
Tidal Mastery is now a 3 point talent down from 5 points. (its cooldown per talent point has not changed. This results in a 12 second cooldown nerf to Tidal Force, from 1 minute to 1 minute 12 seconds.)
Tidal Force now causes healing wave to heal the target again for 30% of the original amount down from 40%.
Tidal Force now increases the healing of Chain heal jumps by 15% from 75% to 90%.
Holy Specialization now gives your Holy spell critical damage spells a chance to increase your magic damage done by 5%.
Holy Specialization has been Reworked slightly. It now no longer reduces the cast time of holy spells by 10% per stack. It's previous effect remains unchanged. (it still grants 3% critical strike chance for holy spells per stack.)
Chain heal jumps now heal for 75% of the original amount up from 60%. (These changes overall aim to reduce the reliance upon Tidal Force in both low gear scenarios and high gear scenarios respectively.)
Tidal Mastery is now a 3 point talent down from 5 points. (its cooldown per talent point has not changed. This results in a 12 second cooldown nerf to Tidal Force, from 1 minute to 1 minute 12 seconds.)
Reaching Recovery now reduces the initial heal of Chain heal by 3% and increases the subsequent jumps by 5%.
Tidal Force now causes healing wave to heal the target again for 30% of the original amount down from 40%.
Tidal Force now increases the healing of Chain heal jumps by 15% from 75% to 90%.
Holy Specialization now gives your Holy spell critical damage spells a chance to increase your magic damage done by 5%.
Holy Specialization has been Reworked slightly. It now no longer reduces the cast time of holy spells by 10% per stack. It's previous effect remains unchanged. (it still grants 3% critical strike chance for holy spells per stack.)
Encantamientos Místicos
[Reaching Recovery] Now reduces the initial heal of Chain heal by 3% and increases the subsequent jumps by 5% from 7% and 10% respectively.
[Compound Power] Increased the bleed damage dealt by Combo Shot by 50%.
[Compound Power] Increased the damage of Combo shot from 108% weapon damage to 150% weapon damage.
[Compound Power] Steady shot and Arcane shot now grant 2 combo points per hit, they no longer requires critical strikes.
[Lucifur] - Fixed an issue where the dot from Charred Bite was not scaling with SP and AP.
[Lucifur] - Mark of the Beast now grants haste and damage instead of spell critical strike chance and damage.
[Lucifur] - Shred and Mangle now procs Devil's Claw on all targets struck, when affected by the Devil's Claw buff.
[Lucifur] - Whilst effected by the lowered GCD buff, when entering Cat Form you cast Cataclysm.
[Lucifur] [New] - [Cataclysm] - Lucifur now teaches you Cataclysm. Cataclysm is an AoE spell that deals large fire damage to up to 6 nearby enemy targets within 8 yard range and applies a fire damage over time debuff to targets effected. Casting this grants you 15% increased fire damage. Only useable in Cat Form. +
[Lucifur] [New] - [Number of the Beast] - Critically Striking with any abiliy has a 66% chance to grant you Number of the Beast, stacking 6 times. Upon reaching 6 stacks you can manually cast Cataclysm consuming all stacks and granting an additional 7 seconds of Devil's Claw.
[Lucifur] [New] - [Devil's Ignition] - Your Incinerate is transformed in to Devil's Ingition, dealing fire damage and additional damage if the target is effected by Charred Bite instead of Immolate. Critically Striking with Mangle, Claw or Shred has a chance to grant you Devil's Ember allowing you to cast Devil's Ignition. Only usable in Cat Form.
[Lucifur] - Charred Bite now increases the damage dealt by Searing Pain and Devil's Ignition by 10% per stack.
[Lucifur] - Searing Pain has reduced threat generation whilst you have Lucifur equipped.
[Lucifur] - The Devil's Claw generator for Lucifur has changed from Scorch to Searing Pain, and all related buffs and effects have been changed to affect Searing Pain instead.
[Eldritch Knight] - While Eldritch Weapon is active you generate 20% more threat overall. Eldritch Explosion now generates 30% more threat, 50% with the Eldritch Weapon buff.
[Curse of Arugal] - Void Eruption can now be used while shapeshifted into a Worgen.
[One with the Light] One with the Light now causes Holy Specialization to grant 10% cast time reduction for your Holy Fire, instead of granting % damage to Smite and Holy Fire.
[One with the Light] One with the Light has been changed slightly. It can now only trigger one instance of two stacks of Holy Specialization. (Before it was possible to trigger ten stacks instantaneously from a single Divine Storm, this caused major performance issues.)
[Repentant Reconcilliation] [Pending Restart] Fixed an issue where Repentant Reconcilliation would not be consumed when healing allies or damaging enemies. (It previously would only be consumed upon healing yourself.)
[Cauterizing Flames] [Pending Restart] Fixed an issue where Cauterizing Fire would gain double the effect of Divine Aegis. It will now correctly benefit the same as other Holy healing effects.