Registro de Cambios de Ascension

Ve todos nuestros cambios en un formato minimalista.

Ordenado cronológicamente.

2023/06/28

General

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[Cultist] Mind Leak and Masochism not being selectable has been fixed

2023/06/27

General

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[Primalist] Priaml Weapon: Stone no longer grants bonus threat

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[Primalist] Primal Weapon: Stonw now grants 15% of str as block rating instead of 20% block value

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[Primalist] Primal Weapon: Stone no longer causes geodes to bounce

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[Primalist] Body of Stone now boosts threat by 300% up from 200%

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[Stormbringer] Fixed an issue where Thunder Stormbringer's passive could proc from non-direct damage

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[Monk] Added node connection between Transcending and Bursting Impact

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[Monk] Replaced Staff Strike in the Class tree with a new passive which teaches staff strike if you are Discipline and has a different effect for other specs

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[Demon Hunter] Improved Fel Protection is now simply called Fel Protection, and enables the effect

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[Demon Hunter] Moved Pact Mastery to the position where A Thousand Cuts was

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[Demon Hunter] Moved A Thousand Cuts to the position where Empowered Felstrikes was

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[Demon Hunter] Moved Empowered Felstrikes to the position to the bottom right of Chaos Nova

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[Demon Hunter] Moved Fel Mastery left one position

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[Demon Hunter] Swapped the positions of Eredar's Breath and Corruption

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[Demon Hunter] Swapped the positions of Spectral Might and Demonic Evasion

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[Runemaster] Added a new 2-rank node to Spellslinger

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[Runemaster] Rearranged a number of nodes in Spellslinger

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[Witch Doctor] Added some new class tree node connections

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[Witch Doctor] Moved Guile of Gonk to back under Raptor's Speed

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[Witch Doctor] Swapped the positions of Devotion of Bwonsamdi and Raptor's Speed

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[Witch Doctor] Added some Agility scaling to the bonus damage dealt when Shadowbite consumes a Hex

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[Witch Doctor] Swapped the positions of Bethekk's Hunger and Veil of Darkness

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[Witch Doctor] Cursed Weapons now also boosts the damage of hexes

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[Witch Doctor] Rearranged some nodes in Shadowhunting

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[Witch Doctor] Added a new node to make Hexxing Strike cleave multiple enemies

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[Stormbringer] Swapped Exalted Orbs and Empower Orbs in Thunder

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[Cultist] Added a new 2-point node to class tree above Abyssal Doom & Edict of Wrath to reduce pushback

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[Cultist] Replaced Braced for Impact (Influence) with a new node called Prophetic Compulsion that reduces mana costs and gives reduction to duration of Silence effects

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[Cultist] Lingering Protection now reduces the effect of Abyssal Reconstruction by 12% down from 15%

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[Cultist] Swapped the positions of Beamsplitter and Fallen Templar in the class tree

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[Cultist] Swapped Unblinking Vigil and Abyssal Commander in the Influence tree

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[Cultist] Swapped the positions of Mind Leak (Godblade) and Masochism (Class)

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[Cultist] Moved Satiating Gaze to the middle of the class tree underneath Eldritch Smite

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[Cultist] Swapped the positions of Void Touched Plate (Godblade) and Inner Darkness (Class)

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[Son of Arugal] Consuming Bloodsores now boosts the damage OR healing of subsequent ticks

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[Son of Arugal] Bloodsores can now apply to allies

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[Son of Arugal] Bloodsores can now only proc from direct damage/healing

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[Son of Arugal] Blood Son of Arugal passive now grants 25% Stam -> Healing power instead of previous effects

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[Son of Arugal] Bloodsores can now proc on damage or healing

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[Son of Arugal] Moved the Universal Donor passive to a location in the Blood tree that is more difficult to pick up alongside dps talents

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[Tinker] Moved Minefield back under Scattered Shells

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[Tinker] Swapped the positions of Assault Scope & Combat Dash in Firearms

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[Tinker] Swapped the positions of Holstered Cannon & Scattered Shells

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[Tinker] Moved Telescopic Focusing Lens up to the previous position of Corrosive Bombs

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[Tinker] Changed Improved Lightning Conductor to work with the new passive and buffed its effects a bit

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[Tinker] Moved Corrosive Bombs to Firearms

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[Tinker] Replaced Lightning Conductor with a new passive

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[Tinker] Swapped the positions of Deathball & Field Medic

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[Tinker] Added some new node connections to Invention

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[Tinker] Added a new 2-rank node to buff Sticky Bomb below Power Cell & Rocket Launcher

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[Tinker] Added a new node to Invention that grants increased firing rate to Blackpowder Shot after critting with Sticky Bomb or Sapper Charge

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[Tinker] Moved Power Cell up to directly under Invention Tinker

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[Tinker] Spare Parts now also grants an 8% damage buff

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[Tinker] Added a 3 sec CD Dispel to Invention tree

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[Tinker] Added a new 2-rank node that buffs Bot: Crash & Thrash in the previous place of Shrapnel Mines

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[Tinker] Battle Engineer procs now refund 0.5 sec CD down from 1 sec

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[Tinker] Moved Shrapnel Mines slightly further down and to the side of the tree

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[Tinker] Removed ICD from Battle Engineer

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[Tinker] Battle Engineer can now proc with any gun type

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[Tinker] Reduced Agility scaling of Bot: Crash & Thrash

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[Tinker] Spanner Smash now usable with any 1h melee weapon

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[Witch Doctor] Added a new 2-tier node in the previous position of Legacy of Zandalar

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[Tinker] Added some bonus Agility scaling to Bot: Hydrailic Strike

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[Witch Doctor] Moved Legacy of Zandalar down in the Brewing tree

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[Witch Doctor] Added Spirit scaling to Touch of Sseratus (healing effect on Gift of the Loa)

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[Witch Doctor] Reduced proc chance of the free Loa's Brew from Brewing Witch Doctor passive

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[Witch Doctor] Increased base CD of Gift of the Loa to 40 sec from 24 sec

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[Demon Hunter] Glaive Rush is no longer free in Demon Form

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[Witch Doctor] Snakeblood Brew now has a 16 sec CD

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[Witch Doctor] Snakeblood Brew now has a 1 sec tickrate instead of 3 sec

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[Witch Doctor] Snakeblood Brew SP scaling boosted

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[Ranger] Fixed an issue where Wild Speed's node connections where broken

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[Ranger] Fixed Follow Up

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[Starcaller] Fixed Rejuvenating Arrows

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[Chronomancer] Unmaker of Realities now boosts crit dmg by 25% down from 40%

2023/06/26

General

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[Son of Arugal] Eternal Curse threat upped from 100% increased up to 300%

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[Knight of Xoroth] Oath of Defiance's threat value has been increased from 200% to 300%.

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[Sun Cleric] Seraph's Oath threat upped from 150% increased up to 300%, also now increases threat from all damage types.

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[Witch Hunter] Grim Duty's threat value has been increased from 200% to 300%.

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[Starcaller] Warden of the Moon's threat value has been upped from 200% to 300% also now increases threat from all damage types.

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[Demon Hunter] Burning Vengeance's threat value has been upped from 150% to 300%

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[Guardian] Threat of Defensive stance while being in vangaurd spec is upped from 200% to 300%.

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[Cultist] Threat of Herald of Yogg-Saron's while in godblade spec is upped from 200% to 300%

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[Venomancer] Scorpid form's threat upped from 100% increased up to 300%, also now increases threat from all damage types.

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[Reaper] Jailer of Souls Threat upped from 150% to 300% to keep in line with the other tanking stances.

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[Runemaster] Fixed an issue where Sorcerer's Cage Wouldnt be displayed on the debuff bar on enemies.

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[Barbarian] Fixed an issue where Carnage stacks would be shared between all barbarians.

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[Barbarian] Fixed a bug where Ripper could be manually removed by the player

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[Barbarian] Fixed a bug where Ripper would only have no CD up until 7 stacks, now fixed to properly work to 8 stacks.

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[Necromancer] Added proc chance to tooltip of Animation Necroamcner spec passive

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[Necromancer] Added proc chance to tooltip of Unholy Champion

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[Necromancer] Added proc chance to tooltip of Locust

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[Son of Arugal] Grimclaw no longer applies a healing reduction debuff on players.

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[Son of Arugal] Added proc chance to tooltip of Bloodclaws

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[Son of Arugal] Fixed an issue where Grimclaw Would be shared between all SoAs.(need to ask liquid how it works, if % reduc will stack...)

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[Stormbringer] Added proc chance to tooltip of Thunder strombringer passive.

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[Stormbringer] Fixed a bug where Lightning rod wouldnt put Crackling surge to 2 sec instead of 0 sec.

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[Witch Doctor] Added proc chance to tooltip of Legacy of Vol'jin

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[Witch Doctor] Added proc chance to tooltip of Panther Talons

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[Cultist] Added proc chance to tooltip of Edict of Empire