Registro de Cambios de Ascension

Ve todos nuestros cambios en un formato minimalista.

Ordenado cronológicamente.

2023/02/19

General

Cambio

[Tinker] Spanner Smash no longer cleaves

Cambio

[Tinker] Spanner Smash no longer generates increased threat

Cambio

[Tinker] Updated icon of Turret Mechanic

Cambio

[Tinker] Bot: C.U.R.B Stomp now costs 25 Scrap

Cambio

[Tinker] Bot: C.U.R.B Stomp now has 35 sec CD down from 45 sec

Cambio

[Tinker] Supercharge now lasts 8 sec up from 4 sec

Cambio

[Tinker] Supercharge now reduces bot CDs instead of refunding command CDs every tick

Cambio

[Tinker] Supercharge now buffs bot damage by 150% up from 30%

Cambio

[Tinker] Supercharge now has 1.5 min CD

Cambio

[Tinker] Bot: Deploy is now on regular GCD

Cambio

[Tinker] Supercharge is now on regular GCD

Cambio

[Tinker] Bot: Deploy now costs 25 Scrap, costs no energy

Cambio

[Tinker] Bot: Deploy now has a 20 sec CD down from 60 sec

Cambio

[Tinker] Bot: Deploy now teleports your Clockwork Knight to a targeted location and causes it to expel fire around it

Cambio

[Tinker] Bot: Intimidate is now called Bot: Deploy

Cambio

[Tinker] Bot: Repair Mode now costs 15 Scrap

Cambio

[Tinker] Steam Rush no longer has a charge effect and now instead causes a large amount of single target damage

Cambio

[Tinker] Bot: Hydraulic Charge now has 10 sec CD down from 12 sec

Cambio

[Tinker] Bot: Hydraulic Charge now costs 15 Scrap

Cambio

[Tinker] Bot: Hydraulic Charge now on regular GCD

Cambio

[Tinker] Bot: Hydraulic Strike now only has the Electric Field bonus effect that was previously for Bruiser Bot, instead of 1 for each type of pet

Cambio

[Tinker] Bot: Hydraulic Strike no longer costs energy

Cambio

[Tinker] Bot: Hydraulic Strike no longer shares CD with Bot: Decimate

Cambio

[Tinker] Bot: Hydraulic Strike now costs 25 Scrap

Cambio

[Tinker] Bot: Hydraulic Strike now on regular GCD

Cambio

[Tinker] Bot: Hydraulic Strike now has 8 sec CD down from 10 sec

Cambio

[Tinker] Clockwork Assistant is now called Clockwork Knight

Cambio

[Tinker] Mechsuit Capacity is now called Scrap

Cambio

[Tinker] Added 3 Chassis Augments to Mechanics core

Cambio

[Tinker] Added Core Augmentation kit to the Mechanics tree

Cambio

[Tinker] Junkyard Bruiser's Scrap ability is now called Recycle, and also regenerates Mechsuit capacity

Cambio

[Tinker] Junkyard Bruiser is replaced by its Scrap ability as a standalone talent node

Cambio

[Tinker] Junkyard Bruiser replaced

Cambio

[Tinker] Clockwork Assistant now appears behind the caster in the character select screen

Cambio

[Tinker] Fixed cooldown of Combat Augment: Hydraulic Springs

Cambio

[SoA] Kiss of the Vampyr now lasts 30 seconds

Cambio

[Tinker] Combat Augemntation Kit will now teach you Combat Augments

Cambio

[Runemaster] Having Inscribed Runes available no longer has VFX.

2023/02/18

General

Cambio

[Tinker] Added a new customisation system for the Clockwork Assistant that still needs some work yet

Cambio

[Tinker] Fixed the scaling coefficient for Sniper Shot to favor RAP properly

Cambio

[Tinker] Arclight Smash now deals Arcane Damage

Cambio

[Tinker] Arclight Smash is now single target and deals increased base damage

Cambio

[Tinker] Clockwork Assistant now also learns Strider Rush (renamed to Steam Rush)

Cambio

[Tinker] Clockwork Assistant now also learns Arclight Smash

Cambio

[Tinker] Clockwork Assistant no longer has a taunt

Cambio

[Tinker] Mechalink is now a passive effect that boosts the effectiveness of Clockwork Assistant while it is near you

Cambio

[Tinker] Replaced Build: Strider Bot with a new passive

Cambio

[Tinker] Telescopic Focusing Lens now also affects the Clockwork Assistant

Cambio

[Tinker] Telescopic Focusing Lens now causes affected Creations' next attack to cause increased damage

Cambio

[Tinker] Telescopic Focusing Lens now on GCD and costs 15 Energy

Cambio

[Tinker] Telescopic Focusing Lens is now core for Mechanics instead of Mechalink

Cambio

[Tinker] Telescopic Focusing Lens no longer has a Taunt effect

Cambio

[Tinker] Build: Blast Cannon now has a 2 sec cast time

Cambio

[Tinker] Build: Blast Cannon now upgrades all Sentry Turrets for 20 sec, causing them to fire Flameturret Shots instead of their regular attacks, which cause large fire damage and apply a stacking DoT

Cambio

[Tinker] Build: Blast Cannon now has a 2 min CD and a 20 sec duration

Cambio

[Tinker] Build: Strider Bot replaced with a new passive that upgrades turrets

Cambio

[Tinker] Changed icon for Build: Minelayer Bot

Cambio

[Tinker] Changed icon for Build: Clockwork Assistant

Cambio

[Cultist] Added a new passive to Influence

Cambio

[Tinker] Build: Bruiser Bot is now Build: Clockwork Assistant

Cambio

[Cultist] Protection From Light is now a passive

Cambio

[Monk] Fixed a bug where Meditate would cause the caster's Mana to spike to strange intervals

Cambio

[Monk] Updated tooltips of Left Flank / Right Flank to reflect that using the correct Hook will generate a bonus Holy Rune

Cambio

[Monk] Fixed a bug where some Monk characters would start with no Left Hook / Right Hook spells

Cambio

[Monk] Pursuit passive is now learned at level 4 up from level 3

Cambio

[Monk] Burning Banner now also reduces the energy cost of Blademaster Strike

2023/02/17

General

Cambio

[Necromancer] Knight of Decay scaling issue with Unholy Command has been fixed.

Cambio

[Primalist] Volcanic Skin scaling Issue has been fixed

Cambio

[Primalist] Primal Charge has received a slight VFX change

Cambio

[Primalist] Primal Wave has received new "Wave" VFX

Cambio

[Cultist] Devour Curse has received new VFX

Cambio

[Cultist] Devour Curse can no longer be cast if you have nothing to dispel

Cambio

[Cultist] Gaze Of C'Thun has received new VFX

Cambio

[Chronomancer] Issue where Gravity Bomb would not go off if the target left LOS has been fixed

Cambio

[Chronomancer] Issue where Timerend Rank 1 was stronger than Rank 2 has been fixed

Cambio

[Chronomancer] Issue where True Balance was not Death Persistent has been fixed

Cambio

[Tinker] Issue where Bullet Rain would apply 2 stacks has been fixed and now applies 1 stack

Cambio

[SoA] Atherann's Anguish will now generate 1 stack of Exsanguination

Cambio

[SoA] Life Drinker Beam VFX has been changed

2023/02/16

General

Cambio

[Venomancer] Swapped the positions of Fang Venom: Lifeblood and Fungal Assailant

Cambio

[Monk] Flaming Blade of Lantresor now has 10yd range while a 2h weapon is equipped

Cambio

[Tinker] Fixed the tooltip of Dynamite Stacks

Cambio

[Tinker] Bomb Launcher no longer increases the energy cost of BPS

Cambio

[Tinker] Bomb Launcher ammo capacity increased from 2 to 3

Cambio

[Tinker] Bomb Launcher firing rate reduced

Cambio

[Tinker] Increased the boost given to Repair Shot by Bomb Launcher

Cambio

[Tinker] Shotgun now reduces BPS damage by 30% down from 50%

Cambio

[Tinker] Updated tooltip of Bomb Launcher to reflect that the bombs replace the regular BPS effect instead of being in addition to it

Cambio

[Runemaster] Added a new passive node to Riftblade

Cambio

[Runemaster] Runic Codex now also allows Elemental Blade to generate an Essence matching your Attunement

Cambio

[Runemaster] Runic Codex is now learned at level 15

Cambio

[Runemaster] Fixed a bug where Manastrike had some agility scaling on its damage

Cambio

[Runemaster] Elemental Blade is now learned at level 10, no longer generates Essences baseline

Cambio

[Runemaster] Battlemage: Large Weapons now grants 25% increased Runestrike damage down from 100%

Cambio

[Runemaster] Elemental Blade now costs a small amount of mana

Cambio

[Runemaster] Increased the mana cost of Warp

Cambio

[Runemaster] Increased the damage of some Lost Page combos

Cambio

[Runemaster] Reduced the damage of Elemental Blade

Cambio

[Runemaster] Magefury now boosts next Lost Page combo damage by 100% up from 50%

Cambio

[Runemaster] Rearranged the Riftblade tree