Ve todos nuestros cambios en un formato minimalista.
Ordenado cronológicamente.
General
[Witch Hunter] Heartstop Bolt now lasts 8 sec up from 6 sec
[Witch Hunter] Death Lotus Bolt now called Darkslayer Bolt
[Witch Hunter] Heartstop Bolt now has a 1.25 sec cast time, 3 sec CD
General
[All] Fixed a bug causing abilities to go into the general spellbook tab and making them unable to be ranked up normally
[Chrono] Bronze Protector's Rumble can no longer miss
[Witch Doctor] Trying a fix for Flask of Mana not applyng stacks in all circumstances
[Sun Cleric] Fixed a bug where Transgression procs would force targetting
[Witch Doctor] Fixed a bug where Flask of Mana would stack its cost reduction effect in addition to the restoration
[Witch Doctor] Appeasement of Sseratus now gives +5% healing done per stack (instead of done & taken)
[Witch Doctor] Appeasement of Sseratus now correctly applies to self
General
[Primalist] New VFX for Dreamslip
[Starcaller] Trying a fix for Aspect of the Stars not proccing correctly in BGs
[Primalist] Fixed the Mana Cost of Stonefall ranks
[Tinker] The initial cast of BPS with Sniper equipped should no longer be able to 'miss' (even though this does not affect the function of sniper bps)
[Tinker] Sniper BPS should now correctly scale with RAP
[SoA] Fixed the tooltip of Remorseless Execution to reflect that it required Worgen Form
[SoA] Remorseless Execution now correctly applies the 3 initial hits
[SoA] Nightbane Shred's bonus damage procs no longer avoidable by dodge/parry/block
[Barb] Fixed tooltip of Ogre's Might
[Cultist] Tentacle of C'thun's Mental Assault can no longer miss
[Cultist] Fixed the tooltip of Strength of the Black Empire
General
[Reaper] Soulrot now has AP scaling
[Reaper] Sanguine Orb now buffs healing by 8% and reduces mana costs by 15% changed from 5% and 30% resp.
[SoA] Arugal's Blessing now only self-targets, and has a 30 sec CD but the DR is buffed to 15% from 10%
[Venomancer] Replaced Nerubian Power with Serpent Coil, a casted attack that deals damage and applies fang venoms, and heals allies within 15yd of the target. Scales with both Int and Spirit (and SP ofc)
[Necro] Increased scale of Skeletal Archers
[Venomancer] Tunnel Below no longer provides healing
[Necro] Foul Bidding spells now usable while casting/channeling
[Runemaster] Spellwrath should now roll aces again
[Starcaller] Astral Blade stacks will now be consumed when you use Starsunder
[Cultist] Wracked Mind debuff now lasts 16 sec down from 20 sec
General
[Tinker] Bot: Repair Mode now ignores LoS
[Venomancer] Fang Venom: Toxic Blast doubling effect now increases the damage by 100% instead of adding 100 flat dmg xd
[Tinker] Added Intellect scaling to Bot: Repair Mode
[Tinker] Increased Intellect scaling of Bot: Supercharge
[Tinker] Scraptron will now correctly provide its buff to bot abilities
[Tinker] Increased Intellect scaling of Bot: Decimate
[Witch Doctor] Fixed Dinomancy: War Raptor so it no longer has the tooltip text of Dinomancy: Devilsaur
[Witch Doctor] Added Agility & Stamina scaling to Ramming Horn (Stegodon) and adjusted its tooltip to reflect this
[Witch Doctor] Added Agility scaling to Bloody Chomp (Devilsaur) and adjusted its tooltip to reflect this
[Witch Doctor] Added Agility scaling to Slicing Talon (War Raptor) and adjusted its tooltip to reflect this
[Witch Doctor] Trying a fix for the avatar abilities going on CD/GCD whenever dinos used Dinosaur Attack
[Chronomancer] Maw of Order now correctly has a 20 sec CD
[Chronomancer] Maw of Order scaling fixed
[Runemaster] Riftgate: Prison now counts as a 'grip' effect, and applies/obeys the recently gripped effect
[Chronomancer] Quicken is now 40yd range
[Runemaster] Warpdagger's Slow effect is now detatched from the primary spell, meaning it can target Slow Immune enemies and still go off without applying the Slow
[Runemaster] Unleash Runes initial application can no longer miss
[Runemaster] Trispell will now correctly buff the damage of Displace Familiar and Familiar: Warpslide
[Runemaster] Atomic Split is now toggleable
[Runemaster] Atomic Split is no longer considered a debuff
[Necro] Increased sp scaling of FtW a little bit
[Necro] Shamblers disease could now ticks faster and they give 10% hp up from 8% but limited them to 1 active at a time
[Necro] Buffed Unholy Colossus' utility but limited them to 1 active at a time
[Necro] Raise: Necromancer Initiate, Raise: Shambler and Raise: Unholy Colossus now have 10 sec CDs
[Necro] Buffed Necromancer Initiates across the board but limited them to 1 active at a time
General
[Monk] Adjusted SFX of Blademaster Strike's casting effect
[Barbarian] Fixed a bug where Devastating Blows' lockout effect would get removed the next time you would have crit
[Stormbringer] Fixed tooltips of Stormforge Blast ranks
[Demon Hunter] Fixed a bug where Voidblaze's spell haste would scale with level
[Demon Hunter] Legionbreaker no longer benefits from spell haste
[Demon Hunter] Fixed the SP scaling of the initial damage of Felglare
[Necro] Reduced damage of Necromancer Initiate's Lesser Putrefy
[Necro] Increased size of Brittle Skeleton & Gurgling Horror, reduced size of Necromancer Initiate & Grave Mage
[Necro] Corpsefury buff now lasts 15 sec up from 12 sec and has a new visual
[Necro] The minion buff from Crypt Scarabs now lasts 18 sec up from 12 sec
[Necro] Transfer Life now costs a small amount of Mana instead of RP and ticks faster
[Necro] Increased SP scaling of Flesh to Worms
[Necro] Reduced base damage of Flesh to Worms
General
[Cultist] The aura provided by Tentacle of Yogg-Saron now applies to all nearby allies instead of only the caster, and provides a HoT effect
[Cultist] Boosted HP scaling of Tentacle of Y'shaarj
[Cultist] Swapped the function/name of Tentacle of Yogg-Saron and Tentacle of Y'shaarj
[Cultist] Void Runes now removed when entering arena
[Monk] Holy Runes now removed when entering arena
[Reaper] Reaped Souls now removed when entering arena
[Pyromancer] Breath Charges now removed when entering arena
[Reaper] Sanguine Orb now reduces mana costs by 30% down from 40%
[Ranger] Fixed the Agility & AP scaling of Blade of the Sin'dorei
[Reaper] Sanguine Orb now lasts up to 10 sec down from 20 sec
[Necro] Updated VFX of Black Ice
[All] Trying a fix for flight paths
[Necro] Fixed a bug where Black Ice's permafrost effect would only go off if the target was near the caster
[Stormbringer] Discharge now correctly dumps 15 Static instead of 10
[Starcaller] Fixed a bug where Astral Blade's effect would not show in debuff bar
[Barbarian] Fixed a bug where Devastating Blows' crit lockout window was only applying to specific spells, not total crit chance
[Reaper] Dark Hunger should now be cancellable
[Cultist] Saronite Cube has new VFX and SFX
[Cultist] The self-inflicted damage (Total Madness) while insane can no longer crit
[Cultist] Saronite Cube now reduces Healing by 60% down from 80%
[Cultist] Saronite Cube can now be toggled on and off manually
[Cultist] Saronite Cube is now correctly a Shadow spell
[Cultist] Saronite Cube now has 1 min CD and 10 sec duration
[Cultist] Protection From Light now also includes a HoT
[Cultist] New visual and icon for Protection From Light
[Cultist] Boosted proc chance of Abyssal Protection
[Cultist] Added SP scaling to Abyssal Protection proc
[Chronomancer] Fleeting Vision now limited by Silence and is considered a Magic effect
[Cultist] Unspeakable Truth now lasts 1 minute up from 30 sec
[Chronomancer] Added a new ability to Chronomancer called Time Out! Which is an 8 sec self stun, regenerating mana over the duration. The next attack to hit you while active deals 90% reduced damage but ends the effect. Coming with core update
[Chronomancer] Fleeting Vision no longer labeled as an Order spell